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  • <center>'''Important Note'''</center> '''Important note''' - Due to the increasing number of spam accounts, new account creation ha
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  • Note that there is also [https://bb.oolite.space/viewtopic.php?f=8&t=19153 "An a ==== Note on nomenclature ====
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  • ...feature was formerly known as "''Remember my password across sessions''". Note that some firewall and ad-blocking software may interfere with the cookie t
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  • ...including some that are not used in the standard, unexpanded game. Please note that if you run Oolite in 'Strict Play' mode (set via pressing F2 when dock ...dOns directory will be '''~/.Oolite/Add-ons'''. You may have to create it. Note that this is a 'hidden' directory, and so you may have to turn on 'Show hid
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  • ...s model, so I think [[User:Aegidian|Aegidian]] picked the right tradeoff. (Note that all the other attempts at a better FFE have failed dismally - but all
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  • Note how the ship's apparent speed is dependent on the rendering demands placed
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  • ...resents opposition to all the Federation's ideas. The less charitable also note that the Federation psyche has not yet got over the insult of the original ...assiopeia]] and the Federation/Alliance border in the 'North'. Systems of note within the Federation borders include [[Delta Pavonis]], [[Tau Ceti]] and t
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  • Note: this pages shows merely the Vanilla game textures (none of the retextures,
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  • Please note that this table is no longer in use, it was replaced by a nav box. But it i
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  • Note that it is possible to [https://bb.oolite.space/viewtopic.php?f=2&t=21443 o ...lue to what is wrong, and the line number of the error - or just a general note that "Unexpected character { at line 1"!
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  • Adding own songs to the main playlist of the Hyperradio is simple. Please note that only ogg-vorbis is supported by Oolite.
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  • ...ly good shot, you could also build in a 5MW Pulse laser, that frees up 1t. Note that you can't land on planets with atmospheres with this ship.
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  • '''Note: The commodities.plist file is no longer used since Oolite 1.81.''' And the
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  • Note: [https://bb.oolite.space/viewtopic.php?f=2&t=17191 Procedure to find all i Note that
    27 KB (3,915 words) - 18:50, 14 April 2024
  • ...he years several additional variants were introduced to the public. Please note that all of them belong to OXP's, they are not part of the core-game.
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  • == Historical Note ==
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  • ''Pedantic Note: One could argue that Fuel & the Maintenance Overhaul count neither as opti *(3) Note that MFDs may need a ''different'' HUD from that coming in the [[Vanilla ga
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  • ''Note that planet (and moon) surfaces do not show up on the scanner. Neither does :Note that by setting it this way, if the HUD is changed while in flight the sett
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  • ...lows modification of the seed numbers used to generate the galaxy data. '''Note: The economy descriptions for a lot of planets are not accurately described * For OXP writers, note that references to a particular galaxy in [[Oolite]] (in a [[Planetinfo.pli
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  • Note that coordinates such as these are not interchangable between planets, as s
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  • * The [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Aegidian's Specials OXP.''
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  • Note: If you don't fancy your prospects in the standard [[Cobra_Mk.3_(Oolite)|Co ''Note: For rather more detail look at [[Laser tactics]].''
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  • ...|600px|Fer-de-Lance will not escape - even with Witchdrive Fuel Injectors (note the purple "exhaust").]]
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  • '''Note''': A bug introduced in 1.82 means that only commodity keys from the [[Trad '''Note:''' Each shipdata entry has an implicit unique role in the form of a shipda
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  • ...g with no expense spared (inspect the equipment bays of a Fer-de-Lance and note how thoughtfully it has been laid out, and how the factory has gone to extr ..., over the years additional variants were introduced to the public. Please note that all of them belong to OXP's, they are not part of the core-game.
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  • Note that there are more:
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  • * [http://app.box.com/shared/xlsd5m2e39 Download Original release]. (Note: this link might longer work)
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  • '''NOTE:''' Tthe [[Neolite_Ships|Neolite Companion OXP]], is not compatible with ot
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  • *Note that various OXP stations will have a different TL to that of the main stat
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  • Note: As of v1.69 also a '''notequal''' operator will be available for Legacy sc
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  • Note that '''setMissionImage:''' displays an image OVER a ship displayed with '' // (Note the '=' is required)
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  • ...can distinguish between the initial added ship and the replacement ship. (Note the underscore in the message that is not there for the original ship). Note that spaces are read as separation of parameters so you cant transfer messa
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  • '''Note''': Another important thing is the details screens in Oolites cargo, parcel
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  • :Note - the lore/logic behind these various oxps differs - you need to decide on
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  • *Note: Lave itself is not very safe (a dictatorship!). You don't want to go back *Note: Leesti to Diso was a safer route in [[Classic Elite]] and older versions o
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  • ...o devote more concentration on important commercial decisions once docked. Note, this option is not available with certain large vessels and non-standard s
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  • '''Note''': the story is copyrighted to Andy Redman and Rainbird Software, and is p
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  • NOTE: Sunskimming is rarely used as a refuelling method by larger transports due Note that I don't have injectors, so I can't boost away from here.
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  • ...ger contracts. You can view the details of each contract, being careful to note the destination and potential risk the client may be, accept any you believ
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  • /* NOTE: for reasons of backwards compatibility, this defaults to true for equipmen /* NOTE: this is always zero for pylon-mounted equipment */
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  • :note that this is before the major changes to the vanilla game ( with v.1.80/1.8
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  • '''PLEASE NOTE: This information is NOT CANON for the Elite: Dangerous setting.'''<br> Note that students are not housed on this site. The academy has arrangements wi
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  • '''PLEASE NOTE: This information is NOT CANON for the Elite: Dangerous setting.'''
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  • ''Note: this is not canon for Oolite - and the various planet-adding [[Guide to Am Editor's note: This is [https://bb.oolite.space/viewtopic.php?p=17031#p17031 Selezen's wo
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  • == Note ==
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  • ...ate. If it finds one, the commands in this message line are executed. Take note that normal messages are only examined after the UPDATE commands are execut
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  • Note that an EEU is ''not'' the same as an extra energy bank! Manufacturers incl
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  • Note that the TL of the system has an impact on servicing: the higher the TL, th ...upport System]]), and is thus unaffected by [[Repair Bots]]. But see Cim's note on Price Increases above - there ''is'' an argument to the contrary! But th
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  • '''PLEASE NOTE: This information is NOT CANON for the Elite: Dangerous setting.'''<br> '''ALSO NOTE: This information follows the ''Syncretist'' approach in [[Lore]]'''
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  • ++'''Please Note''': All characters in capitals are shift + character, i.e. R = shift + r.++ ...//www.comptechdoc.org/os/linux/howlinuxworks/linux_hlkeycodes.html here]. Note that Oolite uses ''decimal'' values whereas most keycodes are expressed in
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  • ...ably within a wide range of temperatures. Traders of organic goods should note that GenFun will take no responsibility for loss of profit in the unlikely
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  • Note that possibilities have increased immensely since this was written in 2006. (note: win-wings does not support PNG-format, use BMP)
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  • See also the [[Coluber Blue Racer]] and note the Red, Yellowbelly & Black variants.
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  • Note that only the main orbital station has an [[Aegis]] where one is - in theor Note that at the time of writing (2021) you cannot save at all stations. This is
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  • Note: the Axtech & GASEC Blue Dodos started off in [[P.A. Groove Stations OXP]]
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  • Note: the Worldranger Icosahedron started off in [[P.A. Groove Stations OXP]] (c
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  • Note that the spelling of Captain Curruther's name varies between Classic Elite,
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  • <center>'''Important Note'''</center>
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  • Editors Note] This story is told by Josh Smith, a Frontier tradesman. It was the first t
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  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Wolfies OXP]], then you should n
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  • ::''NOTE: This information is NOT CANON for the Elite: Dangerous setting. Some point NOTE: This politics section is written from the '''Syncretist''' perspective (se
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  • ''... note that arming/disarming also affects your missiles''
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  • '''Note:'''
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  • ...hout having to ask for them and wait for an updated version of Oolite. ('''Note:''' in the case of subentities, bound properties are fetched from the paren ...value can be only 0 (meaning no or false) or 1 (meaning yes or true). ('''Note:''' the GLSL specification is deliberately vague on the ranges of the numbe
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  • Note that from release 1.77 onwards two different release configurations are ava
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  • ...ault layout of the console controls as supplied by Williams Avionics. Also note that each control has been assigned a verbal command through the AI, and un ...]. The same command may be used to abort a hyperjump during the countdown. Note that a hyperjump may fail if attempted too close to a large body.
