Difference between revisions of "User:Cholmondely"

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[[File:News Flash (Jan 2021).png|600px|right|left|<br>'''Appointment new-flash (courtesy of Cody)''']]
 
[[File:News Flash (Jan 2021).png|600px|right|left|<br>'''Appointment new-flash (courtesy of Cody)''']]
 +
[[File:Ship's Manual (scoops).png|thumb|right|150px|Ship's Library Manual <br>''click to enlarge'']]
 +
[[File:Vimana HUD Alerts.png|thumb|right|150px|Vimana HUD adds flashing alerts]]
 +
[[File:Hints.png|thumb|right|150px|Hints allows you to overhear hints in the station bar]]
 +
[[File:Snoopers example.png|thumb|right|150px|GNN gives you news flashes when you dock]]
 +
[[File:Bgs hyper effect.jpg|thumb|right|150px|BGS: I prefer this older hyperjump effect]]
 +
[[File:Systemrings1.jpg|thumb|right|150px|System Features Rings adds rings to planets]]
 +
[[File:Riredi sodalite orbital station.png|thumb|right|150px|Riredi OXP gives the Riredi system some colour!]]
 +
[[File:Hathor Trade Station.png|thumb|right|150px|Killer Wolf's Hathor station]]
 +
[[File:Telescope10.png|thumb|right|150px|Telescope shows up [[Masslock]] borders]]
 +
[[File:Remove item color.png|thumb|right|150px|Equipment 'Sell Item' Color: turns ''sell'' entries red on the F3 screen]]
 +
[[File:Latest.log example.png|thumb|right|150px|Log Events adds more information to your Latest.log to help track down problems]]
 +
[[File:Oolite-799.png|thumb|right|150px|Oolite v1.88 Base Shipset N & S/G Maps upgrades the basic Oolite ship textures]]
 +
[[File:Oolite-CZGF02.png|thumb|right|150px|Commies adds the CZGF station near some suns]]
 +
[[File:Imperial Freigther.PNG|thumb|right|150px|Dictators adds the Imperial Freighter carrying goods between the Imperial Astrofactory and the main station]]
 +
[[File:Titleeagle.jpg|thumb|right|150px|Feudal States adds missions and duels at the Royal Hunting Lodges]]
 +
[[File:Lave region System Names.png|thumb|right|150px|Paddling Pool neuters the nastier systems west of Lave (the anarchies in Riedquat & Uszaa...)]]
 
'''Cholmondeley''' (Pronunciation: IPAc-en ˈ tʃ ʌ m l i ''or'' CHUM-lee). See [https://en.wikipedia.org/wiki/Ghoti ''Ghoti'' is pronounced ''Fish'']
 
'''Cholmondeley''' (Pronunciation: IPAc-en ˈ tʃ ʌ m l i ''or'' CHUM-lee). See [https://en.wikipedia.org/wiki/Ghoti ''Ghoti'' is pronounced ''Fish'']
  
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''If you can replace any of my ghastly screenshots with a better: please, please do so!''
 
''If you can replace any of my ghastly screenshots with a better: please, please do so!''
  
I should mention that both Montana05 and Cody have been very helpful in all this. As have Stranger, Redspear, User2375 & Hiran. I think that I would have to argue that Hiran has really helped me make major improvements to the functionality of this wiki - both with his databases and his enthusiasm. If I've forgotten ''your'' name, I grovel!
+
I should mention that both [[User:Montana05|Montana05]] and [[User:Cody|Cody]] have been very helpful in all this. As have [[User:Stranger|Stranger]], [[User:Redspear|Redspear]], [[User:User2357|User2357]] & [[User:Hiran|Hiran]]. And I ''must'' mention the recent addition of [[User:Massively Locked|Massively Locked]] & [[User:Alnivel|Alnivel]] to the team - they've taken over pummeling the programming pages into some sort of respectability. As did the resurrected [[User:Murgh|Murgh]]. I think that I would have to argue that Hiran has really helped me make major improvements to the functionality of this wiki - both with his databases and his enthusiasm. If I've forgotten ''your'' name, I grovel!
  
 
The following lists incorporate various musings!
 
The following lists incorporate various musings!
  
 
== List of recommended OXZs/OXPs (2021) ==
 
== List of recommended OXZs/OXPs (2021) ==
These are the ones I like! I'm not personally into lots of different ships.
+
These are the ones I like! Not all are on the in-game [[Expansions Manager]]. Note that I'm not personally into lots of different ships.  
 +
 
 
=== Vital ===
 
=== Vital ===
 
There is a ''lot'' of information in Oolite. These vital OXPs help give you access to the information you need to play/enjoy the game
 
There is a ''lot'' of information in Oolite. These vital OXPs help give you access to the information you need to play/enjoy the game
  
 
*[[Addons for Beginners (Vital Statistics)]] will download the following
 
*[[Addons for Beginners (Vital Statistics)]] will download the following
:*[[Ship's Library]] (with ships manual)
+
::*[[Ship's Library]] (with ships manual)
:*[[XenonUI]] (handy guide to the buttons on your astrogation console)
+
::*[[XenonUI]] (handy guide to the buttons on your astrogation console)
:*[[Technical Reference Library]] identifies ships when you target them (just ships)  
+
::*[[Technical Reference Library]] identifies ships when you target them (just ships)  
:*[[GalCop Galactic Registry]] - guide to the galaxy you are in
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::*[[GalCop Galactic Registry]] - guide to the galaxy you are in
:*[[Market Observer]] - useful statistics for analysing the F8 markets page (with Market Ads at the bottom)
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::*[[Market Observer]] - useful statistics for analysing the F8 markets page (with Market Ads at the bottom)
:*[[Vimana HUD]] (flashes warnings for High Temperature, Low Altitude, Low Energy & Low Shields)
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::*[[Vimana HUD]] (flashes warnings for High Temperature, Low Altitude, Low Energy & Low Shields)
:*[[HUD Selector]] - optional extra (for selecting HUDs)!
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::*[[HUD Selector]] - optional extra (for selecting HUDs)!
  
 
*[[Hints]] - visit the station bar while docked and eavesdrop on some professionals...
 
*[[Hints]] - visit the station bar while docked and eavesdrop on some professionals...
  
You might also care to add [[The Galactic Almanac OXZ]] - a guide to everything in your current solar system - stations, planetary bodies, rock hermits, ''etc''. (not yet on the in-game [[Expansions Manager]]).
+
*[[The Galactic Almanac OXZ]] - a guide to everything in your current solar system - stations, planetary bodies, visible rock hermits, ''etc''. (not yet on the in-game [[Expansions Manager]]).
  
 
=== Ambience ===
 
=== Ambience ===
 
''These help bring the universe around you to life:''
 
''These help bring the universe around you to life:''
*[[BGS]] & BGS Soundset: enhances docking/witchspace travel ''etc''
+
*[[BGS]] & BGS Soundset: enhances docking/witchspace travel ''etc'' - I prefer Tsoj's version [https://bb.oolite.space/viewtopic.php?f=4&t=21187 here].
 +
*[[Contextual Jukebox OXP]]: music while playing (needs [[Library OXP]])
 
*[[Communications Pack A]]: NPCs come to life
 
*[[Communications Pack A]]: NPCs come to life
 
*[[Death Comms]]: dying NPCs come to life!
 
*[[Death Comms]]: dying NPCs come to life!
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*[[GNN]]: News about the universe
 
*[[GNN]]: News about the universe
 
*[[Home System]]: invest in a solar system and become famous there!
 
