Difference between revisions of "Maps"

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(Added discussion of stuff missing from the maps etc.)
(Updating BB links)
 
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[[File:Galaxy01O1.png|thumb|right|Dr Beeb's map of Galaxy 1]]
+
[[File:Map (ClymAngus).png|thumb|right|Vector Map by ClymAngus (Galaxy 1)]]
 +
[[File:StarChart-Galaxy-000.png|thumb|right|Marcoose's Map (Galaxy 1)]]
 +
[[File:Galaxy01O1.png|thumb|right|Dr Beeb's Map (Galaxy 1)]]
 +
[[File:Chart1.png|thumb|right|Captain Solo's Map of Galaxy 1]]
 +
[[File:Phkb's Map.png|thumb|right|Phkb's Galaxy Map (Galaxy 1)]]
 +
[[File:Oolite info 3D (Maaarcooose).png|thumb|right|Maaarcooose's Interactive Map shows tweaked galaxy seeds]]
 +
[[File:Phantorgorth's Oolite Interactive Map.png|thumb|right|Phantorgorth's Interactive Map: showing galaxy 1 slightly tilted in 3D]]
 
Maps & Spreadsheets of [[The Eight]] Galaxies
 
Maps & Spreadsheets of [[The Eight]] Galaxies
 +
 +
== Static Maps ==
 +
These depict the 8 galaxies of the [[Vanilla game]]
  
 
=== The Vector Maps ===
 
=== The Vector Maps ===
By Clym Angus. This excellent piece of digital art adds routes and regions to every Galaxy Sector. [http://www.crimsonforge.co.uk/cloister/OOmap_G1.pdf Vector Map] -- [http://www.crimsonforge.co.uk/cloister/gOOmap_G1.pdf print version] -- [http://s248731467.onlinehome.us/OOmap_G1.pdf US Mirror]
+
By [[User:ClymAngus|ClymAngus]]. This excellent piece of digital art adds routes and regions to every Galaxy Sector. [http://www.crimsonforge.co.uk/cloister/OOmap_G1.pdf Vector Map] -- [http://www.crimsonforge.co.uk/cloister/gOOmap_G1.pdf print version] -- [http://s248731467.onlinehome.us/OOmap_G1.pdf US Mirror]
*BB Discussion Thread is [http://www.aegidian.org/bb/viewtopic.php?f=2&t=6053 here] (2009-13). These maps standardised the naming of many of the regions.
+
*BB Discussion Thread is [https://bb.oolite.space/viewtopic.php?f=2&t=6053 here] (2009-13). These maps standardised the naming of many of the regions.
 +
*[https://bb.oolite.space/viewtopic.php?f=2&t=5679 Fons et Origo] Presti70 seems to have kicked the whole thing off back in 2009. First regions outside the Old Worlds, too! He eventually teamed up with ClymAngus to produce the very first version of the above.
 +
*[https://bb.oolite.space/viewtopic.php?p=220271#p220271 Printing it out] (2014)
 +
 
 +
These were adapted by Spara as an artistic backdrop for his [[SothisTC]] station.
  
 
=== Marcooose's Maps ===
 
=== Marcooose's Maps ===
[[File:StarChart-Galaxy-000.png|thumb|right|Marcoose's Map of Galaxy 1]]
+
*By [[User:Maaarcooose|Maaarcooose]]. See [[Oolite planet list]]
By Marcooose. See [[Oolite planet list]]
+
:And see his interactive map, beneath
 +
 
 +
=== Dr Beeb's Maps ===
 +
Galactic charts with each system's government [colour of outer shell] and economy {colour of inner disk} and technology level (size of disk) indicated. The one Technology-Level-15 system is indicated by a pink [Corporate State] 5-pointed star. Technology-Level-12 Multi-Governments are indicated by the yellow-bordered [Multi-Government] red {Rich Industrial} squares. The Lave system (#7) is the green-bordered [Dictatorship] green {Rich Agricultural} diamond.
 +
See [[User:DrBeeb|DrBeeb]]
 +
 
 +
=== Solo's Maps ===
 +
By [[User:CaptSolo|CaptSolo]] - see the bottom of that page: he has different regions and regional names from Clym Angus's.
  