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  • Please note that the converter script [[Oolite_converters|Obj2DatTexNorm.py]] needs Pyt :- Added note by a_c about gloss+specular
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  • Note that this page is referenced as 'Building' from https://github.com/OolitePr ===Important note for Vista users!===
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  • Note: Unlike the Windows version of Oolite, if you have more than one Apple vers Note that the 1.76 versions require Xcode&nbsp;3.2.6 as mentioned above.
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  • '''PLEASE NOTE: This information is NOT CANON for the Elite: Dangerous setting.'''
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  • ...en yet coined). It was quickly nicknamed GUSTO by Rxke. It is important to note that this is ''not'' a bacronym! The branch became the SVN trunk on the 5th
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  • ...ling yourself, but still being in a position to receive your reward should note that the authorities are not stupid enough to give you this contract if you Note: This mission is accessed either by bringing back Mic Turner's Flight Recor
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  • Note that kinetic damage is also relevant - a missile fired at you from a facing
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  • If your ship is well equipped, it is interesting to note that Thargoid ships are somewhat reluctant to manoeuvre out of your way. It
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  • Note that this is one of the player advantages over NPCs in the Vanilla game: yo === Note for Elite pilots ===
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  • Open the file with a text editor. Note that this is a 'dot file', so to see it in a directory listing you need to
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  • ...panel to where one of its sides is either horizontal or vertical, taking a note of how far (in degrees) I've rotated it by: ...o the ship... Now what? Well, you remember that rotation figure you took a note of earlier? We're going to reverse the rotation, back to the angle it was a
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  • There are 20 stable bodies in the Alioth system, however 3 of note are:
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  • *[[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''
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  • * [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''
    2 KB (311 words) - 21:45, 3 April 2022
  • * [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''
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  • * [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''
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  • *[[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''
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  • * [[Neolite_Ships|Neolite Companion OXP]] containing the Salamander. ''Note: this is not compatible with the Old Ships OXP.''
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  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Wolfies OXP]], then you should n
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  • This section lists equipment that the ship can be fitted with. Note that Oolite will offer variants of basic ship models with a selection of th '''Note:''' Some equipment is universally available. For example all ships can buy
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  • ''Note that between two values there is a comma.'' "long name" = "this is a thing with a really quite long name"; // ''note: quotes for a key with spaces are required''
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  • * [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''
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  • Also found in the [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Aegidian's X-Ships OXP.''
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  • *[https://bb.oolite.space/viewtopic.php?f=11&t=2524 The Oolite Saga] Note his post of Thu Sep 21, 2017 4:22 pm
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  • [[RacingRing_AI]] - this page has been deleted: see Maik's note here: (The whole content gives no real information. And it shows an AI from
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  • ...stance that can be flown forward in 10 seconds of flying at maximum speed (note that actual speed is not changed).
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  • ...page, allowing you to select the skill you want that crew member to build. Note that as your crew gets more skilled, they will ask for higher wages - and t
    6 KB (1,115 words) - 15:35, 7 December 2013
  • *<u>Note:</u> This license was added following Roberto's statement on the BB: [https
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  • Note: this site only has Oolite v1.65 on it.
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  • *<u>Note:</u> [[Taranis Corporation HQ (Oolite)|Taranis Corp HQ]] and [[Taranis OXP]
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  • *<u>Note:</u> Taranis Corporation HQ is part of the [[Taranis OXP]] (missions), the *<u>Note:</u> This license was added following Roberto's statement on the BB: [https
    3 KB (479 words) - 11:58, 29 April 2024
  • ...e history, then hit Edit and Save Page (without changing anything). Make a note in the edit summary that you've reverted the page to get rid of spam or oth
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  • Please note that duplicate or variant ships are listed in chronological order of game r
    2 KB (294 words) - 11:50, 2 April 2021
  • ...ical Elite canon. Additions and changes include the Asp II custom edition (note the original Asp MkII is still in play), Boa II (the original Boa has been Mission: A respected member of the Tri-Alliance (Note for TEP members - in those days, the Thargoids were the baddies) has been r
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  • ...ong planet; you fire it in the wrong direction; you fire it from too high. Note on firing height: "Too high" is considered to be any height above the plane ...tolen Lance & Ferman's new MisLoc system and stealth device. ¤¤He left a note at our research centre implying that you were responsible for killing Ranta
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  • Note: there are currently several oxp's that allow for configuring other oxp's:
    12 KB (1,952 words) - 05:28, 3 April 2024
  • == Note On Other Versions of Elite ==
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  • Note: If you do not want to react to one of these events anyway you can fully re ...s prototype is set to the value of the constructor’s prototype property. Note that this is not the constructor’s prototype, but a normal property whose
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  • ...tioned mailslot. Only both the pilot and the mission control had failed to note that this one was approaching it on the side, like putting a piece of bread
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  • == Note ==
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  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Wolfies OXP]], then you should n
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  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Wolfies OXP]], then you should n
    2 KB (333 words) - 10:52, 24 March 2013
  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Wolfies OXP]], then you should n
    1 KB (144 words) - 16:36, 1 September 2021
  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Wolfies OXP]], then you should n
    1 KB (167 words) - 02:36, 29 February 2024
  • '''Note:''' Due to the Eagle Mk II's role as an escort vessel to slower ships, prov
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  • *<u>Note:</u> This lore is based on the background information's at [[Benulobiweed I
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  • Note: The current version does not have a Shipyard.plist, so the Player version
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  • '''Note''': this ship cannot launch nor dock from a standard station. More details
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  • Author’s Note : This is still a beta, as I'm not too sure about the stats. I may change t
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  • Note: These are based on thargoid_carrier1.2.oxp, and do not have the properties
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  • ...the feudal/anarchic systems are "rich agricultural"/"rich industrial". And note the proportions of Corporate Systems which are "poor agricultural"/"poor in ::::::Again, note the trends. How many anarchies with a TL of 15 ... and how many corporates
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  • // Note all methods which take an Entity as an argument can also accept an entity I
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  • ...code>"Offender"</code> (0 < bounty ≤ 50) or <code>"Fugitive"</code>, but note that it can be localized.<br> ...code> or <code>"Dangerous"</code>) based on <code>[[#score|score]]</code>. Note that it can be localized.
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  • Note that from Oolite 1.79 onwards the player is in the main station while this Note that the fee actually paid for the contract will often ''not'' match the or
    42 KB (5,637 words) - 03:19, 29 February 2024
  • ...code>[[Oolite JavaScript Reference: Sun|Sun]]</code>s are types of entity. Note that these more specific types have additional properties and methods.
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  • ...ion multiplication (see the <code>[[#multiply|multiply]]()</code> method). Note that quaternion multiplication is not commutative; that is, ''PQ'' is not t ''Note'': in version 1.77 or earlier, the quaternion is incorrectly initialised to
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  • Note that planetary landing requires frequent [[maintenance]] and can thus end u
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  • ...nation map, you must ensure the model has appropriate texture coordinates. Note that cube maps are always available if shaders are supported, so custom sha
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  • {{QuoteText|Text=Note: The wiki should only contain tested work. The stuff on Sabre's site is mos
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  • ('''Note:''' Spoilers)
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  • Download the Boomslang [[Media: BoomslangWIP.zip|here]], please note that this is a WIP OXP.
