Mission
|
Start
|
Kills
|
Other Requirements
|
Notes/Description
|
Constrictor Hunt (Native)
|
G1, G2
|
256
|
|
Native There is a FAQ available.
|
Thargoid Plans (Native)
|
G3
|
1281
|
Finished Constrictor Hunt
|
Native See here for tips if needed!
|
Nova (Native)
|
G4
|
|
Galactic Hyperdrive
|
Native See here and following for some Dark Side details of this mission
|
Cloaking Device (Native)
|
G5
|
|
|
Native
|
Trumbles (Native)
|
any
|
|
Balance of 6553.5₢ or more
|
Native
|
Assassins Guild
|
G7
|
200
|
|
By LittleBear: 21 missions involving murder to order. Progress depends on your Elite and Guild Ratings. Also see Victim 11
|
Aquatics - The Kraken IV
|
G3
|
|
Good standing with the Corporation
|
By Thargoid: A mission based out of the Aquarian Shipbuilding Corp. HQ in the Aqualina system.
|
Asteroid Storm
|
G1
|
64
|
|
By LittleBear: A station comes under threat from a large asteroid strike. Begins when docked in Leesti.
|
Bank of the Black Monks
|
any
|
|
|
By LittleBear: Mini-mission. Deal with the loan sharks (if you take out a loan). Begins when docked at any Black Monk Monastery.
|
Blackjack's Bullion
|
G2
|
|
|
By Rustybolts: Starts at Telace as Commander Blackjack arrives via escape pod.
|
Cataclysm
|
G1
|
5200
|
Finished Thargoid Plans
|
By Commander McLane, updated by Phkb: Sends you on a mission far bigger than anything you have done for the Navy so far.
|
Coyote's Run
|
G5
|
|
Cloaking Device
|
By Cody & Okti: The mission will commence when the player jumps into Laquused in G5, with a Cloaking Device.
|
Curse of the Black Sunspot
|
G3
|
512
|
|
By Cim: Sometimes pirates are more than they seem
|
Deposed
|
G4
|
1700
|
|
By Cmdr. Wombat: A series of missions connected by a plot. Triggers the Nova mission if you haven't finished it yet.
|
Escort Contracts OXP
|
any
|
any
|
Clean legal status
|
By Capt. Murphy: Allow players to enter into short-term escort contracts with NPC lone wolf traders.
|
Feudal States
|
any
|
|
|
By Ramirez: Mini-missions on behalf of various Royal Courts.
|
Galactic Navy
|
any
|
128
|
|
By Matt634: The Galactic Navy needs you. Begins when docked at any SecCom Station.
|
Galactic Navy Spec Ops
|
G6
|
128
|
Finished 10 Reserve Sorties
|
By Matt634: Begins when docked at any SecCom Station. There is a walkthrough available if you need hints.
|
GalCop Missions
|
any
|
|
Occasional equipment needs
|
By Phkb: Adds some local mini-missions to the Bulletin Board System
|
GalCop's Most Wanted
|
any
|
|
Various equipment needs
|
By Phkb: Adds mini-missions for Bounty Hunters
|
Illegal Goods Tweak OXP
|
any
|
any
|
Released slaves to customs.
|
By Capt. Murphy: Short reward mini-missions offered by rescued ex-slaves.
|
Ionics
|
G2
|
|
|
By Galileo: A series of missions featuring the Ionics Company of Zaria. Begins at Zaria.
|
Iron Raven
|
G8
|
|
|
By Ramirez: Multi-stage mission to investigate a dangerous conspiracy on behalf of GalCop High Command.
|
Lave Academy
|
G1
|
|
|
By Thargoid: Training mini-missions.
|
LinkG7
|
G7
|
|
|
By Okti: Find a way across the great rift.
|
Localhero
|
G1-G5
|
50
|
Must be lawful
|
By Svengali: Support the local police to find, destroy and capture ex-general Harkov and his group.