 
=== Phkb's Maps ===
 
=== Phkb's Maps ===
Opens in your web browser, very swoosh, you can make notes on it! By Phkb (2017) - you need a browser which supports HTML 5.0 or better.
+
Opens in your web browser, very swoosh, you can make notes on it! By [[User:Phkb|Phkb]] (2017) - you need a browser which supports HTML 5.0 or better.
*See this [http://aegidian.org/bb/viewtopic.php?f=4&t=18864 BB Link] for details.<br/>
+
*See this [https://bb.oolite.space/viewtopic.php?f=4&t=18864 BB Link] for details.<br/>
 
*The zip package can be downloaded from here: [https://app.box.com/s/bz2x62qfo6pbaz6se2ef9wbf7fgjksmt OoliteGalaxyMaps.zip]
 
*The zip package can be downloaded from here: [https://app.box.com/s/bz2x62qfo6pbaz6se2ef9wbf7fgjksmt OoliteGalaxyMaps.zip]
  
=== Interactive Maps ===
+
== Interactive Maps ==
By Phantorgorth. [http://www.pcooper.net/oolite/OoliteInteractiveMap.html Oolite Interactive Map]. You can change the galaxy seed and generate a different galaxy.
+
These work from the Galaxy Seeds and generate maps for them, so as well as the 8 galaxies of the Vanilla game, one can create other galaxies too.  
  
See the discussion [http://aegidian.org/bb/viewtopic.php?p=156995#p156995 here!] for a little more detail.
+
See [[Galaxy Seeds]] for more detail and PhantorGorth's examples.
  
=== Dr Beeb's Maps ===
+
=== Maaarcooose's Interactive Map ===
Galactic charts with each system's government [colour of outer shell] and economy {colour of inner disk} and technology level (size of disk) indicated. The one Technology-Level-15 system is indicated by a pink [Corporate State] 5-pointed star. Technology-Level-12 Multi-Governments are indicated by the yellow-bordered [Multi-Government] red {Rich Industrial} squares. The Lave system (#7) is the green-bordered [Dictatorship] green {Rich Agricultural} diamond.  
+
*By [[User:Maaarcooose|Maaarcooose]]. [http://www.theramist.co.uk/ooliteinfo/oo.php OoLiteInfo PHP Version!] you can change the galaxy seeds and see the results on both the map ''and'' on the planet names/descriptions
See [[User:DrBeeb|DrBeeb]]
 
  
=== Solo's Maps ===
+
=== Phantorgorth's Interactive Map ===
[[File:Chart1.png|thumb|right|Captain Solo's Map of Galaxy 1]]
+
*By [[User:PG1|PhantorGorth]]. [https://bit.ly/OoliteInteractiveMap2 Oolite Interactive Map]. You can change the galaxy seed and generate a different galaxy. A 3D non-gameable version is available. Now on version 0.8.1 (19 August 2023).
By [[User:CaptSolo|CaptSolo]] - see the bottom of that page: he has different regions and regional names from Clym Angus's.
 
  
 
----
 
----
 +
 
== Spreadsheets ==
 
== Spreadsheets ==
 
=== Galaxies Spreadsheet ===
 
=== Galaxies Spreadsheet ===
Line 34: Line 53:
  
 
=== Trading Spreadsheet ===
 
=== Trading Spreadsheet ===
By Phantorgorth. A related spreadsheet showing useful trading routes is also available for [http://www.box.net/shared/bchkkloi32 download].
+
By Ifnfan (based on the spreadsheet by PhantorGorth). A related spreadsheet showing useful trading routes is also available for [http://www.box.net/shared/bchkkloi32 download].
  
