Difference between revisions of "OXPs 'T' to 'Z'"
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== Index == | == Index == | ||
Revision as of 05:52, 24 May 2010
Index
T to Z
Information / Download | Ships | Stations | Short Description |
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TAF Reset | Utility. Resets the Time Acceleration Factor (TAF) to 1.0 upon docking. Requires Oolite v1.73+. | ||
Taranis Corporation HQ | Taranis Corporation HQ | Mission. Adds the vast orbital Taranis Corporation HQ to the Lerelace system in Galaxy 1. A mission is also available for law abiding Commanders with a rating of Competent or better. You must also have the Outrider OXP installed for this OXP to work properly. | |
Target Autolock | Equipment. A software update for the standard scanner targeting enhancement equipment that automatically locks onto attacking ships if you have no prior target selected. | ||
Taxi Cab | Taxi Cab | Ship/feature. Adds a non player flyable taxi cab ship to systems. | |
Teretrurus Mk.I | Teretrurus MK.I | Ships. A medium fighter / trader somewhat faster and tougher than the Cobra Mk III, but with a smaller cargo bay. | |
Terrapin Trader | Terrapin | Ships. A medium fighter / trader. A good upgrade from the Cobra Mk III. | |
Tesoura | Tesoura | Ships. A slow, but well shielded trade ship. | |
Thargoid Carrier | Thargoid Carrier | Ships. Arms the Thargoids with a vast carrier capital vessel. Many OXPs increase the fire-power available to the GalCop Navy. If you chose to play with these OXPs installed, then you should really give the Bugs a chance and allow them access to this mighty craft! | |
Thargoid Wars V4.4 (Updated) | Mission. War with the Thargoids intensifies featuring new attack and defense missions. To avoid young Jamesons being out-gunned, the OXP missions will run in all Galaxies except Galaxy 1. Updated from the version on Oosat1. It is important that you use the updated version as the old version will clash with many other missions. | ||
Thargorn Threat v1.3 (updated) | Terroriser Frigate | Ships. Redresses the game imbalance caused by the number of OXPs arming the Navy with warships. These Thargoid craft are very powerful and re-establish the Thargoid's place as a threat to mankind. Best played with the Behemoth OXP installed, for epic space battles. | |
Tianve | Navy Station | Planets / Stations. Adds scenery, including a pulsar, to the Galaxy 1 system of Tianve. A Station orbits the pulsar and fleets of pleasure liners can be seen taking tourists on flights around the pulsar. There are various adverts in the system, along with two extra 'space lanes', one between the planet and the pulsar and another between the pulsar and the witchpoint. | |
Tiger | Tiger Mark I | Ships. A truly awesome (and very expensive) multi-role craft. | |
Tionisla Orbital Graveyard | Feature. Adds the graveyard to the Galaxy 1 system of Tionisla, as described in the Dark Wheel. Long dead Commanders are buried in their rusting ships amongst monuments, Stars of David, Crucifixes and other religious symbols. Security patrols will make short work of any Commander foolish enough to desecrate the tombs. | ||
Torus Station | Torus Station | Stations. Adds a vast 2001 style space station to very high tech level systems. | |
Total patrol | Feature. Replaces the default police AIs with a totalPatrolAI which lets police ships patrol between all three major points of the system: planet, witchpoint and sun. | ||
Trade Outpost v1.1 | Trade Outpost | Griff trade outpost without ads. | |
Traffic Control | Station upgrade. Adds traffic control personnel to each system main station. They are happy to talk new Commanders (and older ones who've got too reliant on Docking Computers and then lost them) through approaching and manual docking with the station. There's even a cheery goodbye when you leave, just don't dawdle and block the station approach lane! | ||
Trans-Hab Station | Transhab Station | Stations. Adds a large station with rotating arms to some medium tech level systems. | |
Transports | CoachWhip | Ships. Adds more variety to the game. Passenger liners can be seen in the space lanes of the safer systems transporting paying customers to their destinations. Also features Moray Transporters and Large Woma fuel tankers to bring much needed supplies and fuel to space stations. | |
Trident Down | Mission. A series of missions set in Galaxy 4 involving the investigation of a vicious attack on an Trident Shuttle operated by Executive SpaceWays. | ||
U.P.S. Courier | Mission / Feature. The UPS Courier service will randomly offer Commanders the option of taking goods or documents from system to system. Some say experienced Couriers may also be offered combat missions. | ||
Urutu Mk.III | Urutu Mk III | Ships. A medium fighter / trader from Elite-A. | |
Urutu Mk.IV | Urutu Mk IV | Ships. A medium fighter / trader from Elite-A. | |
Vampire | Vampire | Ships. Adds the Purgatori Vampire series of combat ships. A strong combat ship in numerous different versions and paint-jobs. A Military version is used by the police, but several civilian versions of the ship are also available on the open market. Clicking the download link will take you to the sales brochure, where you can inspect further particulars and download the OXP. | |
Vector1.3 | Vector | Mission/Ships. Fast, rare and expensive. And some small surprises - So dive in and have a good time (Updated 31.08.2009) | |
Velocity | Ships. A fast fighter ship. | ||
Venom | Venom | Ships. From Isis Interstellar who previously also made the Vampire. This ship also provides three extra HUDs. | |
Weeviloid | Weeviloid Hunter | Ships. The scout-ship is a light trade ship. The hunter is a fearsome multi-gunned war ship. Little is known about the Weeviloids and many Commanders meeting them have found them hostile. | |
Wiggy's Replacement Sounds | Sound Set. | ||
Welcome Mat | Misc. Software upgrade for the communications systems to expand the information given to the commander on arrival from witchspace into a new system. Augments the system name message with planetary biographical details via the buoy network, plus the latest safety and alien presence information from Galcop. Also fully compatible with OXPConfig. | ||
Wolf Mk.II v3.3 | Wolf Mk II | Ships. Adds the powerful Wolf Mk II, as seen in Elite-A. | |
Wolfwood's Variants v1.5 | Asp Mk I | Ships. A large selection of traders and fighters based on models seen in Classic versions of Elite. The ships strive to be on the same level with original ships and not too powerful in comparison to them. Tested on Oolite v1.70. | |
Xaotik's Replacement Sounds | Sound Set. | ||
Your Ad Here! | Sidewinder Pi-42 Security | Pi-42 | Feature. This OXP adds a lot of variety to the Universe. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts.
Every set features 50 different adverts and also adds a different type of constore to the universe (Set A introduces the Pi-42 constore, Set B the Tescoo Ooxpress constore etc). A constore is a dockable commercial base which is added to the space lanes of most systems with a large population. Also from version 4 and above of this oxp each constore has its own security force, the ships of which are skinned in the colours of the store they protect, and billboards will occasionally appear in asteroid fields of Corporate Systems. |
Z-ships | Asp Explorer |
Ships. This OXP adds 4 ships (+variants) to the Ooniverse. Released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. |
Links
Table of all OXP's Information regarding Oolite's expansion packs, and the latest OXP download links. New OXPs are posted here! | |||||||
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