User:Phkb

From Elite Wiki
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About phkb

phkb stands for "play hard, kick butt", to which there is a long and funny story - but not funny enough for this forum. phkb's real name is Nick Rogers, which is what he tends to call himself, rather than an unpronounceable acronym. If you absolutely have to have a pronunciation, then he would suggest adding an "i" and "o" to make it "pihkob", PIH-kob.

Nick first played Elite on the Commodore 64 in the late 80's, rising to the level of Deadly before his C64 was "borrowed" and then never returned. He discovered Oolite at around version 1.70, and has been playing quite a bit since.

Sometime after the release of 1.80 he decided to try his hand at writing his own components and customisations for the game. He now requires a constant supply of dark side cookies to feed his habit.

Nick is currently CEO of Xenon Industries, whose operating mantra is to "make it look good". He can be spotted in various locations in G7, piloting a (now) slightly used Yasen-N, but still seems to spend a lot of time writing expansion packs.

Welcome players of all sorts

Thanks for stopping by my personal section of the Wiki. If you're a long time player and know your way around, I won't stop you getting to the good stuff below. But if you're a new player, or at least new to this page, I have some suggestions and recommendations on where to start, because my mod list is getting a *bit* long now, and it might be somewhat overwhelming to begin with.

Please remember, however, that my recommendations are only that - the recommendations of a single player. They aren't to be considered part of the core game, or as some sort of unoffical standard. You are free to pick and choose from all of these. They are offered freely, without warranty or obligation. And you are free to hack away at any of them if they aren't quite to your taste.

Click the links on the right hand side of the page to expand the sections you're interested in.

The Essentials

I consider these OXP's to be corrections or improvements to core game systems or interfaces. There is no gameplay changes in this lot at all. Consider this list a "Quality of life" upgrade. If you're looking for the best place to start with my OXP's, this list is it.

Category

Description of OXP

Gameplay
Balance

Download
count

Min Oolite
version

Miscellaneous Change View Sound plays a sound as an audible confirmation whenever the view direction is changed during flight.
green
64 1.80
Mechanics Display Current Course displays your current course on contract detail screens (and most other mission screens that display a long range chart), enabling the player to see if their current course is similar to the proposed course.
blue
2490 1.80
Miscellaneous Equipment 'Sell Item' Color changes the color of equipment items described as "Remove", to make them stand out from standard equipment items.
green
246 1.86
Mechanics Escape Pod Slave Fix prevents escape pods ejected from destroyed ships from having slaves only when scooped (ie, no insurance payout or bounty reward).
green
unknown 1.80
Miscellaneous Expanded Weapon Info adds weapon specifications to the F3 Ship Outfitting screen to aid players in making informed choices when buying a new laser.
green
0 1.90
Equipment Fast Target Selector helps pilots target ships on their scanner quickly and easily, and also highlights the current target on the scanner. This OXP is probably the only one in this list that comes closest to changing gameplay, but I consider it almost manditory in giving the player the same abilities as NPC's.
blue
3400 1.80
Equipment Laser Arrangement allows lasers to be moved between the different laser mounts available on the ship, when docked.
green
0 1.84
Miscellaneous Loadout by Category reorganises the F3 and F5 screen by adding category headers, and collecting all related equipment under those categories.
green
1.90
Miscellaneous Missile Summary adds a summary of your current pylon-mounted weapons to the F5 Status screen.
green
0 1.90
Miscellaneous 'No Market' Notification displays a more meaningful message instead of an unusable market screen on stations with no commodities market.
green
113 1.80
Equipment Remove Individual Pylon allows a single pylon mounted weapon to be removed.
green
0 1.80
Ambience Planet Forests and Oceans (BB link - manual download links in first post) ensures that planets with descriptions of 'forests' or 'oceans' have a visual representation to match, tweaking the look of the planet texture.
green
1.85

The Basics

These OXP's are what I would recommend new players include in their Ooniverse. Again, not much in the way of gameplay changes, although there are a couple that tweak things in a minor way, but a lot of stuff is just to smooth out your gameplay experience. Some of it will be personal taste, which is why I didn't include these in the Essentials list above. For instance, Ship Comparison reveals a lot of ship specification numbers that you would not normally be able to see. You might consider that as giving the player too much information, and that's fine. You are free to pick and choose, but from this point on it's worth checking out the relevant wiki pages for the ones you plan on using.