 
----
 
----
== In-game Maps ==
+
 
 +
== In-game maps & mapping ==
 +
The F6 and F7 screens are ''dynamic'' - they react to the changes imposed by OXPs such as the [[Strangers World]] suite which reclassifies much of the astronomy, affecting ''eg.'' star colour and planet size. And the politics, TL, species etc are ''all'' altered by such OXPs as [[Ionics]].
 +
 
 +
*[[GalCop Galactic Registry]] allows searching the map when docked for TL/Government/Economy type ''etc.'' (F4 interface). This too is dynamic.
 +
*[https://drive.google.com/file/d/16J4mzSjtT3LDSZZV_ex7-hGC-njXnoP5/view?usp=sharing Bugs, glorious Bugs] puts a bug on the F7 page each time you inspect an insect-dominated system (by Another_Commander, c. 2018?)
 +
 
 +
=== Managing the F6 screen maps: Astrogation ===
 +
*[[Route Planner OXP]] by [[User:Alnivel|Alnivel]] (2022). Add-on for [[ANA]]: recalculates the route to your final destination at each stop, deviations thus being included.
 +
 
 +
*[[Galaxy Names OXP]] by [[User:Wildeblood|Wildeblood]] - also downloadable through the in-game [[Expansions Manager]] (an Ambience .oxp): puts the galaxy names onto the F6 screen.
 +
*[[Distant Realms]]  by [[User:Wildeblood|Wildeblood]] puts regional names (Old Worlds, Pulsar Worlds, Xexedi Cluster ''etc'') on the top of the F6 screen
 +
 
 +
*The earlier versions of [[BGS]] included BGS-XMapping which gave more functionality to the F6 screen maps.
 +
 
 +
=== Managing the F6 screen maps: Exploration ===
 
*[[Explorers' Club OXP]] marks on your F6 map which systems you have visited or not visited. It also marks regions.
 
*[[Explorers' Club OXP]] marks on your F6 map which systems you have visited or not visited. It also marks regions.
*[[GalCop Galactic Registry]] allows searching the map when docked for TL/Government/Economy type ''etc.'' (F4 interface).
 
  
 
*[[User:SMax|Zero Map]] removes information from the F6 maps for would-be explorers!
 
*[[User:SMax|Zero Map]] removes information from the F6 maps for would-be explorers!
*[[Here be Dragons]] clobbers F7 system information too!
+
*[[Here be Dragons]] clobbers F6 maps - and F7 system information too!
 +
 
 +
=== Related ===
 +
*[[Galactic Misjump OXP]] - what happens if you misjump between galaxies? By [[User:Cim|Cim]].
 +
*[[The Traders Almanach]] - see bottom of that page: trading tips for Galaxy 1. Another book for the [[Ship's Library OXP]].
 +
 
 +
== More than just oxp's ==
 +
*[https://github.com/thepleiadian/oolite_maps Oolite Maps (GitHub)]: By Pleiadian (2017): Clickable in-game systems
 +
*[[User:Ahruman|Ahruman]]'s 2011 abandoned attempt at making the F6 chart 3D is on [https://github.com/JensAyton/OoliteGalaxyExtruder GitHub].
 +
 
 +
=== OXPs doing other things but which also use/affect the maps ===
 +
*[[Diplomancy OXP]] - wars and alliances shown on docked F4 maps
 +
*[[Smugglers]] - import/export restrictions indicated on F6 maps
 +
*[[Galactic Misjump OXP]] - what happens if you misjump between galaxies? By [[User:Cim|Cim]].
 +
*[[SOTL Exploration]] -  an exploration game with a choice of two new maps which runs on the Oolite game engine. By [[User:Cim|Cim]].
  
 
----
 
----
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{{QuoteText|Text=To make spacing affordable, basic models tended to be spartan, utilitarian creatures. Manufacturers made their profits on development and expansion, as well as from areas like Quirium tariffs. The market for inter-system jumpers was a second generation one. The first generation had been epitomised by the Starseekers and Founds that left old Earth in the 25th century in Earth time. The second generation of ships were available with fly-by-wire systems for jump.  
 
{{QuoteText|Text=To make spacing affordable, basic models tended to be spartan, utilitarian creatures. Manufacturers made their profits on development and expansion, as well as from areas like Quirium tariffs. The market for inter-system jumpers was a second generation one. The first generation had been epitomised by the Starseekers and Founds that left old Earth in the 25th century in Earth time. The second generation of ships were available with fly-by-wire systems for jump.  
  