*[[Home System]]: invest in a solar system and become famous there!
*[[Randomshipnames OXP]]
+
*[[Randomshipnames OXP]]: the names are often a clue to identity (trader? pirate? bounty hunter?).
*[[Random Station Names]]
 
  
 
''These give the solar systems a bit more variety''
 
''These give the solar systems a bit more variety''
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''These add bits of Oolite lore''
 
''These add bits of Oolite lore''
*[[Famous Planets]]: expanded descriptions for the F7 screen
+
*[[Famous Planets]]: expanded descriptions for the F7 screen - combine this with the detailed [[Povray Planets]] textures for which it was written
 
*[[Galaxy Names OXP]]: places galaxy name at top of F6 screen
 
*[[Galaxy Names OXP]]: places galaxy name at top of F6 screen
 +
*[[Lave OXP]]: gives Lave system some colour (updated by Murgh as one of his Iron Ass retexture OXP's)
 
*[[Riredi OXP]]: gives Riredi system some colour
 
*[[Riredi OXP]]: gives Riredi system some colour
 
*[[Tianve OXP]]: gives Tianve system a lot of colour
 
*[[Tianve OXP]]: gives Tianve system a lot of colour
*[[Tionisla Orbital Graveyard]], Monuments & Wrecks, Chronicle Array: bring Tionisla to life with a marvellous cemetery
+
*[[Tionisla Orbital Graveyard]], Monuments & Wrecks, [[Tionisla Chronicle Array]]: bring Tionisla to life (with a marvellous cemetery!)
  
 
=== Dockables ===
 
=== Dockables ===
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*[[Superhub]]: adds variety - and an ''easy'' dock
 
*[[Superhub]]: adds variety - and an ''easy'' dock
 
*[[Torus station]]: adds variety
 
*[[Torus station]]: adds variety
 +
*[[Z-GrOovY Small System Stations]]: adds the tetrahedron & octahedron (and needs the Griff Station Bundle too)
 +
*And take a ''good'' look at [[Killer Wolf]]'s stations. Magnificent!
  
 
=== Equipment ===
 
=== Equipment ===
 
*Deep Horizon Advanced Navigation Computer: enhances witchspace travel
 
*Deep Horizon Advanced Navigation Computer: enhances witchspace travel
*[[Email System]]:
+
*[[Email System]]
*[[Fast Target Selector OXP]]: helps target missiles
+
*[[Fast Target Selector OXP]] (helps target missiles) ''or'' [[Military Targeting System]] (automatically targets whatever you are interracting with)
 
*[[Fuel Tank]]: an emergency fuel tank in case of need (many others also available)
 
*[[Fuel Tank]]: an emergency fuel tank in case of need (many others also available)
 
*[[NavalGrid OXP|Naval Grid Next]]: another defensive OXP (buy it to strengthen shields)
 
*[[NavalGrid OXP|Naval Grid Next]]: another defensive OXP (buy it to strengthen shields)
*[[Police IFF Scanner Upgrade]]: advance warning about (some) pirates
+
*[[Police IFF Scanner Upgrade]]: advance warning about known pirates
 
*[[Repair Bots]]: fixes broken equipment in flight
 
*[[Repair Bots]]: fixes broken equipment in flight
*[[SniperLock]]: for targeting lasers -  vital if your aim is as lousy as mine!
+
*[[Telescope]]: for navigation (I tend not to use the targeting capabilities). Vital!
 
*[[Welcome Mat]] warning if the system is currently pirate or Thargoid infested!
 
*[[Welcome Mat]] warning if the system is currently pirate or Thargoid infested!
  
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=== Retextures ===
 
=== Retextures ===
 
*[[Normal and Specular+Gloss Maps for Oolite v1.88+|Oolite v1.88 Base Shipset Normal and Specular/Gloss Maps]]: better textures for ships ''etc'', taking advantage of the major graphics improvements.
 
*[[Normal and Specular+Gloss Maps for Oolite v1.88+|Oolite v1.88 Base Shipset Normal and Specular/Gloss Maps]]: better textures for ships ''etc'', taking advantage of the major graphics improvements.
 +
 +
=== Ships ===
 +
I used to be against adding any ships (apart from Liners, DSD's, Behemoths and those which came for example in Commies or Feudal States. But then I discovered these:
 +
*[[Missionaries OXP]] -  3 different versions
 +
*[[Hotrods OXP]]
 +
*[[Refugee Adder]] - 3 different versions
 +
:These are ships with personality and purpose. They add moral choices to my game and add a welcome layer of complexity. Try them!
  
 
=== Systems ===
 
=== Systems ===
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=== Optional - for difficulties with Combat ===
 
=== Optional - for difficulties with Combat ===
*[[Modern Start]]
+
*[[Modern Start]] - more choices at start of game
*[[Barrel Roll OXP]]
+
*[[Barrel Roll OXP]] - quick defensive option
*[[Paddling Pool]]
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*[[Paddling Pool]] - transforms the area west of Lave making it less pirate-ridden
*[[Vimana HUD|Vimana Ship Overrides]]
+
*[[SniperLock]]: for targeting lasers -  vital if your aim is as lousy as mine!
 +
*[[Vimana HUD|Vimana Ship Overrides]] - adds cheat-like abilities to your ship (extra energy, more missiles, ''etc'')
  
 
=== Intermediate ===
 
=== Intermediate ===
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*[[Strangers World]]: a much more realistic universe, and a much more realistic mechanic for the way your ship works (suite of oxps).
 
*[[Strangers World]]: a much more realistic universe, and a much more realistic mechanic for the way your ship works (suite of oxps).
 
*[[Weapon Laws OXP]]: restrictions on buying weapons - buying your first beam/military laser now becomes an adventure in its own right!
 
*[[Weapon Laws OXP]]: restrictions on buying weapons - buying your first beam/military laser now becomes an adventure in its own right!
*[[New Cargoes]]: more complex trade options needing better knowledge of the universe
+
*[[New Cargoes]]: more complex trade options needing better knowledge of the universe ([[Famous Planets]] helps here).
*[[Skilled NPCs]]: beefs up pirate combat skills
+
*[[Skilled NPCs]]: beefs up pirate weaponry & combat skills
 
*[[Smugglers - The Galactic Underworld]]: more import/export bans & smuggling to circumvent them
 
*[[Smugglers - The Galactic Underworld]]: more import/export bans & smuggling to circumvent them
  
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*[[OXZ List]] - redirect to http://www.oolite.org/oxps/
 
*[[OXZ List]] - redirect to http://www.oolite.org/oxps/
 
*New: ''eg'' [[Diplomancy OXP]], [[BPlanets]], [[Target System Plugins]], [[FPO Lave]] & [[FPO Zaonce]],  
 
*New: ''eg'' [[Diplomancy OXP]], [[BPlanets]], [[Target System Plugins]], [[FPO Lave]] & [[FPO Zaonce]],  
*Old: ''eg'' [[Extra Thargoids]], [[Zieman's Habitat Orbital Station‎‎]], [[Shaky Drive]], [[Galaxy Names OXP]], [[Distant Realms]], [[NPC equipment damage OXP]], [[Ebortsa's lucky charm]], [[Antient Aliens]]
+
*Old: ''eg'' [[Extra Thargoids]], [[Zieman's Habitat Orbital Station‎‎]], [[Shaky Drive]], [[Galaxy Names OXP]], [[Distant Realms]], [[NPC equipment damage OXP]], [[Ebortsa's lucky charm]], [[Amber Moon Chronicles]]
 
*Mouldy: ''eg'' [[Her Imperial Majesty's Space Navy]], [[Monument]], [[BioSphere station]], [[RS]]
 
*Mouldy: ''eg'' [[Her Imperial Majesty's Space Navy]], [[Monument]], [[BioSphere station]], [[RS]]
 
*[[Ship's Library OXP]] with much detail about the excellent '''Ship's Manual''' and the [[Extracts from the Tre Clan]]
 
*[[Ship's Library OXP]] with much detail about the excellent '''Ship's Manual''' and the [[Extracts from the Tre Clan]]
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And all the Developers for whom I could work out what they did!
 
And all the Developers for whom I could work out what they did!
  