Category

Description of OXP

Gameplay
Balance

Download
count

Min Oolite
version

Miscellaneous Auto-prime equipment helps pilots manage connections between MFD's and primable equipment items by auto-priming the associated equipment item whenever the MFD is changed or selected.
green
197 1.86
HUDs BroadcastComms MFD provides a way of communicating with other ships during flight.
green
6129 1.80
Miscellaneous Bulletin Board Contracts moves all the cargo, passengers and parcel contracts onto the Bulletin Board, instead of having three different F4 interface screens. Smuggling contracts from the Smugglers OXP are also moved onto the Bulletin Board.
Can optionally include Escort Contracts, Rescue Station missions, Random Hits contracts, In-System Taxi contracts, Mining Contracts and Taxi Galactica contracts.
green
1256 1.84
Miscellaneous Bulletin Board System is a utility designed to help OXP authors add custom missions to the Oolite universe.
green
3813 1.82
HUDs Comms Log MFD displays all communications received by the player in a scrollable multi-function display, as well as an interface screen that provides access to the communications log while docked.
green
11516 1.80
Miscellaneous Compressed F7 Layout compresses all the information on the F7 screen, removing all the blank lines, as well as moving data from Distant Suns and Explorers Club into the top part of the screen.
Requires the System Data Config OXP.
green
206 1.86
HUDs Damage Report MFD lists all damaged equipment in a MFD, as well as providing an interface screen that can help locate the closest system where repairs can be carried out.
green
3775 1.82
Ambience Death Comms attempts to add a bit of flavour to battles by sometimes having ships give a final comms message when they die.
green
3959 1.80
Equipment Email System gives pilots an email interface, and they will start receiving emails from GalCop and other entities, confirming actions that have taken place.
green
13666 1.80
Mechanics External Docking System provides a means by which stations can be given external docking ports.
blue
0 1.84
Dockables Extra Rock Hermits adds variety to the types of Rock Hermits that can be seen in systems.
green
0 1.84
Ambience GalCop Galactic Registry gives pilots access to galactic chart data to aid in course plotting.
green
4357 1.80
Miscellaneous LaveInitialShipyard.oxz ensures that, regardless of what ship OXP's you have installed that might adjust the RNG process, there will always be a Cobra MkI and an Adder for sale at Lave whenever you start a new game.
Discussion can be found here: BB Link.
green
1.89
Mechanics Modern Start adds new starting options to the game, providing a small selection of equipment that is considered standard in many other space combat/trading games.
a_violet
1291 1.80
Miscellaneous Ship Comparison helps players in the market for a new ship, by providing a means by which the specifications of up to 3 different ships can be viewed at once.
green
2772 1.80
Ambience Ship Respray gives players the opportunity to purchase a new paint job for their ship.
green
10222 1.80
Ambience System Features: Solar Flares adds visible solar flares to systems with solar activity
green
159 1.80
HUDs Vimana-X HUD is a system-wide tweak, refinement and rework of the Vimana HUD.
green
0 1.82
Ambience Xenon UI adds computer console-like backgrounds to all the various displays, plus new title screen theme music.
green
4462 1.80

Deepening Your Ooniverse

This next set of OXP's are really starting to play around with game mechanics, changing things quite significantly in some cases. In most of these examples, though, what I'm attempting to do is add a little bit more realism and depth to the Oolite game world. Because Oolite is a re-imagining of an 8-bit game from 1982, it brought over some things that don't make a lot of sense. For example: Bounties. In the base game, if you get a bounty on your head, you can just jump a few times and your bounty disappears. Use an escape pod and it completely clears your bounty. That didn't make sense in a modern game, so I created the Bounty System to make bounties stay, and you have to work a lot harder to remove them.

So, take a look at these, but be aware that things might change dramatically after you install them!

