Difference between revisions of "Shipset"
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− | + | [[File:Oolite-799.png|thumb|right|250px|Normal and Specular+Gloss Maps for Oolite v1.88+]] | |
+ | [[File:ClassicComp1.png|thumb|right|250px|Smiv's Classics Shipset]] | ||
+ | [[File:Deepspaceships.jpg|thumb|right|250px]] | ||
+ | [[File:SungsTharg.jpg|thumb|right|250px|Shady Sungs Thargoid]] | ||
+ | [[File:Neolite thargoid.jpg|thumb|right|250px|Neolite Thargoid]] | ||
+ | [[File:RX Anaconda.png|thumb|right|250px|RX Anaconda]] | ||
− | |||
− | + | A shipset is, technically, a set of ships for Oolite. On this page we are interested in ''complete'' sets of ships: Cobra's, Adders, Asps, Vipers, Mambas ''etc''. | |
− | == List of | + | A shipset can '''replace'''/retexture the standard Oolite shipset from the [[Vanilla game]] ''or'' '''add''' to it. |
− | ''The newer oxp's are for shaders, | + | |
+ | In theory, it could possibly even create a totally new and different set of ships - and replace ''everything'' with ships from a different universe (say ... Star Trek or Star Wars) | ||
+ | |||
+ | == List of shipsets == | ||
+ | ''The newer oxp's are for shaders, but Amah produced some non-shader versions. The oldest (not shown) were non-shaders.'' | ||
* Vanilla game shipset (Griff's design: Griff's normalmapped - see [[Griff Industries]]) | * Vanilla game shipset (Griff's design: Griff's normalmapped - see [[Griff Industries]]) | ||
− | * Shipset using new graphics from Oolite v.1.88: [[Normal and Specular+Gloss Maps for Oolite v1.88+]] - based on Griff's normalmapped but adumbrated by [[User:Another commander]] (2020) | + | * SpecGloss shipset (Griff's design 2022-24: using Oolite's latest graphics improvements - see [https://bb.oolite.space/viewtopic.php?f=4&t=21170 here]) |
+ | * Shipset using new graphics from Oolite v.1.88: [[Normal and Specular+Gloss Maps for Oolite v1.88+]] - based on Griff's normalmapped but adumbrated by [[User:Another commander|Another commander]] (2020 - for shaders) | ||
+ | * [[Factory Paint Jobs]]: Retextures of Griff's vanilla shipset by Phkb | ||
+ | * [[User:Gsagostinho|Gsagostinho's]] Retextures of Griff's vanilla shipset | ||
+ | |||
+ | === Other shipsets === | ||
+ | * Smivs' [[The Classic Ships OXP|The Classic Ships]], [[ClassicShipyard]] & [[ClassicVarietyPack]] (2016 for shaders) | ||
+ | * Staer9's [[Staer9's Shipset]] (2015 - for shaders) | ||
* [[Deepspace Ships]] (2016 - originals by Deepspace, 2009) | * [[Deepspace Ships]] (2016 - originals by Deepspace, 2009) | ||
+ | * Sungs' [[Shady Sungs]] (2012 - for shaders) | ||
* [[Neolite Ships]] by SimonB (2009, rejigged in 2012) | * [[Neolite Ships]] by SimonB (2009, rejigged in 2012) | ||
* [[Re2dux Ships]] by SimonB (2011) | * [[Re2dux Ships]] by SimonB (2011) | ||
− | * [[RXSoftware]] | + | * [[RXSoftware]] by [https://bb.oolite.space/viewtopic.php?f=7&t=16414 Commander Xairon] (2011) |
− | + | ||
− | + | Note that almost all of these shipsets are retextures of the Vanilla game's shipset. However, both SimonB's Neolite & Re2dux shipsets also add many "new" ships. Mixes taken from his shipsets are now on the Expansions Manager: | |
− | + | :[[SimonB's Ships]] - are a mix of 16 of his 45 Neolites (mostly from his non-Vanilla game ships). (For shaders, 2014) | |
+ | :[[Simon B's Favorites]] include a few of his equally extensive Re2dux shipset. | ||
There are a handful of ''no-shader'' versions of some of the above (thanks to [[User:Amah|Amah]] - see [[No Shaders alternate or extra ships and accessories]]) | There are a handful of ''no-shader'' versions of some of the above (thanks to [[User:Amah|Amah]] - see [[No Shaders alternate or extra ships and accessories]]) | ||
