Difference between revisions of "Brilliant but broken..."

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[[File:Litf stationmap.png|thumb|right|200px|Activities: Life in the Frontier]]
 
[[File:Litf stationmap.png|thumb|right|200px|Activities: Life in the Frontier]]
[[File:Vincentz's Icons.png|thumb|right|200px|Economics: New Deal]]
+
[[File:Vincentz's Icons.png|thumb|right|200px|Economics: New Deal's new economies]]
 
[[File:Cloud City close-up.png|thumb|right|200px|Ambience: Cloud City]]
 
[[File:Cloud City close-up.png|thumb|right|200px|Ambience: Cloud City]]
 
[[File:Instructor.png|thumb|right|200px|Ambience: Lave OXP]]
 
[[File:Instructor.png|thumb|right|200px|Ambience: Lave OXP]]
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[[File:Amber Moon Chronicles (Xarth Site).png|thumb|right|200px|Missions: Amber Moon chronicles]]
 
[[File:Amber Moon Chronicles (Xarth Site).png|thumb|right|200px|Missions: Amber Moon chronicles]]
 
[[File:Final Capital 0.png|thumb|right|200px|Ships: Final Capital (Liner?)]]
 
[[File:Final Capital 0.png|thumb|right|200px|Ships: Final Capital (Liner?)]]
 +
[[File:Orbs.png|thumb|right|200px|Ships: Orb]]
 +
[[File:SimonB's ÜberTharg.png|thumb|right|200px|Ships: UberTharg]]
 
[[File:Galactic Navy.png|thumb|right|200px|Systems: Galactic Navy]]
 
[[File:Galactic Navy.png|thumb|right|200px|Systems: Galactic Navy]]
 
[[File:Her Imperial Majesty's Space Navy.png|thumb|right|200px|Systems: HIMSN]]
 
[[File:Her Imperial Majesty's Space Navy.png|thumb|right|200px|Systems: HIMSN]]
 
[[File:ADCK Griff Giant Robot Fortress.png|thumb|right|200px|Collections: ADCK's Box (Griff Giant Fortress)]]
 
[[File:ADCK Griff Giant Robot Fortress.png|thumb|right|200px|Collections: ADCK's Box (Griff Giant Fortress)]]
 +
[[File:Amaranth's Unfinished Tanker.png|thumb|right|200px|Collections (Ships): Amaranth's unfinished tanker]]
 
[[File:ADCK's Lifter.png|thumb|right|200px|Collections: ADCK's Box (Lifter)]]
 
[[File:ADCK's Lifter.png|thumb|right|200px|Collections: ADCK's Box (Lifter)]]
 
This is a collection of ''wonderful'' OXPs which any of which would change the game in a meaningful way.
 
This is a collection of ''wonderful'' OXPs which any of which would change the game in a meaningful way.
  
Not necessarily broken, ''but'', they need TLC from somebody with a mastery of [[The Dark Side]] - or else the idea taken and incorporated into something else...
+
Not necessarily broken (''some are just unfinished''), ''but'', they need TLC from somebody with a mastery of [[The Dark Side]] - or else the idea taken and incorporated into something else...
  
 
As well as needing the '''skills''' to fix one of these, there is also the thorny issue of '''copyright'''.
 
As well as needing the '''skills''' to fix one of these, there is also the thorny issue of '''copyright'''.
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*[[Astronaut]] (2012, CC BY-SA 3.0) clashes with a number of things preventing it from working much of the time.
 
*[[Astronaut]] (2012, CC BY-SA 3.0) clashes with a number of things preventing it from working much of the time.
 
*[[Life in the Frontier]] (2015, CC-BY-NC-SA 4.0) is not ''broken'', but is crying out for expansion... every single station is the same, with the ''same'' map and the ''same'' places and with almost the ''same'' events.  
 
*[[Life in the Frontier]] (2015, CC-BY-NC-SA 4.0) is not ''broken'', but is crying out for expansion... every single station is the same, with the ''same'' map and the ''same'' places and with almost the ''same'' events.  
*[[Mining OXP]] (2010, GNU) broken. Claims & rights. Managing workers & mines. Music while you work!
+
*<s>[[Mining OXP]] (2010, GNU) broken. Claims & rights. Managing workers & mines. Music while you work!</s> Timer has fixed this one
 
<br><br>
 
<br><br>
  
 
==== Economics ====
 
==== Economics ====
*[[New Cargoes]] (2012-3; introduces 100 new lore-laden goods; ''needs updating for the newer Trade-goods.plist'', hence issues with illegality of goods ''etc''.)
 
 
*[[New Deal]] (2015, "Public Domain") moves away from the bi-polar agricultural⇔industrial model to a more complex four-polar model. ''Unfinished''
 
*[[New Deal]] (2015, "Public Domain") moves away from the bi-polar agricultural⇔industrial model to a more complex four-polar model. ''Unfinished''
 
*[[Real-Life Economics]] (2014, GNU GPLv3) ''is broken'' - it supposedly eliminates milk runs as something a true free market would smooth over, and provides real dynamic markets with unlimited quantities of commodities. The Local Economic Balance system seems broken. It only displays part of the time, and seems not to affect the local economies. It could also do with having the optional commodities added (oxygen, quirium crystals ''etc'').
 
*[[Real-Life Economics]] (2014, GNU GPLv3) ''is broken'' - it supposedly eliminates milk runs as something a true free market would smooth over, and provides real dynamic markets with unlimited quantities of commodities. The Local Economic Balance system seems broken. It only displays part of the time, and seems not to affect the local economies. It could also do with having the optional commodities added (oxygen, quirium crystals ''etc'').
 +
*[[Ship's Accountant OXP]] (2013, CC-BY-NC-SA 3.0) tracks profit and losses through the game, and provides summary reports (when docked). The Ship's Accountant guides your business strategy: answering questions like "Am I making as much profit in this part of the sector as I did 10 days ago in another part? Am I making more profit by trading, or by fighting? Does a long passenger run make more profit than just carrying cargo around?"
 
