Energy Bomb
Energy Bomb | |
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Name | Energy Bomb |
Cost | 900 |
TL Availability | 8 |
A powerful one-shot device that emits a high-powered electromagnetic pulse, disrupting plasma containment in drives of nearby ships, resulting in catastrophic damage. Well shielded larger vessels are capable of withstanding this assault on occasion, but small ships invariably do not survive. Triggering the Energy Bomb temporarily deactivates sensitive components. The pulse is harmonised with the drive of the firing ship.
Residual Effects
The release of an energy bomb creates magnetic field shockwaves that can cause catastrophic vibrations in certain minerals, including most asteroidal rock types. This invariably results in the fragmentation of asteroids that are within the range of an energy bomb explosion.
Energy Bomb removed
Thanks to an energetic & vigorous campaign by several members of the community, the energy bomb was saved from removal from v1.74. The argument for removal was that the energy bomb was far too powerful and affected the game balance by leaving the player unaffected. However, being an original feature of Elite, removal engendered strong emotions from fans of the classic game.
As proposed by Giles, the energy bomb was reinstated in v1.74. The energy bomb has nevertheless been disabled by default since version 1.77, which focused on more “visible” core game changes.
see also: Energy Bomb Campaign thread
Update on Energy Bomb removal
The Energy Bomb is now only available by OXP. Download and install Energy Bomb OXP (or get it through the expansions manager)
Oolite Equipment
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