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  • ...nywhere | Save Anywhere.oxp]], which does exactly what it says on the tin. Note, however, that it is still in beta state so read the documentation first.}}
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  • <!--- Note that the next two commands include all the details of the 2 variants via tr ...he download and place the .oxp folder in your Oolite AddOns folder. Please note that this is an older version, and that the current OXZ is recommended.
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  • '''Note:''' A cross-platform, python based, external console application is availab Note: some of these features are implemented by sending JavaScript messages to t
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  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Companion OXP]], then you should
    2 KB (354 words) - 05:55, 10 February 2022
  • ...te JavaScript Reference: PlayerShip|PlayerShip]]</code> are types of ship. Note that these more specific types have additional properties and methods. Note that in current Oolite versions ships only have a single crew member define
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  • NOTE: In order to work properly, you must have both an escape capsule and the au
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  • ...e value specified by the <code>station_roll</code> key in shipdata.plist. (Note that the <code>station_roll</code> property is for historical reasons in ri Note: The shipyard is a zero-based array. So, if <code>station.shipyard.length</
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  • '''Note:''' this method will fail and return <code>null</code> if either of the rou Note that unlike the methods for adding ships, <code>addVisualEffect</code> retu
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  • ...used by the game depends on the context in which the script is being used. Note that properties not intended to be event handlers should have names startin '''Note''' that <code>ship</code> refers to the {{oojsclass|Ship}} object that “o
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  • '''Note:''' in order for a timer to work consistently, you must keep a reference to ...it is running at that time. This can be modified if the timer is stopped. Note that this is an absolute time, not a delay. You can get the current absolut
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  • ...st: creation of text with variable content. See also [[string expansion]]. Note that for compatibility, the random number used to determine which choice to '''Note: The commodities.plist file is no longer used from Oolite 1.82 and followin
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  • Take note that Oolite legacy script does not allow you to compare two variables direc
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  • ...r the ship will be cobraball_cobra_1_0 - this is never seen by the player. Note the use of the like_ship key. Take the code below and save it in shipdata.p
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  • ...(<code>kOOTCPPacket_RequestConfigurationValue</code>) packet to request “Note Configuration Change” packets for a certain key. ==== Note Configuration ====
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  • '''Note:''' Illumination is inserted as a grayscale map in the alpha channel of the ...value is shown on the planet information screen as: 2816 km to 6911 km. (Note the discrepancy of a factor 100.)
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  • <!--- Note that the next three commands include all the details of the 3 variants via
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  • '''PLEASE NOTE: This information is NOT CANON for the Elite: Dangerous setting.'''
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  • ...This requires Oolite version 1.74 or higher. (updated 18th October 2011)). Note that ''inter-alia'' it uses the old [[commodities.plist]] which was depreca ''Note that at this early stage in the development of Oolite, the Oolite community
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  • <b>Important Note:</b> If you are using the Realistic Shipyards V3.02, you <b>should not inst ...ds V3.02 probably shouldn`t be installed in addition to this oxp (double). Note that if the creators of those merged oxps should develop them further that
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  • This OXP requires at least test version 1.74 of Oolite. Note that currently it is not compatible with v1.74 trunk.
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  • Please note that this item does not allow control over normal Thargons, which will rema
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  • '''Ships with custom HUDs''': Note also that some ships come with their own HUD versions! ''Eg.'': [[Coluber B '''HUDs not shown here''': Note also that some HUDs are not shown here: [[Killer Wolf's Dynamic HUD]], [htt
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  • *'''Breakability''': Note that almost all of this equipment apart from Electricity buses is now '''br ==Important Note for New Players==
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  • *[[MFD Restore After Load]] records your MFD settings for a new game. Note that this is duplicated by HUDSelector, below. :Note that MFDs (& HUDs) need to be "HUD Selector-compliant" for everything to wo
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  • ...updated. It will 'work', but this is not enough for me, so I've added this note. There's another showstopper - if I can't control my own settings and code
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  • :Note: The update contains only script and planetinfo.plist! No textures. You wil
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  • ...s found in the [http://app.box.net/shared/ik9j0fi5co ''Griff Krait''] OXP. Note that the OXP contains test code which spawns a few aggressive Griff Kraits
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  • ...o_js_OXP|Hyperradio]]. Install them like any other [[OXP|OXP]], but please note that the musicpacks don't work without <s> (the [[Hyperradio_js_OXP|Hyperra
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  • === Important note ===
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  • - electronic override missile now causes random failure of a ship's systems. Note that the weapon can be used against the player as well as NPC ships.
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  • "systemGovernment_number morethan 3" // note: deprecated and should not be used in new code ** "EQ_CARGO_SCOOPS": may scoop cargo. Note: there is no such core game item, but the core fuel scoops have this in the
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  • Note: the <code>"\n"</code> token does not provide a line break (verified in v1. ...line(s) to be added must be enclosed in brackets and comma separated. Also note the optional use of <code>[[Oolite JavaScript Reference: Global#expandMissi
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  • ...ss ship. All in all a good flexible package, suitable for any commander of note.
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  • ...ly hundreds of sports available to watch and participate in. Of particular note is the growth of '''rugby'''. Once this was a popular sport on old Earth bu
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  • ...dOns folder (not an .oxz which would reside in the ManagedAddOns folder!). Note also that the oxp version currently only works with the older versions of O
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  • Note: this no longer includes any changes to the Vanilla game description of Lav .../bb.oolite.space/viewtopic.php?f=4&t=11594 here]. One set for each galaxy. Note that there are two different renderings of the first galaxy, this link only
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  • ...iles in The Pool of Pellucid Placidity]], lose cargo or damage your craft. Note that as your shields improve ([[Shield Boosters]] & [[Military Shield Enhan
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  • ...ig (Entry).png|thumb|right|500px|Game Options screen (Entry to OXPConfig): note orange text in bottom left]] Note: [https://bb.oolite.space/viewtopic.php?p=262865#p262865 This does ''not''
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  • Note that this version was too early to include [https://bb.oolite.space/viewtop
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  • Please note that whilst these useful little creatures won't stop to take coffee breaks
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  • '''Note''' that the use of the '''v''' button for external views was introduced by
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  • ...in the launching queue and the player will have to wait for a few moments. Note that in most cases, the station will inform the player how long they have t
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  • ...a.plist'' key is <code>[[Shipdata.plist#extra_cargo|extra_cargo]]</code>. Note that although this property can be used to check non-player ships, it only '''Note''': [https://bb.oolite.space/viewtopic.php?p=176272#p176272 Cim's explanati
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  • ...computer will have locked onto the planet rather than the Station itself. Note the green circle shown on the HUD. Set your Course to follow the marker tow ...ow in a high orbit of the planet and fairly close to the Station. You will note that the guidance computer has located the Station itself and the display o
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  • Also note that, aside from the feasts, taverns and gambling halls, you should try to
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  • ...d cleared. Just don't get yourself involved in criminal activities again! (NOTE: everything mentioned in this paragraph requires [[Behemoth|Behemoth.oxp]] ...license. It would be nice—although by no means necessary—to give me a note (either on the Oolite BB, or via email), if you intend to use parts of it.
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  • Note that some equipment is not affected by this OXP. For reselling missiles and
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  • ...to any system within your reach, he will follow you through your wormhole (note that he will not jump out at the exact same location as you; wormhole ends ...spacecraft to either buy fuel from them or hitch a ride in their wormhole. Note that the Electronic Thumb only works if you need it, that is in interstella
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  • Note that Oolite from 1.79 onwards has populated and repopulated both police and ...it is usually most populated by traders and most prone to pirate attacks. Note that this OXP affects all ships with primary role 'police', including polic
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  • ...y to the planet will find ships sooner when added on the "wpu" route. Take note that the populator adds the ships on the "wpu" route.