*[[Switeck's Shipping OXP]] introduces new trader ship behaviour, sensible pricing tweaks, ''etc''. Needs updating for the newer Trade-goods.plist, and possible tweaks to deal with the market changes to Rock Hermits ''etc'' in Oolite v.1.82.
 
*[[Switeck's Shipping OXP]] introduces new trader ship behaviour, sensible pricing tweaks, ''etc''. Needs updating for the newer Trade-goods.plist, and possible tweaks to deal with the market changes to Rock Hermits ''etc'' in Oolite v.1.82.
 
<br><br>
 
<br><br>
  
 
== Ambience ==
 
== Ambience ==
*Black Holes. [https://app.box.com/s/b2tic3tjsk Charlie's oxp] has vanished. But there is some technical discussion [http://www.aegidian.org/bb/viewtopic.php?f=2&t=12041 here].
+
*[[Black Hole]]. Needs the game effects added.
 
*[[Diso OXP]]  (licensed, 2010) ''needs updating for the newer graphics'' - nebulae, Diso B station & market. Diso B Planet is static. (no license?)
 
*[[Diso OXP]]  (licensed, 2010) ''needs updating for the newer graphics'' - nebulae, Diso B station & market. Diso B Planet is static. (no license?)
*[[Monument]]  (no license?, 2005) could this be enhanced to actually ''do'' something (intone a lo-o-ong list of departed commanders...)?
+
*[https://bb.oolite.space/viewtopic.php?p=64413#p64413 Large Test Globe OXP] (2008) by [[User:Eric Walch|Eric Walch]]. Remember to change the downloard url from www.box. to app.box.!
*[http://aegidian.org/bb/viewtopic.php?f=4&t=5484 Solar OXP Conceptual Test-Release... beta 0.02] (2008) by [[User:Frame|Frame]]: extra planet with station & jump gates (for Oolite versions 1.72 - 1.73.99); [http://aegidian.org/bb/viewtopic.php?f=4&t=4578 Earlier thread] (2008)
+
*[[Monument]]  (permission to tweak from DAJT, 2005) could this be enhanced to actually ''do'' something (intone a lo-o-ong list of departed commanders...)?
*[[Tetiri Planet Ring]]  ("Freely available", 2014) ''needs work'' - massive planet ring at Tetiri (galaxy 5) which is broken around the stations. Station markets bust.
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=5484 Solar OXP Conceptual Test-Release... beta 0.02] (2008) by [[User:Frame|Frame]]: extra planet with station & jump gates (for Oolite versions 1.72 - 1.73.99); [https://bb.oolite.space/viewtopic.php?f=4&t=4578 Earlier thread] (2008)
*[[Tianve OXP]] (2009, CC-BY-NC-SA 3.0) ''needs updating for the newer graphics'' - pulsar, nebulae, special ships, station market ''etc''. Pulsar station market bust.
+
*<s>[[Tetiri Planet Ring]]  ("Freely available", 2014) ''needs work'' - massive planet ring at Tetiri (galaxy 5) which is broken around the stations. Station markets bust.</s> Fixed and used in another oxp.
 
<br><br>
 
<br><br>
  
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*[[Cloud City OXP]] (no license?, 2009) ''is unfinished'' - cloud cities at Gas Giants
 
*[[Cloud City OXP]] (no license?, 2009) ''is unfinished'' - cloud cities at Gas Giants
 
*[[Colonization]], Okti (2012, CC BY-SA 3.0). Unfinished. Fun to fly around inside - mind the struts!
 
*[[Colonization]], Okti (2012, CC BY-SA 3.0). Unfinished. Fun to fly around inside - mind the struts!
*[[Coriolis (burning)]]  (Griff, 2008, no obvious license): a damaged coriolis station - needs updating and finishing  
+
*[[Coriolis (burning)]]  (Griff, 2008, no obvious license): a damaged coriolis station - needs updating and finishing (works as if not burning)
*'''Gsagostinho's station experiments''' ("Public Domain", 2017) [http://www.aegidian.org/bb/viewtopic.php?f=4&t=18977 here]. (unfinished - needs texturing).
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=11893 Corporate Trading Outpost OXP], [[User:Pleb87|Pleb87]] (2012, CC BY-SA 3.0). Unfinished. Buy your own [[Trader Outpost (Oolite)|Trader Outpost]]
 +
*'''Gsagostinho's station experiments''' ("Public Domain", 2017) [https://bb.oolite.space/viewtopic.php?f=4&t=18977 here]. (unfinished - needs texturing).
 
*'''Oolific Princess''' - another liner (by SimonB. license: unnumbered "Creative Commons: attribution, non-commercial, sharealike") (see [[OXPList]] - Work in Progress OXPs)
 
*'''Oolific Princess''' - another liner (by SimonB. license: unnumbered "Creative Commons: attribution, non-commercial, sharealike") (see [[OXPList]] - Work in Progress OXPs)
*[http://aegidian.org/bb/viewtopic.php?p=281398#p281398 Amaranth's Refinery Station] (2013) - making corporate systems special - starts with fuel distillation stations at a corporate system star (see Systems below).
+
*[https://bb.oolite.space/viewtopic.php?p=281398#p281398 Amaranth's Refinery Station] (2013) - making corporate systems special - starts with fuel distillation stations at a corporate system star (see Systems below).
* [http://aegidian.org/bb/viewtopic.php?p=214260#p214260 Z Superico]. Zieman (2014) - different shells rotate separately. Only at Lave. Not broken, but unfinished.
+
* [https://bb.oolite.space/viewtopic.php?p=214260#p214260 Z Superico]. Zieman (2014) - different shells rotate separately. Only at Lave. Not broken, but unfinished.
*[https://app.box.com/s/utgt7quduh96v9xwzr8qq5bsd80wsuuf Z-GrOovy Navy Carrier] (download) - from [http://www.aegidian.org/bb/viewtopic.php?f=4&t=9353 BB {WIP} navy carrier upgrade. CNV Thor class] Dertien (no license, 2011)
+
*[https://app.box.com/s/utgt7quduh96v9xwzr8qq5bsd80wsuuf Z-GrOovy Navy Carrier] (download) - from [https://bb.oolite.space/viewtopic.php?f=4&t=9353 BB {WIP} navy carrier upgrade. CNV Thor class] Dertien (no license, 2011)
 