Some of the above I find quite admirable. Another_commander is very modest and has done so much for both our little community, and for the game. Our artists (of whatever bent) have had some truly inspirational ideas (Clym Angus, GS Agostinho, PA Groove). Stranger's work is just truly awesome. And then there are those I've not mentioned. And a lot of the work I'm unable to appreciate - such as that on ships for example. I really must mention phkb, too. Again, very modest. In the past year since I joined, he's been working away updating other departed authors' oxp's, as well as devising his own. When you look at his own, they are very unassuming (like him). And, like him, they make a massive difference to the game. I first noticed his common-sense oxp's (maintenance on demand, making planets look like their descriptions, e-mail system, XenonUI, liners markets, red fonts for "selling" items in the shipyard, ''etc''. But then he came out with his GalCop Galactic Registry and I discovered his GalCop Missions, Home System, Boradcast Comms, Smugglers...). He has added an entire new dimension to the game. Just look at the equipment he has created for GalCop Missions: Cargo Stopper, Ejection Damper, Range Finder, Seismic Resonance Scanner, Solar Activity Scanner, Mass Passenger Transport Module ... And then look at his Ship Configuration.oxp! And of course, his experiments: Pirate Player, Hermitage... Just Brilliant!
+
Some of the above I find quite admirable. Another_commander is very modest and has done so much for both our little community, and for the game. Our artists (of whatever bent) have had some truly inspirational ideas (Clym Angus, GS Agostinho, PA Groove). Stranger's work is just truly awesome. And then there are those I've not mentioned. And a lot of the work I'm unable to appreciate - such as that on ships for example. I really must mention phkb, too. Again, very modest. In the past year since I joined, he's been working away updating other departed authors' oxp's, as well as devising his own. When you look at his own, they are very unassuming (like him). And, like him, they make a massive difference to the game. I first noticed his common-sense oxp's (maintenance on demand, making planets look like their descriptions, e-mail system, XenonUI, liners markets, red fonts for "selling" items in the shipyard, ''etc''. But then he came out with his GalCop Galactic Registry and I discovered his GalCop Missions, Home System, Broadcast Comms, Smugglers...). He has added an entire new dimension to the game. Just look at the equipment he has created for GalCop Missions: Cargo Stopper, Ejection Damper, Range Finder, Seismic Resonance Scanner, Solar Activity Scanner, Mass Passenger Transport Module ... And then look at his Ship Configuration.oxp! And of course, his experiments: Pirate Player, Hermitage... Just Brilliant!
  
 
=== Lore ===
 
=== Lore ===
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=== History of this wiki ===
 
=== History of this wiki ===
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=3693 Wiki and OXPs redux] (2007)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=3693 Wiki and OXPs redux] (2007)
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=2887 Oolite Wiki] (2007)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=2887 Oolite Wiki] (2007)
  
 
=== The Dark Side ===
 
=== The Dark Side ===
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*Adding links & lists of relevant OXPs to [[Hyperspace]]/[[Quirium]]/[[Witch Fuel Injectors]] ''etc''
 
*Adding links & lists of relevant OXPs to [[Hyperspace]]/[[Quirium]]/[[Witch Fuel Injectors]] ''etc''
 
*Sorting out the various [[Rock Hermit (Oolite)]] pages and their OXPs
 
*Sorting out the various [[Rock Hermit (Oolite)]] pages and their OXPs
*Sorting out the ghastly [[Lave]] & [http://www.aegidian.org/bb/viewtopic.php?f=2&t=20684 Tionisla] messes with lashes of lavish linking
+
*Sorting out the ghastly [[Lave]] & [https://bb.oolite.space/viewtopic.php?f=2&t=20684 Tionisla] messes with lashes of lavish linking
 
*Sorted out the [[Ascension]] - [[Sector1/Sori‎‎]] mess. Also referenced Ascension in [[Weapon Laws OXP]] for those using it.
 
*Sorted out the [[Ascension]] - [[Sector1/Sori‎‎]] mess. Also referenced Ascension in [[Weapon Laws OXP]] for those using it.
*Tried to sort out the muddle with 4/5 different library pages (library.oxp, cim's ship's library, spara's technical library, etc.) by adding a disambiguation section at the top of the most confusing pages: [http://www.aegidian.org/bb/viewtopic.php?f=4&t=20830 BB beg].
+
*Tried to sort out the muddle with 4/5 different library pages (library.oxp, cim's ship's library, spara's technical library, etc.) by adding a disambiguation section at the top of the most confusing pages: [https://bb.oolite.space/viewtopic.php?f=4&t=20830 BB beg].
 
*Tidied up the [[OXPList‎]] page, reducing entry sizes to just the one line on my screen (11 inch?), and sorted out the Ship's Library oxps.
 
*Tidied up the [[OXPList‎]] page, reducing entry sizes to just the one line on my screen (11 inch?), and sorted out the Ship's Library oxps.
 
*Sorted out all but the gnat's link on [[Complete Ship List]]
 
*Sorted out all but the gnat's link on [[Complete Ship List]]
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=== Unearthing treasures ===
 
=== Unearthing treasures ===
*Trying to raise awareness of [http://aegidian.org/bb/viewtopic.php?f=4&t=17603 SOTL] and [[Strangers World]], so bunged in links right, left and centre!
+
*Trying to raise awareness of [https://bb.oolite.space/viewtopic.php?f=4&t=17603 SOTL] and [[Strangers World]], so bunged in links right, left and centre!
 
*Ditto with [[User:Redspear]]'s work
 
*Ditto with [[User:Redspear]]'s work
 
*Links for downloading older versions of [[Oolite]]
 
*Links for downloading older versions of [[Oolite]]
 
*[[Snark]] was fun. Montana05 was very helpful.
 
*[[Snark]] was fun. Montana05 was very helpful.
  
*[[Passenger Coms]] [https://drive.google.com/file/d/0B3N9liG_EW8EMmN4MlhYQUx2Zlk/edit Passenger Coms] v0.5 by BryonArn (2014) - see [http://www.aegidian.org/bb/viewtopic.php?p=224131#p224131 here]: talking to your passengers! This was later included by Phkb in his [[Enhanced Passenger Contracts]].
+
*[https://drive.google.com/file/d/0B3N9liG_EW8EMmN4MlhYQUx2Zlk/edit Passenger Coms] v0.5 by BryonArn (2014) - see [https://bb.oolite.space/viewtopic.php?p=224131#p224131 here]: talking to your passengers! This was later included by Phkb in his [[Enhanced Passenger Contracts]].
  
 
*[[Tetiri Planet Ring]] [[Sector5/Tetiri‎‎|Tetiri Planet Ring]]: artificial ring for Tetiri (2011-14) devised by [[User:P.A. Groove‎‎|P.A. Groove‎‎]] & [[User:Thargoid|Thargoid]].
 
*[[Tetiri Planet Ring]] [[Sector5/Tetiri‎‎|Tetiri Planet Ring]]: artificial ring for Tetiri (2011-14) devised by [[User:P.A. Groove‎‎|P.A. Groove‎‎]] & [[User:Thargoid|Thargoid]].
* Gsagostinho's station experiments [http://www.aegidian.org/bb/viewtopic.php?f=4&t=18977 here]. (2017, unfinished, see picture at bottom of page).
+
* Gsagostinho's station experiments [https://bb.oolite.space/viewtopic.php?f=4&t=18977 here]. (2017, unfinished, see picture at bottom of page).
  
 
=== Lore ===
 
=== Lore ===
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*Linking the better fiction to relevant pages in the wiki (''eg'' [[Species]]).
 
*Linking the better fiction to relevant pages in the wiki (''eg'' [[Species]]).
 
*Added in gubbins on the history of the development of the game of [[Oolite]]
 
*Added in gubbins on the history of the development of the game of [[Oolite]]
*Fixed the ghastly travesty of the stubbish-status of the [[Royal Hunting Lodge]] and of [[Sector1/Digebiti]]
+
*Fixed the ghastly travesty of the stubbish-status of the [[Royal Hunting Lodge]] - and of [[Sector1/Digebiti]] too!
  
 
=== Help pages ===
 
=== Help pages ===
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:[[F8 page (commodity market)]]
 
:[[F8 page (commodity market)]]
 
::[[F8F8 page (commodity "item" information)]]
 
::[[F8F8 page (commodity "item" information)]]
 +
 +
:Note - I think that I need to rename the "page" to "screen" (major chore...)!
  