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  • Note also that any kills you make while cloaked do not add to your [[Elite Ratin
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  • One final note, for those wishing to cause trouble, the academy is defended by a small squ
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  • == Note on nomenclature ==
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  • Please note that this item does not allow control over normal Thargons, which will rema
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  • Note that the Oolite save file contains the byte-reversed values for ''w0'', ''w Note that the eighth role-left would return the seeds (and you) from Galaxy 8 ba
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  • ...d must be docked at a station. Your location in Galaxy 4 is not important. Note that there are slightly different plot threads in Deposed depending upon yo
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  • *<u>Note:</u> The [[Taranis Corporation HQ (Oolite)|Taranis Corporation HQ]] is the
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  • == Note on History ==
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  • ...directional arrow and/or more simple usage of missiles and other ordnance. Note that this update offers ''target lock'' not ''laser lock''; that kind of ai
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  • ...o; if it isn’t, it will be rounded '''up''' to the next power of two. '''Note:''' if reduced detail mode is enabled, textures with a side length larger t
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  • ...should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our a
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  • ...e ''[https://bb.oolite.space/viewtopic.php?t=2588&start=1110 Oolite BB]''. Note that your ads must be relevant to the world of Oolite and submitted as 256x
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  • '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Companion OXP]], then you should
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  • ''Note that the screenshots do not show Shaders: this is because they were taken o Note (2012/01/29): The version of Neolite.oxp available from [http://app.box.com
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  • Note that this OXP will override existing default Oolite ships and probably an Note: Version 1.20 of Deepspace Ships includes a customised font file that is la
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  • *Note that [[Sector1/Sori|Sori]] is renamed to Ascension by [[Famous Planets OXP]
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  • Note that this is an older HUD and neither supports [[MFD]]s nor is [[HUDSelecto
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  • '''Note:''' The player's ship can be set as a group leader, but doing this is not r
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  • (Note: This is not to say that a scenario like this couldn't be scripted and impl
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  • == Note ==
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  • Another very important note is that the docking-sphere is attached to the Main-Entity, even if a Subent 3. While you have it selected make a note of the coordinates of the centre of the rectangle.
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  • Note that a SoundSource playing a sound with stereo information built-in is effe
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  • ''Note that many other missions exist which are not specific to Galaxy 1!''
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  • *[https://bb.oolite.space/viewtopic.php?f=11&t=14062 Just a brief note regarding the Killit Missile] (2013)
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  • === Note on Lave planet textures === '''Note''' that it is an [[OXP]] and needs to be put in the AddOns folder (not an .
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  • Note that all the planet-adding [[Guide to Ambience OXPs|ambient oxp's]] ignore
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  • Note that whether or not a "trade outpost" exists at Teanrebi depends both on th
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  • :[https://lotf.co.uk/fe2_gazetteer.html Entry written by David Braben]: Note that the rodent population of Elite has been replaced by humans.
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  • Note that the Povray Planets & FPO textures are specific for Leesti (older oxp's
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  • ...hedral was built specially to house the tennis court. It is interesting to note that the usage of the building has indeed changed over the millennia: it wa
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  • ...urviving colony craft. The story of the evacuation and flight is worthy of note, a truly heroic tale of courage both in escaping both the Revolutionary and
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  • Note that on Gelaed all princes are royal.
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  • :Note that none of these textures currently include city night-lights.
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  • Note that this description does not ''exactly'' fit with the Vanilla game look,
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  • Note that the Povray Planets & Stranger's World textures are specific for Bemaer
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  • * add note that this is rather docs / an instruction in case if they want to do it com '''Note:''' Take this instruction not as a “do it all yourself”, but rather as
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  • '''Note''' should be made that cbr has come up with some new textures for Hotrods (
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  • Note that a ship script event which affects the player ship (therefore not those ...to the system, then afterwards all the shipSpawned() events are triggered. Note that this is not called for subentities - if subentities need specific set
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  • ...the Boa is <u>not</u> included in the ''Normalmapped Ships OXP'' as above. Note also that this OXP only works on Oolite 1.74 and higher. A heavily modified Krait, similar in design to the Griff Boa. <u>Note:</u> the Krait is <u>not</u> included in the ''Normalmapped Ships OXP'' as
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  • Note: the links below go to individual Ship Data pages. Note: the links below go to individual Data pages.
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  • '''NOTE''' that cim's account is at loggerheads with that of Ramirez just above it. Note that the ship models use shaders to help with identification, though the OX
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  • '''Note:''' will not produce correct results if used in interstellar space. Note that the order of fromsystem (the last real system visited) and tosystem (t
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  • Note: the links below go to individual Ship Data pages.
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  • Note: In the descriptions of versions, they may be described as deriving Note that there are some significant differences to earlier versions, including
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  • it also has the same missions. Note that the Cougar does not appear on Note that there are also some new ships not in the encyclopedia! One can be seen
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  • can make a nice bit of profit on the side if you have the cash. Note that Note that Gateway ''does'' exist in FE2 - but it's called Oltiqu instead (see [[
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  • It works a treat. Note that it has recently been updated to use less Emulators are recommended for all except ArcElite. Note then that there is
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  • Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the car
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  • There was, indeed, an extra note to the background grumbling of the ''Dubious Profit''’s drive, a plaintiv
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  • ...a cube type provides twice as much overall detail as for the latlong type. Note that textures should always have power-of-two sizes. ...ption. The stepper control changes the size in power-of-two increments – note that textures should always have power-of-two sizes.
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  • ''*Note: [[Missiles and Bombs]] contains Ramirez's updated chaff dispenser and is a
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  • Note that Oolite's asteroids currently appear in '''clumps'''/'''fields''' rathe
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  • Note: Some standard Oolite ship can only be purchased with [[OXP|Illicit Unlock]
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  • ...as featured in the "Oolite - It's not just for triangles anymore" images. Note: the Boa is not included in the [[Griff_Industries|Griff's Normalmapped Shi | Ships. A heavily modified Krait, similar in design to the [[Griff Boa]]. Note: the Krait is not included in the [[Griff_Industries|Griff's Normalmapped S
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  • *''Note: '''Cubic Meters''' value is the size of the ship's [https://bb.oolite.spac *''Note:'' almost all these ships are from OXPs written by different authors. Do ''
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  • Note that all these HUDs are old. No MFD's, no docked HUD and no HUDSelector com
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  • ''Note: this version of the Boa is ''not'' included in the [[Griff Industries|Grif
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  • ...age is devoted to the company. For the 2013 Isis Interstellar OXP, see the note below. And there is also the 2023 [[Isis Interstellar Station OXP]].
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  • ''Note that this older HUD has no [[MFD]]'s and that missiles are only ever visibl
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  • :''Note that Smugglers currently conflicts with New Cargoes (2021).''
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  • ==A note to the commander==
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  • ...layer will be able to reach any given event. While an event is ongoing, a note is added to the Ship's Manifest (F5) screen.
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  • Note that entrance is only allowed to those who bear the appropriate dress. Do ' ...(Dastard) Duke of Digebiti, Decirion the Dark-eyed is shown on the right. Note the varying emphases laid on the Church of Giles the Creator. There are min
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  • * [[Lore]] - see the note on Syncretism
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  • (Note: This is not to say that a scenario like this couldn't be scripted and impl
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  • *''Note: '''Cubic Meters''' value is the size of the ship's rectangular bounding bo
    20 KB (2,826 words) - 20:50, 3 April 2022
  • ...81 note] & [https://bb.oolite.space/viewtopic.php?p=265409#p265409 another note] for details - Cube side #17 (more sophisticated gloss test) * Please take a note of any failed tests, writing down the label shown on the left of the screen
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  • Note that the illegal_goods.plist (and the commodities.plist) was replaced by th
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  • In-flight (note blank missile display is due to me not having any!)