<br><br>
 
<br><br>
  
 
== Equipment ==
 
== Equipment ==
 
*[[Goliath OXP]] (2010, CC-BY-NC-SA 3.0 - tweaked) Planetary defence? A small tester/demo OXP for larger turrets/cannon weaponry, and the feasibility for "dumb" cannonball type munitions in the game.
 
*[[Goliath OXP]] (2010, CC-BY-NC-SA 3.0 - tweaked) Planetary defence? A small tester/demo OXP for larger turrets/cannon weaponry, and the feasibility for "dumb" cannonball type munitions in the game.
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=12236 Grapple Beam] (2012, code w/o license) - unfinished (Rese249er & Wildeblood)
 
*[[User:Alaric/KV-16 Owners Manual|Torus Field Monitor]] (2016, CC-BY-NC-SA 3.0) warns of approaching Mass Lock by Alaric. ''Not quite finished''
 
*[[User:Alaric/KV-16 Owners Manual|Torus Field Monitor]] (2016, CC-BY-NC-SA 3.0) warns of approaching Mass Lock by Alaric. ''Not quite finished''
 +
*[https://github.com/Tricky1702/ZoomCamera Zoom Camera] (2013-14, CC-BY-NC-SA 3.0) External zoom camera by Tricky. Status unsure
  
 
*[[Squadron Command System]] (2011, CC-BY-NC-SA 4.0 - part of Ramirez's [[Resistance Commander]] mission). For commanding a small squadron. Unfinished (see comments on page) - also involves changes to ship AI.
 
*[[Squadron Command System]] (2011, CC-BY-NC-SA 4.0 - part of Ramirez's [[Resistance Commander]] mission). For commanding a small squadron. Unfinished (see comments on page) - also involves changes to ship AI.
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*[[Extended Shipyards]] (2012, CC-BY-NC-SA 3.0) - clashes with many things preventing it from working much of the time
 
*[[Extended Shipyards]] (2012, CC-BY-NC-SA 3.0) - clashes with many things preventing it from working much of the time
 
*[[Friend or Foe]] (2012, CC-BY-NC-SA 3.0) - broken? And possibly too complex - you need to tweak your ship oxp's for it to work with them.
 
*[[Friend or Foe]] (2012, CC-BY-NC-SA 3.0) - broken? And possibly too complex - you need to tweak your ship oxp's for it to work with them.
*[http://www.aegidian.org/bb/viewtopic.php?p=255314#p255314 Astrobe's Inertia.oxp] (2017) Buggy
+
*[https://bb.oolite.space/viewtopic.php?p=255314#p255314 Astrobe's Inertia.oxp] (2017) Buggy
 
*[[TrumbleTreats]] (2010, "Creative Commons: attribution, non-commercial, sharealike.") - broken by 2013
 
*[[TrumbleTreats]] (2010, "Creative Commons: attribution, non-commercial, sharealike.") - broken by 2013
 
<br><br>
 
<br><br>
  
 
== Miscellaneous ==
 
== Miscellaneous ==
 
+
*[https://bb.oolite.space/viewtopic.php?f=6&t=18900 Scriptable Pause] (2017, CC-BY-NC-SA 3.0) for letting the game run and then pause itself on red-alert (4 oxp's, 1st problematic: Hoqlinq & [[User:Astrobe|Astrobe]]) Imperfect as you can still suicide by colliding with asteroids or other unpowered objects.
*[http://www.aegidian.org/bb/viewtopic.php?f=6&t=18900 Scriptable Pause] (2017, CC-BY-NC-SA 3.0) for letting the game run and then pause itself on red-alert (4 oxp's, 1st problematic: Hoqlinq & [[User:Astrobe|Astrobe]]) ''Problematic''
 
 
*[[Galactic Misjump OXP]] (2012, CC-BY-NC-SA 3.0) - what happens if you misjump between galaxies? By [[User:Cim|Cim]]. ''Needs development''
 
*[[Galactic Misjump OXP]] (2012, CC-BY-NC-SA 3.0) - what happens if you misjump between galaxies? By [[User:Cim|Cim]]. ''Needs development''
 
===Svengali ===
 
===Svengali ===
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In some cases, these just don't work any longer. The onwards march of improvements to the vanilla game has led to increasing issues with the older missions, and the constant introduction of issue-causing tweaks led a number of mission developers to just throw their hands up in the air.  
 
In some cases, these just don't work any longer. The onwards march of improvements to the vanilla game has led to increasing issues with the older missions, and the constant introduction of issue-causing tweaks led a number of mission developers to just throw their hands up in the air.  
  
