Difference between revisions of "TIE/F03 Fighter"

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(Created page with "{{Semantic Infobox ShipStats Oolite| title=TIE/F03 Fighter |image = 300px |width = 9m |height = 10m |length = 9m |capacity = 0 TC |capacityext =...")
 
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|capacityext = N/A
 
|capacityext = N/A
 
|maxspeed = 0.50 LM
 
|maxspeed = 0.50 LM
|maneuverability = Roll: 1.6<br />Pitch: 1.6<br />Yaw: 1.6<br />Trust: 50
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|maneuverability = Pitch: 1.6 <br/> Roll: 1.6 <br/> Yaw: 1.6 <br/> Thrust: 50
 
|energybanks = 2
 
|energybanks = 2
 
|energyrecharge = 2.5
 
|energyrecharge = 2.5
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== Overview ==
 
== Overview ==
A fast and agile long-range fighter based on the design of the [[Tie-Fighter|TIE-Fighter]]. As part of [[Benulobiweed Inc.]] second TIE-line this ship was entirely assembled in the workshops of the company and offered on the open market.  
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Fast and with great maneuverability this fighter is based on the design of the [[Tie-Fighter|TIE-Fighter]]. As part of [[Benulobiweed Inc.]] second TIE-line this ship was manufactured in the workshops of the company and offered on the open market. Due to the small size, no [[Shield Boosters]] or [[Military Shield Enhancement]] could be attached. The primary armament is a pair of [[Beam Laser|Beam Lasers]] at the front and an [[E.C.M. System]]. The absence of a hyperdrive renders the fighter totally dependent on a base, carrier, or a mothership. Ships like the [[Imperial Star Destroyer]] and the [[Lambda_Liner#Lambda_Liner_T5-M02|Lambda Liner T5-M02]] are using TIE/F03 on their decks.
 
 
While, when compared to the TIE/F01 Fighter, slower and with smaller energy storage this craft comes with 2x enhanced fore [[Military Laser|Military Lasers]] and [[Shield Boosters]]. With a hyperdrive installed these fighters don't rely on a carrier but could attack independently. A fully equipped squad could be a serious threat to most capital-ships.
 
 
 
With a similar visually to the other TIEs of this line this ship could be identified by the 2 laser guns below the cockpit.
 
 
 
Once in a while, you can find a decommissioned TIE/F02 Fighter in a shipyard for sale. Even if the price is reasonable for a ship of this quality you better keep in mind that the engines are incompatible with a [[Galactic Hyperdrive]].
 
  
  
 
==Upgrades==
 
==Upgrades==
 
{{Infobox ShipEquipment Oolite
 
{{Infobox ShipEquipment Oolite
|misc={{ListWithSeparator| • |{{EQ_FUEL_SCOOPS|'''}}|{{EQ_ESCAPE_POD|'''}}|{{EQ_DOCK_COMP}}|{{EQ_FUEL_INJECTION}}|{{EQ_SCANNER_SHOW_MISSILE_TARGET}}|{{EQ_MULTI_TARGET}}|{{EQ_ADVANCED_COMPASS}}}}
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|misc={{ListWithSeparator| • |{{EQ_ESCAPE_POD|'''}}|{{EQ_DOCK_COMP}}|{{EQ_FUEL_INJECTION}}|{{EQ_SCANNER_SHOW_MISSILE_TARGET}}|{{EQ_MULTI_TARGET}}|{{EQ_ADVANCED_COMPASS}}}}
|weaponry={{ListWithSeparator| • |{{EQ_PULSE_LASER|}}|{{EQ_BEAM_LASER}}|{{EQ_MILITARY_LASER|'''}}|{{EQ_MINING_LASER}}|{{EQ_ENERGY_BOMB}}}}
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|weaponry={{ListWithSeparator| • |{{EQ_PULSE_LASER|}}|{{EQ_BEAM_LASER|'''}}|{{EQ_MILITARY_LASER}}|{{EQ_MINING_LASER}}|{{EQ_ENERGY_BOMB}}}}
|defence={{ListWithSeparator| • |{{EQ_ECM}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}|{{EQ_SHIELD_BOOSTER|'''}}|{{EQ_NAVAL_SHIELD_BOOSTER}}|{{EQ_HEAT_SHIELD|'''}}}}
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|defence={{ListWithSeparator| • |{{EQ_ECM|'''}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}|{{EQ_HEAT_SHIELD|'''}}}}
 