Hood had the GalCop Galaxy One approved plateau of systems already installed in his navigation units when he had bought his Cobra. Once GalCop had reconnoitred Galaxy One and began to colonise throughout the 14 systems, they realised that by using the available knowledge of the galaxy they could introduce a bespoke jump map of GalCop worlds. It had been an important phase in GalCop history. Drives with the kick but not the brains reduced the expensive navigational processing equipment needed to plot and control jumps. There were numerous associated benefits. Nearly all spacers were now limited to activity inside GalCop boundaries which conveniently reduced interaction with other planetary federations or general over-expansion which GalCop might be unable to consolidate. Planets that were not designated as inter-system reception worlds were left off the jump map, as were a number of 'secret systems' and systems which were still undergoing monitoring and exploration under GalCop's after-the-fact conscience policies.|Source=([[Imprint]], Chapter 6)}}
+
Hood had the GalCop Galaxy One approved plateau of systems already installed in his navigation units when he had bought his Cobra. Once GalCop had reconnoitered Galaxy One and began to colonise throughout the 14 systems, they realised that by using the available knowledge of the galaxy they could introduce a bespoke jump map of GalCop worlds. It had been an important phase in GalCop history. Drives with the kick but not the brains reduced the expensive navigational processing equipment needed to plot and control jumps. There were numerous associated benefits. Nearly all spacers were now limited to activity inside GalCop boundaries which conveniently reduced interaction with other planetary federations or general over-expansion which GalCop might be unable to consolidate. Planets that were not designated as inter-system reception worlds were left off the jump map, as were a number of 'secret systems' and systems which were still undergoing monitoring and exploration under GalCop's after-the-fact conscience policies.|Source=([[Imprint]], Chapter 6)}}
  
This was first flagged up in 1991 in [[Imprint]] which came as the later introductory novel with Elite (see quote above). The [[Lore|syncretist school]] of Lore-meisters took up the idea and argued that there must be other systems in [[The Eight]] which have been left off the charts as they belong to the [[Empire]] or the [[Federation]] from the [[Frontier]] family of games. Others have also played with the idea. A couple of mission OXPs have been written which include uncharted systems.
+
This was first flagged up in 1991 in [[Imprint]] which came as the later introductory novel with Elite (see quote above). The [[Lore|syncretist school]] of Lore-meisters took up the idea and argued that there must be other systems in [[The Eight]] which have been left off the charts as they belong to the [[Empire]] or the [[Federation]] from the [[Frontier]] family of games. Others have also played with the idea. And there are a couple of mission OXPs out there which include uncharted systems.
  
There is no definite line on this (unless you want to syncretise Elite/Oolite with Frontier!).
+
There is no definite line on this (unless you want to syncretise Elite/Oolite with Frontier! Then the missing stuff is becomes necessary).
  
 
----
 
----
 
== F6 & F7 issues ==
 
== F6 & F7 issues ==
 
As regards the appearance of systems on the maps - the extent to which they look like their descriptions on the F7 page - see [[Guide to Ambience OXPs]].
 
As regards the appearance of systems on the maps - the extent to which they look like their descriptions on the F7 page - see [[Guide to Ambience OXPs]].
 +
 +
----
 +
== Summary ==
 +
*In the view of this author '''the most useful "map"''' is phkb's [[GalCop Galactic Registry]] which allows searches for feline anarchies of TL6+!
 +
*The '''most beautiful map''' as regards this author's aesthetic sensibilities is Clym Angus's offering (planning for a large-scale printout for a wall hanging!).
 +
*Phantorgorth's interactive map is the most useful one for '''analysing galaxy seeds'''.
  
