Difference between revisions of "Jaguar Company"
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== Uninstall == | == Uninstall == | ||
Delete the directory, "Jaguar_Company_2.5.oxp", or the OXZ file, Jaguar_Company_2.5r29.oxz, from your AddOns directory. | Delete the directory, "Jaguar_Company_2.5.oxp", or the OXZ file, Jaguar_Company_2.5r29.oxz, from your AddOns directory. | ||
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== Version History == | == Version History == |
Revision as of 16:30, 20 February 2014
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.5r29 | 2013-11-10 | CC BY-NC-SA 3.0 | New patrol | Mechanics OXPs | Tricky | BB-Link |
Jaguar Company | |
---|---|
Download Link | Download Links |
Version | 2.5r29 (2013-11-10) |
History | Version History |
Stations | Jaguar Company Base |
Ships | Jaguar Company |
Missions | None |
Equipment | None |
Alternative HUD Available |
None |
Sound Set Available |
None |
Category | Mechanics OXPs |
Author | Tricky |
Sometime ago I posted some images on the Screenshots thread of the Oolite BB, of what is possible with Griff's multi-decal Player Cobra Mk III OXP. I mentioned that I have a lioness on the back of my Cobbie 3 hunters. El Viejo suggested that jaguars might be better. This formed an idea in my head and Jaguar Company was born.
Contents
Overview
Adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems. Jaguar Company can also be found sometimes in interstellar space.
The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.
Requirements
- Oolite 1.75+
- Cabal Common Library
Optional OXPs
- OXPConfig - For log control of this OXP.
- Snoopers OXP - For news alerts from various sources including Jaguar Company pilots.
- Galactic Navy - Jaguar Company sometimes patrol with the Galactic Navy.
This is highly recommended.
- Talkative_Space_Compass - Easy identification of Jaguar Company beacon codes. (Or a HUD that does similar reporting.)
Jaguar Company
Half of Jaguar Company |
Jaguar Company |
Jaguar Company Base
Markets
The market of any of the bases depends on the reputation of the player. Reputation is built-up by helping out Jaguar Company in combat.
Commodity | Prices | Quantities | ||||
---|---|---|---|---|---|---|
Low | Avg | High | Low | Avg | High | |
Food | 4.0₢ | 6.8₢ | 9.6₢ | 0TC | 4TC | 8TC |
Textiles | 6.4₢ | 8.4₢ | 10.4₢ | 0TC | 5TC | 10TC |
Radioactives | 12.4₢ | 18.0₢ | 23.6₢ | 7TC | 21TC | 35TC |
Slaves | 0.4₢ | 6.2₢ | 12.0₢ | 0TC | 0TC | 0TC |
Liquor/Wines | 24.4₢ | 34.4₢ | 44.4₢ | 0TC | 4TC | 9TC |
Luxuries | 81.2₢ | 91.6₢ | 102.0₢ | 0TC | 3TC | 7TC |
Narcotics | 0.4₢ | 5.2₢ | 10.0₢ | 0TC | 0TC | 0TC |
Computers | 65.6₢ | 83.8₢ | 102.0₢ | 0TC | 5TC | 11TC |
Machinery | 50.8₢ | 60.6₢ | 70.4₢ | 0TC | 3TC | 7TC |
Alloys | 28.8₢ | 36.4₢ | 44.0₢ | 15TC | 34TC | 53TC |
Firearms | 41.6₢ | 61.2₢ | 80.8₢ | 18TC | 29TC | 40TC |
Furs | 48.4₢ | 73.6₢ | 98.8₢ | 0TC | 8TC | 16TC |
Minerals | 8.0₢ | 10.0₢ | 12.0₢ | 53TC | 58TC | 63TC |
Gold | 26.4₢ | 29.2₢ | 32.0₢ | 5kg | 12kg | 19kg |
Platinum | 58.0₢ | 67.0₢ | 76.0₢ | 4kg | 33kg | 63kg |
Gem-Stones | 11.2₢ | 15.6₢ | 20.0₢ | 3g | 10g | 17g |
Alien Items | 27.6₢ | 50.0₢ | 72.4₢ | 0TC | 0TC | 0TC |
Commodity | Prices | Quantities | ||||
---|---|---|---|---|---|---|
Low | Avg | High | Low | Avg | High | |
Food | 5.2₢ | 8.0₢ | 10.8₢ | 0TC | 7TC | 15TC |
Textiles | 7.6₢ | 9.6₢ | 11.6₢ | 0TC | 8TC | 17TC |
Radioactives | 8.4₢ | 14.0₢ | 19.6₢ | 15TC | 29TC | 43TC |
Slaves | 0.4₢ | 6.2₢ | 12.0₢ | 0TC | 0TC | 0TC |
Liquor/Wines | 29.2₢ | 39.2₢ | 49.2₢ | 0TC | 8TC | 17TC |
Luxuries | 86.8₢ | 94.4₢ | 102.0₢ | 0TC | 7TC | 15TC |
Narcotics | 0.4₢ | 5.2₢ | 10.0₢ | 0TC | 0TC | 0TC |
Computers | 74.0₢ | 88.0₢ | 102.0₢ | 0TC | 9TC | 18TC |
Machinery | 54.8₢ | 64.6₢ | 74.4₢ | 0TC | 6TC | 13TC |
Alloys | 25.2₢ | 32.8₢ | 40.4₢ | 25TC | 44TC | 63TC |
Firearms | 36.0₢ | 55.6₢ | 75.2₢ | 27TC | 38TC | 49TC |
Furs | 51.6₢ | 76.8₢ | 102.0₢ | 0TC | 12TC | 25TC |
Minerals | 6.0₢ | 8.0₢ | 10.0₢ | 56TC | 59TC | 63TC |
Gold | 31.2₢ | 34.0₢ | 36.8₢ | 13kg | 20kg | 27kg |
Platinum | 54.4₢ | 63.4₢ | 72.4₢ | 11kg | 37kg | 63kg |
Gem-Stones | 7.2₢ | 11.6₢ | 16.0₢ | 15g | 22g | 29g |
Alien Items | 38.4₢ | 60.8₢ | 83.2₢ | 0TC | 0TC | 0TC |
Downloads
- rockthehalo.org.uk
- rockthehalo.org.uk - New OXZ format!