}}
 
}}
  
  
 
== Remarks ==
 
== Remarks ==
The fighters engines are incompatible with a [[Galactic Hyperdrive]]. After you started them (usually when leaving a station) the drive will become damaged and later explode.
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The fighter's engines are incompatible with a [[Galactic Hyperdrive]]. After you start the engines (usually when leaving a station) the hyperdrive will become damaged and later explode.
  
  
 
== Known Issues ==
 
== Known Issues ==
 
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These textures were designed for V 1.88; the latest Oolite [https://bb.oolite.space/viewtopic.php?f=1&p=271321#p271321 V 1.90] is using a much brighter light model and therefore rendering the appearance of the ships. If you prefer the previous light here is a tip from another_commander: [https://bb.oolite.space/viewtopic.php?p=271351#p271351 modifying shaders]
These textures were designed for V 1.88, the latest Oolite [http://aegidian.org/bb/viewtopic.php?f=1&p=271321#p271321 V 1.90] is using a much brighter light model and therefore rendering the appearance of the ships. If you prefer the previous light here is a tip from another_commander: [http://aegidian.org/bb/viewtopic.php?p=271351#p271351 modifying shaders]  
 
  
  
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== License ==
 
== License ==
 
 
This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit [https://creativecommons.org/licenses/by-nc-sa/4.0 https://creativecommons.org/licenses/by-nc-sa/4.0].
 
This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit [https://creativecommons.org/licenses/by-nc-sa/4.0 https://creativecommons.org/licenses/by-nc-sa/4.0].

Latest revision as of 03:32, 29 February 2024

TIE/F03 Fighter
TIE F03 fighter.PNG
Size (W×H×L) 9m×10m×9m
Cargo capacity 0 TC
Cargo bay extension N/A
Maximum speed 0.50 LM
Manoeuvrability Pitch: 1.6
Roll: 1.6
Yaw: 1.6
Thrust: 50
Energy banks 2
Energy recharge rate

Medium (2.5)

Gun mounts Fore: 2x
Missile slots N/A
Shield boosters available N/A
Military shields available N/A
Hyperspace capable No
OXP or standard OXP
Available to player Yes
Base price 110000 Cr


Overview

Fast and with great maneuverability this fighter is based on the design of the TIE-Fighter. As part of Benulobiweed Inc. second TIE-line this ship was manufactured in the workshops of the company and offered on the open market. Due to the small size, no Shield Boosters or Military Shield Enhancement could be attached. The primary armament is a pair of Beam Lasers at the front and an E.C.M. System. The absence of a hyperdrive renders the fighter totally dependent on a base, carrier, or a mothership. Ships like the Imperial Star Destroyer and the Lambda Liner T5-M02 are using TIE/F03 on their decks.


Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Escape CapsuleDocking ComputersWitch Fuel InjectorsScanner Targeting EnhancementMulti-Targeting SystemAdvanced Space Compass • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse LaserBeam LaserMilitary LaserMining LaserEnergy Bomb • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. SystemExtra Energy UnitNaval Energy UnitExternal Heat Shielding • {{{6}}} • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}


Remarks

The fighter's engines are incompatible with a Galactic Hyperdrive. After you start the engines (usually when leaving a station) the hyperdrive will become damaged and later explode.


Known Issues

These textures were designed for V 1.88; the latest Oolite V 1.90 is using a much brighter light model and therefore rendering the appearance of the ships. If you prefer the previous light here is a tip from another_commander: modifying shaders


Download

This ship could be found in the star_wars_remake.OXP (coming soon).


License

This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit https://creativecommons.org/licenses/by-nc-sa/4.0.