Mission
|
Start
|
Kills
|
Other Requirements
|
Notes/Description
|
| Constrictor Hunt (Native)
|
G1, G2
|
256
|
|
There is a FAQ available.
|
| Thargoid Plans (Native)
|
G3
|
1281
|
Finished Constrictor Hunt
|
|
| Nova (Native)
|
G4
|
|
Galactic Hyperdrive
|
|
| Cloaking Device (Native)
|
G5
|
|
|
|
| Trumbles (Native)
|
any
|
|
Balance of 6553.5 Cr or more
|
|
| Assassins Guild
|
G7
|
200
|
|
21 missions involving murder to order. Progress depends on your Elite and Guild Ratings. Also see Victim 11
|
| Aquatics - The Kraken IV
|
G3
|
|
Good standing with the Corporation
|
A mission based out of the Aquarian Shipbuilding Corp. HQ in the Aqualina system.
|
| Asteroid Storm
|
G1
|
64
|
|
A station comes under threat from a large asteroid strike. Begins when docked in Leesti.
|
| Bank of the Black Monks
|
any
|
|
|
Deal with the loan sharks. Begins when docked at any Black Monk Monastary.
|
| Blackjack's Bullion
|
G2
|
|
|
Starts at Telace as Commander Blackjack arrives via escape pod.
|
| Cataclysm
|
G1
|
5200
|
Finished Constrictor Hunt and Thargoid Plans
|
Sends you on a mission far bigger than anything you have done for the Navy so far.
|
| Deposed
|
G4
|
1700
|
|
A series of missions connected by a plot. Triggers the Nova mission if you haven't finished it yet.
|
| Escort Contracts OXP
|
any
|
any
|
Clean legal status
|
Allow players to enter into short-term escort contracts with NPC lone wolf traders.
|
| Galactic Navy
|
any
|
128
|
|
The Galactic Navy needs you. Begins when docked at any SecCom Station.
|
| Galactic Navy Spec Ops
|
G6
|
128
|
Finished 10 Reserve Sorties
|
Begins when docked at any SecCom Station. There is a walkthrough available if you need hints.
|
| Illegal Goods Tweak OXP
|
any
|
any
|
Released slaves to customs.
|
Short reward missions offered by rescued ex-slaves.
|
| Ionics
|
G2
|
|
|
A series of missionsfeaturing the Ionics Company of Zaria. Begins at Zaria.
|
| Iron Raven
|
G8
|
|
|
Multi-stage mission to investigate a dangerous conspiracy on behalf of GalCop High Command.
|
| Lave Academy
|
G1
|
|
|
Training missions.
|
| LinkG7
|
G7
|
|
|
Find a way across the great rift.
|
| Localhero
|
G1-G5
|
50
|
Must be lawful
|
Support the local police to find, destroy and capture ex-general Harkov and his group.
|
| Long Way Around
|
G1
|
|
|
A transport mission well suited to the novice in Galaxy 1. Begins at Biarge.
|
| Lost Worlds Grand Tour
|
G6
|
N/A
|
GalDrivePod
|
A tour of the Lost Worlds in Galaxy 7, and then to Oresrati in G8. Tour ends back in G1.
|
| Love Cats
|
G4
|
|
Finished Constrictor Hunt
|
Begins when docked.
|
| Military Fiasco
|
any
|
1000
|
Must be lawful
|
A mission for the Navy available to a Commander with more than 1,000 kills.
|
| Oo-haul Escort Missions
|
any
|
32
|
Good standing with Oo-Haul corp.
|
Escort a hauler safely to its destination. Must be docked at a Constore. Your Ad Here! required.
|
| Random Hits
|
any
|
32
|
|
Get contracts for bounty hunting at any Seedy Space Bar. Special Missions for successful hunters.
|
| Rescue Stations
|
any
|
|
|
Rescue and recovery missions for contract pilots.
|
| Resistance Commander
|
G5
|
1000
|
Ship with at least 6 missile pylons
|
Engage in a long campaign against the Biesmaan Dictatorship and command a small squadron.
|
| Scourge of the Black Baron
|
G1
|
151
|
|
A sequel to the Long Way Around, featuring combat and transport missions. Begins at Teesdi.
|
| Spy Hunter
|
G1
|
512
|
|
A mission for the Galactic Navy. Starts at Inines.
|
| Stealth
|
G3
|
|
|
Small mission to showcase the new scanner capabilities of 1.74 and to introduce stealth ships.
|
| Taranis
|
G1
|
128
|
Must be clean
|
Begins at Taranis Corporation HQ, Lerelace.
|
| Thargoid Wars
|
G2-G8
|
|
|
War with the Thargoids intensifies featuring new attack and defense missions.
|
| Tionisla Reporter
|
G1
|
|
|
A small mission for the Tionisla Chronicle.
|
| Trident Down
|
G4
|
512
|
|
Investigate a vicious attack on an Trident Shuttle operated by Executive SpaceWays.
|
| UPS Courier Company
|
any
|
|
|
Take goods or documents from system to system and be awarded with combat missions.
|
| Vector
|
any
|
150
|
300 kills for the background story
|
Special feature - 'Richmans World' - a unusual mission type. Snoopers required.
|
| To Catch A Thargoid
|
G3
|
1500
|
Finished Thargoid Plans
|
The Bugs are back - follow-up mission to Thargoid Plans. May be offered while docking.
|
| Victim 11
|
G7
|
|
Finished Assassins Guild
|
A follow-up mission to Assassins Guild that picks up some loose ends.
|
| Xeptatl's Sword
|
G5
|
|
None
|
A mission taking you around the 'Eight' twice in a bid to thwart the Thargoids evil plans.
|