|This world is very notable for its inhabitants' ingrained shyness.|
|Old Galactic Catalogue Entry for 1:124 (Tionisla)|
There are 6 direct Witchspace Routes from/to Tionisla:
|Firearms||54.8||56.2||57.6||16||19.5||23||100.0%||antique Tionislan hunting crossbows|
|Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.|
Tionisla Orbital Graveyard
In this system, numerous tombs of famous and probably rich spacers, many of them with the ships attached to the ex-owners mausoleum, float in a shimmering disk around a Dodecahedron class space station, the home of the Cemetery Authorities.
Tionisla Chronicle Array
Tionisla is well known in the region. In the past it was the scene of some of the most massive battles the galaxy has ever seen. The result? The huge Tionisla Orbital Graveyard, now the final resting place of the super-rich and famous. Due to their ingrained shyness all Tionislans wear masks in public, their heads completely encased in baroque constructions. If you like good company, noise, fun, excitement - go elsewhere. (Famous Planets OXP)
Tionisla Reporter is a starting mission for a new player
Tionisla is Mars
A new oxz by Another_Commander using the improved graphics available since Oolite v.1.88: see Tionisla Is Mars 8k
There are plenty of legends about Tionisla space station's orbit being boosted several hundred kilometers by a careless Hognose pilot, although the Tionisla authorities deny the event ever occurred.
The Dark Wheel
The Dark Wheel is a novella by Robert Holdstock. It was included with the original game Elite. The novella tells us about Tionisla:
|The best way to see the wreckplace at Tionisla is to approach it from the Sun (a reasonably safe thing to do since Tionisla, being a Democracy has few pirates in its system). Tionisla itself is a bright yellow world, and the cemetery is always between the planet and its star. As you fly close, the whole strange graveyard seems to be expanding from the circle of the world behind.
The first thing you see is a shimmering, silver disc, a double spiral of tiny bright points. It slowly turns: it's a galaxy in miniature, with the same intense blur of light at its centre, because here is where the biggest tombs are to be found.
Come closer and soon you can see that the stars in this galaxy are markers, great lumps of metal, heavily inscribed with the words and symbols of a thousand religions. The cemetery is a bizarre and moving sight. The markers are rarely less than a thousand feet across. There are chrome-alloy crosses, titanium Stars of David, duralium henges, and all the strange symbolic shapes of the worlds, and the minds and the faiths that have come to die in this Star traveller's special place.
|(The Dark Wheel, Chapter 3)|
|“… Unofficial reports of Thargoid craft in Galcop system space continue to increase. Sources close to the Galactic trading guild have reported that horrifying numbers of independent trading ships are going missing in various sectors and claim Galcop are losing control of the situation. We tried to get an interview with Galcop but were told a Galcop representative was not available for comment. Is a major Thargoid invasion imminent? Truth is, we don’t know. This is Anna Mereso, for the Tionisla Chronicle, Wideband channel three-eight-five-point-two…”|
|(Status Quo, Chapter 2)|
|... The main shuttle drop is at Aa, on the eastern continent. On arrival you’ll be issued with your Alien Permit and a mask of your choice. All Tionislans wear masks in public, their heads completely encased in these baroque constructions. Each one is unique, crafted to the owner’s particular specifications, and each is capable of a staggering variety of mechanical transformations, controlled by movements of the jaw, neck and tongue, to express those emotions the wearer wishes to make public. The reptilian citizens of Tionisla are an intensely private people, and guard their true feelings closely. Someone’s mask might be swivelling its eyeballs in jovial good humour, while secretly its wearer’s wattles could be turning blue with rage – although, because of the conscious effort required to puppeteer a mask, Tionislans tend toward introspection and are not generally prone to emotional extremes. At least, not as far as I know.
Your own mask will come with instructions for a limited repertoire of conventional manoeuvres: polite enquiry; polite acceptance; polite refusal. It’s best not to experiment with the controls, really, unless you don’t mind walking around unconsciously announcing philosophical mirth, or furious appreciation for the warmth of your accommodation, or reproductive readiness tinged with melancholy for the demise of a distant but respected relative. Mask-management is a skill you could spend a lifetime trying to master...
|Excerpt from "Rough Guide to the Ooniverse: Tionisla"|
The Dragon was originally designed by Pteradyne Tech, Aerospace Division for the Galactic Navy to serve in a niche role, somewhere between heavy strike fighter and light bomber, and as close-cover escort for heavy bombers and logistics details. However, due to more and more high performance attack craft and military grade kit being released on the civilian market and landing in the hands of aggressive outlaws, Pteradyne licenced Sirrane Starworks of Tionisla to begin limited production of a civilian version marketed to the bounty hunter community, to be sold only with proper background checks.
Nonetheless, a few Dragons have been reported stolen off the showroom floors. (Not to mention dealers that may be a little crooked and got paid extra to let the ships go sans security checks.) Though lacking the armor, enhanced performance, and exclusive military technology of the Naval version, the civilian models are reliable, rugged, and formidable ships, and with a skilled crew, is able to survive duels in the most lawless of anarchy systems.
The Traders Almanach
|If there is not much room left in your ship, this is my advice to you: Best would be to buy computers or luxuries and transport them to Isinor. They give you about 33 Creds plus for every ton. On another thought, the computers can also be sold well enough in Bemaera or Zaalela. Of lately, there have been piracy reports from Zaalela. You just cannot mistake the Tionisla system for any other. For one, there is the giant 'Tionisla Graveyard', and then there is the vast transmitter array of the 'Tionisla Chronicle'.|
|(Excerpt from: The Traders Almanach entry for 1:124)|
- For the Rough Guide on Tionisla see Tionisla (Rough Guide)
- For the various lore-based OXPs see Tionisla Orbital Graveyard, Tionisla Chronicle Array
- For the mission see Tionisla Reporter
- For Frontier/FFE etc see Tionisla.
- For the novel in Frontier's Tionisla by Dylan Smith who hosts this website: Tionisla Rising