Difference between revisions of "Category:Missiles & Bombs"

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[[File:Missile ad.png|right]]
 
This page collects the zillions of different varieties of missiles & bombs.
 
This page collects the zillions of different varieties of missiles & bombs.
  
For tips on using them, try: [[Missile tactics]] & [[Using weapons of mass destruction]]
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*'''For tips on using them''', see: [[Missile tactics]] & [[Using weapons of mass destruction]]
 
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:And see [https://bb.oolite.space/viewtopic.php?f=2&t=8473 What is your favorite OXP missile?] (2010) & [https://bb.oolite.space/viewtopic.php?f=2&t=10855 Pylons] (2011)
The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
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:Also: [https://bb.oolite.space/viewtopic.php?f=2&t=11528 How does a missile work?] (2012)
  
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*The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
 
:[[Armoury]] by [[User:Thargoid|Thargoid]]
 
:[[Armoury]] by [[User:Thargoid|Thargoid]]
:[[Missile Combat Reimagined]] by [[User:Redspear|Redspear]]
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:[[Maegil's Missiles]] by [[User:Cmdr. Maegil|Cmdr. Maegil]] (old, 2007, still an oxp).
 
:[[Missiles and Bombs]] also by [[User:Ramirez|Ramirez]]
 
:[[Missiles and Bombs]] also by [[User:Ramirez|Ramirez]]
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:On the other hand, the über-missiles & mines from the [[Killit OXP]] (Superweapon, MegaWeapon, UberWeapon ''etc'') have been omitted as they were never intended for serious play - but rather to make a point about [[Cheating]].
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[[File:Missile, ECM hardened missile, Quirium Cascade Mine, Repair Bots, Salvage Missile.png|thumb|right|250px|'''Vanilla game & 2 OXP icons''' <br> '''Vanilla game icons''': regular Missile (yellow outline due to being selected), ECM-hardened missile & Quirium cascade bomb <br> '''OXP icons''': Repair nanobots (Repair Bots oxp), Salvage missile (DS Dredger oxp)]]
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[[File:Missiles & Armoury Missiles.png|thumb|400px|'''Armoury.oxp missiles''' <br> '''Vanilla game icons''' (2 icons): <br> Normal Missile (selected, hence yellow outline) & ECM-hardened Missile <br>'''Armoury missiles''' (6 icons): <br> Tracker Missile, Displacer Missile, Kicker Missile, Cutpurse Missile, Field Missile & Probe Missile <br> '''Armoury Missile Racks''' (6 "triangle" icons): <br> Missile Rack (3 Std), Missile Rack (3, 2 & 1 Hard), Missile Rack (3 Stun), Interception Missile Rack (3)]]
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[[File:Bombs & Armoury Bombs.png|thumb|right|400px|'''Armoury.oxp bombs & Armoury.oxp Thargon Defence system''' <br> Vanilla Game Quirium Cascade Bomb <br>
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'''Armoury Bombs''': <br>
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Buzz bomb & Bug bomb  <br>
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Stun bomb & Uni bomb  <br>
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Interdictor bomb <br>
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Screamer bomb <br>
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Void bomb <br>
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Decoy bomb <br>
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'''Captured Thargon Ship Defense System''' (pylon mounted)]]
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[[File:Missiles & Bombs Icons.png|thumb|400px|right|'''Missiles & Bombs.oxp''' <br>
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'''Vanilla game icons''' (2) <br>
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Missile <br>
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ECM-hardened Missile <br>
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'''Missiles and Bombs .oxp icons''' (8) <br>
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Cascade Missile <br>
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Fragmentation Missile <br>
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Fragmentation Bomb <br>
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Lawmaker Missile <br>
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Interception Missile <br>
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Anti-Thargoid Missile <br>
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Override Missile  <br>
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Radio Mine <br>
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'''Missiles and Bombs .oxp Defence Systems icons''' (2) <br>
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Defence Mine  <br>
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Distress Beacon  <br>]]
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[[File:Vanilla, Nexus & Far Arm missiles.png|thumb|400px|right|'''Vanilla, Nexus, Far Arm & Military missile.oxp's''' <br>
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'''Vanilla Missiles''' (2): Missile & ECM-hardened Missile <br>
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'''Nexus Missiles''' (4): Nexus Bug-Off missile, Naval reject missile, Nexus missile, 'premium' version, 'ultimate' version <br>
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'''Far Arm (Manchi) Missiles''': (3): Plasma Torpedo, SM1, Nova missile <br>
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'''Military Missiles''' (1): Military Missile]]
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[[File:Equipment Icons.png|thumb|400px|right|'''Equipment Icons''' <br>
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See [[:Category:Equipment]] <br>
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'''Towbar''' (2): Towbar Stabiliser, TugDrone <br>
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'''Deep Space Dredger''' (1): Salvage Missile <br>
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'''Cargo Shepherd''' (1): Cargo Shepherd]]
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*'''List of OXPs which also affect missiles or bombs''':
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:[[Remove Individual Pylon OXP]] allows you to swap one missile for another (''without needing to sell everything you have - and then finding that the TL is too low to buy everything back'')!<br>
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:[[Guide to Accuracy OXPs]]<br>
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:[[Missile Combat Reimagined]] totally rejigs missiles and also rejigs their susceptibility to [[ECM]] <br>
  