But there is another problem. Many of the missions in Oolite have been rendered less challenging by the onwards march of OXPs introducing this and that. For example, missions where fuel shortage was part of the challenge are now rendered toothless by the OXPs which introduce extra fuel tanks and improved fuel scooping capabilities. Or new über ships which destroy the challenge. In one or two cases such OXPs have been tweaked to prevent them ruining missions ([[User:Thargoid|Thargoid]] tweaked his [[Fuel Station OXP]] to prevent it wrecking the mission in [[LongWay OXP]]). Somebody who understood one of those missions could probably just fix it by using the "conflict" option under "dependencies" on the manifest manager (is that what it is called?) on Oolite.org.
+
But there is another problem. Many of the missions in Oolite have been rendered less challenging by the onwards march of OXPs introducing this and that. For example, missions where fuel shortage was part of the challenge are now rendered toothless by the OXPs which introduce extra fuel tanks and improved fuel scooping capabilities. Or new über ships which destroy the challenge. In one or two cases such OXPs have been tweaked to prevent them ruining missions ([[User:Thargoid|Thargoid]] tweaked his [[Fuel Station OXP]] to prevent it wrecking the mission in [[LongWay OXP]]). Somebody who understood one of those missions could probably just fix it by using the "conflict" option under "dependencies" on the manifest manager (is that what it is called?) on Oolite.space. and the [[Manifest.plist]].
  
 
This list contains every known problematic mission, as each adds an adventure to the game.  
 
This list contains every known problematic mission, as each adds an adventure to the game.  
  
 
* [[Amber Moon Chronicles]] (2015, CC-BY-NC-SA 4.0) Archaeological ruins by Stormrider (mission, unfinished). Fascinating concept!
 
* [[Amber Moon Chronicles]] (2015, CC-BY-NC-SA 4.0) Archaeological ruins by Stormrider (mission, unfinished). Fascinating concept!
* [[Cataclysm OXP]] (2009, CC-BY-NC-SA 3.0) by [[User:Commander McLane|Commander McLane]]. Thwart the Thargoids! Clashes with commies, galactic navy & broken by überships.
+
* <s>[[Cataclysm OXP]] (2009, CC-BY-NC-SA 3.0) by [[User:Commander McLane|Commander McLane]]. Thwart the Thargoids! Clashes with commies, galactic navy & broken by überships.</s> Being updated by Phkb.
 
* [[Localhero OXP]] (2008, CC-BY-NC-SA 3.0) another broken mission by [[User:Svengali|Svengali]]. Complex. Very complex. Broken by Oolite updates.
 
* [[Localhero OXP]] (2008, CC-BY-NC-SA 3.0) another broken mission by [[User:Svengali|Svengali]]. Complex. Very complex. Broken by Oolite updates.
 
* [[Recession OXP]] by JohnSmith (2006, no license?) - escort trader Othello Truss's [[Anaconda (Oolite)|Anaconda]]. Should simulate a recession. Broken.
 
* [[Recession OXP]] by JohnSmith (2006, no license?) - escort trader Othello Truss's [[Anaconda (Oolite)|Anaconda]]. Should simulate a recession. Broken.
 +
* [[TheCollector|The Collector]] by Mossfoot & Norby (2014, CC-BY-NC-SA 4.0) only has the first in what should be a string of adventures - and an annoying sign indicating this on the F5F5 (ship's manifest) screen.
 
* [[Vector OXP]] (2012, CC-BY-NC-SA 3.0) unusual mission by [[User:Svengali|Svengali]]. Broken by Oolite updates.
 
* [[Vector OXP]] (2012, CC-BY-NC-SA 3.0) unusual mission by [[User:Svengali|Svengali]]. Broken by Oolite updates.
 
* [[Victim 11]] is a mission written by [[User:Fatleaf|Fatleaf]] (2011, CC-BY-NC-SA 3.0): You need to finish [[The Assassins Guild OXP]] first (Galaxy 7). Possibly broken with Oolite v.1.80/v.1.82.
 
* [[Victim 11]] is a mission written by [[User:Fatleaf|Fatleaf]] (2011, CC-BY-NC-SA 3.0): You need to finish [[The Assassins Guild OXP]] first (Galaxy 7). Possibly broken with Oolite v.1.80/v.1.82.
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*[[Final Capital]] (2011) Eric Walch's might-be liner
 
*[[Final Capital]] (2011) Eric Walch's might-be liner
 
*[[Hotrods OXP]] (2006-9) Arexack Heretic's Tiger gang who go for you! (Creative Commons: attribution, non-commercial, sharealike.). Not broken but still brilliant. Unfinished.
 
*[[Hotrods OXP]] (2006-9) Arexack Heretic's Tiger gang who go for you! (Creative Commons: attribution, non-commercial, sharealike.). Not broken but still brilliant. Unfinished.
*[[Orb]] - Charlie's alien intelligence
+
*[[Orb]] - (2007, no obvious license - but others ''did'' try and fix it) Charlie's alien intelligence - a rather bizarre OXP with a good sense of fun!
 +
*[[UberTharg]] - (2011, no license) [[User:Simon B|Simon B]]'s nightmare - includes Amah's instructions for fixing it
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=21437 Wreck.oxp] - Killer Wolf (2023) - the usual "KW special" license
 
*[[Z GrOovy HPC pack]] (2014) [[Dertien]]'s Cobra & Sidewinder with lasers, landing gear and other bits you can shoot off! Not broken, but certainly brilliant!
 
*[[Z GrOovy HPC pack]] (2014) [[Dertien]]'s Cobra & Sidewinder with lasers, landing gear and other bits you can shoot off! Not broken, but certainly brilliant!
*[https://app.box.com/s/utgt7quduh96v9xwzr8qq5bsd80wsuuf Z GrOovy Navy Carrier (2013)] - from [http://www.aegidian.org/bb/viewtopic.php?f=4&t=9353 {WIP} navy carrier upgrade. CNV Thor class] (2011, no obvious license)
+
*[https://app.box.com/s/utgt7quduh96v9xwzr8qq5bsd80wsuuf Z GrOovy Navy Carrier (2013)] - from [https://bb.oolite.space/viewtopic.php?f=4&t=9353 {WIP} navy carrier upgrade. CNV Thor class] (2011, no obvious license)
  
 
=== Collections ===
 
=== Collections ===
*[http://aegidian.org/bb/viewtopic.php?p=281398#p281398 Amaranth's ships] (2013) - collection of 12 ships & a refinery station
+
*[https://bb.oolite.space/viewtopic.php?p=281398#p281398 Amaranth's ships] (2013) - collection of 12 ships & a refinery station
 
<br><br>
 
<br><br>
  
 
[[File:Amaranth's Refinery.png|thumb|left|150px|Amaranth's Refinery Station (Dockables & Systems)]]
 
[[File:Amaranth's Refinery.png|thumb|left|150px|Amaranth's Refinery Station (Dockables & Systems)]]
 +
 
== Systems ==
 
== Systems ==
 
These two navies are quite different. The Galactic Navy is strong and powerful, and fills [[The Eight]] with its presence. HIMSN is based in one or two of systems dotted around just one or two of the galaxies (it is more active in "intergalactic space") and is much less mighty - but is the navy of the [[Classic Elite]] missions and the [[Vanilla game]] code missions. Some people prefer the one, others the other. It would be super to have both on the Expansions Manager as options!
 
