Category
|
Description of OXP
|
Gameplay Balance
|
Download count
|
Min Oolite version
|
Equipment
|
AutoDock gives players without a docking computer the ability to use computer-controlled docking systems at main stations for a small fee.
|
green
|
2897
|
1.82
|
Miscellaneous
|
Auto-prime equipment helps pilots manage connections between MFD's and primable equipment items by auto-priming the associated equipment item whenever the MFD is changed or selected.
|
green
|
197
|
1.86
|
Mechanics
|
Black Market adds black markets to most Rock Hermits and some other stations.
|
orange
|
2617
|
1.82
|
Mechanics
|
Bounty System changes the way bounties are stored and processed, making the bounty system a bit deeper and richer.
|
orange
|
2617
|
1.82
|
HUDs
|
BroadcastComms MFD provides a way of communicating with other ships during flight.
|
green
|
6129
|
1.80
|
HUDs
|
BroadcastComms - Digebiti Variations alters the responses of BCC to be more inline with the cultured expressions of a native of Digebiti.
|
green
|
0
|
1.80
|
Equipment
|
Bulk Cargo Processor provides a way to quickly dump or destroy cargo in your hold during flight.
|
green
|
597
|
1.82
|
Miscellaneous
|
Bulletin Board Contracts moves all the cargo, passengers and parcel contracts onto the Bulletin Board, instead of having three different F4 interface screens. Smuggling contracts from the Smugglers OXP are also moved onto the Bulletin Board. Can optionally include Escort Contracts, Rescue Station missions, Random Hits contracts, In-System Taxi contracts, Mining Contracts and Taxi Galactica contracts.
|
green
|
1256
|
1.84
|
Miscellaneous
|
Bulletin Board System is a utility designed to help OXP authors add custom missions to the Oolite universe.
|
green
|
3813
|
1.82
|
Miscellaneous
|
Change View Sound plays a sound as an audible confirmation whenever the view direction is changed during flight.
|
green
|
64
|
1.80
|
HUDs
|
Comms Log MFD displays all communications received by the player in a scrollable multi-function display, as well as an interface screen that provides access to the communications log while docked.
|
green
|
11516
|
1.80
|
HUDs
|
Console Log MFD displays all console messages received by the player in a multi-function display, as well as an interface screen that provides access to the console log while docked.
|
green
|
unknown
|
1.80
|
Miscellaneous
|
Compressed F7 Layout compresses all the information on the F7 screen, removing all the blank lines, as well as moving data from Distant Suns and Explorers Club into the top part of the screen. Requires the System Data Config OXP.
|
green
|
206
|
1.86
|
HUDs
|
Damage Report MFD lists all damaged equipment in a MFD, as well as providing an interface screen that can help locate the closest system where repairs can be carried out.
|
green
|
3775
|
1.82
|
Ambience
|
Death Comms attempts to add a bit of flavour to battles by sometimes having ships give a final comms message when they die.
|
green
|
3959
|
1.80
|
Retextures
|
DeepSpaceDredgers_Facelift_1.1.oxz updates the textures and general look of Deep Space Dredgers. Discussion of the facelift can be found here.
|
green
|
|
1.88
|
Mechanics
|
Display Current Course displays your current course on contract detail screens (and most other mission screens that display a long range chart), enabling the player to see if their current course is similar to the proposed course.
|
blue
|
2490
|
1.80
|
Equipment
|
Email System gives pilots an email interface, and they will start receiving emails from GalCop and other entities, confirming actions that have taken place.
|
green
|
13666
|
1.80
|
Missions
|
Enhanced Passenger Contracts expands on the standard passenger contract system, trying to add a bit of variety and interactivity.
|
green
|
0
|
1.84
|
Miscellaneous
|
Equipment 'Sell Item' Color changes the color of equipment items described as "Remove", to make them stand out from standard equipment items.
|
green
|
246
|
1.86
|
Mechanics
|
Equipment Storage allows equipment to be put into storage at main stations, and reinstalled at a later time.
