Jaguar Company
Jaguar Company | |
---|---|
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Download Link | Download Links |
Version | 2.5.29 (2013-11-10) |
History | Version History |
Stations | Jaguar Company Base |
Ships | Jaguar Company |
Missions | None |
Equipment | None |
Alternative HUD Available |
None |
Sound Set Available |
None |
Category | Mechanics OXPs |
Author | Tricky |
Sometime ago I posted some images on the Screenshots thread of the Oolite BB, of what is possible with Griff's multi-decal Player Cobra Mk III OXP. I mentioned that I have a lioness on the back of my Cobbie 3 hunters. El Viejo suggested that jaguars might be better. This formed an idea in my head and Jaguar Company was born.
Contents
[hide]Overview
Adds in an Elite group of pilots to patrol the space lanes in some Anarchy, fewer Feudal and a handful of Multi-Government systems. The Jaguar Company can also be found sometimes in interstellar space.
The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.
This OXP adds bases, ships, new equipment, a new missile and a black box locator.
Requirements
- Oolite 1.75+
- Cabal Common Library
Optional OXPs
- OXPConfig - For log control of this OXP.
- Snoopers OXP - For news alerts from various sources including Jaguar Company pilots.
- Galactic Navy - Jaguar Company sometimes patrol with the Galactic Navy.
This is highly recommended.
- Talkative_Space_Compass - Easy identification of Jaguar Company beacon codes. (Or a HUD that does similar reporting.)
Jaguar Company
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![]() Half of Jaguar Company |
![]() Jaguar Company |
Jaguar Company Base
Markets
The market of any of the bases depends on the reputation of the player. Reputation is built-up by helping out Jaguar Company in combat.
Commodity | Prices | Quantities | ||||
---|---|---|---|---|---|---|
Low | Avg | High | Low | Avg | High | |
Food | 4.0₢ | 6.8₢ | 9.6₢ | 0TC | 4TC | 8TC |
Textiles | 6.4₢ | 8.4₢ | 10.4₢ | 0TC | 5TC | 10TC |
Radioactives | 12.4₢ | 18.0₢ | 23.6₢ | 7TC | 21TC | 35TC |
Slaves | 0.4₢ | 6.2₢ | 12.0₢ | 0TC | 0TC | 0TC |
Liquor/Wines | 24.4₢ | 34.4₢ | 44.4₢ | 0TC | 4TC | 9TC |
Luxuries | 81.2₢ | 91.6₢ | 102.0₢ | 0TC | 3TC | 7TC |
Narcotics | 0.4₢ | 5.2₢ | 10.0₢ | 0TC | 0TC | 0TC |
Computers | 65.6₢ | 83.8₢ | 102.0₢ | 0TC | 5TC | 11TC |
Machinery | 50.8₢ | 60.6₢ | 70.4₢ | 0TC | 3TC | 7TC |
Alloys | 28.8₢ | 36.4₢ | 44.0₢ | 15TC | 34TC | 53TC |
Firearms | 41.6₢ | 61.2₢ | 80.8₢ | 18TC | 29TC | 40TC |
Furs | 48.4₢ | 73.6₢ | 98.8₢ | 0TC | 8TC | 16TC |
Minerals | 8.0₢ | 10.0₢ | 12.0₢ | 53TC | 58TC | 63TC |
Gold | 26.4₢ | 29.2₢ | 32.0₢ | 5kg | 12kg | 19kg |
Platinum | 58.0₢ | 67.0₢ | 76.0₢ | 4kg | 33kg | 63kg |
Gem-Stones | 11.2₢ | 15.6₢ | 20.0₢ | 3g | 10g | 17g |
Alien Items | 27.6₢ | 50.0₢ | 72.4₢ | 0TC | 0TC | 0TC |
Commodity | Prices | Quantities | ||||
---|---|---|---|---|---|---|
Low | Avg | High | Low | Avg | High | |
Food | 5.2₢ | 8.0₢ | 10.8₢ | 0TC | 7TC | 15TC |
Textiles | 7.6₢ | 9.6₢ | 11.6₢ | 0TC | 8TC | 17TC |
Radioactives | 8.4₢ | 14.0₢ | 19.6₢ | 15TC | 29TC | 43TC |
Slaves | 0.4₢ | 6.2₢ | 12.0₢ | 0TC | 0TC | 0TC |
Liquor/Wines | 29.2₢ | 39.2₢ | 49.2₢ | 0TC | 8TC | 17TC |
Luxuries | 86.8₢ | 94.4₢ | 102.0₢ | 0TC | 7TC | 15TC |
Narcotics | 0.4₢ | 5.2₢ | 10.0₢ | 0TC | 0TC | 0TC |
Computers | 74.0₢ | 88.0₢ | 102.0₢ | 0TC | 9TC | 18TC |
Machinery | 54.8₢ | 64.6₢ | 74.4₢ | 0TC | 6TC | 13TC |
Alloys | 25.2₢ | 32.8₢ | 40.4₢ | 25TC | 44TC | 63TC |
Firearms | 36.0₢ | 55.6₢ | 75.2₢ | 27TC | 38TC | 49TC |
Furs | 51.6₢ | 76.8₢ | 102.0₢ | 0TC | 12TC | 25TC |
Minerals | 6.0₢ | 8.0₢ | 10.0₢ | 56TC | 59TC | 63TC |
Gold | 31.2₢ | 34.0₢ | 36.8₢ | 13kg | 20kg | 27kg |
Platinum | 54.4₢ | 63.4₢ | 72.4₢ | 11kg | 37kg | 63kg |
Gem-Stones | 7.2₢ | 11.6₢ | 16.0₢ | 15g | 22g | 29g |
Alien Items | 38.4₢ | 60.8₢ | 83.2₢ | 0TC | 0TC | 0TC |
Downloads
- Now downloadable through the in-game Expansions Manager (as a Mechanics OXP). v.2.5.29 (put on EM in 2015)
- Jaguar_Company_2.5.29.oxz (downloaded 2474 times).