These two navies are quite different. The Galactic Navy is strong and powerful, and fills [[The Eight]] with its presence. HIMSN is based in one or two of systems dotted around just one or two of the galaxies (it is more active in "intergalactic space") and is much less mighty - but is the navy of the [[Classic Elite]] missions and the [[Vanilla game]] code missions. Some people prefer the one, others the other. It would be super to have both on the Expansions Manager as options!
 
*[[Galactic Navy]] (2011, no license) ''needs an override OXP updating it'' (for the post-v.1.77 era). There have been improvements in AI (markets seem to be fine).
 
*[[Galactic Navy]] (2011, no license) ''needs an override OXP updating it'' (for the post-v.1.77 era). There have been improvements in AI (markets seem to be fine).
 
*[[HIMSN]] (Her Imperial Majesty's Space Navy) (2014, CC-BY-NC-SA 4.0) ''needs finishing''. Stage 1 has now been published (after a 7 year hiatus!).
 
*[[HIMSN]] (Her Imperial Majesty's Space Navy) (2014, CC-BY-NC-SA 4.0) ''needs finishing''. Stage 1 has now been published (after a 7 year hiatus!).
*[http://aegidian.org/bb/viewtopic.php?p=281398#p281398 Amaranth's Refinery Station] (2013) - making corporate systems special - starts with fuel distillation stations at a corporate system star.
+
*[https://bb.oolite.space/viewtopic.php?p=287021#p287021 Invasion!] (2022) - [[User:Montana05|Montana05]]'s Lambda.oxp for simulating an invasion - still in alpha (''every'' system you visit is invaded!). More details in posts following linked download post. No license as yet.
 +
*[https://bb.oolite.space/viewtopic.php?p=281398#p281398 Amaranth's Refinery Station] (2013) - making corporate systems special - starts with fuel distillation stations at corporate system stars.
 
<br><br>
 
<br><br>
  
 
== Not oxp's ==
 
== Not oxp's ==
*[https://github.com/JensAyton/OoliteGalaxyExtruder Galaxy Extruder] (2011 - GitHub) [[User:Ahruman|Ahruman]]'s "3D-er" for use with Oolite v.2.0
+
*[https://github.com/JensAyton/OoliteGalaxyExtruder Galaxy Extruder] (2011 - GitHub) [[User:Ahruman|Ahruman]]'s "3D-er" for use with Oolite v.2.0 (see also [https://bb.oolite.space/viewtopic.php?p=234249#p234249 here])
 
<br><br>
 
<br><br>
  
 
== Brilliant ==
 
== Brilliant ==
Discussions about putative .oxp's
+
=== Brilliant proofs of concept ===
*[http://www.aegidian.org/bb/viewtopic.php?f=6&t=11048 Corporate Systems Flavour OXP] (2011) - just a discussion thread, no .oxp
+
 
*[http://aegidian.org/bb/viewtopic.php?f=4&t=15736 Abandoned Cruiser?] (2013) - dock with and rescue broken cruiser falling into the sun  
+
*[https://cim.sotl.org.uk/games/files/oolite/MultiDock_Test_0.1.zip MultiDock Test 0.1] (by cim, 2012) - see [[Multiple Docks]] for more information
*[http://bb.aegidian.org/viewtopic.php?f=4&t=18123 Freeways] (2016) - Catapult rings - greater distances but with "gates"
+
::''You might need to add in a semi-colon to make the shipdata.plist parse (line 16, after the paranthesis)''
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=10794 External Missiles HUD] (2011) - .oxp not published (by CSOTB)
+
*[https://app.box.com/s/eon56ocv14 Tractor Beam Demo] (Thargoid, 2010) - see [https://bb.oolite.space/viewtopic.php?p=112690#p112690 here] for the context - see [[Tractor Beam]] for more information<br><br>
*[http://www.aegidian.org/bb/viewtopic.php?p=275198#p275198 "Action during the boring bits"] (2016/21) - things to do while stuck in mass lock!
+
 
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=8724 More interactive adventures/missions] (2010)
+
:Library.oxp-based Demos: Install like any other [[OXP]]. See [[Library OXP]] and the zillion links for more information
*[http://aegidian.org/bb/viewtopic.php?f=4&t=21083 Stranger's Roolite Essay #1 (adding flavour & depth to Galaxy 1)] (2021-2) Making procedural generation more meaningful. You can skip the essay for the points coming after. But the essay is good!
+
::*[https://app.box.com/s/59vqswqh0wxiccerk7wgxerl0m0wmx20 Animator Demo] (zip, 2.8 MiB)
 +
::*[https://app.box.com/s/xd9hnscxrjlb0p5suz8t00e7m5qo743d Orchestral Music Demo] (zip, 22.2 MiB)
 +
::*[https://app.box.com/s/0enjeiuyzjkyg36yxc5j04sdjhx9s7aa Starmap Demo] (oxz, 2.4 KB) - see [https://bb.oolite.space/viewtopic.php?p=264969#p264969 explanation]
 +
:Library.oxp-based Tools: Install like any other [[OXP]]. See [[Library OXP]] and the zillion links for more information
 +
::*[https://app.box.com/s/pwttg9nrqvvpqzya0wcpqpc4ly9bov1r Lib_MatFinder 1.1] (oxz, 39.7 KB) - A developer-tool to work out materials entries.
 +
::*[https://app.box.net/s/h78y01lg9b Library_devtools.oxp] (look in Test OXP's) - Something peculiar for ship designers.
 +
 
