Difference between revisions of "Category:Retextures OXPs"

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(Created page with 'Retextures OXPs retexture existing objects, either by replacing or adding variations, but without adding objects that did not exist before.')
 
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Retextures OXPs retexture existing objects, either by replacing or adding variations, but without adding objects that did not exist before.
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Retextures OXPs retexture existing objects, either by replacing or adding variations, but without adding objects that did not exist before. Follow the instructions on [[installing multiple retexture OXPs]] if you want to mix them.
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'''Note that many of these "Retexture OXPs" are actually new ''models''!'''
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Note that [https://bb.oolite.space/viewtopic.php?f=4&t=21004 this BB thread] contains many more textures - but not in .oxp format (you need to know how to tweak!)
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== Example: some different models - and different retextures of those models for the Cobra Mk.3 ==
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<gallery widths="200px" heights="200px">
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File:Elite-cobra3.png|Model: Classic Elite's Cobra Mk.3
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File:Cobra3.gif |Model: Frontier's Cobra Mk.3
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File:Cobra3a-oolite.png |Model: 2006 Oolite's Cobra Mk.3
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File:ClassicCobra3-A.png|Retexture: Smiv's Classics
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File:IA_cobramk3.jpg |Retexture: Iron Ass Cobra Mk.III
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File:Deepspace Cobra mk3.jpg|Retexture: Deepspace
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File:Neolite cobra mk3.jpg|Model: Neolite
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File:RX Cobra MkIII.png |Model: RXSoftware
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File:Beatniks shipset pic 002.png|Model & HUD: Captain Beatnik
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File:Cobra3.png|thumb |Model: 2014 Oolite's Cobra Mk.3
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File:Cobra3wNormal+SpecGloss01.png |Retexture: Oolite v1.88 Base Shipset Normal and Specular/Gloss Maps
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File:Griff-specgloss-cobra3.jpg |Model: Griff's SpecGloss Cobra Mk3
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File:Trade-Factor-Animation.gif |Model: Griff's SpecGloss Sidewinder
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File:Quirium Cascade Mine Facelift.png |Retexture: Quirium Cascade Mine Facelift
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File:SimonB's ÜberTharg.png |Model: UberTharg
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</gallery>
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== Links ==
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*[[OXP howto texture]] - DIY guide
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[[Category:Oolite expansion packs]] [[Category:OXP Lists]]

Latest revision as of 12:10, 8 June 2026

Retextures OXPs retexture existing objects, either by replacing or adding variations, but without adding objects that did not exist before. Follow the instructions on installing multiple retexture OXPs if you want to mix them.

Note that many of these "Retexture OXPs" are actually new models!

Note that this BB thread contains many more textures - but not in .oxp format (you need to know how to tweak!)

Example: some different models - and different retextures of those models for the Cobra Mk.3

Links

Pages in category "Retextures OXPs"

The following 58 pages are in this category, out of 58 total.