Python Class Cruiser
|Python Class Cruiser|
|Cargo capacity||145 TC|
|Cargo bay extension||15 TC|
|Maximum speed||0.35 LM|
|Energy recharge rate||
|Gun mounts||Fore, Aft|
|Shield boosters available||Yes|
|Military shields available||No|
|OXP or standard||OXP|
|Available to player||Yes|
|Base price||360,000 Cr|
The Python Class Cruiser was a larger and faster sister ship to the Python, rolling off the production lines at Inera Orbit Space along with the Python, production beginning in 2720, production ceasing at around the same time as Python production ended. Most traders see the Python's successor, the Boa, as a retrograde step when compared to the Python Class Cruiser, and most commentators are of the opinion that the Boa should never have been constructed - instead, the PCC should have been updated. The market seems to agree too; the company has never regained the kinds of sales figures that they had in the 2800s when Python and Python Class Cruiser production was at its peak. On the other hand, the Python Class Cruiser was a much more expensive ship to build (and to buy when new) than the Boa.
The Python Class Cruiser these days is typically favoured by pirates. It can hold its own in battle, it's fast for its size and it is built very strong. The shark's teeth design was a standard paintwork option, and it gives the ship a fearsome posture. Many honest traders choose this ship too - typically, a standard model can be had on the open market for Cr.360,000 - much less than a brand new Boa. But unlike the brand new Boa, any PCC on the market will be old and will need looking after. It's unquestionable that it is a lot of ship for the money, though.
A 15 TC cargo bay extension is available, although many owners don't bother with it, finding 145 TC more than adequate for the small stock market (which typically can only just fill a Python Class Cruiser) - but with the extension, the ship is still slightly too small for most carrier jobs - most of which really require ships on the scale of the Anaconda.
Probably the most unusual feature of the ship is the ram-augmented engines. The highly visible ram scoop can utilize charged particles from the solar wind as extra reaction mass leading to the relatively speedy performance of the ship. On the other hand, the ram scoop and associated supercharging system is often found to be a tiresome maintenance item.
|Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.|
|Misc. Equipment||Cargo Bay Expansion • Escape Capsule • Docking Computers • Fuel Scoops • Witch Fuel Injectors • Galactic Hyperdrive • Advanced Space Compass • Passenger Berth • Scanner Targeting Enhancement • Multi-Targeting System|
|Weaponry||Pulse Laser • Beam Laser • Mining Laser • Military Laser • Energy Bomb|
|Defence||E.C.M. System • Extra Energy Unit • Naval Energy Unit • Shield Boosters • Military Shield Enhancement (PCC 2.6 only) • External Heat Shielding|
ORIGINAL OXP was written by Aegidian (a.k.a Giles Williams, the author of the Oolite game engine):
- Python Class Cruiser OXP. Alternate download link on capnhack.com here.
- Python Class Cruiser 2.6 (with shader effects for Oolite test releases)
IMPORTANT NOTE: If you use the Neolite Companion OXP, then you should not use this OXP as the Neolite one replaces this.