Note that there are a number of other OXPs which also affect missiles or bombs:  
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:[[APRIL]] - automated missile pylon reloader
:[[Missile Combat Reimagined]] changes a number of things including susceptibility to [[ECM]]  
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:[[Mine Safety Catch]] prevents premature release
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:[[Status Quo Q-bomb OXP‎‎]] - Q-bombs act as they do in the [[Status Quo]] Oolite novel
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:[[Missile Analyser]] allows the analysis of incoming missiles to allow selection of an appropriate defence
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:[[Missile Booster]] gives fired missiles a speed boost (useful if flying large slow ships like a Python)
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:[[Missile Beep]] warns of incoming missiles
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:Missile Machine (from [[Armoury]]) manufactures the bally things from scratch!
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:[[Missiles modification]] two tweaks: ECM less effective & dying pilots take more time to launch a missile at you
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:[[Missile Tweak]] two tweaks: ECM less effective & prices altered
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*'''Defence against missiles'''
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:*''Vanilla game defences''
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::Turn & run (reduced kinetic damage on impact)! [[Witch Fuel Injectors]] really help here!
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::Target incoming missile with laser - [[STE]] helps (...but you may well need an OXP such as [[SniperLock]] to succeed)
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::Target incoming missile with another missile
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::[[ECM]] (less useful against [[Hardheads]], of course...)
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:*''OXP Defences''
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::Anti-Missile System (AMS Darts) (from [[Armoury]]) - note that the [[Vimana HUD]] has an AMS dart counter
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::Chaff (from [[Missiles and Bombs]])
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::Defence Mine (from [[Missiles and Bombs]])
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::Missile Rack (from [[Armoury]])
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::[[Missile Spoof]] - a flare-based distraction for Hardheads
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::[[Quirium Cascade Mine Detector]] - and [[Target System Plugins]] warn of the release of Cascade Mines to allow a fast escape!
  
:[[Missile Analyser]]
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[[Image:ChupacabraHUD4.png|right|thumb|400px|Chupacabra HUD's custom missile display and '''missile ID''' feature]]
:[[Missile Booster]]
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*'''Knowing which missiles are which'''
:[[Missile Beep]]
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:[[Missile Analyser]] tells you about oncoming missiles
:[[ ]]. <br>
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:[[ChupacabraHUD]] lists your own on the viewscreen
... and also [[ ]] & [[ ]]
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:[[Missile Summary]] lists your own on the F5 status screen
  
The [[Vanilla game]] missiles & bombs are:
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*'''The [[Vanilla game]] missiles & bombs are''':
 
:[[Missile]] (Faulcon de Lacy HM3 Homing Missile)
 
:[[Missile]] (Faulcon de Lacy HM3 Homing Missile)
:[[ECM Hardened Missile]] (Faulcon de Lacy ECM-hardened HMX5 homing missile)
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:[[ECM Hardened Missile]] (Faulcon de Lacy ECM-hardened HMX5 homing missile: ''Hardheads'')
 
:[[Quirium Cascade Mine]] (Tyley-Feynman Quirium Cascade Mine)
 
:[[Quirium Cascade Mine]] (Tyley-Feynman Quirium Cascade Mine)
 
:[[Energy Bomb]] (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above
 
:[[Energy Bomb]] (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above
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----
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==== The Dark Side ====
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*[https://bb.oolite.space/viewtopic.php?f=2&t=7163 Discussion of many aspects of the vanilla game code for missiles] (2009)
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*[https://bb.oolite.space/viewtopic.php?p=23487#p23487 Aegidian on designing missile icons] (2006) - the rest of the thread is also relevant for missile design.
 
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[[Category:Weapons OXPs]]
 
[[Category:Weapons OXPs]]

Latest revision as of 04:47, 3 April 2024

Missile ad.png

This page collects the zillions of different varieties of missiles & bombs.