|
blue
|
0
|
1.82
|
Mechanics
|
Escape Pod Slave Fix prevents escape pods ejected from destroyed ships from having slaves only when scooped (ie, no insurance payout or bounty reward).
|
green
|
unknown
|
1.80
|
Mechanics
|
Escape Pod Tweaks changes the way escape pods are processed to make it more logical.
|
green
|
272
|
1.86
|
Miscellaneous
|
Expanded Weapon Info adds weapon specifications to the F3 Ship Outfitting screen to aid players in making informed choices when buying a new laser.
|
green
|
0
|
1.90
|
Mechanics
|
External Docking System provides a means by which stations can be given external docking ports.
|
blue
|
0
|
1.84
|
Dockables
|
Extra Rock Hermits adds variety to the types of Rock Hermits that can be seen in systems.
|
green
|
0
|
1.84
|
Retextures
|
Factory Paint Jobs adds some colour to several of the core ship designs.
|
green
|
|
1.80
|
Equipment
|
Fast Target Selector helps pilots target ships on their scanner quickly and easily, and also highlights the current target on the scanner.
|
blue
|
3400
|
1.80
|
Equipment
|
Fuel Injection Cruise Control allows the fuel injectors to be operated in a similar fashion to the Torus drive, whereby it can be turned on and off manually (or automatically), rather than having to hold down the injectors key on the keyboard.
|
green
|
0
|
1.86
|
Mechanics
|
Fuel Tweaks attempts to make fuel scooping a more desirable pastime by adding Quirium Fuel as a new commodity, and by providing functions and controls to change the way fuel is handled at stations.
|
orange
|
671
|
1.82
|
Ambience
|
GalCop Galactic Registry gives pilots access to galactic chart data to aid in course plotting.
|
green
|
4357
|
1.80
|
Missions
|
GalCop Missions adds a number of replayable missions, accessible through the Bulletin Board System, to give players more things to do in and around each system.
|
green
|
746
|
1.84
|
Missions
|
GalCop's Most Wanted expands on the Bounty System by adding a list of criminals who have a significant bounty with GalCop. The player can try to track down these bounties down by using logic and deduction about where those targets are likely to be.
|
orange
|
281
|
1.82
|
Ambience
|
Home System adds some flavour text to a variety of messages received by the player in systems designated as their home. As well, there are some other benefits achievable the more players visit their home system.
|
green
|
0
|
1.86
|
Ships
|
Illicit Unlock unlocks player versions of all the core ships, including the Constrictor, Gecko, Krait and Sidewinder.
|
green
|
2014
|
1.82
|
Equipment
|
Laser Arrangement allows lasers to be moved between the different laser mounts available on the ship, when docked.
|
green
|
0
|
1.84
|
Equipment
|
Laser Mount Switching System (LMSS) enables multiple lasers to be installed at each mount point, and easily switch between them during flight.
|
blue
|
4747
|
1.80
|
Miscellaneous
|
LaveInitialShipyard.oxz ensures that, regardless of what ship OXP's you have installed that might adjust the RNG process, there will always be a Cobra MkI and an Adder for sale at Lave whenever you start a new game. Discussion can be found here: BB Link.
|
green
|
|
1.89
|
Dockables
|
Liners Markets adds a trade market to the dockable liners in the Liners OXP.
|
green
|
0
|
1.80
|
Miscellaneous
|
Loadout by Category reorganises the F3 and F5 screen by adding category headers, and collecting all related equipment under those categories.
|
green
|
|
1.90
|
Equipment
|
Maintenance Tune Up provides the ability to do a maintenance tune up, even when the normal overhaul is not available.
|
blue
|
0
|
1.80
|
Mechanics
|
Manual Witchspace Alignment makes the process of entering hyperspace a bit more interactive by requiring the player to manually align their ship with a hyperspace destination beacon.
|
orange
|
240
|
1.86
|
Miscellaneous
|
Market Script Interface provides a common interface to market scripts for OXP's to utilise, allowing for easier integrations and preventing conflicts.