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*[[Shipset Compatibility OXP]] for updating old Replacement shipsets designed for Oolite 1.77.1 or earlier to adopt the new roles in newer Oolite versions | *[[Shipset Compatibility OXP]] for updating old Replacement shipsets designed for Oolite 1.77.1 or earlier to adopt the new roles in newer Oolite versions | ||
*[[Jane's Galactic Shipset]] OXP tweaks the ships (mass, speed, energy, recharge, missiles, cargo, pitch & roll) to conform to [[Classic Elite]] specifications | *[[Jane's Galactic Shipset]] OXP tweaks the ships (mass, speed, energy, recharge, missiles, cargo, pitch & roll) to conform to [[Classic Elite]] specifications | ||
− | *[ | + | *[https://bb.oolite.space/viewtopic.php?f=4&t=17312 An alternative to ship distribution convention] (2015) ''ie'' from the Replacement/Addition model |
− | *[[:Category:Retextures OXPs]] & [[:Category:Ships]]- listings of all ship sets (and ''all'' the ships too!) in Oolite | + | *[[:Category:Retextures OXPs]] & [[:Category:Ships]] - listings of all ship sets (and ''all'' the ships too!) in Oolite |
− | + | *[[:Category:Navies]] - includes naval shipsets | |
[[Category:Oolite Ship Lists]] | [[Category:Oolite Ship Lists]] |
Latest revision as of 16:21, 6 May 2024
A shipset is, technically, a set of ships for Oolite. On this page we are interested in complete sets of ships: Cobra's, Adders, Asps, Vipers, Mambas etc.
A shipset can replace/retexture the standard Oolite shipset from the Vanilla game or add to it.
In theory, it could possibly even create a totally new and different set of ships - and replace everything with ships from a different universe (say ... Star Trek or Star Wars)
List of shipsets
The newer oxp's are for shaders, but Amah produced some non-shader versions. The oldest (not shown) were non-shaders.
- Vanilla game shipset (Griff's design: Griff's normalmapped - see Griff Industries)
- SpecGloss shipset (Griff's design 2022-24: using Oolite's latest graphics improvements - see here)
- Shipset using new graphics from Oolite v.1.88: Normal and Specular+Gloss Maps for Oolite v1.88+ - based on Griff's normalmapped but adumbrated by Another commander (2020 - for shaders)
- Factory Paint Jobs: Retextures of Griff's vanilla shipset by Phkb
- Gsagostinho's Retextures of Griff's vanilla shipset
Other shipsets
- Smivs' The Classic Ships, ClassicShipyard & ClassicVarietyPack (2016 for shaders)
- Staer9's Staer9's Shipset (2015 - for shaders)
- Deepspace Ships (2016 - originals by Deepspace, 2009)
- Sungs' Shady Sungs (2012 - for shaders)
- Neolite Ships by SimonB (2009, rejigged in 2012)
- Re2dux Ships by SimonB (2011)
- RXSoftware by Commander Xairon (2011)
Note that almost all of these shipsets are retextures of the Vanilla game's shipset. However, both SimonB's Neolite & Re2dux shipsets also add many "new" ships. Mixes taken from his shipsets are now on the Expansions Manager:
- SimonB's Ships - are a mix of 16 of his 45 Neolites (mostly from his non-Vanilla game ships). (For shaders, 2014)
- Simon B's Favorites include a few of his equally extensive Re2dux shipset.
There are a handful of no-shader versions of some of the above (thanks to Amah - see No Shaders alternate or extra ships and accessories)
Links
- Vanilla game
- Shipset Compatibility OXP for updating old Replacement shipsets designed for Oolite 1.77.1 or earlier to adopt the new roles in newer Oolite versions
- Jane's Galactic Shipset OXP tweaks the ships (mass, speed, energy, recharge, missiles, cargo, pitch & roll) to conform to Classic Elite specifications
- An alternative to ship distribution convention (2015) ie from the Replacement/Addition model
- Category:Retextures OXPs & Category:Ships - listings of all ship sets (and all the ships too!) in Oolite
- Category:Navies - includes naval shipsets