 
=== OXP programming pages ===
 
=== OXP programming pages ===
I find these almost entirely incomprehensible. If I ever learn enough I would like to make them more accessible to the uninitiated. Aegidian wanted to teach people how to programme via Oolite. I wonder if the introduction of both Javascript and of the OXZ format has defeated that ambition.
+
I find these almost entirely incomprehensible. If I ever learn enough I would like to make them more accessible to the uninitiated. Aegidian wanted to teach people how to programme via Oolite. I wonder if the introduction of both Javascript and of the OXZ format has defeated that ambition. Especially when combined with the failure to keep the programming pages on the wiki up-to-date - or to write updated introductions for beginners.
 +
But see [[User:Massively Locked|Massively Locked]]'s work - and his [[Oolite Javascript basics|introduction]] to Javascript
  
 
=== Hiranical ===
 
=== Hiranical ===
''This might be more than I can cope with!''
+
All OXZ's and Equipment now listed on this wiki (Oct 2022).
:Humph! Now mostly done!!
 
 
*Links for all names/terms appearing on "GUI" screens
 
*Links for all names/terms appearing on "GUI" screens
  
 
=== Pre-Hiranical ===
 
=== Pre-Hiranical ===
 +
*Finish updating the [[OXPList]]
 
*Finish Redspear's oxp pages (where he has rejigged everything several times and one can't work out what is what anymore!)
 
*Finish Redspear's oxp pages (where he has rejigged everything several times and one can't work out what is what anymore!)
  
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*Enliven the [[Sector1/Digebiti]] page (mostly done).
 
*Enliven the [[Sector1/Digebiti]] page (mostly done).
  
*[[First Finance]] [[Media:First Finance 0.3.0 beta.oxz | First Finance]] (downloaded {{#downloads:First Finance 0.3.0 beta.oxz}} times) by Ocz: [http://aegidian.org/bb/viewtopic.php?f=6&t=17937 Beginning the game with a loan to pay off] - the loan! (2014)
+
*Finish incorporating [https://bb.oolite.space/viewtopic.php?f=4&t=16337 programming tweaks] from the BB onto the pages of relevant OXPs. (major project). Just a handful so far: [[Laser Booster OXP‎‎]], [[Commanders Log OXP‎‎]], [[Deep Space Dredger‎]] & [[Commies‎]].
* [http://www.aegidian.org/bb/viewtopic.php?f=4&t=16819 In-System Traders] by [[User:Spara|Spara]] (2014) adds in-system traders to a system with such stations (''eg'' other planets with stations).
+
:STOP PRESS: '''DONE!''' Or at least all the gubbins in the [https://bb.oolite.space/viewtopic.php?f=4&t=16337 Tinkerer's Workshop] thread. I'm presuming the rest will be too difficult to find/extract.
* [[Media:Loan Repayment 0.2.0 alpha.oxz | Loan Repayment]] (downloaded {{#downloads:Loan Repayment 0.2.0 alpha.oxz}} times) - the lenders! by Ocz as above (2014)
 
* '''Risky Business.oxz''' (Phkb's collection below, 2020) aims to make Multi-Gov, Feudal and Anarchy systems more rewarding for traders, by tweaking prices on a few goods. Goods that are already over the average could be increased. Goods that are below the average could be reduced. Not all goods will be impacted at all locations.
 
  
*Finish incorporating [http://www.aegidian.org/bb/viewtopic.php?f=4&t=16337 programming tweaks] from the BB onto the pages of relevant OXPs. (major project). Just a handful so far: [[Laser Booster OXP‎‎]], [[Commanders Log OXP‎‎]], [[Deep Space Dredger‎]] & [[Commies‎]].
+
*Extract lore from The Dark Wheel and incorporate into wiki pages (mostly done).
*Extract lore from The Dark Wheel and incorporate into wiki pages
 
  
 
=== WIP pages ===
 
=== WIP pages ===
 
*Unfinished WIP pages (under construction)
 
*Unfinished WIP pages (under construction)
 +
:[[Humour]] - this one might actually be there!
 
:[[Immersion]]
 
:[[Immersion]]
 
:[[Realism]]
 
:[[Realism]]
:[[License]]
+
:[[License]] - needs summaries of the different types of licenses
 +
:[[Mission screen]] - desperate attempt to help dumb pilots like myself
  
 
*[[User:Snork/to-do-list]] look over
 
*[[User:Snork/to-do-list]] look over
 
*[[User:Spara]] look over
 
*[[User:Spara]] look over
 
*[[User:Svengali]] look over
 
*[[User:Svengali]] look over
*[[User:Thargoid]] look over
+
*[[User:Thargoid]] look over - needs pictures
 
*[[User:Treczoks]] look over
 
*[[User:Treczoks]] look over
 
*[[User:Tricky]] look over
 
*[[User:Tricky]] look over
 
*[[User:Zireael]] look over
 
*[[User:Zireael]] look over
 +
 +
[[File:Cholmondeley Avatar.png|right]]
 +
[[File:Magnificent CME Erupts on the Sun - August 31.jpg|thumb|200px|right|A ''real'' solar flare]]
  
 
== Musings ==
 
== Musings ==
*I think that the MFD in Ship's Library should be free to encourage in-flight use of the Ship's Manual
+
''Things I'd love to see in-game''
*I think there should be a variant of [[Illegal Goods Tweak]] focusing more on the ethical than the legal - where you are not stopped by GalCop/Amnesty (as in the Vanilla game) but you can step forwards and free the slaves you bought/picked up.
+
*'''Solar flares''' which really ''flare'', '''planetary rings''' which contain asteroids and dust which affect one's ship (there may be relevant code inside the [[Planetfall OXP]]), '''asteroids''' in belts or in clumps at the Lagrangian points (see discussion at [https://bb.oolite.space/viewtopic.php?p=283298#p283298 Method for placing asteroid belts - and also [[SOTL Exploration), '''binary stars''', '''Klemperer rosettes''', [[Black Hole]]s.
 +
:Wolis wrote [https://bb.oolite.space/viewtopic.php?p=94309#p94309 this] in 2009 - with links to screen shots of proper asteroid belts, volcanoes, lightening, ''etc''. Is any of this possible in Oolite?
 +
*An F7F7 display of the solar system one is currently in. So many ''other'' games are able to manage this... can we really not do it?
 +
*Some way of verbally describing location using 3 dimensions. Currently all we can manage is distance. Phkb has managed to improve on this a little in GalCop Missions with "1,000km behind the sun", but how can one describe where a Jaguar Company base is? ...How do other games do this?
 
*It would be nice to get rid of those ghastly kilometres and use other units of measurement (miles, cavezzi, leagues, plethrons, versts ''etc'').
 
*It would be nice to get rid of those ghastly kilometres and use other units of measurement (miles, cavezzi, leagues, plethrons, versts ''etc'').
*Does the AI recognise me when I return and carry on beating up on a pirate pack?
+
*Pirates ''recognising'' me when I return and carry on beating up on a pirate pack, after fleeing to let my shields recover!
*Apropos of Stranger's Roolite essay: some adventures or whatever giving purpose to various worlds. We have "anywhere" missions which fail to mark out places as special (eg. in RRS, Galactic Navy, GalCop Missions, Taxi Galactica, Random Hits... ).
+
*I think that the MFD in Ship's Library should be free to encourage in-flight use of the Ship's Manual (done! "Thank You", [[User:Phkb|Phkb]]!).
  
