Difference between revisions of "Pulse Laser"
(Updating BB links) |
|||
(18 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Infobox EquipStats Oolite| title = Pulse Laser | ||
+ | |image = [[Image:Pulse_laser_small.jpg|250px]] | ||
+ | |equipName = Ingram M1919A4 Pulse Laser | ||
+ | |equipCost = 400.0₢ | ||
+ | |equipTL = 4 | ||
+ | }} | ||
== Overview == | == Overview == | ||
− | The Pulse | + | |
+ | The Pulse Laser fires intermittent beams, and is considered an unglamorous weapon in space combat. Its one redeeming quality is that it generates little energy, and is therefore the weapon least prone to overheating. It is effective out to a maximum range of 12,500 metres. | ||
+ | |||
+ | == Sales Pitch == | ||
+ | |||
+ | The Ingram Model 1919A4 Pulse Laser is recommended for all positional laser mountings, but is especially effective for rear-shooting. Fires intermittent laser "rods" 610mm in length, with a cycle rate of 1500 RoPM. The barrel is of high grade Allutium fibre, lined with tempered QuQorian Silica. Power provided directly from inverse energy banks contained in main ship's drive. Each rod is capable of piercing 267mm of Flux-Locked metal. | ||
+ | |||
+ | [[File:Crosshairs - Pulse Laser.png|thumb|right|100px|Pulse Laser crosshairs]] | ||
+ | == Use == | ||
+ | |||
+ | *To ''fire'', press <font color="Red">'''a'''</font>. | ||
+ | *To ''arm/disarm'', press <font color="Red">'''_'''</font> (underscore). | ||
+ | |||
+ | |||
+ | ''... note that arming/disarming also affects your missiles'' | ||
== Availability == | == Availability == | ||
− | Cost: 400.0 | + | |
− | Techlevel: 3 | + | Cost: 400.0 ₢. |
+ | Techlevel: 4 | ||
+ | |||
+ | == OXPs == | ||
+ | * See [[Guide to Accuracy OXPs]] for a list of OXPs which help aiming! | ||
+ | * [[Weapon Laws OXP]] restricts sales of the various lasers in the more stable government systems. Pulse lasers will not be sold in Corporate systems or democracies. | ||
+ | * [[Laser Combat Reimagined]] OXP which rejigs all the lasers and gives the pulse laser an extended range. | ||
+ | * [[New lasers]] OXP introduces another 3 varieties of pulse laser | ||
== Links == | == Links == | ||
− | + | *''See also:'' [[Laser tactics]] to make the best use of your pulse laser. | |
− | [ | + | *[https://bb.oolite.space/viewtopic.php?f=7&t=8261 The Pulse Laser is now a reality ...] (2010) |
+ | |||
+ | {{NavBox - Oolite Equipment}} |
Latest revision as of 02:37, 29 February 2024
Pulse Laser | |
---|---|
Name | Ingram M1919A4 Pulse Laser |
Cost | 400.0₢ |
TL Availability | 4 |
Contents
Overview
The Pulse Laser fires intermittent beams, and is considered an unglamorous weapon in space combat. Its one redeeming quality is that it generates little energy, and is therefore the weapon least prone to overheating. It is effective out to a maximum range of 12,500 metres.
Sales Pitch
The Ingram Model 1919A4 Pulse Laser is recommended for all positional laser mountings, but is especially effective for rear-shooting. Fires intermittent laser "rods" 610mm in length, with a cycle rate of 1500 RoPM. The barrel is of high grade Allutium fibre, lined with tempered QuQorian Silica. Power provided directly from inverse energy banks contained in main ship's drive. Each rod is capable of piercing 267mm of Flux-Locked metal.
Use
- To fire, press a.
- To arm/disarm, press _ (underscore).
... note that arming/disarming also affects your missiles
Availability
Cost: 400.0 ₢. Techlevel: 4
OXPs
- See Guide to Accuracy OXPs for a list of OXPs which help aiming!
- Weapon Laws OXP restricts sales of the various lasers in the more stable government systems. Pulse lasers will not be sold in Corporate systems or democracies.
- Laser Combat Reimagined OXP which rejigs all the lasers and gives the pulse laser an extended range.
- New lasers OXP introduces another 3 varieties of pulse laser
Links
- See also: Laser tactics to make the best use of your pulse laser.
- The Pulse Laser is now a reality ... (2010)
Oolite Equipment
|