Category

Description of OXP

Gameplay
Balance

Download
count

Min Oolite
version

Mechanics Bounty System changes the way bounties are stored and processed, making the bounty system a bit deeper and richer.
orange
2617 1.82
Missions Enhanced Passenger Contracts expands on the standard passenger contract system, trying to add a bit of variety and interactivity.
green
0 1.84
Mechanics Equipment Storage allows equipment to be put into storage at main stations, and reinstalled at a later time.
blue
0 1.82
Mechanics Escape Pod Tweaks changes the way escape pods are processed to make it more logical.
green
272 1.86
Missions GalCop Missions adds a number of replayable missions, accessible through the Bulletin Board System, to give players more things to do in and around each system.
green
746 1.84
Ambience Home System adds some flavour text to a variety of messages received by the player in systems designated as their home. As well, there are some other benefits achievable the more players visit their home system.
green
0 1.86
Equipment Laser Mount Switching System (LMSS) enables multiple lasers to be installed at each mount point, and easily switch between them during flight.
blue
4747 1.80
Equipment Maintenance Tune Up provides the ability to do a maintenance tune up, even when the normal overhaul is not available.
blue
0 1.80
Mechanics Manual Witchspace Alignment makes the process of entering hyperspace a bit more interactive by requiring the player to manually align their ship with a hyperspace destination beacon.
orange
240 1.86
Mechanics Risky Business aims to make Multi-Gov, Feudal and Anarchy systems more rewarding for traders, by tweaking prices on a few goods. Goods that are already over the average could be increased. Goods that are below the average could be reduced. Not all goods will be impacted at all locations. Now also incorporates cim's Risk Based Economy OXP.
blue
1.82
Mechanics Ship Configuration aims to make the process of adding equipment to your ship more deliberate by adding space and weight factors to all equipment in all ships.
red
1109 1.82
Mechanics Ship Repurchase aims to make escape pods a more integral part of the player's life, by forcing the player to eject and by giving the player options about the replacement ship they will receive when they are rescued.
red
107 1.86
Mechanics Smugglers - The Galactic Underworld broadens the appeal of illegal goods by making it far more variable, adds smuggling compartments and a Black Market interface, and generally tries to shake up the cargo business.
orange
2445 1.82
Mechanics Station Dock Control simulates the arrivals and departures of a space station, and gives the player full view of most ships docked at a station.
green
4958 1.80

At this point, the sky's the limit. Feel free to peruse the full list below, but hopefully you'll be a bit more informed about where everything fits together.

phkb's OXZs

You can download all these OXZ's via the download manager within Oolite itself. Or you can download them from here. It's up to you!
For information on what the "Gameplay Balance" color means, visit the Gameplay and Balance Indicator page.