And see What is your favorite OXP missile? (2010) & Pylons (2011)
Also: How does a missile work? (2012)
  • The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
Armoury by Thargoid
Maegil's Missiles by Cmdr. Maegil (old, 2007, still an oxp).
Missiles and Bombs also by Ramirez
On the other hand, the über-missiles & mines from the Killit OXP (Superweapon, MegaWeapon, UberWeapon etc) have been omitted as they were never intended for serious play - but rather to make a point about Cheating.
Vanilla game & 2 OXP icons
Vanilla game icons: regular Missile (yellow outline due to being selected), ECM-hardened missile & Quirium cascade bomb
OXP icons: Repair nanobots (Repair Bots oxp), Salvage missile (DS Dredger oxp)
Armoury.oxp missiles
Vanilla game icons (2 icons):
Normal Missile (selected, hence yellow outline) & ECM-hardened Missile
Armoury missiles (6 icons):
Tracker Missile, Displacer Missile, Kicker Missile, Cutpurse Missile, Field Missile & Probe Missile
Armoury Missile Racks (6 "triangle" icons):
Missile Rack (3 Std), Missile Rack (3, 2 & 1 Hard), Missile Rack (3 Stun), Interception Missile Rack (3)
Armoury.oxp bombs & Armoury.oxp Thargon Defence system
Vanilla Game Quirium Cascade Bomb
Armoury Bombs:
Buzz bomb & Bug bomb
Stun bomb & Uni bomb
Interdictor bomb
Screamer bomb
Void bomb
Decoy bomb
Captured Thargon Ship Defense System (pylon mounted)
Missiles & Bombs.oxp
Vanilla game icons (2)
Missile
ECM-hardened Missile
Missiles and Bombs .oxp icons (8)
Cascade Missile
Fragmentation Missile
Fragmentation Bomb
Lawmaker Missile
Interception Missile
Anti-Thargoid Missile
Override Missile
Radio Mine
Missiles and Bombs .oxp Defence Systems icons (2)
Defence Mine
Distress Beacon
Vanilla, Nexus, Far Arm & Military missile.oxp's
Vanilla Missiles (2): Missile & ECM-hardened Missile
Nexus Missiles (4): Nexus Bug-Off missile, Naval reject missile, Nexus missile, 'premium' version, 'ultimate' version
Far Arm (Manchi) Missiles: (3): Plasma Torpedo, SM1, Nova missile
Military Missiles (1): Military Missile
Equipment Icons
See Category:Equipment
Towbar (2): Towbar Stabiliser, TugDrone
Deep Space Dredger (1): Salvage Missile
Cargo Shepherd (1): Cargo Shepherd
  • List of OXPs which also affect missiles or bombs:
Remove Individual Pylon OXP allows you to swap one missile for another (without needing to sell everything you have - and then finding that the TL is too low to buy everything back)!
Guide to Accuracy OXPs
Missile Combat Reimagined totally rejigs missiles and also rejigs their susceptibility to ECM
APRIL - automated missile pylon reloader
Mine Safety Catch prevents premature release
Status Quo Q-bomb OXP‎‎ - Q-bombs act as they do in the Status Quo Oolite novel
Missile Analyser allows the analysis of incoming missiles to allow selection of an appropriate defence
Missile Booster gives fired missiles a speed boost (useful if flying large slow ships like a Python)
Missile Beep warns of incoming missiles
Missile Machine (from Armoury) manufactures the bally things from scratch!
Missiles modification two tweaks: ECM less effective & dying pilots take more time to launch a missile at you
Missile Tweak two tweaks: ECM less effective & prices altered
  • Defence against missiles
  • Vanilla game defences
Turn & run (reduced kinetic damage on impact)! Witch Fuel Injectors really help here!
Target incoming missile with laser - STE helps (...but you may well need an OXP such as SniperLock to succeed)
Target incoming missile with another missile
ECM (less useful against Hardheads, of course...)
  • OXP Defences
Anti-Missile System (AMS Darts) (from Armoury) - note that the Vimana HUD has an AMS dart counter
Chaff (from Missiles and Bombs)
Defence Mine (from Missiles and Bombs)
Missile Rack (from Armoury)
Missile Spoof - a flare-based distraction for Hardheads
Quirium Cascade Mine Detector - and Target System Plugins warn of the release of Cascade Mines to allow a fast escape!
Chupacabra HUD's custom missile display and missile ID feature
  • Knowing which missiles are which
Missile Analyser tells you about oncoming missiles
ChupacabraHUD lists your own on the viewscreen
Missile Summary lists your own on the F5 status screen
Missile (Faulcon de Lacy HM3 Homing Missile)
ECM Hardened Missile (Faulcon de Lacy ECM-hardened HMX5 homing missile: Hardheads)
Quirium Cascade Mine (Tyley-Feynman Quirium Cascade Mine)
Energy Bomb (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above

The Dark Side