The following call out for drama:
+
=== OXP "to do" list ===
::*Lave (Monument, Lave Academy, the moon, the planet)
+
See my [[User talk:Cholmondely|discussion]]/talk page
::*Tionisla (TOGY)
+
 
::*Scandal-ridden Onrira (Obnoxicorp)
+
=== Adding depth ===
 +
Apropos of Stranger's Roolite essay: some adventures or whatever giving purpose to various worlds. We have "anywhere" missions which fail to mark out places as special (eg''. in RRS, Galactic Navy, GalCop Missions, Taxi Galactica, Random Hits... ).
 +
 
 +
The following call out for dramatic depth and politics:
 +
::*Lave (already has Monument, Lave Academy, the moon, the planet)
 +
::*Tionisla (already has TOGY, TCA and Tionisla Reporter mission)
 +
::*Scandal-ridden Onrira (Obnoxicorp story)
 
::*Larais's industrial orange haze (what lies hidden there?).
 
::*Larais's industrial orange haze (what lies hidden there?).
::*Tianve (Pulsar)
+
::*Tianve (Pulsar & station)
::*The relationship between Lave and Zadies (both homes to significant bits of GalCop).
+
::*Riredi (Captain Beatnik's superb station)
::*Xexedi ''vs'' Laenin (home of the Comoonin) - and its three chums (Terea, Oresri & Xeoner)
+
::*Lerelace (Taranis HQ and mission)  
::*Ceesxe ''vs'' backwards Lave & Zadies
+
::*The relationship between [https://bb.oolite.space/viewtopic.php?f=2&t=20991 Lave and Zadies] (both homes to significant bits of GalCop).
::*Communist Vetitice & Inonri ''vs'' a local system
+
::*Ceesxe TL 15 ''vs'' backwards Lave & Zadies (TL5 & TL9) - might this be a possible fight for prestige?
::*Stuff about some of the more colourful famous planets (''eg'' Aesbion's invasion of Aronar).
+
::*Xexedi ''vs'' Laenin (home of the Comoonin) - and Laenin's three chums (Terea, Oresri & Xeoner)
 +
::*Teorge Home of the humanoid clones (The Dark Wheel), the Shulth dynasty (Oofiction) & 3.3 Billion (tedious) Black Bony Lobsters (Elite/Vanilla Oolite description)
 +
::*Communist Vetitice & Inonri and Communist Usanat & Entizadi ''vs'' the bridge systems in-between
 +
::*Stuff about some of the more colourful "famous planets" (''eg'' Aesbion's invasion of Aronar).
  
 
Ideally one wants more than a mere mission. Something special which keeps one coming back, and marks out the system as special in some way.
 
Ideally one wants more than a mere mission. Something special which keeps one coming back, and marks out the system as special in some way.
Line 350: Line 395:
 
::*Something building on phkb's Home System or on Feudal States which gives one a stake on the planet. Politics (... Diplomancy).
 
::*Something building on phkb's Home System or on Feudal States which gives one a stake on the planet. Politics (... Diplomancy).
 
::*Romance?
 
::*Romance?
 +
 +
==== More ideas along these lines ====
 +
'''Brainstorming: Making geography more relevant'''
 +
 +
'''Romance''': if the romantic interest stays on the planet, that is a reason to return there. The RI's family could provide incentives too - missions, better prices for certain commodities [i]etc[/i].
 +
 +
'''Family''': I suspect that this might go against the grain of what is out there (Oolite seems to presuppose that one has divorced one's family and run away to space - even [[Diplomancy]] requires one to ''buy'' citizenship of a system, rather than automatically getting citizenship of where one was born). But family, and messages from dying parents or siblings getting married, would add some flavour to one's homeworld. Especially if one starts getting recognised as one gains in [[Elite Rating]] (tweaking Phkb's [[Home System]] .oxp)
 +
 +
'''Vendettas''': an enemy. [[Imprint]] depicts a vendetta which develops over the course of time. Is this doable in Oolite (game code needs to remember the enemy. Need for credible escape when defeated. And is it possible to develop the enemy's skills over time)? If the enemy is based in a particular system, then again, that system is marked out as special (to visit or to avoid).
 +
 +
'''Causes''': for example, joining [[Amnesty InterGalactic]], and fighting against slavery. The HQ thus becomes a place to visit for mission details, get cheap repairs, ''etc''. Or joining the [[Bounty Hunter Guild]] to fight against pirates, etc. If there was one specific cantina/bar where one had to report, then again, there would be a geographical focus for the player. (See [[Resistance Commander]])
 +
 +
'''Political Involvement''': if one got politically involved with a system (along the lines of [[Feudal States]] or [[Home System]], say, but with a bit more to it).
 +
 +
I'm unsure to what extent Vendettas are do-able within the game code as it stands. The rest seems oxp'able to me.
 +
 +
==== A useful comment from Szaumix ====
 +
{{QuoteText|Text=However, I don't know if I said this to you in another thread or just thought it... the solution to filling the emptiness of open worlds is with crowdsourcing. I got the idea one time when I was adding to Broadcast Comms, I remember thinking, "why are there only ten responses here? There are hundreds of ways that the various flavors of person might express this!" -- which gave me the idea that developers should be making threads asking for mass contributions to fill the cavities of flavor and imagination in their projects. The lone developer is crippled by the fact that he must do everything himself, but as soon as it becomes a 5 man, 10 man, 50 man effort the increases are probably exponential.
 +
 +
Take any mod with a description, anything with goal or purpose or variety that is easily added to already existing code. Then imagine that not one (or two or three) developers, but FIFTY+ aegidian users had each thought up tens of variations of each subset of thing in that mod... suddenly the richness of the world explodes.|Source=([https://bb.oolite.space/viewtopic.php?p=284370#p284370 Szaumix])}}
 +
 +
==== References ====
 +
*[https://en.wikipedia.org/wiki/The_Seven_Basic_Plots The Seven Basic Plots]
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=21083 Stranger's Roolite Essay #1] (adding flavour & depth to Galaxy 1)
  
 
== My oxp's ==
 
== My oxp's ==
 +
''I can't really call these "mine" - I had to lean very heavily on the community to get any of them published!''
 
*[[Addons for Beginners (Vital Statistics)]] - downloads useful oxp's for knowing what's what! On the Expansions manager
 
*[[Addons for Beginners (Vital Statistics)]] - downloads useful oxp's for knowing what's what! On the Expansions manager
*[[Lore Collection (Classic Elite)]] = downloads oxp's to recreate the world of Classic Elite's lore (rather than just that of the game code)
+
*[[Hints]] - Help for new players (in-game): Overhear some useful (and some not-so-useful!) tips at the station bar.
 +
*[[Lore Collection (Classic Elite)]] = downloads oxp's to recreate the world of [[Classic Elite]]'s ''lore'' (rather than just that of the game code)
  
=== Tweaks to other oxp's ===
+
=== My tweaks to other people's oxp's ===
 
*[[Broadcast Comms - Digebiti Variations]] - the real work was all done by Phkb! On the Expansions manager
 
*[[Broadcast Comms - Digebiti Variations]] - the real work was all done by Phkb! On the Expansions manager
*Updates & corrections to the [http://www.aegidian.org/bb/viewtopic.php?p=278849#p278849 Famous Planets planetinfo.plist] - you need to tweak!
+
*[[Steampunk HUD‎‎]] - added [[HUDSelector]] compatibility & posted on the Expansions Manager
 +
*[[Famous Planets]] - Updates & corrections to the [https://bb.oolite.space/viewtopic.php?p=278849#p278849 planetinfo.plist] - you need to tweak it to include them!
  