Category

Description of OXP

Gameplay
Balance

Download
count

Min Oolite
version

Equipment AutoDock gives players without a docking computer the ability to use computer-controlled docking systems at main stations for a small fee.
green
2897 1.82
Miscellaneous Auto-prime equipment helps pilots manage connections between MFD's and primable equipment items by auto-priming the associated equipment item whenever the MFD is changed or selected.
green
197 1.86
Mechanics Black Market adds black markets to most Rock Hermits and some other stations.
orange
2617 1.82
Mechanics Bounty System changes the way bounties are stored and processed, making the bounty system a bit deeper and richer.
orange
2617 1.82
HUDs BroadcastComms MFD provides a way of communicating with other ships during flight.
green
6129 1.80
HUDs BroadcastComms - Digebiti Variations alters the responses of BCC to be more inline with the cultured expressions of a native of Digebiti.
green
0 1.80
Equipment Bulk Cargo Processor provides a way to quickly dump or destroy cargo in your hold during flight.
green
597 1.82
Miscellaneous Bulletin Board Contracts moves all the cargo, passengers and parcel contracts onto the Bulletin Board, instead of having three different F4 interface screens. Smuggling contracts from the Smugglers OXP are also moved onto the Bulletin Board.
Can optionally include Escort Contracts, Rescue Station missions, Random Hits contracts, In-System Taxi contracts, Mining Contracts and Taxi Galactica contracts.
green
1256 1.84
Miscellaneous Bulletin Board System is a utility designed to help OXP authors add custom missions to the Oolite universe.
green
3813 1.82
Miscellaneous Change View Sound plays a sound as an audible confirmation whenever the view direction is changed during flight.
green
64 1.80
HUDs Comms Log MFD displays all communications received by the player in a scrollable multi-function display, as well as an interface screen that provides access to the communications log while docked.
green
11516 1.80
HUDs ConsoleLogMFD.oxz displays all console messages received by the player in a multi-function display, as well as an interface screen that provides access to the console log while docked. BB discussion case be found here
green
unknown 1.80
Miscellaneous Compressed F7 Layout compresses all the information on the F7 screen, removing all the blank lines, as well as moving data from Distant Suns and Explorers Club into the top part of the screen.
Requires the System Data Config OXP.
green
206 1.86
HUDs Damage Report MFD lists all damaged equipment in a MFD, as well as providing an interface screen that can help locate the closest system where repairs can be carried out.
green
3775 1.82
Ambience Death Comms attempts to add a bit of flavour to battles by sometimes having ships give a final comms message when they die.
green
3959 1.80
Retextures DeepSpaceDredgers_Facelift_1.1.oxz updates the textures and general look of Deep Space Dredgers. Discussion of the facelift can be found here.
green
1.88
Mechanics Display Current Course displays your current course on contract detail screens (and most other mission screens that display a long range chart), enabling the player to see if their current course is similar to the proposed course.
blue
2490 1.80
Equipment Email System gives pilots an email interface, and they will start receiving emails from GalCop and other entities, confirming actions that have taken place.
green
13666 1.80
Missions Enhanced Passenger Contracts expands on the standard passenger contract system, trying to add a bit of variety and interactivity.
green
0 1.84
Miscellaneous Equipment 'Sell Item' Color changes the color of equipment items described as "Remove", to make them stand out from standard equipment items.
green
246 1.86
Mechanics Equipment Storage allows equipment to be put into storage at main stations, and reinstalled at a later time.
blue
0 1.82
Mechanics Escape Pod Slave Fix prevents escape pods ejected from destroyed ships from having slaves only when scooped (ie, no insurance payout or bounty reward).
green
unknown 1.80
Mechanics Escape Pod Tweaks changes the way escape pods are processed to make it more logical.
green
272 1.86
Miscellaneous Expanded Weapon Info adds weapon specifications to the F3 Ship Outfitting screen to aid players in making informed choices when buying a new laser.
green
0 1.90
Mechanics External Docking System provides a means by which stations can be given external docking ports.
blue
0 1.84
Dockables Extra Rock Hermits adds variety to the types of Rock Hermits that can be seen in systems.
green
0 1.84
Retextures Factory Paint Jobs adds some colour to several of the core ship designs.
green
1.80
Equipment Fast Target Selector helps pilots target ships on their scanner quickly and easily, and also highlights the current target on the scanner.
blue
3400 1.80
Equipment Fuel Injection Cruise Control allows the fuel injectors to be operated in a similar fashion to the Torus drive, whereby it can be turned on and off manually (or automatically), rather than having to hold down the injectors key on the keyboard.
green
0 1.86
Mechanics Fuel Tweaks attempts to make fuel scooping a more desirable pastime by adding Quirium Fuel as a new commodity, and by providing functions and controls to change the way fuel is handled at stations.
orange
671 1.82
Ambience GalCop Galactic Registry gives pilots access to galactic chart data to aid in course plotting.
green
4357 1.80
Missions GalCop Missions adds a number of replayable missions, accessible through the Bulletin Board System, to give players more things to do in and around each system.
green
746 1.84