 +
=== Discussions about putative .oxp's ===
 +
[[File:ZygoUgo Terraformers 1.png|thumb|right|Ships: ZygoUgo's sketches for Terraforming ships]]
 +
[[File:ZygoUgo Terraformers 2.png|thumb|right|Ships: ZygoUgo's sketches for Terraforming ships]]
 +
 
 +
==== Ambience ====
 +
*[https://bb.oolite.space/viewtopic.php?t=4506 Depressed computer sounds?] (2008)
 +
 
 +
==== Equipment & HUDs ====
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=3388 Pressor Beams] (2007)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=10794 External Missiles HUD] (2011) - .oxp not published (by CSOTB)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=12404 OXP idea - Holographic Ship's AI Avatar] (2012) - like Halo's Cortana
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=17377 Using other parts of the spectrum] (2015)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=18123 Freeways] (2016) - Catapult rings - fast travel over greater distances with "gates"
 +
 
 +
==== Activities & Missions ====
 +
•[https://bb.oolite.space/viewtopic.php?t=3195 Help! my first mission idea is running away with itself.] (Nebulous, 2007)
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=7007 Colliseum oxp] (2007-9)
 +
*[https://bb.oolite.space/viewtopic.php?f=2&t=8724 More interactive adventures/missions] (2010)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=8413 Civil War] (2010)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=10268 Stolen Ship] (2011)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=15736 Abandoned Cruiser?] (2013) - dock with and rescue broken cruiser falling into the sun
 +
*[https://bb.oolite.space/viewtopic.php?p=232995#p232995 Contracts] could have somebody meeting you at a station and trying to persuade to drop your contract... (Disembodied & Cim, 2015)
 +
 
 +
==== Mechanics ====
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=11671 No peace for cop-killers OXP] (2012)
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=13957 Fast travel drains shields] (2013)
 +
 
 +
==== Ships ====
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=12542 Capital player ship with detachable docking module] (2012-13) - Smiv's proof of concept of a separable docking module (see also [[Imperial Star Destroyer]])
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=5387 Terraforming ships] (2008) includes ZygoUgo's sketches. Based on the Famous Planets description of the terraforming of [[Sector1/Rilace|Rilace]].
 +
 
 +
==== Systems ====
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=11048 Corporate Systems Flavour OXP] (2011) - just a discussion thread, no .oxp
 +
*[https://bb.oolite.space/viewtopic.php?t=8092 Famous Structures OXP] (2010) - the idea of having a handful of famous structures such as TOGY or the TCA dotted around...
 +
 
 +
==== Putative contraptions for "making" oxp's ====
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=10473 DragonDock] (2011) - if you have the time, you might enjoy starting here: [https://bb.oolite.space/viewtopic.php?f=2&t=10435 Countdown to a HUGE Surprise!]
 +
*[[Cim's Oolite Galaxy Generator]] (Windows only - and not putative ''it works!'')
 +
 
 +
==== Essays ====
 +
*[https://bb.oolite.space/viewtopic.php?p=275198#p275198 "Action during the boring bits"] (2016/21) - things to do while stuck in mass lock!
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=21083 Stranger's Roolite Essay #1 (adding flavour & depth to Galaxy 1)] (2021-2) Making procedural generation more meaningful. You can skip the essay for the points coming after. But the essay is good!
 +
*[https://bb.oolite.space/viewtopic.php?f=2&t=21094 Stranger's Roolite Essay #2 (on Economics & Trade)]
 +
:Stranger has written quite a number of essays in Russian on the [[Roolite]] site.
 +
 
 +
*[[User:SandJ|SandJ]] has a few ideas about improving/creating various OXPs
 
<br><br>
 
<br><br>
  
 
== Broken ==
 
== Broken ==
 
*[https://app.box.com/s/4z4em3fdyv ADCK's box] (2009-14) contains inter-alia a number of unfinished oxp's: a (G)oodyear blimp, his "Lifter" (8 models), a Griff Giant Fortress, ''etc''.
 
*[https://app.box.com/s/4z4em3fdyv ADCK's box] (2009-14) contains inter-alia a number of unfinished oxp's: a (G)oodyear blimp, his "Lifter" (8 models), a Griff Giant Fortress, ''etc''.
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=7011 Cow Interceptor] (2009) By Cows. No license.
 +
 
<br><br>
 
<br><br>
 
  
 
== Links ==
 
== Links ==
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=21035 BB Discussion Thread] (2021)
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=21035 BB Discussion Thread] (2021)
  
 
[[Category:Oolite]]
 
[[Category:Oolite]]

Latest revision as of 08:09, 2 September 2024

Activities: Life in the Frontier
Economics: New Deal's new economies
Ambience: Cloud City
Ambience: Lave OXP
Ambience: Tetiri Planet Ring
Robot Loader (Dockables: Busy Ports)
Bulk Freighter ((Dockables: Busy Ports)
Dockables: Gsagostinho's station experiments
Dockables: Oolific Princess (Liner)
Z Superico (Dockable OXPs)
Missions: Amber Moon chronicles
Ships: Final Capital (Liner?)
Ships: Orb
Ships: UberTharg
Systems: Galactic Navy
Systems: HIMSN
Collections: ADCK's Box (Griff Giant Fortress)
Collections (Ships): Amaranth's unfinished tanker
Collections: ADCK's Box (Lifter)

This is a collection of wonderful OXPs which any of which would change the game in a meaningful way.