 
----
 
----
 
== Links ==
 
== Links ==
 
*[[The Eight]]
 
*[[The Eight]]
*[http://aegidian.org/bb/viewtopic.php?f=2&t=11185 Discussion: The essential spirit of Oolite?] (2011). See poll results!
+
*[[Geography]]
 +
*[[F6 page (galactic chart "1")]]
 +
*[[F7 page (data on "system")]]
 +
*[https://bb.oolite.space/viewtopic.php?f=2&t=11185 Discussion: The essential spirit of Oolite?] (2011). See poll results!
 +
*[https://bb.oolite.space/viewtopic.php?f=2&t=18170 What are these "Map-Update" news alerts?] (2016)
 +
 
 +
=== Galaxy Guide ===
 +
The wiki's ''Galaxy Guide'' has individual pages on each solar system as well as details of each sector (maps, regions, trade routes ''etc''):
 +
::*[[Sector1/Index]]
 +
::*[[Sector2/Index]]
 +
::*[[Sector3/Index]]
 +
::*[[Sector4/Index]]
 +
::*[[Sector5/Index]]
 +
::*[[Sector6/Index]]
 +
::*[[Sector7/Index]]
 +
::*[[Sector8/Index]]
 +
 
 +
=== Planet List ===
 +
The wiki's ''Planet List'' has pages listing all solar systems in each galaxy with a brief analysis of types.
 +
::*[[:Category:Oolite planet list]]
 +
::*[[Oolite planet list/Galaxy 1]]
 +
::*[[Oolite planet list/Galaxy 2]]
 +
::*[[Oolite planet list/Galaxy 3]]
 +
::*[[Oolite planet list/Galaxy 4]]
 +
::*[[Oolite planet list/Galaxy 5]]
 +
::*[[Oolite planet list/Galaxy 6]]
 +
::*[[Oolite planet list/Galaxy 7]]
 +
::*[[Oolite planet list/Galaxy 8]]
 +
 
 +
=== Classic Elite Planet List ===
 +
::*[[Classic Elite planet descriptions]] - searchable descriptions - all 8 galaxies on the one page
 +
 
 +
[[Category:Factual]]
 +
[[Category:Classic]]
 +
[[Category:Oolite]]

Latest revision as of 02:07, 29 February 2024

Vector Map by ClymAngus (Galaxy 1)
Marcoose's Map (Galaxy 1)
Dr Beeb's Map (Galaxy 1)
Captain Solo's Map of Galaxy 1
Phkb's Galaxy Map (Galaxy 1)
Maaarcooose's Interactive Map shows tweaked galaxy seeds
Phantorgorth's Interactive Map: showing galaxy 1 slightly tilted in 3D

Maps & Spreadsheets of The Eight Galaxies

Static Maps

These depict the 8 galaxies of the Vanilla game

The Vector Maps

By ClymAngus. This excellent piece of digital art adds routes and regions to every Galaxy Sector. Vector Map -- print version -- US Mirror

  • BB Discussion Thread is here (2009-13). These maps standardised the naming of many of the regions.
  • Fons et Origo Presti70 seems to have kicked the whole thing off back in 2009. First regions outside the Old Worlds, too! He eventually teamed up with ClymAngus to produce the very first version of the above.
  • Printing it out (2014)

These were adapted by Spara as an artistic backdrop for his SothisTC station.

Marcooose's Maps

And see his interactive map, beneath

Dr Beeb's Maps

Galactic charts with each system's government [colour of outer shell] and economy {colour of inner disk} and technology level (size of disk) indicated. The one Technology-Level-15 system is indicated by a pink [Corporate State] 5-pointed star. Technology-Level-12 Multi-Governments are indicated by the yellow-bordered [Multi-Government] red {Rich Industrial} squares. The Lave system (#7) is the green-bordered [Dictatorship] green {Rich Agricultural} diamond. See DrBeeb

Solo's Maps

By CaptSolo - see the bottom of that page: he has different regions and regional names from Clym Angus's.

Phkb's Maps

Opens in your web browser, very swoosh, you can make notes on it! By Phkb (2017) - you need a browser which supports HTML 5.0 or better.

Interactive Maps

These work from the Galaxy Seeds and generate maps for them, so as well as the 8 galaxies of the Vanilla game, one can create other galaxies too.

See Galaxy Seeds for more detail and PhantorGorth's examples.