 
== OXP HowTo ==
 
== OXP HowTo ==
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=20937 Spara's intro to '''Dockable.oxp's'''] (2021) Override .oxp's, using the Debug Console, moving a station, fixing the market, issues with brackets.
+
*[https://bb.oolite.space/viewtopic.php?f=8&t=7861 What "can" be changed without re-compiling?] (2010-date) - for what oxp's ''cannot do'' see the 2021-2 posts
*[http://aegidian.org/bb/viewtopic.php?p=277713#p277713 Phkb's intro to '''Mission.oxp's'''] (2021) This and following posts explain player choices, story-line plots, timers, world events ''etc''.
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=20937 Spara's intro to '''Dockable.oxp's'''] (2021) Override .oxp's, using the Debug Console, moving a station, fixing the market, issues with brackets.
*[http://aegidian.org/bb/viewtopic.php?f=4&t=21157 LittleBear's into to GNN Broadcasts & bar conversations] (2022)
+
*[https://bb.oolite.space/viewtopic.php?p=277713#p277713 Phkb's intro to '''Mission.oxp's'''] (2021) This and following posts explain player choices, story-line plots, timers, world events ''etc''.
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=21157 LittleBear's intro to GNN Broadcasts & bar conversations] (2022)
  
 
== Links ==
 
== Links ==
* Alternative Galaxies for Oolite: [http://www.aegidian.org/bb/viewtopic.php?f=2&t=12049 Galaxy seeds and system properties] 2012 thread; [https://github.com/thepleiadian OoniverseRepopulation] 2017 attempt.
+
*Fons et Origo of this Wiki: BB "[https://bb.oolite.space/viewtopic.php?f=2&t=1217 Wiki-ed]" thread
 +
by [[Dylan Smith|winston]] » Tue Jan 03, 2006 3:30 pm
 +
On a suggestion from Red Ravens on the EBBS, EliteWiki has been started. It is for all Elite-related stuff, fiction, factual, how to, etc. It needs articles.
 +
 +
If you want to contribute Oolite information, please do.
 +
 +
Once there's some content up, I'll advertise the EliteWiki further.
 +
 +
Good Oolite articles would be:
 +
 +
- Quaternions and why are they useful
 +
- How to make an add-on ship
 +
- How to make missions
 +
- General information on the game
 +
 +
etc. (It's not just for factual information either - there are categories for fiction, too).
 +
 +
EliteWiki is at http://wiki.alioth.net and anyone can add articles, categories, edit etc. The front page has a link to the MediaWiki help so if you've never edited a wiki before you can find out how. MediaWiki is the software that Wikipedia uses.
 +
 
 +
By Jan 2006 Oolite was no longer AppleMac only - Winston had helped develop the Linux version (and [[David Taylor|DAJT]] the Windows version), and there were a number of the early OXPs: [[User:Aegidian|Aegidian]]'s exemplars, a couple of dozen ships by Murgh, 8bitapocalypse & Flying Circus, some stations, a handful of early missions, HUDs and collections of different sounds. See [http://capnhack.com/hosting/oolite/Oolite/OoSat.html Oosat].
 +
 
 +
From this, one can deduce that the Oolite category was originally all-important, and served crucially to differentiate the Oolite articles from those for Classic Elite and Frontier. But the Oolite contributions grew and grew. The others stagnated. But this wiki was originally for all the Classic Elite derivatives - hence the [[Main Page]] and such original 2006 articles as [[Vetitice]] & [[Empire]] (click on the "history" tab for each to see the older versions).
 +
 
=== Fascinating threads ===
 
=== Fascinating threads ===
 
*See the threads listed here: [[User:Cim]]
 
*See the threads listed here: [[User:Cim]]
*[http://www.bb.aegidian.org/viewtopic.php?t=18097 The pain of flying an Andromeda...or any other big ship!] - see discussions on Trade/Economics
+
*[https://bb.oolite.space/viewtopic.php?t=18097 The pain of flying an Andromeda...or any other big ship!] - see discussions on Trade/Economics
*[http://www.aegidian.org/bb/viewtopic.php?f=6&t=3925 Wishes for Oolite's development] (Wolfspirit 2007) thread with several of his posts
+
*[https://bb.oolite.space/viewtopic.php?f=6&t=3925 Wishes for Oolite's development] (Wolfspirit 2007) thread with several of his posts
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=3043 Dynamic Ooniverse] (2007) - the Ooniverse changing as time goes on (''eg'' more pirates, Thargoids ''etc'').
 +
:[https://bb.oolite.space/viewtopic.php?t=20789 How about..............] (2008) - Dynamic Universe appears as a red herring with critiques by Disembodied.
 +
* Alternative Galaxies for Oolite: [https://bb.oolite.space/viewtopic.php?f=2&t=12049 Galaxy seeds and system properties] 2012 thread; [https://github.com/thepleiadian OoniverseRepopulation] 2017 attempt.
  
 
=== Attempts to elicit a response ===
 
=== Attempts to elicit a response ===
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=21083 Stranger's Roolite Essay]
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=21083 Stranger's Roolite Essay] (Oolite essay: game lore, features and mechanics) - and see his second essay too [https://bb.oolite.space/viewtopic.php?f=2&t=21094 Economics & Trade]!
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=20964 OXPs - Strategic thinking!]
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=20964 OXPs - Strategic thinking!]: what oxp's do we need? Should we have a meta-oxp for people after good graphics? Can we simulate wars?
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=20904 Government Types (anarchy/corporate state etc)]
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=20904 Government Types (anarchy/corporate state ''etc'')]
  
 
=== Other Links ===
 
=== Other Links ===
* [https://pioneerspacesim.net/forum/viewtopic.php?f=5&t=596 Sunless Skies] - I came across this on the Pioneer BB. Very suggestive - I do like the interactions while docked and it would be super to have something similar in Oolite. Also to be able to build up the persona of one's in-game avatar in someway.
+
* [https://pioneerspacesim.net/forum/viewtopic.php?f=5&t=596 Sunless Skies] - I came across this on the [https://pioneerspacesim.net/forum/ Pioneer forum]. Very suggestive - I do like the interactions while docked and it would be super to have something similar in Oolite. Also to be able to build up the persona of one's in-game avatar in some sort of way.
 +
* Also from the Pioneer forum: [https://pioneerspacesim.net/forum/viewtopic.php?f=3&t=673 Syndicates, Revolutionaries, and Opposition Governments] - ideas for introducing crooks and politics
 +
*[https://www.shamusyoung.com/twentysidedtale/?p=48598 Who Broke the In-Game Economy?] - not as profound as it could be, but a start.
  
* '''Quote''':  ... Oolite is not "just a shooter" game. But it would be very interesting someday to see what it could be like if even half of the attention and effort that has gone into the combat related functions was expended on the economic and cultural possibilities [http://www.aegidian.org/bb/viewtopic.php?p=152334#p152334 Ganelon]
+
* '''Quote''':  ... Oolite is not "just a shooter" game. But it would be very interesting someday to see what it could be like if even half of the attention and effort that has gone into the combat related functions was expended on the economic and cultural possibilities [https://bb.oolite.space/viewtopic.php?p=152334#p152334 Ganelon]
 
* '''Inspiration''': [https://www.youtube.com/user/FatherJohnDane A man I would be honoured to meet]
 
* '''Inspiration''': [https://www.youtube.com/user/FatherJohnDane A man I would be honoured to meet]
 +
 +
[[Category:OXP authors]]

Latest revision as of 06:55, 13 September 2024

Appointment new-flash (courtesy of Cody)
Ship's Library Manual
click to enlarge
Vimana HUD adds flashing alerts
Hints allows you to overhear hints in the station bar
GNN gives you news flashes when you dock
BGS: I prefer this older hyperjump effect
System Features Rings adds rings to planets
Riredi OXP gives the Riredi system some colour!
Killer Wolf's Hathor station
Telescope shows up Masslock borders
Equipment 'Sell Item' Color: turns sell entries red on the F3 screen
Log Events adds more information to your Latest.log to help track down problems
Oolite v1.88 Base Shipset N & S/G Maps upgrades the basic Oolite ship textures
Commies adds the CZGF station near some suns
Dictators adds the Imperial Freighter carrying goods between the Imperial Astrofactory and the main station
Feudal States adds missions and duels at the Royal Hunting Lodges
Paddling Pool neuters the nastier systems west of Lave (the anarchies in Riedquat & Uszaa...)

Cholmondeley (Pronunciation: IPAc-en ˈ tʃ ʌ m l i or CHUM-lee). See Ghoti is pronounced Fish

With a deep abiding loathing of grammatical infelicities and typographical misdeeds, Cholmondeley is slowly assaulting the pages of this Wikipedia in an attempt to bring serenity and syntactical splendour to its contents.