- box.com
- dropbox.com
- dropbox.com - New OXZ format!
- rsync://ebspso.dyndns.org/jaguar_company_2.5r29 or ebspso.dyndns.org::jaguar_company_2.5r29 (rsync)
Install
Only place one of these in your AddOns directory!
- Zip file - After unzipping, move or copy the folder, "Jaguar_Company_2.5.oxp", into your AddOns directory.
- OXZ file - Just place this file in your AddOns directory.
Uninstall
Delete the directory, "Jaguar_Company_2.5.oxp", or the OXZ file, Jaguar_Company_2.5r29.oxz, from your AddOns directory.
Version History
v2.5r29 (2013-11-10)
- This OXP now requires Cabal Common Library.
- Proper integration for Oolite v1.77 and newer with the interface screen for base locations.
- Added check for blackbox + software patch for base locations in the
$addInterface()
function.
- Renamed the vertex and fragment shaders.
- Rewritten
$listNames()
to use Cabal Common Library for truncating, padding and creating columns.
- Oolite v1.76.1 and older use the original method of padding rows. Spaces.
- Oolite v1.77 and newer use Cabal Common Library v1.7
strAdd2Columns()
andstrAddIndentedText()
to create the rows.
- Removed some dead/unused code.
- Fixed ghost messages appearing on the player's console. I forgot
player.consoleMessage()
isn't distance dependant. It obviously isn't, however these minor bugettes happen from time to time. ;)
- Multiple rescue news implementation.
- Clean up of code in
guiScreenChanged()
. - Changed key combination to show list of base locations to F7, F5.
- Oolite v1.77 and newer use the interface API when docked.
- Lowered max cargo space to 10TC to explain extra speed.
- AI tweaks.
- New ship to patrol the area around the base.
- Allow auto dock with the base once you have the black box.
- Only use one mission variable. Old mission variables will be converted.
- Changed the operation of the black box tracker.
- 'n' toggles the ASC tracker on or off.
- 'b' toggles the holo tracker on or off.
jaguar_company_attackers.js
now calledjaguar_company_ships.js
- Common code moved here and is hooked in to the ship script when a ship is spawned.
- Check the Patrol ships, tug, buoy and miner within the code for the base.
For a full version history see Version History.
Credits
An addon for Oolite by Giles Williams, Jens Ayton & contributors.
Based on by Ian Bell and David Braben.
Griff
- Models, textures and shaders for the Cobra MkIII, ECM proof missile and Transporter.
- Both regular and scuffed versions of the multi-decal Cobra MkIII are used.
Thargoid
- External missile code found in Griff's example for missile sub-entities on a Cobra MkIII.
- Code example to stop Jaguar Company from breaking a core mission for the player if they accidently help out.
- Various OXPs.
- Inspiration for the invisible tracker from Tracker OXP.
- AI inspiration from Hired Guns OXP.
Little Bear
- Examples of messages for friendly fire and hostile fire from Random Hits OXP.
Eric Walch
- Buoy positioning code examples from Buoy Repair OXP.
Spara
- Inspiration for multi-column lists from Trophy Collector OXP.
Copyright
Copyright © 2012-2013 Richard Thomas Harrison (Tricky)
This work is licensed under the Creative Commons
Attribution-Noncommercial-Share Alike 3.0 Unported License.
To view a copy of this license, visit
Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) or send a letter
to Creative Commons, 171 Second Street, Suite 300, San Francisco,
California, 94105, USA.
OXP Categories