|
Long Way Around
|
G1
|
|
|
By Aegidian: A transport mission well suited to the novice in Galaxy 1. Begins at Biarge.
|
Lost Worlds Grand Tour
|
G6
|
N/A
|
GalDrivePod
|
By Smivs: A tour of the Lost Worlds in Galaxy 7, and then to Oresrati in G8. Tour ends back in G1.
|
Love Cats
|
G4
|
|
Finished Constrictor Hunt
|
By JohnSmith: Begins when docked.
|
Military Fiasco
|
any
|
1000
|
Must be lawful
|
By Murgh: A mission for the Navy available to a Commander with more than 1,000 kills.
|
MincePie
|
any
|
|
Mince Pies
|
By Araser: Even dafter than the Santa oxp, which this is a development for.
|
Oo-haul Escort Missions
|
any
|
32
|
Good standing with Oo-Haul corp.
|
By Dr. Nil: Escort a hauler safely to its destination. Must be docked at a Constore. Your Ad Here! required.
|
Random Hits
|
any
|
32
|
|
By LittleBear: Get contracts for bounty hunting at any Seedy Space Bar. Special Missions for successful hunters.
|
Rescue Stations
|
any
|
|
|
By Cim: Rescue and recovery missions for contract pilots.
|
Resistance Commander
|
G5
|
1000
|
Ship with at least 6 missile pylons
|
By Ramirez: Engage in a long campaign against the Biesmaan Dictatorship and command a small squadron.
|
Runner G5 Challenge
|
G5
|
|
|
By galpet: Complete a non-stop 50LY journey from Rianin to Ceered in Galaxy 5. En route collect 750TC cargo and 100 kills.
|
Scourge of the Black Baron
|
G1
|
151
|
|
By Rxke: A sequel to the Long Way Around, featuring combat and transport missions. Begins at Teesdi.
|
Shrews Rights
|
G2
|
512
|
|
By Zafrusteria: Save the Shrews! Begins at Arries.
|
Spy Hunter
|
G1
|
512
|
|
By Selezen: A mission for the Galactic Navy. Starts at Inines.
|
Stealth
|
G3
|
|
|
By Thargoid: Small mission to showcase the new scanner capabilities of 1.74 and to introduce stealth ships.
|
Stellar Serpents OXP
|
Any
|
|
|
By Thargoid: Hunt the stellar serpents.
|
Taranis
|
G1
|
128
|
Must be clean
|
By Roberto: Begins at Taranis Corporation HQ, Lerelace.
|
Taxi Galactica
|
Any
|
|
|
By Pleb87: Mini-mission taxi tasks. Begins at any Corporate state taxi station.
|
The Collector
|
G1
|
|
|
By Mossfoot & Norby: Find the rich man and do the jobs he offer.
|
Thargoid Wars
|
G2-G8
|
|
|
By Cmdr. Wombat: War with the Thargoids intensifies featuring new attack and defense missions.
|
Tionisla Reporter
|
G1
|
|
|
By Eric Walch: A small mission for the Tionisla Chronicle.
|
To Catch A Thargoid (TCAT)
|
G3
|
1500
|
Finished Thargoid Plans
|
By Thargoid: The Bugs are back - follow-up mission to Thargoid Plans. May be offered while docking.
|
Trident Down
|
G4
|
512
|
|
By Ramirez: Investigate a vicious attack on an Trident Shuttle operated by Executive SpaceWays.
|
UPS Courier Company
|
any
|
|
|
By Eric Walch: Take goods or documents from system to system and be awarded with combat mini-missions.
|
Vector
|
any
|
150
|
300 kills for the background story
|
By Svengali: Special feature - 'Richmans World' - a unusual mission type. Snoopers required.
|
Victim 11
|
G7
|
|
Finished Assassins Guild
|
By Fatleaf: A follow-up mission to Assassins Guild that picks up some loose ends.
|
Xeptatl's Sword
|
G5
|
|
None
|
By Smivs: A mission taking you around the 'Eight' twice in a bid to thwart the Thargoids evil plans.
|