- rockthehalo.org.uk
- rockthehalo.org.uk - New OXZ format!
- box.com
- dropbox.com
- dropbox.com - New OXZ format!
- rsync://ebspso.dyndns.org/jaguar_company_2.5r29 or ebspso.dyndns.org::jaguar_company_2.5r29 (rsync)
Unofficial Update
- v.2.6.0 (Phkb & Dybal; 2020) - updates from CCL to Library & from Snoopers to GNN
Install
Only place one of these in your AddOns directory!
- Zip file - After unzipping, move or copy the folder, "Jaguar_Company_2.5.oxp", into your AddOns directory.
- OXZ file - Just place this file in your AddOns directory.
Uninstall
Delete the directory, "Jaguar_Company_2.5.oxp", or the OXZ file, Jaguar_Company_2.5r29.oxz, from your AddOns directory.
Version History
v2.5r29 (2013-11-10)
- This OXP now requires Cabal Common Library.
- Proper integration for Oolite v1.77 and newer with the interface screen for base locations.
- Added check for blackbox + software patch for base locations in the
$addInterface()
function. - Renamed the vertex and fragment shaders.
- Rewritten
$listNames()
to use Cabal Common Library for truncating, padding and creating columns.- Oolite v1.76.1 and older use the original method of padding rows. Spaces.
- Oolite v1.77 and newer use Cabal Common Library v1.7
strAdd2Columns()
andstrAddIndentedText()
to create the rows.
- Removed some dead/unused code.
- Fixed ghost messages appearing on the player's console. I forgot
player.consoleMessage()
isn't distance dependant. It obviously isn't, however these minor bugettes happen from time to time. ;) - Multiple rescue news implementation.
- Clean up of code in
guiScreenChanged()
. - Changed key combination to show list of base locations to F7, F5.
- Oolite v1.77 and newer use the interface API when docked.
- Lowered max cargo space to 10TC to explain extra speed.
- AI tweaks.
- New ship to patrol the area around the base.
- Allow auto dock with the base once you have the black box.
- Only use one mission variable. Old mission variables will be converted.
- Changed the operation of the black box tracker.
- 'n' toggles the ASC tracker on or off.
- 'b' toggles the holo tracker on or off.
jaguar_company_attackers.js
now calledjaguar_company_ships.js
- Common code moved here and is hooked in to the ship script when a ship is spawned.
- Check the Patrol ships, tug, buoy and miner within the code for the base.
For a full version history see Version History.
Credits
An addon for Oolite by Giles Williams, Jens Ayton & contributors.
Based on Elite by Ian Bell and David Braben.
Griff
- Models, textures and shaders for the Cobra MkIII, ECM proof missile and Transporter.
- Both regular and scuffed versions of the multi-decal Cobra MkIII are used.
Thargoid
- External missile code found in Griff's example for missile sub-entities on a Cobra MkIII.
- Code example to stop Jaguar Company from breaking a core mission for the player if they accidently help out.
- Various OXPs.
- Inspiration for the invisible tracker from Tracker OXP.
- AI inspiration from Hired Guns OXP.
Little Bear
- Examples of messages for friendly fire and hostile fire from Random Hits OXP.
Eric Walch
- Buoy positioning code examples from Buoy Repair OXP.
Spara
- Inspiration for multi-column lists from Trophy Collector OXP.
Copyright
Copyright © 2012-2013 Richard Thomas Harrison (Tricky)
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
To view a copy of this license, visit Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.5.29 | 2013-11-10 | CC BY-NC-SA 3.0 | New patrol | Mechanics OXPs | Tricky | BB-Link |