Category:Missiles & Bombs
From Elite Wiki
This page collects the zillions of different varieties of missiles & bombs.
- For tips on using them, see: Missile tactics & Using weapons of mass destruction
- And see What is your favorite OXP missile? (2010) & Pylons (2011)
- Also: How does a missile work? (2012)
- The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
- Armoury by Thargoid
- Maegil's Missiles by Cmdr. Maegil (old, 2007, still an oxp).
- Missiles and Bombs also by Ramirez
- On the other hand, the über-missiles & mines from the Killit OXP (Superweapon, MegaWeapon, UberWeapon etc) have been omitted as they were never intended for serious play - but rather to make a point about Cheating.
![](/img_auth.php/thumb/7/7e/Missiles_%26_Armoury_Missiles.png/400px-Missiles_%26_Armoury_Missiles.png)
Armoury.oxp missiles
Vanilla game icons (2 icons):
Normal Missile (selected, hence yellow outline) & ECM-hardened Missile
Armoury missiles (6 icons):
Tracker Missile, Displacer Missile, Kicker Missile, Cutpurse Missile, Field Missile & Probe Missile
Armoury Missile Racks (6 "triangle" icons):
Missile Rack (3 Std), Missile Rack (3, 2 & 1 Hard), Missile Rack (3 Stun), Interception Missile Rack (3)
Vanilla game icons (2 icons):
Normal Missile (selected, hence yellow outline) & ECM-hardened Missile
Armoury missiles (6 icons):
Tracker Missile, Displacer Missile, Kicker Missile, Cutpurse Missile, Field Missile & Probe Missile
Armoury Missile Racks (6 "triangle" icons):
Missile Rack (3 Std), Missile Rack (3, 2 & 1 Hard), Missile Rack (3 Stun), Interception Missile Rack (3)
![](/img_auth.php/thumb/4/48/Missiles_%26_Bombs_Icons.png/400px-Missiles_%26_Bombs_Icons.png)
Missiles & Bombs.oxp
Vanilla game icons (2)
Missile
ECM-hardened Missile
Missiles and Bombs .oxp icons (8)
Cascade Missile
Fragmentation Missile
Fragmentation Bomb
Lawmaker Missile
Interception Missile
Anti-Thargoid Missile
Override Missile
Radio Mine
Missiles and Bombs .oxp Defence Systems icons (2)
Defence Mine
Distress Beacon
Vanilla game icons (2)
Missile
ECM-hardened Missile
Missiles and Bombs .oxp icons (8)
Cascade Missile
Fragmentation Missile
Fragmentation Bomb
Lawmaker Missile
Interception Missile
Anti-Thargoid Missile
Override Missile
Radio Mine
Missiles and Bombs .oxp Defence Systems icons (2)
Defence Mine
Distress Beacon
![](/img_auth.php/thumb/1/1b/Vanilla%2C_Nexus_%26_Far_Arm_missiles.png/400px-Vanilla%2C_Nexus_%26_Far_Arm_missiles.png)
Vanilla, Nexus, Far Arm & Military missile.oxp's
Vanilla Missiles (2): Missile & ECM-hardened Missile
Nexus Missiles (4): Nexus Bug-Off missile, Naval reject missile, Nexus missile, 'premium' version, 'ultimate' version
Far Arm (Manchi) Missiles: (3): Plasma Torpedo, SM1, Nova missile
Military Missiles (1): Military Missile
Vanilla Missiles (2): Missile & ECM-hardened Missile
Nexus Missiles (4): Nexus Bug-Off missile, Naval reject missile, Nexus missile, 'premium' version, 'ultimate' version
Far Arm (Manchi) Missiles: (3): Plasma Torpedo, SM1, Nova missile
Military Missiles (1): Military Missile
![](/img_auth.php/b/b5/Equipment_Icons.png)
Equipment Icons
See Category:Equipment
Towbar (2): Towbar Stabiliser, TugDrone
Deep Space Dredger (1): Salvage Missile
Cargo Shepherd (1): Cargo Shepherd
See Category:Equipment
Towbar (2): Towbar Stabiliser, TugDrone
Deep Space Dredger (1): Salvage Missile
Cargo Shepherd (1): Cargo Shepherd
- List of OXPs which also affect missiles or bombs:
- Remove Individual Pylon OXP allows you to swap one missile for another (without needing to sell everything you have - and then finding that the TL is too low to buy everything back)!
- Missile Combat Reimagined totally rejigs missiles and also rejigs their susceptibility to ECM
- APRIL - automated missile pylon reloader
- Mine Safety Catch prevents premature release
- Status Quo Q-bomb OXP - Q-bombs act as they do in the Status Quo Oolite novel
- Missile Analyser allows the analysis of incoming missiles to allow selection of an appropriate defence
- Missile Booster gives fired missiles a speed boost (useful if flying large slow ships like a Python)
- Missile Beep warns of incoming missiles
- Missile Machine (from Armoury) manufactures the bally things from scratch!
- Missiles modification two tweaks: ECM less effective & dying pilots take more time to launch a missile at you
- Missile Tweak two tweaks: ECM less effective & prices altered
- Defence against missiles
- Vanilla game defences
- Turn & run (reduced kinetic damage on impact)! Witch Fuel Injectors really help here!
- Target incoming missile with laser - STE helps (...but you may well need an OXP such as SniperLock to succeed)
- Target incoming missile with another missile
- ECM (less useful against Hardheads, of course...)
- OXP Defences
- Anti-Missile System (AMS Darts) (from Armoury) - note that the Vimana HUD has an AMS dart counter
- Chaff (from Missiles and Bombs)
- Defence Mine (from Missiles and Bombs)
- Missile Rack (from Armoury)
- Missile Spoof - a flare-based distraction for Hardheads
- Quirium Cascade Mine Detector - and Target System Plugins warn of the release of Cascade Mines to allow a fast escape!
- Knowing which missiles are which
- Missile Analyser tells you about oncoming missiles
- ChupacabraHUD lists your own on the viewscreen
- Missile Summary lists your own on the F5 status screen
- The Vanilla game missiles & bombs are:
- Missile (Faulcon de Lacy HM3 Homing Missile)
- ECM Hardened Missile (Faulcon de Lacy ECM-hardened HMX5 homing missile: Hardheads)
- Quirium Cascade Mine (Tyley-Feynman Quirium Cascade Mine)
- Energy Bomb (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above
The Dark Side
- Discussion of many aspects of the vanilla game code for missiles (2009)
- Aegidian on designing missile icons (2006) - the rest of the thread is also relevant for missile design.
Pages in category "Missiles & Bombs"
The following 71 pages are in this category, out of 71 total.