Sector1/Inera

From Elite Wiki
Jump to: navigation, search
Logo64 CorporateState.png Inera Logo64 RichIndustrial.png
Logo TL14.png
GalCat ID: 1:33
Location: 82,16 near the eleven o'clock edge of GalSector 1
Government: Corporate State
Economy: Rich Industrial
Technology Level: 14
Population: 6 Billion
(Blue Horned Lizards)
Productivity: 52800 MCr
Planet Radius: 5970km
Location of Inera in Sector 1
Sector1Overview.png
MicroCircle.png
This planet is noted for its exotic fish meat.
Old Galactic Catalogue Entry for 1:33 (Inera)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Inera:

Destination Distance Gov. Eco. TL Pop. Prod
Esredice 1.2 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr
Raale 4.8 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.2 Bln. 0011521152 MCr
Gelaed 5.2 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.7 Bln. 01036010360 MCr
Sotiera 2.8 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.0 Bln. 0032003200 MCr
Orrira 4.0 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 05Logo TL5s.png 2.0 Bln. 0044804480 MCr
Aanbiat 6.8 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Dizaoner 5.2 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.6 Bln. 01555215552 MCr
Sorace 4.8 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.4 Bln. 03801638016 MCr
Rexebe 6.4 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.7 Bln. 04514445144 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0% exotic fish meat
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 6 SmallNavySectorMap.png
This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)

Fiction

The Traders Almanach

If you can spend some cash, try this: Buy memory banks or hand-made Ineran sculptures and ship them to Aanbiat. The trip to Annbiat gives you a gain of 39 creds for each ton (I found that information in a pirate's logbook around Bibe). In theory, you could reap the same level of profit in Raale, but take into account that the 'government' of Raale is suspected to support pirates in return for a share. Besides, those memory banks can also be sold well enough in Sotiera. Of lately, there have been piracy reports from Raale and Sotiera. The route from Inera to Aanbiat and back is a good way to make money without getting fleeced by pirates. And try the exotic fish meat while you are there.
(Excerpt from: The Traders Almanach entry for 1:33)