Difference between revisions of "OXPs 'G' to 'M'"
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| Alternative HUD. Adds targeting aids, emphasis on functionality. | | Alternative HUD. Adds targeting aids, emphasis on functionality. | ||
|-valign="top" bgcolor="#e7e7ff" | |-valign="top" bgcolor="#e7e7ff" | ||
− | + | | [[Misjump_Analyser|Misjump Analyser]] [[Image:Updated.gif|Updated!]] | |
| | | | ||
| Equipment. This oxp adds the equipment: Witchspace Analyser. This analyser scans the witchspace in the direction of the target system. On detection of disturbances in witchspace it sounds an alarm and writes the location of the disturbance in the communication log. | | Equipment. This oxp adds the equipment: Witchspace Analyser. This analyser scans the witchspace in the direction of the target system. On detection of disturbances in witchspace it sounds an alarm and writes the location of the disturbance in the communication log. | ||
|-valign="top" | |-valign="top" | ||
− | + | | [[Missile_Analyser|Missile Analyser]] [[Image:Updated.gif|Updated!]] | |
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| Equipment. This oxp adds the equipment: Missile Analyser. This analyser scans incoming missiles and sets the target to the incoming missile when it is no standard missile. | | Equipment. This oxp adds the equipment: Missile Analyser. This analyser scans incoming missiles and sets the target to the incoming missile when it is no standard missile. |
Revision as of 07:57, 27 May 2010
Index
G
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
Galactic Navy | Navy Frigate Navy Medical Ship Navy Minesweeper Navy Transport |
Navy Sector Command Station | Ships and Stations. A selection of ships and space stations that adds to the already formidable arsenal of the Galactic Navy. Allows commanders to join the Navy Reserves. Requires the Behemoth OXP. |
Gates | Station. Adds short-cut jump gates to suitable systems, speeding journeys between the main station and witchpoint for a fee of only 250Cr. | ||
Generation Ships | Generation Ships | Ships. The mythical Generation Ships appear from time to time. | |
Globe Station2.0 | Globe Station | Stations. A new type of station appears at advanced systems. (Updated 22/10/2009) | |
Greek Ships | Penelope Class Freighter Telemachus Class Escort Ulysses Class Interceptor |
Ships. A large trade ship and escorts. Sometimes also used by pirates. | |
Griff ArcElite | Ships. New versions of the native Oolite ships textured & shaded to resemble how they originally appeared in the Acorn Archimedes version of Elite | ||
Griff's Explosion Debris | Flavour. Box.Net link to an OXP that adds new alloy & debris models to exploding ships. The oxp features some cool scripting and AI coding by Thargoid which chains together various types of exploding junk in some pretty dazzling ways. For more information see this thread on the BB. | ||
Griff's Normalmapped Ships | This is where you can get your hands on some of the best looking ships for Oolite, using shaders and normal-mapping. See the OXP page for a gallery of all the ships. This OXP requires Version 1.71 of Oolite or higher. | ||
Griffin Mk.II | Griffin Two | Ships. Adds the Griffin Mk II from Frontier. | |
Gritty Coriolis | Stations. The Corolis Station gets a more detailed texture. | ||
G-HUD Mk2 | Alternative HUD. |
H
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
Hal's Hot Sister | Sound Set, featuring a female cockpit voice. | ||
Hatchling Boyracers | Boy Racer | Ships. The talkative (and often insulting) Boyracers appear in the more advanced systems. | |
Hawksound | Sound Set. Clean sounds. Quality female computer voice, new weapon, damage and some station interface sounds. | ||
Herald | Herald Military Gunboat | Ships. A powerful police and Navy interceptor. | |
Hired Guns | Weapons/Equipment. Gives the chance to agree a contract for a pair of ships to accompany you on your next journey and fight on your behalf alongside you. | ||
Hognose Tugships | Hognose | Ships. The chatty tug ships can be seen towing broken down ships. | |
HoOpy Casino | HoOpy Casino | Stations. HoOpy Casinos appear near the station in advanced systems. Commanders who chose to dock can win or lose credits in games of chance. | |
Hotrods | Ships. Classic Elite Ships appear with custom paint jobs. Includes also a large number of custom and standard racing vehicles and a spacegang in tiger-getup that doesn't like the player. A rework, and a new name, for Custom Paints & Racers. Replaces Custom Paint Jobs | ||
Hyperradio v1.17 | Equipment. This device gives you the ability to listen to your own music. It is expandable by musicpacks that can be separately installed and compatible to OXPConfig, RepairBots and Snoopers. (Updated 11/02/2010) |
I
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
Icarus | Icarus | Ships. Adds the Icarus Light Trader from Seldar Shipyards. A small fighter / trader based on blueprints from the lost Solice system. | |
Illicit Unlock | Utility. Allows the player to fly all the Classic Elite Ships. | ||
Illicit Unlock - Griff Version | Utility. Based on the above, Allows the player to fly Griffs pirate/viper Ships. (Requires Griff's Normalmapped Ships ) | ||
Imperial Courier | Imperial Courier | Ships. The powerful Imperial Courier from Frontier, constructed by Seldar Shipyards. Updated from the version on Oosat1. | |
Interstellar help | Feature. Allows you to help out some traders who got stuck in interstellar space without fuel. You will be rewarded. | ||
Ionics 1.2.3 | Ionics Funnelweb Ionics Huntsman Ionics Redback Ionics Whitetail |
Mission. A series of missions set in Galaxy 2 featuring the Ionics Company of Zaria. More Information here. Updated on 7-4-2009. This version is now compatible with multi-mission offering of other OXPs. | |