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  • Note: there are two rating systems for OXPs. This one (devised by [[User:Svengal
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  • Note that the BB-link in the "infobox" below contains hints about adding your ow :Save the shader, run the game, all good. Original note [https://bb.oolite.space/viewtopic.php?p=289200#p289200 here]. By [[User:An
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  • '''Note''' will also probably conflict with Deep Horizons System Redux 2 if install
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  • '''Note''' See discussion at https://bb.oolite.space/viewtopic.php?f=3&t=12242 (201
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  • == Note ==
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  • Note that costs may vary: to armour a Star Destroyer cost 22,650.6₢: it measur ...ing X percent, a small incentive to repair before the armour is destroyed; note that if military grade armour is fully consumed, you must first reinstall c
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  • '''Important note''': for many of these missions, important information/reminders are display Note that some of the missions OXPs are rather more than "just" missions. The As
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  • == Important note == Please note that this file is not a full [[OXP]]! (However, a full OXZ version, utilisi
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  • ...hosting/oolite/Oolite/OoSat.html Captain Hack OoSat Site] (Oosat1). Please note however that neither of these sites have been updated for a long time, nor ...roid was being added. Now the intended twelve varieties appear in game. '''Note''': this OXP does not work in Oolite v.1.74+.
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  • ...unction deleted so it can't be called again until the player dies. (Please note that a JavaScript function deleted whilst it is in the middle of being call // Please note that the two not (!) operators here work by have one convert the existence
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  • ...ove, the system can be accessed via the Interface screen (F4) when docked. Note also that for stations with the Commodities Market upgrade active, the F5-F
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  • ...d. When in flight a summary item is added to the manifest screen (F5-F5). (Note: As of version 1.09, the full log is no longer available during flight, as
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  • '''Note''' that it is an .oxp and needs to be put in the AddOns folder (not an .oxz
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  • [[File:Tianve_Tourism.png|500px|thumb|right|Note the liners advertising seats!]] Please note, the Pulsar is some way from the Tianve System. Please bring adequate suppl
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  • Note that the Gecko, Krait, Mamba, Transporter, Shuttle, Sidewinder, Sidewinder
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  • ==Note==
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  • '''Please Note''' v1.2.1 released 20th June 2014 - Conversion to OXZ format - see note above.
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  • Please note that these options have been removed in v1.6.
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  • ...e Danserz" was not the name of any gang he knew of, but that he had made a note of it. I asked what we were going to do about it, and he told me that maybe
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  • As a side note this entire area has birthed one of the 8's more enduring aphorisms "Witchi
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  • Note that much of this region is recreated in the [[:Category:Ionics|Ionics OXP]
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  • ...art. Potential entrants are advised to watch a race before entering and to note well the typical 45% fatality rate before making a final decision. The even
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  • '''Note''' that the function of the precision modifier key ('''ctrl''') differs whe
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  • Note that the mission requires the following other OXPs to be installed:
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  • :Note that on Gelaed all princes are royal.
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  • === Disabling shields (note to ship designers) === ...l author. It would be nice—although by no means necessary—to give me a note, if you intend to use parts of it.
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  • A keyboard can only be called when the player is docked! Please also note, that missionchoices are a bit tricky and may require a workaround if you a
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  • '''Note:''' The email address must be valid during the game. Disposable/temporary e
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  • ...back to that colour, it will be as specified in the flasher's plist entry. Note that when reading from plists, a desaturation effect is applied to the spec
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  • Note that the [[ChupacabraHUD]] includes special gauges to display shield capaci
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  • ...Image: - a string, matching the filename of an image in the Images folder. Note that width and height can but do not need to be set on this dial. If they a Note: in Oolite 1.82 and earlier there is a bug with the processing of this sett
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  • ...requires that you have at least 6 missile pylons available on your ship. (Note that [[Vimana Ship Overrides]] adds 2 pylons to whatever you are flying, as A note on the Squadron Command System:
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  • ...perial side the Tie-Fighter, Tie-Interceptor and Lambda Shuttle are added. Note that the Tie-Fighters are not exactly identical to those contained in ''thi
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  • * Note that this conversion script contains CR/LF (carriage return/linefeed) end-o *Note that [[Library OXP]] has [[MatFinder]] & DevTools add-ons for helping see t
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  • Note:<br>
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  • '''Note: Old versions this OXP may cause problems with the Krait on the latest vers
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  • Note: this is ''not'' the same as Spara's [[Failing HUD]] which reacts to poor m *Note that there is much debate about the functional model of the Engine, Energy
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  • PLEASE NOTE:- [[Aurora]].oxp becomes obsolete when installing this oxp.
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  • '''Please note''' - Due to the increasing number of spam accounts, new account creation ha
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  • == Compatibility note ==
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  • ===Note===
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  • ...te.at/wareninfo.php?action=117&lang=1 Auto Pilot] equipment. However, take note: Each ship requires an appropriate supply of fuel. Be sure to review the fu
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  • ...can be implemented at any tech 10+ station, as can its removal. As a side note it sometimes happens that snipers under stress can hear their own hearts po
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  • '''Note:'''
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  • == Note ==
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  • ...tps://bb.oolite.space/viewtopic.php?f=4&t=9396&p=153123#p153123 BB Release Note for Mark II] (2011)
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  • == Note ==
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  • Please note that More Core Player Ships OXP is not a cheat. All ships are reasonably pr
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  • *Note that these fuel tanks are not as simple to use as the alternatives: you can
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  • == Authors note ==
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  • ...1.0: [http://www.box.com/s/pgh49z5g2luq48zn2554 box.com]: initial version. Note that your browser might block downloadable html files, just allow for this
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  • === Note === === Disabling/enabling random naming (note to ship designers) ===
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  • ...It can then be viewed on the ASC by cycling through to the "T" indicator. Note that a target lock is required before the system can track the entity, so c
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  • Editorial Note on the above: spelling mistakes are unchanged (some may be necessary for pr But note that some of the information is misleading (eg.: Lovely Millennium Wompom P
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  • :Note that cim organised the cargo types with the legal cargo list followed by t
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  • Note that this OXP also makes the APRIL system available to NPCs (at a 0.2 weigh ...y reload the ship's pylons when empty if the last item used was a missile (note if the last launch was a mine the automatic reload is not triggered - this
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  • Please note that this OXP does NOT replace any core ships, it adds a variety of extra s NOTE: If your system doesn't support shaders, you may not want to bother with th
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  • '''Note: This OXP has been retired, and replaced by [[Neo-Docklights_OXP|Neo-DockLi
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  • '''Please Note:'''
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  • ...re 60 × 25 × 65 ft, the current core-ship model measures 59 x 29 x 70 m. Note that [[Jane's Galactic Shipset]] restores many of the Oolite ships to somet
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  • ...true, the ship will be told TRY_AGAIN_LATER rather than DOCKING_REFUSED. (Note: this handler may be called even if another dock in the consideration will
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  • Download from [https://www.box.com/s/b6784a86a48e330cf2a0 the box]. (Note: no longer available)
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  • *Note that it is possible to refer to planets by the name used in the player's ga
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  • Note that this method resizes relative to the objects ''original'' size, not its
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  • Take note that when using an ascii plist, the JS engine will read in all entries as s
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  • ...sing the equipment priming keys (normally "n" and "shift-N" respectively). Note that with the OXP installed the laser breakage risk comes into place, regar
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  • Note: Version 2.3.0 will make use of any additional screen space provided by HUD
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  • One other small note - for most ships the player's viewpoint is not along the central axis of th
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  • Please note: This OXP does nothing by itself. It will only enhance ships if they regist
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  • ...s should be highlighted. To turn it off again, simply press "n" once more. Note that the equipment automatically deactivates itself on docking.
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  • [[File:Commodity Markets.png|thumb|right|400px|Note the two price columns for selling and then buying]]
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  • *Note that these ads can be ''useful''! They often give information about Oolite
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  • ...tter graphics, the new [[vanilla game]] equipment, the contracts, ''etc''. Note that this basic game is still ''very'' sophisticated (''eg'' you develop a :Note: in [[Strangers World]], if you try this with [[Hard Way]] running, you wil
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  • note - the Director is both the chief of state and head of government. Note: STC - Standard Trading Crate
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  • '[Note: There's more of this story to come, but I'm not giving it away since it's
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  • Radioactive materials for example Plutonium and Tritium. Note that this item has a negative trade value, in other words, you have to pay
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  • ...previously been set, return its value. Otherwise return <code>null</code>. Note that the return value can be of any type, so you must be careful when setti Note that <code>this.ship</code> is defined and will be equivalent to the this.s
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  • ...called, which reduces the ships' energy by a certain value (here: by 6.4). Note: for simplicity, the code shown here is reduced to only those parts that si
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  • : Note that these can apply to player ships as well as NPCs.