Missions GalCop's Most Wanted expands on the Bounty System by adding a list of criminals who have a significant bounty with GalCop. The player can try to track down these bounties down by using logic and deduction about where those targets are likely to be.
orange
281 1.82
Ambience Home System adds some flavour text to a variety of messages received by the player in systems designated as their home. As well, there are some other benefits achievable the more players visit their home system.
green
0 1.86
Ships Illicit Unlock unlocks player versions of all the core ships, including the Constrictor, Gecko, Krait and Sidewinder.
green
2014 1.82
Equipment Laser Arrangement allows lasers to be moved between the different laser mounts available on the ship, when docked.
green
0 1.84
Equipment Laser Mount Switching System (LMSS) enables multiple lasers to be installed at each mount point, and easily switch between them during flight.
blue
4747 1.80
Miscellaneous LaveInitialShipyard.oxz ensures that, regardless of what ship OXP's you have installed that might adjust the RNG process, there will always be a Cobra MkI and an Adder for sale at Lave whenever you start a new game.
Discussion can be found here: BB Link.
green
1.89
Dockables Liners Markets adds a trade market to the dockable liners in the Liners OXP.
green
0 1.80
Miscellaneous Loadout by Category reorganises the F3 and F5 screen by adding category headers, and collecting all related equipment under those categories.
green
1.90
Equipment Maintenance Tune Up provides the ability to do a maintenance tune up, even when the normal overhaul is not available.
blue
0 1.80
Mechanics Manual Witchspace Alignment makes the process of entering hyperspace a bit more interactive by requiring the player to manually align their ship with a hyperspace destination beacon.
orange
240 1.86
Miscellaneous Market Script Interface provides a common interface to market scripts for OXP's to utilise, allowing for easier integrations and preventing conflicts.
green
0 1.82
HUDs MFD Fast Configuration helps pilots manage MFD configurations by providing up to 6 different sets that can be loaded quickly and easily.
green
1924 1.82
Miscellaneous Missile Summary adds a summary of your current pylon-mounted weapons to the F5 Status screen.
green
0 1.90
Mechanics Modern Start adds new starting options to the game, providing a small selection of equipment that is considered standard in many other space combat/trading games.
a_violet
1291 1.80
Ships Night Adder for Escort Deck (v1.0 download) adds Ace56's Night Adder as an option for Escort Deck.
green
0 1.80
Ambience No Flare OXP removes the flare effect from suns. Coupled with Glare Clarifier, will reduce the impact of solar flares and screen glare effects in game.
green
1.80
Miscellaneous 'No Market' Notification displays a more meaningful message instead of an unusable market screen on stations with no commodities market.
green
113 1.80
Retextures PitviperMarkII_Facelift.oxz updates the textures and general look of Coluber Pitviper Mark II. Discussion of the facelift can be found here.
green
1.88
Ambience Planet Forests and Oceans (BB link - manual download links in first post) ensures that planets with descriptions of 'forests' or 'oceans' have a visual representation to match, tweaking the look of the planet texture.
green
1.85
Equipment Remove Individual Pylon allows a single pylon mounted weapon to be removed.
green
0 1.80
Mechanics Risky Business aims to make Multi-Gov, Feudal and Anarchy systems more rewarding for traders, by tweaking prices on a few goods. Goods that are already over the average could be increased. Goods that are below the average could be reduced. Not all goods will be impacted at all locations. Now also incorporates cim's Risk Based Economy OXP.
blue
1.82
Miscellaneous Ship Comparison helps players in the market for a new ship, by providing a means by which the specifications of up to 3 different ships can be viewed at once.
green
2772 1.80
Mechanics Ship Configuration aims to make the process of adding equipment to your ship more deliberate by adding space and weight factors to all equipment in all ships.
red
1109 1.82
Mechanics Ship Repurchase aims to make escape pods a more integral part of the player's life, by forcing the player to eject and by giving the player options about the replacement ship they will receive when they are rescued.
red
107 1.86
Ambience Ship Respray gives players the opportunity to purchase a new paint job for their ship.
green
10222 1.80
Mechanics Smugglers - The Galactic Underworld broadens the appeal of illegal goods by making it far more variable, adds smuggling compartments and a Black Market interface, and generally tries to shake up the cargo business.
orange
2445 1.82
Retextures Space Bar Facelift updates the textures and general look of the Seedy Space Bar, from the Random Hits mission.
green
1.88
Mechanics Station Dock Control simulates the arrivals and departures of a space station, and gives the player full view of most ships docked at a station.
green
4958 1.80
Miscellaneous System Data Config allows OXP configuration of the layout of the System Data (F7) screen.
green
244 1.86
Ambience System Features: Solar Flares adds visible solar flares to systems with solar activity
green
159 1.80
HUDs Vimana-X HUD is a system-wide tweak, refinement and rework of the Vimana HUD.
green
0 1.82
Retextures WildShips Facelift updates the textures and general look of the stations in WildShips, and also in Orbital Stations.
green
1.88
HUDs Xenon HUD groups important gauges around the crosshairs, and uses custom crosshair images.
green
3880 1.82
Ambience Xenon UI adds computer console-like backgrounds to all the various displays, plus new title screen theme music.
green
4462 1.80