Ixian Ships | Ixian Battle Cruiser Ixian Bezerka Ixian Freighter Mk I Ixian Gunship Ixian No-Ship Mk I |
Ships. A set of ships from Dune. Used by pirates and traders alike. |
J
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
Jabberwocky | Jabberwocky | Ships. Adds the powerful Jabberwocky fighter / trader. | |
JavaScript test | JavaScript scripting example, requires Oolite 1.68. |
K
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
Kestrel&Falcon v1.71.0 | Kestrel Falcon |
Ships. Adds a powerful Star Wars style Falcon, used by pirates and traders alike, and an interceptor used by the Police and Navy. Both models are also available on the open market. Improved from the older Kestrel.oxp and Falcon.oxp models, still available from the Benulobiweed main download area. | |
Killit | Weapons. Adds a bunch of insane super weapons. | ||
Kirin | Kirin | Ships. Adds a heavy military hauler, CV and XM versions used by both pirates and traders. | |
Klepto-HUD | Alternative HUD. |
L
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
Lane Legal Racers | Krait Mamba Sidewinder |
Ships. Adds NPC versions of ships from different racing teams. | |
Lave v1.71 | Planets. Gives the Lave System a make-over adding all the features described in The Dark Wheel novella included with the original Elite. | ||
Lave Academy | Station. Adds the Lave Academy Orbital station above Lave (and now other planets), with three new mini-game tests of the Commanders' ship skills. | ||
Llama | Llama | Ships. Adds the Llama fighter / trader. Updated from the version of Oosat1 to fix a small bug. | |
Localhero v1.05 | Mission. Adds a mission campaign in the first galaxies. (Updated 9.04.2008) | ||
Long Way Around 1.1 | Mission. A transport mission well suited to the novice in Galaxy 1. | ||
Longshot | Longshot | Ships. Adds the Longshot fighter / trader, regarded by many as a cheaper alternative to the Cobra Mk III. | |
Lovecats 1.2 | Mission. Love and betrayal amongst the feline races of Galaxy 4. A fast ship, fuel injectors, fuel scoops and a hard heart are advised before you tangle with these cats! Version 1.1 missionclash proof. |
M
Information / Download | Ships | Stations | Short Description |
---|---|---|---|
M-Pack (rusties) | Ships. Adds rusty versions of all the Classic Elite ships. Bargain basement prices, although these old bangers are in a poor condition compared to a brand new model. Engines may be worn out reducing maximum speeds and shield generators are frequently held together with duck-tape. When you try to trade one of these old rust buckets in at the shipyards, you may also find that the trade-in value is reduced. None the less, they are cheap and can still haul cargo between the stars. | ||
Manta | Manta | Ships. Adds the Manta light escort craft. | |
Marett Space Corporation | Adder Mk II Mosquito Trader Mosquito Sport |
Ships. A collection of fighters and medium traders from Marett Space Corps. | |
Medusa Hud | Alternative HUD. | ||
Mega-Walnut Dashboard | Alternative HUD. | ||
Merlin | Merlin | Ships. An interceptor used by the Police and Navy, but also available on the open market. | |
MildAudio | Sound Set. | ||
Military Fiasco | Basilisk Hydra Leviathan Rattle Cutter Wolf Mk II Paragon |
Mission. A mission for the Navy available to a Commander with more than 1,000 kills. Also equips the Navy with powerful cruisers. Version 2.0 is updated version of the Military OXP over the version on Oosat2. Use at least version 2.0, as older versions can clash with other Mission OXPs. You should not use and old version version of Murgh's X-Ships from before 24 December 2006 together with this OXP. | |
Military Station | Military Station | Stations. Well armed Military Stations appear in the more advanced systems. | |
Military Stingray | Stingray | Ships. Adds the Military Stingray to the GalCop Navy fleet. Second hand versions are sometimes available on the open market. | |
Milspec HUD | Alternative HUD. Adds targeting aids, emphasis on functionality. | ||
Misjump Analyser | Equipment. This oxp adds the equipment: Witchspace Analyser. This analyser scans the witchspace in the direction of the target system. On detection of disturbances in witchspace it sounds an alarm and writes the location of the disturbance in the communication log. | ||
Missile Analyser | Equipment. This oxp adds the equipment: Missile Analyser. This analyser scans incoming missiles and sets the target to the incoming missile when it is no standard missile. | ||
Missiles and Bombs | Equipment. Adds the Cascade stand-off missile, Multiple-warhead anti-Thargoid missile, Frag Mine, Frag Missile, EMP Missile and short-range defence missile to the game. The new weapons are available to the player and NPCs alike. | ||
Missile Rack | Weapons. Pylon mounted racks of three mini-missiles. Smaller and less powerful than standard missiles, but effectively triple the available armaments a ship can carry. | ||
Missionaries v1.1 | Happy Eye Pulpit Pod | Ships. Clerics of four faiths are added to the Universe, spamming Commanders with requests to worship their Gods. | |
Monument | Feature. A monument to famous Commanders can sometimes be seen near the Sun. | ||
Morrigan | Morrigan | Ships. Adds a vast trade ship to the Universe. (v 1.0.1, Bugfixed december 2009) | |
Murgh's Replacement Sounds | Sound Set. | ||
Murgh's X-Ships | Bandy-Bandy Chuckwalla Eel Rapier Taipan |
Ships. A fast courier craft and two light escort ships are added. Updated from the version on Oosat1. You can use this version together with the Military Fiasco Mission without problems! |
Links
All_OXP's_by_Category |
'A' to 'F' |
'N' to 'S' |
'T' to 'Z' |
Return to OXP