Not necessarily broken (some are just unfinished), but, they need TLC from somebody with a mastery of The Dark Side - or else the idea taken and incorporated into something else...

As well as needing the skills to fix one of these, there is also the thorny issue of copyright.

Where a good license exists (eg Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license), there is no issue. But where there is no license (or a poor one), one needs to either rewrite the bally thing from scratch, or write an overwrite OXP. Many of the early oxp's were lost when Oosat2 sundered in Oct 2006. The replacement oxp's lacked the ReadMe's with license details, and some may never have had licences in the first place. The authors from that era (Murgh, Charlie etc) also disappeared shortly later... I blame the Thargoids!.

Activities

  • Astronaut (2012, CC BY-SA 3.0) clashes with a number of things preventing it from working much of the time.
  • Life in the Frontier (2015, CC-BY-NC-SA 4.0) is not broken, but is crying out for expansion... every single station is the same, with the same map and the same places and with almost the same events.
  • Mining OXP (2010, GNU) broken. Claims & rights. Managing workers & mines. Music while you work! Timer has fixed this one



Economics

  • New Deal (2015, "Public Domain") moves away from the bi-polar agricultural⇔industrial model to a more complex four-polar model. Unfinished
  • Real-Life Economics (2014, GNU GPLv3) is broken - it supposedly eliminates milk runs as something a true free market would smooth over, and provides real dynamic markets with unlimited quantities of commodities. The Local Economic Balance system seems broken. It only displays part of the time, and seems not to affect the local economies. It could also do with having the optional commodities added (oxygen, quirium crystals etc).
  • Ship's Accountant OXP (2013, CC-BY-NC-SA 3.0) tracks profit and losses through the game, and provides summary reports (when docked). The Ship's Accountant guides your business strategy: answering questions like "Am I making as much profit in this part of the sector as I did 10 days ago in another part? Am I making more profit by trading, or by fighting? Does a long passenger run make more profit than just carrying cargo around?"
  • Switeck's Shipping OXP introduces new trader ship behaviour, sensible pricing tweaks, etc. Needs updating for the newer Trade-goods.plist, and possible tweaks to deal with the market changes to Rock Hermits etc in Oolite v.1.82.



Ambience

  • Black Hole. Needs the game effects added.
  • Diso OXP (licensed, 2010) needs updating for the newer graphics - nebulae, Diso B station & market. Diso B Planet is static. (no license?)
  • Large Test Globe OXP (2008) by Eric Walch. Remember to change the downloard url from www.box. to app.box.!
  • Monument (permission to tweak from DAJT, 2005) could this be enhanced to actually do something (intone a lo-o-ong list of departed commanders...)?
  • Solar OXP Conceptual Test-Release... beta 0.02 (2008) by Frame: extra planet with station & jump gates (for Oolite versions 1.72 - 1.73.99); Earlier thread (2008)
  • Tetiri Planet Ring ("Freely available", 2014) needs work - massive planet ring at Tetiri (galaxy 5) which is broken around the stations. Station markets bust. Fixed and used in another oxp.



Dockables

  • Busy Ports OXP (Griff, 2007, no obvious license): features port activity - cargo-loading robots... (AI issues?)
  • Cloud City OXP (no license?, 2009) is unfinished - cloud cities at Gas Giants
  • Colonization, Okti (2012, CC BY-SA 3.0). Unfinished. Fun to fly around inside - mind the struts!
  • Coriolis (burning) (Griff, 2008, no obvious license): a damaged coriolis station - needs updating and finishing (works as if not burning)
  • Corporate Trading Outpost OXP, Pleb87 (2012, CC BY-SA 3.0). Unfinished. Buy your own Trader Outpost
  • Gsagostinho's station experiments ("Public Domain", 2017) here. (unfinished - needs texturing).
  • Oolific Princess - another liner (by SimonB. license: unnumbered "Creative Commons: attribution, non-commercial, sharealike") (see OXPList - Work in Progress OXPs)
  • Amaranth's Refinery Station (2013) - making corporate systems special - starts with fuel distillation stations at a corporate system star (see Systems below).
  • Z Superico. Zieman (2014) - different shells rotate separately. Only at Lave. Not broken, but unfinished.
  • Z-GrOovy Navy Carrier (download) - from BB {WIP} navy carrier upgrade. CNV Thor class Dertien (no license, 2011)



Equipment

  • Goliath OXP (2010, CC-BY-NC-SA 3.0 - tweaked) Planetary defence? A small tester/demo OXP for larger turrets/cannon weaponry, and the feasibility for "dumb" cannonball type munitions in the game.
  • Grapple Beam (2012, code w/o license) - unfinished (Rese249er & Wildeblood)
  • Torus Field Monitor (2016, CC-BY-NC-SA 3.0) warns of approaching Mass Lock by Alaric. Not quite finished
  • Zoom Camera (2013-14, CC-BY-NC-SA 3.0) External zoom camera by Tricky. Status unsure



Mechanics

  • Extended Shipyards (2012, CC-BY-NC-SA 3.0) - clashes with many things preventing it from working much of the time
  • Friend or Foe (2012, CC-BY-NC-SA 3.0) - broken? And possibly too complex - you need to tweak your ship oxp's for it to work with them.
  • Astrobe's Inertia.oxp (2017) Buggy
  • TrumbleTreats (2010, "Creative Commons: attribution, non-commercial, sharealike.") - broken by 2013



Miscellaneous

  • Scriptable Pause (2017, CC-BY-NC-SA 3.0) for letting the game run and then pause itself on red-alert (4 oxp's, 1st problematic: Hoqlinq & Astrobe) Imperfect as you can still suicide by colliding with asteroids or other unpowered objects.
  • Galactic Misjump OXP (2012, CC-BY-NC-SA 3.0) - what happens if you misjump between galaxies? By Cim. Needs development

Svengali

User:Svengali (RIP) created a number of helpers to add depth to the game generally and missions in particular. These have not been much used. But they are brilliant. These two were devised for earlier versions of Oolite (are broken in newer versions) and were never used:

  • Cutscene (2012, Copyright: User:Svengali) a demo cutscene for Oolite v.1.76 trunk users
  • The earlier versions of User:Svengali's BGS included BGS-XMapping which gave more functionality to the F6 screen maps.