|
green
|
0
|
1.82
|
HUDs
|
MFD Fast Configuration helps pilots manage MFD configurations by providing up to 6 different sets that can be loaded quickly and easily.
|
green
|
1924
|
1.82
|
Miscellaneous
|
Missile Summary adds a summary of your current pylon-mounted weapons to the F5 Status screen.
|
green
|
0
|
1.90
|
Mechanics
|
Modern Start adds new starting options to the game, providing a small selection of equipment that is considered standard in many other space combat/trading games.
|
a_violet
|
1291
|
1.80
|
Ships
|
Night Adder for Escort Deck (v1.0 download) adds Ace56's Night Adder as an option for Escort Deck.
|
green
|
0
|
1.80
|
Ambience
|
No Flare OXP removes the flare effect from suns. Coupled with Glare Clarifier, will reduce the impact of solar flares and screen glare effects in game.
|
green
|
|
1.80
|
Miscellaneous
|
'No Market' Notification displays a more meaningful message instead of an unusable market screen on stations with no commodities market.
|
green
|
113
|
1.80
|
Retextures
|
PitviperMarkII_Facelift.oxz updates the textures and general look of Coluber Pitviper Mark II. Discussion of the facelift can be found here.
|
green
|
|
1.88
|
Ambience
|
Planet Forests and Oceans (BB link - manual download links in first post) ensures that planets with descriptions of 'forests' or 'oceans' have a visual representation to match, tweaking the look of the planet texture.
|
green
|
|
1.85
|
Equipment
|
Remove Individual Pylon allows a single pylon mounted weapon to be removed.
|
green
|
0
|
1.80
|
Mechanics
|
Risky Business aims to make Multi-Gov, Feudal and Anarchy systems more rewarding for traders, by tweaking prices on a few goods. Goods that are already over the average could be increased. Goods that are below the average could be reduced. Not all goods will be impacted at all locations. Now also incorporates cim's Risk Based Economy OXP.
|
blue
|
|
1.82
|
Miscellaneous
|
Ship Comparison helps players in the market for a new ship, by providing a means by which the specifications of up to 3 different ships can be viewed at once.
|
green
|
2772
|
1.80
|
Mechanics
|
Ship Configuration aims to make the process of adding equipment to your ship more deliberate by adding space and weight factors to all equipment in all ships.
|
red
|
1109
|
1.82
|
Mechanics
|
Ship Repurchase aims to make escape pods a more integral part of the player's life, by forcing the player to eject and by giving the player options about the replacement ship they will receive when they are rescued.
|
red
|
107
|
1.86
|
Ambience
|
Ship Respray gives players the opportunity to purchase a new paint job for their ship.
|
green
|
10222
|
1.80
|
Mechanics
|
Smugglers - The Galactic Underworld broadens the appeal of illegal goods by making it far more variable, adds smuggling compartments and a Black Market interface, and generally tries to shake up the cargo business.
|
orange
|
2445
|
1.82
|
Retextures
|
Space Bar Facelift updates the textures and general look of the Seedy Space Bar, from the Random Hits mission.
|
green
|
|
1.88
|
Mechanics
|
Station Dock Control simulates the arrivals and departures of a space station, and gives the player full view of most ships docked at a station.
|
green
|
4958
|
1.80
|
Miscellaneous
|
System Data Config allows OXP configuration of the layout of the System Data (F7) screen.
|
green
|
244
|
1.86
|
Ambience
|
System Features: Solar Flares adds visible solar flares to systems with solar activity
|
green
|
159
|
1.80
|
HUDs
|
Vimana-X HUD is a system-wide tweak, refinement and rework of the Vimana HUD.
|
green
|
0
|
1.82
|
Retextures
|
WildShips Facelift updates the textures and general look of the stations in WildShips, and also in Orbital Stations.
|
green
|
|
1.88
|
HUDs
|
Xenon HUD groups important gauges around the crosshairs, and uses custom crosshair images.
|
green
|
3880
|
1.82
|
Ambience
|
Xenon UI adds computer console-like backgrounds to all the various displays, plus new title screen theme music.
|
green
|
4462
|
1.80
|