Oolite JavaScript Reference: Planet
From EliteWiki
Prototype: Entity
Subtypes: none
This class was added in Oolite test release 1.70.
The Planet class is an Entity representing a planet or moon. A Planet has all the properties and methods of a Entity, and several others.
Contents |
[edit] Properties
[edit] isMainPlanet
isMainPlanet : Boolean (read-only)
true if the entity is the main planet of the current system, false otherwise.
[edit] hasAtmosphere
hasAtmosphere : Boolean (read-only)
true if the entity has an atmosphere, false otherwise. Planets created with the System.addMoon() method (or corresponding legacy scripting method) have no atmosphere, other planets do.
[edit] radius
radius : Number (read-only)
The equatorial radius of the planet, in metres.
[edit] Methods
[edit] setTexture
function setTexture(texture: String)
This method was added in Oolite test release 1.71.
Uses the texture file (must be a .png) as texture for the planet. This function only works when called during the shipWillExitWitchspace and shipWillLaunchFromStation events.

