Category:Missiles & Bombs

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Revision as of 14:53, 9 July 2021 by Cholmondely (talk | contribs) (Yet more!)

This page collects the zillions of different varieties of missiles & bombs.

  • The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
Armoury by Thargoid
Missiles and Bombs also by Ramirez
  • Note that there are a number of other OXPs which also affect missiles or bombs:
Guide to Accuracy OXPs
Missile Combat Reimagined changes a number of things including susceptibility to ECM
APRIL
Missile Analyser allows the analysis of incoming missiles to allow selection of an appropriate defence
Missile Booster gives fired missiles a speed boost (useful if flying large slow ships like a Python)
Missile Beep
Missile Machine (from Armoury) manufactures the bally things from scratch!
Missiles modification is less sophisticated than Missile Combat Reimagined, and again tweaks the effectiveness of the ECM
  • Defence against missiles
  • Vanilla game defences
Turn & run (reduced kinetic damage on impact)! Witch Fuel Injectors really help here!
Target incoming missile with laser (you will probably need something like the SniperLock OXP for this)
Target incoming missile with another missile
ECM
  • OXP Defences
Anti-Missile System (AMS Darts) (from Armoury) - note that the Vimana HUD has an AMS dart counter
Chaff (from Missiles and Bombs)
Defence Mine (from Missiles and Bombs)
Missile Rack (from Armoury)
Missile (Faulcon de Lacy HM3 Homing Missile)
ECM Hardened Missile (Faulcon de Lacy ECM-hardened HMX5 homing missile)
Quirium Cascade Mine (Tyley-Feynman Quirium Cascade Mine)
Energy Bomb (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above