Missions

In some cases, these just don't work any longer. The onwards march of improvements to the vanilla game has led to increasing issues with the older missions, and the constant introduction of issue-causing tweaks led a number of mission developers to just throw their hands up in the air.

But there is another problem. Many of the missions in Oolite have been rendered less challenging by the onwards march of OXPs introducing this and that. For example, missions where fuel shortage was part of the challenge are now rendered toothless by the OXPs which introduce extra fuel tanks and improved fuel scooping capabilities. Or new über ships which destroy the challenge. In one or two cases such OXPs have been tweaked to prevent them ruining missions (Thargoid tweaked his Fuel Station OXP to prevent it wrecking the mission in LongWay OXP). Somebody who understood one of those missions could probably just fix it by using the "conflict" option under "dependencies" on the manifest manager (is that what it is called?) on Oolite.space. and the Manifest.plist.

This list contains every known problematic mission, as each adds an adventure to the game.

  • Amber Moon Chronicles (2015, CC-BY-NC-SA 4.0) Archaeological ruins by Stormrider (mission, unfinished). Fascinating concept!
  • Cataclysm OXP (2009, CC-BY-NC-SA 3.0) by Commander McLane. Thwart the Thargoids! Clashes with commies, galactic navy & broken by überships. Being updated by Phkb.
  • Localhero OXP (2008, CC-BY-NC-SA 3.0) another broken mission by Svengali. Complex. Very complex. Broken by Oolite updates.
  • Recession OXP by JohnSmith (2006, no license?) - escort trader Othello Truss's Anaconda. Should simulate a recession. Broken.
  • The Collector by Mossfoot & Norby (2014, CC-BY-NC-SA 4.0) only has the first in what should be a string of adventures - and an annoying sign indicating this on the F5F5 (ship's manifest) screen.
  • Vector OXP (2012, CC-BY-NC-SA 3.0) unusual mission by Svengali. Broken by Oolite updates.
  • Victim 11 is a mission written by Fatleaf (2011, CC-BY-NC-SA 3.0): You need to finish The Assassins Guild OXP first (Galaxy 7). Possibly broken with Oolite v.1.80/v.1.82.
  • Xeptatl's Sword (2014, CC-BY-NC-SA 3.0) by Smivs. The website is down too. Thwart the Thargoids! Needs some retexturing.



Ships

  • Animated Ships (2010) Thargoid's flying butterflies. Not broken.
  • Final Capital (2011) Eric Walch's might-be liner
  • Hotrods OXP (2006-9) Arexack Heretic's Tiger gang who go for you! (Creative Commons: attribution, non-commercial, sharealike.). Not broken but still brilliant. Unfinished.
  • Orb - (2007, no obvious license - but others did try and fix it) Charlie's alien intelligence - a rather bizarre OXP with a good sense of fun!
  • UberTharg - (2011, no license) Simon B's nightmare - includes Amah's instructions for fixing it
  • Wreck.oxp - Killer Wolf (2023) - the usual "KW special" license
  • Z GrOovy HPC pack (2014) Dertien's Cobra & Sidewinder with lasers, landing gear and other bits you can shoot off! Not broken, but certainly brilliant!
  • Z GrOovy Navy Carrier (2013) - from {WIP} navy carrier upgrade. CNV Thor class (2011, no obvious license)

Collections



Amaranth's Refinery Station (Dockables & Systems)

Systems

These two navies are quite different. The Galactic Navy is strong and powerful, and fills The Eight with its presence. HIMSN is based in one or two of systems dotted around just one or two of the galaxies (it is more active in "intergalactic space") and is much less mighty - but is the navy of the Classic Elite missions and the Vanilla game code missions. Some people prefer the one, others the other. It would be super to have both on the Expansions Manager as options!

  • Galactic Navy (2011, no license) needs an override OXP updating it (for the post-v.1.77 era). There have been improvements in AI (markets seem to be fine).
  • HIMSN (Her Imperial Majesty's Space Navy) (2014, CC-BY-NC-SA 4.0) needs finishing. Stage 1 has now been published (after a 7 year hiatus!).
  • Invasion! (2022) - Montana05's Lambda.oxp for simulating an invasion - still in alpha (every system you visit is invaded!). More details in posts following linked download post. No license as yet.
  • Amaranth's Refinery Station (2013) - making corporate systems special - starts with fuel distillation stations at corporate system stars.



Not oxp's



Brilliant

Brilliant proofs of concept

You might need to add in a semi-colon to make the shipdata.plist parse (line 16, after the paranthesis)
Library.oxp-based Demos: Install like any other OXP. See Library OXP and the zillion links for more information
Library.oxp-based Tools: Install like any other OXP. See Library OXP and the zillion links for more information

Discussions about putative .oxp's

Ships: ZygoUgo's sketches for Terraforming ships
Ships: ZygoUgo's sketches for Terraforming ships

Ambience

Equipment & HUDs

Activities & Missions

Help! my first mission idea is running away with itself. (Nebulous, 2007)

Mechanics

Ships

Systems

Putative contraptions for "making" oxp's

Essays

Stranger has written quite a number of essays in Russian on the Roolite site.
  • SandJ has a few ideas about improving/creating various OXPs



Broken

  • ADCK's box (2009-14) contains inter-alia a number of unfinished oxp's: a (G)oodyear blimp, his "Lifter" (8 models), a Griff Giant Fortress, etc.
  • Cow Interceptor (2009) By Cows. No license.



Links