Difference between revisions of "User:Phkb"
(→Welcome players of all sorts) |
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− | === | + | === The Basics === |
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
|- | |- | ||
− | |style="width:300px; vertical-align:top;"|<p>These OXP's are what I would recommend new players include in their Ooniverse. Again, not much in the way of gameplay changes, although there are a couple that tweak things in a minor, but a lot of stuff to | + | |style="width:300px; vertical-align:top;"|<p>These OXP's are what I would recommend new players include in their Ooniverse. Again, not much in the way of gameplay changes, although there are a couple that tweak things in a minor way, but a lot of stuff is just to smooth out your gameplay experience. Some of it will be personal taste, which is why I didn't include these in the Essentials list above. For instance, Ship Comparison reveals a lot of ship specification numbers that you would not normally be able to see. You might consider that as giving the player too much information, and that's fine. You are free to pick and choose, but from this point on it's worth checking out the relevant wiki pages for the ones you plan on using.</p> |
|| | || | ||
{| class="wikitable sortable" width="60%" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #ffffff; table-layout: fixed; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" | {| class="wikitable sortable" width="60%" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #ffffff; table-layout: fixed; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" | ||
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|style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:AutoPrimeEquipment.oxz}} | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:AutoPrimeEquipment.oxz}} | ||
|style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.86 | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.86 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:HUDs_OXPs|HUDs]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[BroadcastComms_MFD|BroadcastComms MFD]] provides a way of communicating with other ships during flight. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#00ff00; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">green</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:BroadcastCommsMFD.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.80 | ||
|- | |- | ||
|style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Misc_OXPs|Miscellaneous]] | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Misc_OXPs|Miscellaneous]] | ||
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|} | |} | ||
− | + | ||
+ | === Deepening Your Ooniverse === | ||
+ | {| class="wikitable" width="100%" | ||
+ | |- | ||
+ | |style="width:300px; vertical-align:top;"|<p>This next set of OXP's are really starting to play around with game mechanics, changing things quite significantly in some cases. In most of these example, though, what I'm attempting to do is add a little bit more realism and depth to the Oolite game world. Because Oolite is a re-imagining of an 8-bit game from 1982, it brought over some things that don't make a lot of sense. For example: Bounties. In the base game, if you get a bounty on your head, you can just jump a few times and your bounty disappears. Use an escape pod and it completely clears your bounty. That didn't make sense in a modern game, so I created the Bounty System to make bounties stay, and you have to work a lot harder to remove them.</p> | ||
+ | <p>So, take a look at these, but be aware that things might change dramatically after you install them!</p> | ||
+ | || | ||
+ | {| class="wikitable sortable" width="60%" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #ffffff; table-layout: fixed; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" | ||
+ | |- | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Category</p> | ||
+ | ! scope="col" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Description of OXP</p> | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Gameplay<br/>Balance</p> | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap; display:none;" |<p style="font-size: 13px;">Download<br/>count</p> | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Min Oolite<br/>version</p> | ||
+ | |- | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Category</p> | ||
+ | ! scope="col" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Description of OXP</p> | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Gameplay<br/>Balance</p> | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap; display:none;" |<p style="font-size: 13px;">Download<br/>count</p> | ||
+ | ! scope="col" width="100px" style="margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;" |<p style="font-size: 13px;">Min Oolite<br/>version</p> | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Bounty_System|Bounty System]] changes the way bounties are stored and processed, making the bounty system a bit deeper and richer. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#ffa500; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">orange</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:BountySystem.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.82 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Missions_OXPs|Missions]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Enhanced Passenger Contracts]] expands on the standard passenger contract system, trying to add a bit of variety and interactivity. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#00ff00; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">green</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:EnhancedPassengerContracts.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.84 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Equipment_Storage_OXP|Equipment Storage]] allows equipment to be put into storage at main stations, and reinstalled at a later time. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#0000ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">blue</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:EquipmentStorage.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.82 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Escape Pod Tweaks]] changes the way escape pods are processed to make it more logical. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#00ff00; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">green</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:EscapePodTweaks.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.86 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Missions_OXPs|Missions]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[GalCop_Missions|GalCop Missions]] adds a number of replayable missions, accessible through the Bulletin Board System, to give players more things to do in and around each system. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#00ff00; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">green</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:GalCopMissions.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.84 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Ambience_OXPs|Ambience]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Home_System|Home System]] adds some flavour text to a variety of messages received by the player in systems designated as their home. As well, there are some other benefits achievable the more players visit their home system. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#00ff00; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">green</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:HomeSystem.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.86 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Equipment_OXPs|Equipment]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Laser_Mount_Switching_System_OXP|Laser Mount Switching System (LMSS)]] enables multiple lasers to be installed at each mount point, and easily switch between them during flight. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#0000ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">blue</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:LaserMountSwitchingSystem.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.80 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Equipment_OXPs|Equipment]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Maintenance Tune Up]] provides the ability to do a maintenance tune up, even when the normal overhaul is not available. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#0000ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">blue</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:MaintenanceTuneUp.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.80 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Manual Witchspace Alignment]] makes the process of entering hyperspace a bit more interactive by requiring the player to manually align their ship with a hyperspace destination beacon. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#ffa500; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">orange</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:ManualWitchspaceAlignment.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.86 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Risky Business]] aims to make Multi-Gov, Feudal and Anarchy systems more rewarding for traders, by tweaking prices on a few goods. Goods that are already over the average could be increased. Goods that are below the average could be reduced. Not all goods will be impacted at all locations. Now also incorporates cim's [[Risk Based Economy OXP]]. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#0000ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">blue</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"| | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.82 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Ship_Configuration_OXP|Ship Configuration]] aims to make the process of adding equipment to your ship more deliberate by adding space and weight factors to all equipment in all ships. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#ff0000; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">red</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:ShipConfiguration.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.82 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Ship Repurchase]] aims to make escape pods a more integral part of the player's life, by forcing the player to eject and by giving the player options about the replacement ship they will receive when they are rescued. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#ff0000; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">red</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:ShipRepurchase.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.86 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Smugglers_-_The_Galactic_Underworld|Smugglers - The Galactic Underworld]] broadens the appeal of illegal goods by making it far more variable, adds smuggling compartments and a Black Market interface, and generally tries to shake up the cargo business. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#ffa500; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">orange</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:Smugglers.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.82 | ||
+ | |- | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;"|[[:Category:Mechanics_OXPs|Mechanics]] | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;"|[[Station Dock Control]] simulates the arrivals and departures of a space station, and gives the player full view of most ships docked at a station. | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#00ff00; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|<div style="display:none">green</div> | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap; display:none;"|{{#downloads:StationDockControl.oxz}} | ||
+ | |style="margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: right; overflow: hidden; white-space: nowrap;"|1.80 | ||
+ | |} | ||
+ | |||
+ | |} | ||
At this point, the sky's the limit. Feel free to peruse the full list below, but hopefully you'll be a bit more informed about where everything fits together. | At this point, the sky's the limit. Feel free to peruse the full list below, but hopefully you'll be a bit more informed about where everything fits together. |
Revision as of 00:14, 9 February 2024
Contents
About phkb
phkb stands for "play hard, kick butt", to which there is a long and funny story - but not funny enough for this forum. phkb's real name is Nick Rogers, which is what he tends to call himself, rather than an unpronounceable acronym. If you absolutely have to have a pronunciation, then he would suggest adding an "i" and "o" to make it "pihkob", PIH-kob.
Nick first played Elite on the Commodore 64 in the late 80's, rising to the level of Deadly before his C64 was "borrowed" and then never returned. He discovered Oolite at around version 1.70, and has been playing quite a bit since.
Sometime after the release of 1.80 he decided to try his hand at writing his own components and customisations for the game. He now requires a constant supply of dark side cookies to feed his habit.
Nick is currently CEO of Xenon Industries, whose operating mantra is to "make it look good". He can be spotted in various locations in G7, piloting a (now) slightly used Yasen-N, but still seems to spend a lot of time writing expansion packs.
Welcome players of all sorts
Thanks for stopping by my personal section of the Wiki. If you're a long time player and know your way around, I won't stop you getting to the good stuff below. But if you're a new player, or at least new to this page, I have some suggestions and recommendations on where to start, because my mod list is getting a *bit* long now, and it might be a somewhat overwhelming to begin with.
The Essentials
I consider these OXP's to be corrections or improvements to core game systems or interfaces. There is no gameplay changes in this lot at all. Consider this list a "Quality of life" upgrade. If you're looking for the best place to start with my OXP's, this list is it. |
The Basics
These OXP's are what I would recommend new players include in their Ooniverse. Again, not much in the way of gameplay changes, although there are a couple that tweak things in a minor way, but a lot of stuff is just to smooth out your gameplay experience. Some of it will be personal taste, which is why I didn't include these in the Essentials list above. For instance, Ship Comparison reveals a lot of ship specification numbers that you would not normally be able to see. You might consider that as giving the player too much information, and that's fine. You are free to pick and choose, but from this point on it's worth checking out the relevant wiki pages for the ones you plan on using. |
Deepening Your Ooniverse
This next set of OXP's are really starting to play around with game mechanics, changing things quite significantly in some cases. In most of these example, though, what I'm attempting to do is add a little bit more realism and depth to the Oolite game world. Because Oolite is a re-imagining of an 8-bit game from 1982, it brought over some things that don't make a lot of sense. For example: Bounties. In the base game, if you get a bounty on your head, you can just jump a few times and your bounty disappears. Use an escape pod and it completely clears your bounty. That didn't make sense in a modern game, so I created the Bounty System to make bounties stay, and you have to work a lot harder to remove them. So, take a look at these, but be aware that things might change dramatically after you install them! |
At this point, the sky's the limit. Feel free to peruse the full list below, but hopefully you'll be a bit more informed about where everything fits together.
phkb's OXZs
You can download all these OXZ's via the download manager within Oolite itself. Or you can download them from here. It's up to you!
For information on what the "Gameplay Balance" color means, visit the Gameplay and Balance Indicator page.
phkb has authored a couple of font OXP's, which you can find on the Oolite Fonts page.
Experimental/Utility OXP's
These OXP's were made to explore some ideas or to foster some discussion. They aren't available via the download manager.
Maintainer
phkb is the maintainer of the following OXP's
For information on what the "Gameplay Balance" color means, visit the Gameplay and Balance Indicator page.
Alternate Download Location
An alternative download location for most of these OXP's can be found on Box.com
HTML Galaxy Maps
phkb has also put together a downloadable version of the New Galaxy Guide, which provides a way for players to have offline access to most of the information contained on the Wiki pages.
See this BB Link for details.
The zip package can be downloaded from here: OoliteGalaxyMaps.zip
You will need a browser that supports HTML5.
Contact
Finally, phkb has released a short "teaser trailer" for Oolite, based on version 1.86. You can find it on YouTube here: Oolite 1.86 teaser trailer