If you can replace any of my ghastly screenshots with a better: please, please do so!

I should mention that both Montana05 and Cody have been very helpful in all this. As have Stranger, Redspear, User2357 & Hiran. And I must mention the recent addition of Massively Locked & Alnivel to the team - they've taken over pummeling the programming pages into some sort of respectability. As did the resurrected Murgh. I think that I would have to argue that Hiran has really helped me make major improvements to the functionality of this wiki - both with his databases and his enthusiasm. If I've forgotten your name, I grovel!

The following lists incorporate various musings!

List of recommended OXZs/OXPs (2021)

These are the ones I like! Not all are on the in-game Expansions Manager. Note that I'm not personally into lots of different ships.

Vital

There is a lot of information in Oolite. These vital OXPs help give you access to the information you need to play/enjoy the game

  • Hints - visit the station bar while docked and eavesdrop on some professionals...

Ambience

These help bring the universe around you to life:

These give the solar systems a bit more variety

These add bits of Oolite lore

Dockables

Equipment

HUDs

  • Vimana HUD - vital warning systems if altitude/energy/shields are too low etc.

Mechanics

Miscellaneous

Retextures

Ships

I used to be against adding any ships (apart from Liners, DSD's, Behemoths and those which came for example in Commies or Feudal States. But then I discovered these:

These are ships with personality and purpose. They add moral choices to my game and add a welcome layer of complexity. Try them!

Systems

These give these systems much individual colour. If you can handle it, add Anarchies too!

Optional - for difficulties with Combat

Intermediate

Look at Career Options for more tips if you favour a mining/piracy/courier etc career

Advanced

These all add a layer of realism to the universe - but increase the complexity of play.


Some of the New Wiki pages

  • Language tips and links for non-fluent English speakers

Game-play

In-game equipment

  • Torus Drive felt this was very much needed (I spent about a month with Shaky Drive .oxp installed - thanks to Norby's combination packs - and could not work out why I was not flying normally! - scoured the wiki, found nothing). This led to a reworking of the Equipment pages (originally for FFE) and the adding of Standard Equipment to both the page and the template. Also added a taster of .oxp equipment to what was previously just standard optional equipment.
Also added Altimeter, Astrogation Console, Cargo Hold, Compass, Engine, Hyperspace Drive, Life Support Systems, Shields, Ship's Hull & View Screen. No others left to do (unless I find some!)
New pages for F3, F5, F6, F7 & F8 pages

Out-game equipment

OXPs

People

And all the Developers for whom I could work out what they did!

Some of the above I find quite admirable. Another_commander is very modest and has done so much for both our little community, and for the game. Our artists (of whatever bent) have had some truly inspirational ideas (Clym Angus, GS Agostinho, PA Groove). Stranger's work is just truly awesome. And then there are those I've not mentioned. And a lot of the work I'm unable to appreciate - such as that on ships for example. I really must mention phkb, too. Again, very modest. In the past year since I joined, he's been working away updating other departed authors' oxp's, as well as devising his own. When you look at his own, they are very unassuming (like him). And, like him, they make a massive difference to the game. I first noticed his common-sense oxp's (maintenance on demand, making planets look like their descriptions, e-mail system, XenonUI, liners markets, red fonts for "selling" items in the shipyard, etc. But then he came out with his GalCop Galactic Registry and I discovered his GalCop Missions, Home System, Broadcast Comms, Smugglers...). He has added an entire new dimension to the game. Just look at the equipment he has created for GalCop Missions: Cargo Stopper, Ejection Damper, Range Finder, Seismic Resonance Scanner, Solar Activity Scanner, Mass Passenger Transport Module ... And then look at his Ship Configuration.oxp! And of course, his experiments: Pirate Player, Hermitage... Just Brilliant!

Lore

Talking about Oolite


Structure of this wiki

  • With Hiran's help, new pages/redirects for all unlisted OXZ's in the Expansions Manager (zillions of the blighters!)
  • Redirect pages for ANA, STE, MTS etc. Also for most equipment listed in Hiran's invaluable Index of artefacts
  • New categories: Lore, Stranger's World, Racing, Classic Elites, Classic Ships, Lasers, Missiles & Bombs, Legacy Scripting, Concepts, Help pages
  • Collecting the various Help pages and linking them together with a new head page: How do I ....

History of this wiki

The Dark Side


Major Edits

Sorting out messes

  • Adding links & lists of relevant OXPs to Hyperspace/Quirium/Witch Fuel Injectors etc
  • Sorting out the various Rock Hermit (Oolite) pages and their OXPs
  • Sorting out the ghastly Lave & Tionisla messes with lashes of lavish linking
  • Sorted out the Ascension - Sector1/Sori‎‎ mess. Also referenced Ascension in Weapon Laws OXP for those using it.
  • Tried to sort out the muddle with 4/5 different library pages (library.oxp, cim's ship's library, spara's technical library, etc.) by adding a disambiguation section at the top of the most confusing pages: BB beg.
  • Tidied up the OXPList‎ page, reducing entry sizes to just the one line on my screen (11 inch?), and sorted out the Ship's Library oxps.
  • Sorted out all but the gnat's link on Complete Ship List
  • Linked all the various Thargoid OXPs together.
  • Linked the various fuel tank OXPs together to enable comparison.
  • Tried to make sense of the Racing pages Zorg Racing, Ring Racer OXP et al.
  • Linking together the disparate pages on systems/planets: the Oolite Planet List family with the Galaxy Guide family with the new pages on The Eight & Maps

People matter

  • Lots of work on User:Cim with links to the fascinating debates on the development of v1.80 & v.1.82
  • Ditto for User:Ahruman
  • Editing various user pages and then pm-ing the people in a desperate attempt to draw them back. People are important and deserve recognition for the things they do right. I'm fed up with only ever blaming people for things they do wrong.
  • In the handful of cases where I've been able to contribute meaningfully to the various Frontier pages, I've done so too.
  • Adding in a little historical context and links to the Realistic Shipyards page
  • Listed Cody's fiction

Unearthing treasures

  • Trying to raise awareness of SOTL and Strangers World, so bunged in links right, left and centre!
  • Ditto with User:Redspear's work
  • Links for downloading older versions of Oolite
  • Snark was fun. Montana05 was very helpful.

Lore

Help pages

  • Links for the various Help pages (some of which have hopefully been thus rescued from utter obscurity)
  • Fleshed out Milkrun with sample routes and maps - also Short Range Chart‎
  • More links for the Career Options page

Style

  • Replacing cr./cr/credits with ₢ (Dybal did it first!).

To do

General Guide

Guides to all the GUIs (if that is what these things are!)

F1 page (launch)
F1 page (forwards view)
F2 page (commander "jameson" options)
F2 page (aft view)
F3 page (ship outfitting)
F3F3 page (Dockyard ships for sale)
F3 page (left/port/larboard view)
F4 page (ship and system interfaces)
F4 page (right/starboard view)
F5 page (commander "jameson": details)
F5F5 page (ship's manifest)
F6 page (galactic chart "1")
F6F6 page (long range chart)
F7 page (data on "system")
F8 page (commodity market)
F8F8 page (commodity "item" information)
Note - I think that I need to rename the "page" to "screen" (major chore...)!

OXP programming pages

I find these almost entirely incomprehensible. If I ever learn enough I would like to make them more accessible to the uninitiated. Aegidian wanted to teach people how to programme via Oolite. I wonder if the introduction of both Javascript and of the OXZ format has defeated that ambition. Especially when combined with the failure to keep the programming pages on the wiki up-to-date - or to write updated introductions for beginners. But see Massively Locked's work - and his introduction to Javascript

Hiranical

All OXZ's and Equipment now listed on this wiki (Oct 2022).

  • Links for all names/terms appearing on "GUI" screens

Pre-Hiranical

  • Finish updating the OXPList
  • Finish Redspear's oxp pages (where he has rejigged everything several times and one can't work out what is what anymore!)

Also swapping roll vs yaw. Could do with an OXP?