phkb has authored a couple of font OXP's, which you can find on the Oolite Fonts page.

Experimental/Utility OXP's

These OXP's were made to explore some ideas or to foster some discussion. They aren't available via the download manager.

Category

Description of OXP

Gameplay
Balance

Download
count

Min Oolite
version

Miscellaneous CargoSpaceCorrection.oxz is a utility designed to correct errors brought about from other OXP's attempting to adjust the amount of available cargo space on the player ship, but (for a variety of reasons) getting it wrong and potentially giving the player the wrong value. Discussions can be found here: BB Link 1, and here: BB Link 2.
green
1.88
Miscellaneous CheckingTradeGoods.oxz is a utility designed to aid OXP developers (or just the curious) when building and testing commodity-related OXPs. It automates the process of jumping to every system in a chart, collecting trade good information from the main station, and producing a summary report at the end.
green
1.90
Miscellaneous CompressedJSON.zip is a utility designed for OXP developers. Many OXP's use JSON to package up data into the save game file, and then extract it again when loading the game. JSON is a rather bulky format, though, and it doesn't take long for your data to start making your save game file quite large. Compressed JSON simply reduces the amount of space the JSON data takes up, thereby reducing your save game file. See the readme file inside the ZIP for details on how to use it.
Discussion can be found here: BB Link.
green
1.82
Activities Hermitage gives you the opportunity to own your own Rock Hermit.
Discussion can be found here: BB Link.
green
1.82
Mechanics PiratePlayer.oxp.zip is an experiment that forces every role of the player to be "pirate", with the goal of observing how the NPC AI responds to the player.
Discussion can be found here: BB Link.
orange
1.80
Mechanics PopulationControl.oxz is intended to limit the size of pirate groups in safer systems. The number of police patrols is also increased slightly.
Discussion can be found here: BB Link.
blue
1.80
Mechanics SpaceLanceAdheranceBonus.oxz was intended as a way of dealing with the "go off-lane to avoid pirates" recommendation, which is normally given to new pilots who are struggling with combat in the early part of the game. This OXP encourages players to stay on the witchpoint-to-planet spacelane by giving a small monetary bonus to players who stay on or close to it as much as possible.
Discussion can be found here: BB Link.
blue
1.80
Miscellaneous TestShipModel.oxz is intended to help ship model creators by providing a simple in-game way to view any ship model, spin it around, and zoom in and out.
Discussion can be found here: BB Link.
green
1.91

Maintainer

phkb is the maintainer of the following OXP's
For information on what the "Gameplay Balance" color means, visit the Gameplay and Balance Indicator page.