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  • NOTE: This page (2016-17) predates the major changes to planetary possibilities
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  • Note: The information is taken from Commander Break (Jason Togneri)'s list in 20
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  • ...e locking radius reduced to the size of a lightball so can do unlock only. Note the AutoLock will relock in 0.25 second if the target centered exactly, in
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  • ...s far from the sun as the planet is, but no further than 10,000km from it. Note that coordinates in this area may take the player 15 minutes or more to rea ''I hope that this is the right place for this note!''
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  • ...ttps://bb.oolite.space/viewtopic.php?p=117255#p117255 Eric Walch (2010)] - note this comment predates Cim's major reworking of AI which this page describes
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  • Note: cheap is not cheap. We will see later that various goods are not buying wi
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  • Note from BB thread: ''To install these ships, note that they are offered together as two separate oxps of the same type, so th
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  • == Note ==
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  • ...the heat. The 5x damage occurs within 500m, 2x within 2km, 1x within 20km. Note the base damage/second value is only half that of Sniper mode, so at and wi ...double the heat. The 5x hit is within 500m, 2x within 2km, 1x within 20km. Note that the base damage/second value is only half that of Sniper mode, so at a
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  • Note: If an error message appears with "Error: SQL command "begins, then you do
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  • ..."). The ship will fly automatically to the opponent and attacks him. Other note worthy:
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  • ...ts the deadline of itself and takes with you. This can take quite a while! Note that escort missions have stronger enemies, as some transport missions. Fol ...quired goods before yourself and then bring up the deadline to the finish. Note: It may be that the goods in the current system are not available. The targ
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  • ...rom 1.0 Em differs only times a negative impact on all productions. Please note that bad climate conditions affect the population limit with and you can no
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  • Note : Some equipment is cumulative, others are not. Appropriate references are
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  • (Please note that you should only install one or the other of these versions, not both)
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  • Note: When a ship already has a greatly reduced value from the hull, then charge Note: Some weapons can crit cause them to each equipment damage except escape po
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  • ...ts the deadline of itself and takes with you. This can take quite a while! Note that escort missions have stronger enemies, as some transport missions. Fol ...quired goods before yourself and then bring up the deadline to the finish. Note: It may be that the goods in the current system are not available. The targ
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  • === Note by Selezen === === Note on the Note ===
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  • Note that changing the identifier of an existing OXP will have the following con Note that because the download_url is no longer needed once the user has the OXZ
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  • Table in order of Goods Code and Max Quantity, so that you can make note of the goods that are useful to have stock of, and sell anything else. Max | Trains ships' crews in the system by simulating fights. (Note: doesn't seem to work currently).
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  • Note: Use at least the [http://wiki.alioth.net/index.php?title=Ship_Storage_Help
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  • '''Note''': See [https://bb.oolite.space/viewtopic.php?f=3&t=4689 dealEnergyDamageW
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  • ...OXP can not be excluded by this method, and neither can logcontrol.plist). Note that Oolite may require particular values to be set in the merged plist (e. Note that the "start new game" screen itself operates in 'default' mode, so the
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  • Note that the [[ChupacabraHUD]] includes special gauges to display shield capaci
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  • Note that this will generate the Mac source documentation by default. For Linux ...ve a razor bleeding edge version of the game to play with and test. Please note that bleeding edge versions may cause spontaneous combustion of your comput
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  • ...ed. Just like response curves, deadzone is set individually for each axis. Note that a lot of deadzone may mean that you will have to move the stick some d ...s minimal until stick movement is at around 30% of maximum. '''(You should note that, despite appearances, the response is not actually flat, which is to s
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  • ...n shots see [https://bb.oolite.space/viewtopic.php?p=272358#p272358 here]. Note especially Ffuture's comments some 6 posts later.
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  • [[File:Real Life Economics 1.png|thumb|450px|right|First Screen shot: note the prices of luxuries, narcotics, alloys & firearms]] == Editor's Note: Why this OXP is so important ==
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  • Please note that the Vacuum Pump uses a fair amount of energy. Consolidating any given
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  • Note: there are two rating systems for OXPs. This one (devised by Smivs) seems m
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  • '''Note: this page describes functionality currently only in the 1.81 development c '''Note:''' [https://bb.oolite.space/viewtopic.php?p=235837#p235837 What's the diff
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  • '''Note: this page describes functionality currently only in the 1.81 development c
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  • * Customized crosshairs (see screen shot just above) - note that in "red alert" combat information is also grouped around the crosshair * Also note that when a target is centred, the crosshairs become more emphatic.
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  • Note that engaging automatically means there is NO on/off switch for ILS (though ...The Pool of Pellucid Placidity]]! Or losing cargo or damaging your craft! Note that as your shields improve ([[Shield Boosters]] & [[Military Shield Enhan
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  • Note that a number of his ships come with a customised HUD!
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  • '''Note: this describes a feature currently in Oolite 1.81 which may change signifi
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  • ...mage</code> method, which have a size proportional to their damage radius. Note that depending on how much of the space in the texture was used, the explos
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  • '''Neighbouring Systems of Note'''
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  • Note: the "Federal Navy" can be either the [[Galactic Navy]], [[HIMSN]], or what
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  • bcc_custom_defaults = { // note: [xyz] refers to an entry in descriptions.plist. Each one should be unique
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  • Note that some interpretation has been encoded in the factorization of the plane
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  • Note that ''addition'' packs add to the selection of what you have in your Ooniv
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  • ...nt) number of seconds past the current date when the email will expire<br/>Note: the above expiry options can be combined: to expire an email 2 hours and 3 Note: If using v1.20 of [[Deepspace Ships]], ensure the "oolite-font.plist" file
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  • Note the "this" variable points to the equipment script within this function and
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  • ...d by [[BackGroundSet]], [[Better Screens]]. [[Red Set]] and [[Xenon UI]]). Note that depending on settings any of these might suppress HDBG.
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  • Note Sub-Commands given on left & right of main screen]] Note: The "Redux" version does not have any sidebars or Galactic chart legend ov
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  • *Massively Locked's (& Cholmondely's) updates (experimental). Note that these are development versions and not recommended for regular play-th
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  • * Note that these packs were first created in 2013. Oolite versions 1.88 & 1.90 (2
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  • Note: **Any OXP that changes the core Oolite populator function may potentially Please note that data on the list is subject to change. Ship captains can change their
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  • '''Note on icons''': icons are often included in the fonts. See ''Icons'' beneath. Note: this font does ''not'' feature Vincentz's new icons for economies (see bel
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  • ...ed polymer overlays provide a permanent 40% glare reduction on all views. (Note: Compatible with Glare Clarifier OXP and Glare Filter OXP - see below). Note: Hi-Contrast mode can now be made automatic, turning on and off when the gl
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  • Note that it also provides an update for the unlicensed OXP [[Fuel Collector]] a ** [[Generation Ships OXP]] (note: ''this'' OXP - for one thing - make generation ships rarer);
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  • ...Cooler_1.2.oxz]] (downloaded {{#downloads:Laser_Cooler_1.2.oxz}} times). ''Note that the download counter is stuck!''