Maaarcooose's Interactive Map

Phantorgorth's Interactive Map

  • By PhantorGorth. Oolite Interactive Map. You can change the galaxy seed and generate a different galaxy. A 3D non-gameable version is available. Now on version 0.8.1 (19 August 2023).

Spreadsheets

Galaxies Spreadsheet

By Phantorgorth. See here - it is in OpenDocument format.

Trading Spreadsheet

By Ifnfan (based on the spreadsheet by PhantorGorth). A related spreadsheet showing useful trading routes is also available for download.


In-game maps & mapping

The F6 and F7 screens are dynamic - they react to the changes imposed by OXPs such as the Strangers World suite which reclassifies much of the astronomy, affecting eg. star colour and planet size. And the politics, TL, species etc are all altered by such OXPs as Ionics.

  • GalCop Galactic Registry allows searching the map when docked for TL/Government/Economy type etc. (F4 interface). This too is dynamic.
  • Bugs, glorious Bugs puts a bug on the F7 page each time you inspect an insect-dominated system (by Another_Commander, c. 2018?)

Managing the F6 screen maps: Astrogation

  • Route Planner OXP by Alnivel (2022). Add-on for ANA: recalculates the route to your final destination at each stop, deviations thus being included.
  • The earlier versions of BGS included BGS-XMapping which gave more functionality to the F6 screen maps.

Managing the F6 screen maps: Exploration

  • Explorers' Club OXP marks on your F6 map which systems you have visited or not visited. It also marks regions.
  • Zero Map removes information from the F6 maps for would-be explorers!
  • Here be Dragons clobbers F6 maps - and F7 system information too!

Related

More than just oxp's

OXPs doing other things but which also use/affect the maps


Is there stuff missing from the Maps?

To make spacing affordable, basic models tended to be spartan, utilitarian creatures. Manufacturers made their profits on development and expansion, as well as from areas like Quirium tariffs. The market for inter-system jumpers was a second generation one. The first generation had been epitomised by the Starseekers and Founds that left old Earth in the 25th century in Earth time. The second generation of ships were available with fly-by-wire systems for jump.

Hood had the GalCop Galaxy One approved plateau of systems already installed in his navigation units when he had bought his Cobra. Once GalCop had reconnoitered Galaxy One and began to colonise throughout the 14 systems, they realised that by using the available knowledge of the galaxy they could introduce a bespoke jump map of GalCop worlds. It had been an important phase in GalCop history. Drives with the kick but not the brains reduced the expensive navigational processing equipment needed to plot and control jumps. There were numerous associated benefits. Nearly all spacers were now limited to activity inside GalCop boundaries which conveniently reduced interaction with other planetary federations or general over-expansion which GalCop might be unable to consolidate. Planets that were not designated as inter-system reception worlds were left off the jump map, as were a number of 'secret systems' and systems which were still undergoing monitoring and exploration under GalCop's after-the-fact conscience policies.

(Imprint, Chapter 6)

This was first flagged up in 1991 in Imprint which came as the later introductory novel with Elite (see quote above). The syncretist school of Lore-meisters took up the idea and argued that there must be other systems in The Eight which have been left off the charts as they belong to the Empire or the Federation from the Frontier family of games. Others have also played with the idea. And there are a couple of mission OXPs out there which include uncharted systems.

There is no definite line on this (unless you want to syncretise Elite/Oolite with Frontier! Then the missing stuff is becomes necessary).


F6 & F7 issues

As regards the appearance of systems on the maps - the extent to which they look like their descriptions on the F7 page - see Guide to Ambience OXPs.


Summary

  • In the view of this author the most useful "map" is phkb's GalCop Galactic Registry which allows searches for feline anarchies of TL6+!
  • The most beautiful map as regards this author's aesthetic sensibilities is Clym Angus's offering (planning for a large-scale printout for a wall hanging!).
  • Phantorgorth's interactive map is the most useful one for analysing galaxy seeds.

Links

Galaxy Guide

The wiki's Galaxy Guide has individual pages on each solar system as well as details of each sector (maps, regions, trade routes etc):

Planet List

The wiki's Planet List has pages listing all solar systems in each galaxy with a brief analysis of types.

Classic Elite Planet List