STOP PRESS: DONE! Or at least all the gubbins in the Tinkerer's Workshop thread. I'm presuming the rest will be too difficult to find/extract.
  • Extract lore from The Dark Wheel and incorporate into wiki pages (mostly done).

WIP pages

  • Unfinished WIP pages (under construction)
Humour - this one might actually be there!
Immersion
Realism
License - needs summaries of the different types of licenses
Mission screen - desperate attempt to help dumb pilots like myself
Cholmondeley Avatar.png
A real solar flare

Musings

Things I'd love to see in-game

  • Solar flares which really flare, planetary rings which contain asteroids and dust which affect one's ship (there may be relevant code inside the Planetfall OXP), asteroids in belts or in clumps at the Lagrangian points (see discussion at [https://bb.oolite.space/viewtopic.php?p=283298#p283298 Method for placing asteroid belts - and also [[SOTL Exploration), binary stars, Klemperer rosettes, Black Holes.
Wolis wrote this in 2009 - with links to screen shots of proper asteroid belts, volcanoes, lightening, etc. Is any of this possible in Oolite?
  • An F7F7 display of the solar system one is currently in. So many other games are able to manage this... can we really not do it?
  • Some way of verbally describing location using 3 dimensions. Currently all we can manage is distance. Phkb has managed to improve on this a little in GalCop Missions with "1,000km behind the sun", but how can one describe where a Jaguar Company base is? ...How do other games do this?
  • It would be nice to get rid of those ghastly kilometres and use other units of measurement (miles, cavezzi, leagues, plethrons, versts etc).
  • Pirates recognising me when I return and carry on beating up on a pirate pack, after fleeing to let my shields recover!
  • I think that the MFD in Ship's Library should be free to encourage in-flight use of the Ship's Manual (done! "Thank You", Phkb!).

OXP "to do" list

See my discussion/talk page

Adding depth

Apropos of Stranger's Roolite essay: some adventures or whatever giving purpose to various worlds. We have "anywhere" missions which fail to mark out places as special (eg. in RRS, Galactic Navy, GalCop Missions, Taxi Galactica, Random Hits... ).

The following call out for dramatic depth and politics:

  • Lave (already has Monument, Lave Academy, the moon, the planet)
  • Tionisla (already has TOGY, TCA and Tionisla Reporter mission)
  • Scandal-ridden Onrira (Obnoxicorp story)
  • Larais's industrial orange haze (what lies hidden there?).
  • Tianve (Pulsar & station)
  • Riredi (Captain Beatnik's superb station)
  • Lerelace (Taranis HQ and mission)
  • The relationship between Lave and Zadies (both homes to significant bits of GalCop).
  • Ceesxe TL 15 vs backwards Lave & Zadies (TL5 & TL9) - might this be a possible fight for prestige?
  • Xexedi vs Laenin (home of the Comoonin) - and Laenin's three chums (Terea, Oresri & Xeoner)
  • Teorge Home of the humanoid clones (The Dark Wheel), the Shulth dynasty (Oofiction) & 3.3 Billion (tedious) Black Bony Lobsters (Elite/Vanilla Oolite description)
  • Communist Vetitice & Inonri and Communist Usanat & Entizadi vs the bridge systems in-between
  • Stuff about some of the more colourful "famous planets" (eg Aesbion's invasion of Aronar).

Ideally one wants more than a mere mission. Something special which keeps one coming back, and marks out the system as special in some way.

  • Special price for a commodity (New Cargoes - mission involves picking it up and then one returns with more of it)?
  • Special servicing for some piece of equipment, which can only be done there?
  • Something building on phkb's Home System or on Feudal States which gives one a stake on the planet. Politics (... Diplomancy).
  • Romance?

More ideas along these lines

Brainstorming: Making geography more relevant

Romance: if the romantic interest stays on the planet, that is a reason to return there. The RI's family could provide incentives too - missions, better prices for certain commodities [i]etc[/i].

Family: I suspect that this might go against the grain of what is out there (Oolite seems to presuppose that one has divorced one's family and run away to space - even Diplomancy requires one to buy citizenship of a system, rather than automatically getting citizenship of where one was born). But family, and messages from dying parents or siblings getting married, would add some flavour to one's homeworld. Especially if one starts getting recognised as one gains in Elite Rating (tweaking Phkb's Home System .oxp)

Vendettas: an enemy. Imprint depicts a vendetta which develops over the course of time. Is this doable in Oolite (game code needs to remember the enemy. Need for credible escape when defeated. And is it possible to develop the enemy's skills over time)? If the enemy is based in a particular system, then again, that system is marked out as special (to visit or to avoid).

Causes: for example, joining Amnesty InterGalactic, and fighting against slavery. The HQ thus becomes a place to visit for mission details, get cheap repairs, etc. Or joining the Bounty Hunter Guild to fight against pirates, etc. If there was one specific cantina/bar where one had to report, then again, there would be a geographical focus for the player. (See Resistance Commander)

Political Involvement: if one got politically involved with a system (along the lines of Feudal States or Home System, say, but with a bit more to it).

I'm unsure to what extent Vendettas are do-able within the game code as it stands. The rest seems oxp'able to me.

A useful comment from Szaumix

However, I don't know if I said this to you in another thread or just thought it... the solution to filling the emptiness of open worlds is with crowdsourcing. I got the idea one time when I was adding to Broadcast Comms, I remember thinking, "why are there only ten responses here? There are hundreds of ways that the various flavors of person might express this!" -- which gave me the idea that developers should be making threads asking for mass contributions to fill the cavities of flavor and imagination in their projects. The lone developer is crippled by the fact that he must do everything himself, but as soon as it becomes a 5 man, 10 man, 50 man effort the increases are probably exponential.

Take any mod with a description, anything with goal or purpose or variety that is easily added to already existing code. Then imagine that not one (or two or three) developers, but FIFTY+ aegidian users had each thought up tens of variations of each subset of thing in that mod... suddenly the richness of the world explodes.

(Szaumix)

References

My oxp's

I can't really call these "mine" - I had to lean very heavily on the community to get any of them published!

My tweaks to other people's oxp's

OXP HowTo

Links

  • Fons et Origo of this Wiki: BB "Wiki-ed" thread
by winston » Tue Jan 03, 2006 3:30 pm
On a suggestion from Red Ravens on the EBBS, EliteWiki has been started. It is for all Elite-related stuff, fiction, factual, how to, etc. It needs articles.

If you want to contribute Oolite information, please do.

Once there's some content up, I'll advertise the EliteWiki further.

Good Oolite articles would be:

- Quaternions and why are they useful
- How to make an add-on ship
- How to make missions
- General information on the game

etc. (It's not just for factual information either - there are categories for fiction, too).

EliteWiki is at http://wiki.alioth.net and anyone can add articles, categories, edit etc. The front page has a link to the MediaWiki help so if you've never edited a wiki before you can find out how. MediaWiki is the software that Wikipedia uses.

By Jan 2006 Oolite was no longer AppleMac only - Winston had helped develop the Linux version (and DAJT the Windows version), and there were a number of the early OXPs: Aegidian's exemplars, a couple of dozen ships by Murgh, 8bitapocalypse & Flying Circus, some stations, a handful of early missions, HUDs and collections of different sounds. See Oosat.

From this, one can deduce that the Oolite category was originally all-important, and served crucially to differentiate the Oolite articles from those for Classic Elite and Frontier. But the Oolite contributions grew and grew. The others stagnated. But this wiki was originally for all the Classic Elite derivatives - hence the Main Page and such original 2006 articles as Vetitice & Empire (click on the "history" tab for each to see the older versions).

Fascinating threads

How about.............. (2008) - Dynamic Universe appears as a red herring with critiques by Disembodied.

Attempts to elicit a response

Other Links

  • Quote: ... Oolite is not "just a shooter" game. But it would be very interesting someday to see what it could be like if even half of the attention and effort that has gone into the combat related functions was expended on the economic and cultural possibilities Ganelon
  • Inspiration: A man I would be honoured to meet