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  • Note: If your commodity definition already has a "market_script" defined, you wi ==Special Note==
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  • <!--- Note that the next three commands include all the details of the ships via trans
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  • ...d Mining Transporter gives 3 hours of ability to locate Rock Hermits. Take note, while descrambling keys are universal and can survive witchjumps, time tha
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  • ...ry spawned asteroid. Multiplication factor can be selected from range 1-5. Note that multiplying asteroids means more entities and that means more stress t
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  • *Please note that there are separate pages with a [[:Category:Elite stories | List of El
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  • <span><pre style="color: #CC0000">!!!Author's note: This version sadly contains a bug! Should the gained cargo space be used b
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  • ...br>(accessed from Lave Orbital station in the green circle on the left)<br>Note that you can also list all the Pulsar World systems with a nutshell synopsi ...(accessed from Lave as above)<br>Note that you can list them all as above. Note also that descriptions will accord with the OXPs you have installed]]
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  • <!--- Note that the next command includes all the details of the ship via transclusion
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  • <b>Note:</b> Because index values are subject to change without notices (particular
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  • '''Special note:''' If a police vessel flags your ship to pay fines upon docking, the fine
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  • <b>Note:</b> Wormholes will not be targeted with this system. They must be targeted <b>Note:</b> <u>This equipment is incompatible</u> with the [[Targeter_OXP|Targeter
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  • ...od</td><td>Max population</td><td>Pollution</td><td>Building costs</td><td>Note</td></tr>
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  • : Please note that this are the standard prices and might be different at some stations.
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  • Note: When the Range Finder is activated, there will be a drain on your ships en
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  • Note: The interface will only be available if there is more than one laser mount
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  • Note: This OXP will only work with Oolite v1.85ff.
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  • Note: Version 1.85/86 of Oolite is required.
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  • Note that the base price of regular Fuel is around 2₢/ly. <br> Note: Changes made to the fuel system via these JavaScript methods will persist
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  • Please note that this OXP is not related in any way to the [[Isis_Interstellar|Cobra Mk
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  • Note that, if you have passengers on board, choosing option (2) or (3) will resu <sup>1</sup> Note: If your ship is caught in a cascade explosion, the auto-eject process cann
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  • ...=4&t=8219 (UPDATE) Deep Horizon - Pirate Ambushes v.1.0.1] (2010) - just a note ...t=8218 (UPDATE) Deep Horizon - Gas Giant Skimming v.1.0.1] (2010) - just a note
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  • '''(Note: This OXP is a Work-in-Progress)'''<br/>
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  • ...me down from the bridge, Esth Ilit was long gone. The money, and a polite note thanking me for an "interesting" ride, was on the table in his cabin.
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  • ...ave large bounties on their heads, so finding them can be quite rewarding. Note that the Bounty system changes the way bounties are recorded by making crim ...here] which includes a link to PHKB's experimental PiratePlayer.oxp.zip (''note'' - an [[OXP|.oxp]] not an .oxz). There is also some insightful literature:
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  • [[File:BGS XMapping.jpg|thumb|right|300px|BGS-X Mapping (note the rather dim buttons on the right for toggling regions and spacelanes)]]
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  • ...ed on the galactic chart with a purple diamond shape. There will also be a note on the F7 System Data screen. Note: Firing on stations or police vessels in a system designated as your home w
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  • ...ddPassenger/removePassenger to take and free the cabins. It's important to note that the requirements is checked when the player has to load the people on
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  • Note: If the normal injectors key is pressed while cruise control is active, the
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  • Note: Storage facilities are only available at the main station in each system. Note: Slaves, firearms and narcotics cannot be stored in any facility, by GalCop
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  • ...ating scenario and performing all the steps to put the scenario into play. Note that this is a sample configuration only, and not some form of recommendati
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  • Note that nothing that you are likely to see for less than a fraction of a secon
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  • Special note: Unlike the [[shipdata-overrides.plist]] file, any information in the "scri
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  • == Note for OXP developers ==
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  • Note that this will ''not'' help against on-coming missiles!
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  • '''Note''': Emergency docking clearance is performed for the ''main station only''
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  • Note well that Station Guild Masters do not countenance the recondite practices You may note with a sardonic smile that G.E.T. cares little whether Galcop deems your bo
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  • Note that there is no [[Joysticks_and_Gamepads#Joystick_Precision_.28sensitivity Note that in red alert, the major change to the screen display (even with weapon
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  • <blockquote>Note that Selezen's timeline tries to harmonize [[Elite]], [[Oolite]] ''and'' th
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  • Kindly note the dialogue above! None of the below are buyable. Number of systems where
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  • Note that activating the unit depletes two energy banks. Note also that some of the stuff I have planned for the unit, including changing
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  • ...' interface and look towards the end of the list under '''Ship Systems'''. Note that your library does not give you comparisons of Spacecraft & Orbital Sta ...eys to allow you to scroll through your books (see [[Priming Equipment]]). Note that even the [[Vanilla game]] HUD supports 2 MFDs. See [[MFD]] for details
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  • Note that only a handful of the newer HUDs indicate changes in speed whilst in T
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  • * Note that F1-F4 have been replaced by other commands. <br> Note that [https://www.spadnext.com/home.html SPADneXt] produces alternate drive
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  • Please note that this are the standard prices and might be different at some stations.
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  • == Note on code == Note that such handlers will be called as if they were in the damaged ship's scr
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  • === On a lighter note ... ===
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  • Just one note. PlanetEngine uses planet with 6400 km radius as Earth analog for simplicit ...is problem, but at the cost of visual appearances – it is problematic to note subtle changes in planet details visibility during few minutes of flight. I
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  • ...ormhole scanners, fuel tanks, and/or the [[Advanced Navigation Computer]]. Note that Smiv's "Extra Fuel Tanks" require your main fuel tank to be ''empty''
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  • ...vent is used as 0KD – the basis of the Cooperative calendar. (Editorial Note: '''kilodays''': one ''cimian'' kiloday is around 10% shorter than 3 modern ...cial lore timeline as provided by the Frontier: Elite II Gazetteer. Please note that this timeline may not always line up with events from Elite: Dangerous
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  • *Note that you can directly download the OXZ in expanded state into your AddOns f :*Note that the old OXZ if you have already downloaded one remains in your Managed
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  • Note that the best stuff ([[Povray Planets]] and the incomplete [[BPlanets]] & [ ''Note that the Povray Planets, Stranger's World & FPO textures are specific for B
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  • == Note on Dates == <font color="Green">Note on downloading from Box: if one cannot download individual oxp's from Box,
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  • *Note that the threshold value (RSS) of 0.35 exludes anything slower than a Mk II Note the potential use of an auto_weapons type system as well as simple possibil
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  • [[File:Logitech joystick.jpg|300px|thumb|right|note right fore-finger on black ''trigger'', right thumb on white ''button 2'' & :Note: as with a number of these items, this joystick has been "produced" by a nu
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  • Note that Oolite itself favours roll over yaw (better manoeuvering with yaw) - a
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  • *Note that there are many Expansions (OXPs/OXZs) which are not listed in the Mana *Note that the Expansions Manager depends on ''this'' wiki - if this wiki is down
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  • *2. {Culture Note: Since the most public face of the GCW is the Galactic Cooperative of World *13. {GAME NOTE: Officially, a commander can only be legal clean, with any criminal act dro
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  • :::[https://bb.oolite.space/viewtopic.php?p=161441#p161441 Cim] (2012). ''Note that arguments exist over the definition of a TC: weight or volume?'' Note that of these 6 OXP's only New Cargoes, Demand Driven Economy & Stranger's
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  • Note that Her Majesty becomes Her ''Imperial'' Majesty in later BB threads. And, for the record, Selezen's 2010 note on the reality:
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  • [[File:Diplomancy System History.png|thumb|right|System History screen<br>Note the yellow "Love+Hate" line between Qubeen and Xexeti on the "Diplomacy Map
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  • *NOTE: Species names were one of the most difficult elements to translate when ag === Note on Non-humanoid races ===
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  • Note that the Adder with weapons offline can now escape just as well (fractional :Note that Redspear's three oxp's are compatible with each other!
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  • Note that there are enough [[:Category:Retextures OXPs|Retexture OXPs]] to have Note the date mentioned as the in-service date for the MC15 Transporter. It is
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  • Note that this conflicts with the [[Vanilla game]] code - see ''Witchpoint beaco
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  • '''A Work-In-Progress (See Note 2).''' Note: this is an OXP not an OXZ and needs to be physically placed in your AddOns
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  • :For nit-pickers: note that ''Earth'' is left out of the corresponding [[Oolite timeline]]! '''Note''' that apart from the Syncretist Timeline, there is no mention anywhere as
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  • ...2 systems for Galaxies 1&2 covering the [[Famous Planets]]. See Stranger's note on his future plans here: [[Famous Planets Overhaul (FPO)]].