Category

Description of OXP

Gameplay
Balance

Download
count

Min Oolite
version

Ships Ace's Cruzer
green
0 1.80
Ships Ace's Hornet
green
0 1.80
Ships Ace's Night Adder
green
0 1.80
Missions Cataclysm OXP is a galaxy-spanning mission, continuing the war against the Thargoids. Download the update here: Cataclysm_2.0.oxz
While I've left the balance indicator as Green (because non-mission gameplay is not effected, this is a difficult mission set.
green
1.90
Equipment Deep Horizon Advanced Navigation Computer adds a primeable piece of equipment that improves interstellar navigation in the form of fuel savings.
green
578 1.80
Equipment Deep Horizon Emergency Witchspace Initiator adds a primeable piece of equipment that improves the countdown time required to initiate a hyperspace (or witchspace) jump, but at a cost.
green
271 1.77
Missions Deposed OXP is a is a series of missions starting in galaxy 4.
green
1.90
Systems Dictators adds a range of ships and stations to each dictatorship and offers new trading opportunities to players.
orange
962 1.82
Ambience Docking Fees adds a small docking fee and docking messages to all GalCop stations based on system tech level. Many OXP stations are also given unique fees or docking messages.
green
0 1.80
Equipment Flight Log adds a simple log of the last 100 systems visited in the current galaxy (latest 10 viewable in-game), which can be dumped out to latest.log. Your kills and profit/loss made whilst in-system are also logged.
green
9483 1.80
Dockables Free Trade Zones adds a Free Trade Zone to some Multi-Government systems.
green
2722 1.80
Ships Generation Ships adds encounters with the mythical Generation Ships from time to time in interstellar space.
green
2922 1.80
Dockables Globe Stations (infrequently) alternates Globe stations in high TL systems.
green
0 1.90
Mechanics Hyperspace Hangar allows storage of ships in the Hyperspace Hangar service.
green
787 1.82
Mechanics Illegal Goods Tweak introduces interaction with Galcop customs when docking at a main station with contraband in the hold.
orange
3662 1.80
Dockables Imperial AstroFactory adds Astro-Factories to some Dictator systems. Can be installed independently of Dictators OXP.
green
1412 1.82
Activities Interstellar Help adds some interactivity between the player and other NPC ships caught in interstellar space.
green
0 1.80
Ambience Lave OXP adds some eye candy and background story to the Ooniverse by recreating elements from the Holdstock novella 'The Dark Wheel' in the Lave system.
green
unknown 1.90
Ships Lave Academy introduces the Lave Academy Orbital Station to the Lave and optionally other systems. Also features three mini-games that test basic flight skills.
green
unknown 1.90
Missions Long Way Round is a simple mission for beginner commanders in Galaxy 1, starting at Biarge.
green
0 1.80
Missions Lovecats.oxp is a tale of love and betrayal amongst the vicious furry feline races of galaxy four.
green
0 1.90
Weapons Missiles and Bombs adds a variety of new missiles and mines to the game.
orange
0 1.80
HUDs Navigation MFD displays navigational information in an MFD. Information includes data from hyperdrive system and space compass.
green
361 1.82
Ambience Riredi OXP adds some eye candy and background story to the ooniverse, a customized Riredi system.
green
unknown 1.90
Ambience Satellites adds some small satellites to every main planet.
green
1773 1.80
Missions Scourge of the Black Baron is a small mission pack, a sequel to the Long Way Round mission.
green
0 1.80
Missions Spy Hunter adds the Spy Hunter mission to galaxy 1.
green
1708 1.82
Mechanics Skilled NPC's enables higher-quality flight AI for routine NPCs. Can be configured with OXPConfig or Library for even more challenge.
orange
369 1.80
Missions Taxi Galactica adds Taxi Stations in corporate systems that offer exotic passenger contracts.
green
155 1.80
Missions Taranis OXP adds the Taranis Corporation HQ to the Learlace system in G1, and will offer the player a mission when you visit it.
green
Template:Downloads:Taranis 2.0.5.oxz 1.90
Ambience Tianve OXP Adds the famous Tianve Pulsar to the Tianve system, as well as updating the planet texture and general system feel.
green
0 1.80
Dockables Tionisla Chronicle Array adds the Tionisla Chronicle array to the Tionisla system. An array is also added to one system in each galactic sector.
green
292 1.80
Ambience Tionisla Orbital Graveyard adds the Tionisla Orbital Graveyard (from the novel 'The Dark Wheel') to the Tionisla system. Also available are the Shipwrecks, Monuments and Memorials addons, which expand the number of types of grave markers at the site.
green
432 1.80
Missions Tionisla Reporter adds a simple mission for a starting commander, which starts in the Tionisla system, in G1.
green
1458 1.82
Dockables Torus Stations adds the massive Torus stations to select systems throughout the galaxies.
green
0 1.90
Equipment Trophy Collector helps you keep track of your kills. When in-flight, view your 10 last kills (Bounty Log) in an MFD. When docked, view your all-time kills (Trophy Collection) along with a kill log (Trophy Log) of 38 events in the interfaces screen.
green
3738 1.80
Missions UPS Courier adds several random missions that run simultaneously. The first set of missions offered will be various transport missions. After you have run enough of these, a series of combat jobs will be offered.
green
841 1.82
Equipment Waypoint Here allows you to set up to 8 waypoints to mark your current location so you can find your way back there later. Does not use any missile pylons.
green
402 1.80
Mechanics Wormhole Restoration allows for your original wormhole to be re-opened and provide an escape route out of interstellar space.
green
0 1.80
Dockables Z-GrOovY Small System Stations adds the Octahedron Outpost and the Tetrahedron Depot to selected systems.
green
1103 1.80
Retextures Z-GrOovY Variety Pack (v2.0 download) adds some paint variations for the Cobra Mark I, Cobra Mark III, Sidewinder and the YellOo Cab.
green
0 1.80

Alternate Download Location

An alternative download location for most of these OXP's can be found on Box.com

Phkb's Map.png

HTML Galaxy Maps

phkb has also put together a downloadable version of the New Galaxy Guide, which provides a way for players to have offline access to most of the information contained on the Wiki pages.

See this BB Link for details.
The zip package can be downloaded from here: OoliteGalaxyMaps.zip

You will need a browser that supports HTML5.

Contact

phkb

Oolite Teaser Trailer

Finally, phkb has released a short "teaser trailer" for Oolite, based on version 1.86. You can find it on YouTube here: Oolite 1.86 teaser trailer