Your ship's up-down and roll controls will be reversed in the aft view, so you can aim exactly as in the front view.
This issue was inherited from the original Classic Elite. Stories abound of early joystick-users, having to turn their joystick 180° to use their rear lasers with any accuracy! Or of some of the early computers having a button to switch the directions for the reverse view. Just read the first half of the BB thread linked in the box at the bottom.
There are two versions of this: Reverse Y Control & Reverse control with inertia.
They both work with keyboard, mouse & joystick.
Side view targeting
The controls in the left and right views are normalized also, but the "centre of the roll" seems to be not equal with the "centre of your view" which looks a bit strange - and which I cannot fix.
Moreover if your ship is not stopped then even a stationary target will always move sideways from your crosshairs due to your ship moving forwards: which looks like sideways movement in the side views, so you must constantly roll and pitch again.
Try practicing the side aim during movement on the navigation buoy first.
If you dislike the "roll" in side views then use the yaw controls ("," and "." keys) instead of the roll controls.
You can redefine your keys in oolite.app/Resources/Config/keyconfig.plist - for example the following lines transpose the yaw to the horizontal arrows and the roll to the comma and dot keys:
key_roll_left = ","; key_roll_right = "."; key_yaw_left = 253; // left arrow key_yaw_right = 252; // right arrow
Inertia is a new feature in ReverseControl v1.7 which needs Oolite v1.87. Details are in this message.
You can toggle both reverse control & inertia using 'Config for AddOns' on the F4 ship-station interface screen. They operate independently, so there are 4 possible configurations.
The inertia feature is meant for keyboard controls and (probably ...) won't affect joysticks, so joystick players might wish to turn it off (for a tiny performance gain).
Cag helped introduce the Inertia (first oxp'ed by Astrobe in 2017]. Inertia was a feature in David Braben's later (Frontier) versions of Elite, and was regarded by many as making the game much less enjoyable but more realistic.
Oolite v1.77 or later. Oolite v1.87 or later for the Inertial variant.
- ReverseControl 1.8 with inertia (downloaded 0 times).
- ReverseControl 1.7 with inertia need Oolite v1.87 (downloaded 0 times).
- ReverseControl 1.6 (downloaded 1026 times).
- ReverseControl 1.5 (downloaded 995 times).
- ReverseControl 1.4 (downloaded 5833 times).
- ReverseYControl 1.5 use the opposite vertical directions as ReverseControl (downloaded 802 times).
- In Oolite v1.80 or later download through the in-game Expansions Manager
- In Oolite v1.79 or later do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.
- In Oolite v1.77 make a ReverseControl.oxp subfolder in your AddOns folder and unzip the .oxz file into the newly created subfolder.
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0. If you are re-using any piece of this OXP, please let me know by sending an e-mail to firstname.lastname@example.org.
2018.07.19. v1.8 Fixed for Oolite v.1.86 by cag. 2018.07.04. v1.7 Inertia is implemented by cag to improve keyboard controls in forward view too. 2017.10.05. v1.6 Calculations are optimized by cag to reduce the frequency of garbage collection. 2017.03.19. v1.5 Calculations are improved by cag. 2015.06.20. v1.4 Controls in left and right view are normalized also. Performance improvements, thanks to Lone Wolf. 2014.08.02. v1.3 Working well with Sniperlock OXP. 2014.06.09. v1.2 Fixed a clash with Docking Computer. 2014.05.16. v1.1 Can turn off SniperLock OXP temporary until the aft view is active. 2014.05.16. v1.0 Initial release.
|1.8||2018-07-19||CC BY-NC-SA 4||Aft controls help||Mechanics OXPs||Norby||BB-Link|
Gameplay and Balance Indicator
Makes rear laser pot-shotting easier for those who are not used to reversed controls!