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  • That's some dangerous neighbours when it comes to visiting traffic. Note that I haven't included [[Sector1/Lave|Lave]] in this as I didn't want the ...Start" option (2017) which begins at Zaonce with 1,000₢ (Oolite v.1.86). Note that this side of Lave is still dangerous: Tionisla and Isinor have dangero
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  • Please note that with the next release all crafts starting with GalTech will be changed
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  • ...ian excellence in preparing coffee, the local coffee is well worth trying. Note that prices are considerably cheaper if you do ''not'' drink the coffee ins Also of note is the maze of Adolpho. Set in an immense underground hall, supported by he
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  • ''Note that early versions of Oolite lacked the ability to differentiate between t
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  • :'''Ships''': ''Note that Aegidian originally improved the player's speed to allow escape from M :'''Shields''': ''Note that Aegidian originally removed NPC shields to compensate for their lack o
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  • ...ault layout of the console controls as supplied by Williams Avionics. Also note that each control has been assigned a verbal command through the AI, and un Note that it is possible to alter the key-bindings on your console. See [[Keyboa
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  • Note that the View Screen (in the Vanilla game HUD) contains two invisible [[MFD *There are zillions of these. See [[MFD]]'s for the list. Note that the [[Vanilla game]] HUD only allows two. Other [[HUD images here|HUDs
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  • '''Note''' that the function of the precision toggle key for a joystick is ''not th
    14 KB (2,206 words) - 02:52, 29 February 2024
  • ...aditional answers in Oolite circles involve the use of [[Handwavium]]. But note this: in Oolite much of what is, ''is'' because it is deemed to make the ga
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  • Note that the value is only detectable under "green alert": the presence of othe *Note that slight variations might exist - your equipment might declare a value o
    2 KB (366 words) - 04:27, 29 February 2024
  • ...tching scooping, jettisoning and destruction of cargo. It does not however note ''changes'' of cargo contents. For that an OXP changing the contents of an
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  • ...ly hundreds of sports available to watch and participate in. Of particular note is the growth of '''rugby'''. Once this was a popular sport on old Earth bu ...art. Potential entrants are advised to watch a race before entering and to note well the typical 45% fatality rate before making a final decision. The even
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  • (note that this is ''not'' in hexadecimal) ...d to know how to manipulate the Galaxy Seeds, and rejig all sorts of code. Note: Wildeblood removed some of his material from his box sites when he left th
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  • ...- presumably the others are available through [[Roolite]]. See Stranger's note [[Planetary_Systems#Future_Plans|here]].
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  • === Note on usage === *Note that you switch between the various modes using the b (mode) button - and t
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  • ::::*Note on 4: "View Keyboard Configuration" will pick up on changes to your keyconf {{QuoteText|Text=Ecmanaut from Sweden suggested ''this'' back in 2006 (note that several keys - such as D & c - had different functions back then):
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  • ::Note that the targeting process ensures that the target is identified by STE as Note that the "u" button unlocks a target, freeing up your targeting system so y
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  • Editor's note: ''The French '''Annalistes''' school was convinced that geography created
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  • Note: No docking nor landing capability exists, your ship will be destroyed if y * Note: this is an OXP not an OXZ. It needs to go in your AddOns folder (See [[OXP
    2 KB (317 words) - 02:26, 29 February 2024
  • ...gacy script with the newer Javascript. ''History'' restores the originals. Note that in a few cases (eg: Commodities.plist) the original legacy script no l
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  • Note that while your fuel supplies fill up, your [[Shields]] and [[Energy banks|
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  • ...nance unknown: painting in the nave of the Grand Cathedral of Digebiti<br> Note the alternating hues of the demonic loincloths, a matter of profound analys
    2 KB (321 words) - 02:37, 29 February 2024
  • ...ssess turrets ([[Kiota Stations]], [[Deep Space Dredger]]s, ''etc''). Also note that [[Carriers]] has a turreted version.
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  • // Note: you must provide either the position or realPosition
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  • (NOTE: everything mentioned in this paragraph requires Behemoth.oxp to be install
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  • :Note that Redspear's three oxp's are compatible with each other!
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  • Note that you can customize the equipment, affecting the readouts on the right: Note that the names of stars and their planets differ.
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  • :Note that Redspear's three oxp's are compatible with each other!
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  • Note that the alternative version, '''Convoy leaders without bounty labels''', i
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  • == Special Note ==
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  • ...topic.php?f=2&t=2619 Any benefits in flying near/with other ships?] (2006) Note that this is all in "[[Legacy Scripting]]". *[[Scripting Oolite with JavaScript]] - contains a note about what your computer does with the JavaScript, followed by a long essay
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  • [[System Redux (Oolite)]]. Note, the installation order of your OXPs may be
    7 KB (1,128 words) - 03:21, 29 February 2024
  • ...o start relatively quickly Quirium harvesting with phkb's [[Fuel Tweaks]] (note that adders come with [[External Heat Shielding]]). Note that the regular Adder only hold 2TC of cargo, so this "Adder start" gives
    2 KB (307 words) - 02:12, 29 February 2024
  • Note the Vanilla game HUD at the bottom]] ::Note that there is no "docked HUD" showing missile bay contents, fuel gauge or n
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  • Note: If you are using an AppleMac, be warned that the machine gets so engrossed
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  • Note that Commander Maegil spent years dreaming up a [https://bb.oolite.space/vi
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  • :::[https://bb.oolite.space/viewtopic.php?p=161441#p161441 Cim] (2012). ''Note that arguments exist over the definition of a TC: weight or volume?''
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  • :Entertainment systems: Top-quality in-flight or home entertainment systems. Note that a few systems have banned the import of these devices, either because
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  • Note: some HUDs do this automatically without the need for this OXP.
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  • Note that [[Feudal States]] & [[Lave Academy OXP]] both replace this page - with
    7 KB (1,120 words) - 02:42, 29 February 2024
  • Note that in [[Classic Elite]] the [[The Space Traders Flight Training Manual]]
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  • ...ility to show city lights on the night side of planets with Oolite v.1.90: note that Technology Level was inherited (unchanged) from [[Classic Elite]], whi ==== Note on Maintenance ====
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  • == Something to note ==
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  • == Note ==
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  • '''NOTE:'''Neolite Companion OXP will replace Aegidian's Specials, these packages a
    5 KB (689 words) - 23:51, 13 June 2022
  • Note: Diplomacy was the original name of Cdr Day's Diplomancy oxp. For more deta
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  • Note that many missions.oxps place crucial information and/or reminders on this
    5 KB (830 words) - 05:27, 18 March 2024
  • ...2.5.1 GUI.png|thumb|right|450px|BGS v.2.5.1's overlay for the F6 page.<br>Note systems marked by Smugglers and by Explorers Club]] ''[https://bb.oolite.space/viewtopic.php?p=277366#p277366 Note about GalCop Missions]'' - this oxp does not just create its own missions.
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  • ...selected target with auto pilot, keeping the target always in the sights. Note that this works for Forwards & Aft views only.
    2 KB (230 words) - 04:33, 29 February 2024
  • ...ed, it lists every single object in the star system, in order of distance. Note that the ''direction'' of each object is '''not''' given (although one of t *get a list of all objects (running to many pages - note that you can only scroll forwards, not backwards),
    3 KB (542 words) - 03:04, 29 February 2024
  • Note that almost all of these shipsets are retextures of the Vanilla game's ship
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  • *[[Cobra Mk.3 (Oolite)]] - note that the views are occluded by various parts of the ship!
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  • Note that in Oolite most NPC's have a rather low rank. If you wish for more skil
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  • == Note ==
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  • :Note that these older versions predate Cim's groundbreaking v.1.80 and that the
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