User:CaptSolo

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Revision as of 00:30, 20 October 2014 by CaptSolo (talk | contribs) (Collaborative OXP's)

Captain Solo

Ah yes, nearly everyone knows this character, portrayed by Harrison Ford in the earlier Star Wars trilogy. I like Han Solo because he is a no nonsense kind of guy. The Force? Pshaw! "Hokey religions and ancient weapons are no match for a good blaster at your side, kid." If there ever was a world where people could levitate stuff with a wave of the hand, that would be the one place I would avoid visiting.

My New Commander for Oolite 1.80+

Oolite-Screenie.png
Simon ben Solo at the helm of his new ship, the Scarlet Tamborine, a well kitted out Cobra Rapier. He's an opportunistic courier, trader and occasional smuggler as well. His current trade route stretches from Ararus to the Xexedi cluster. Unfortunately, he has accepted a special mission for HIMSN which looks like it will divert him from his usual activities. He has acquired a rating of competent and has not been killed... no, not once.

CaptSolo's Favourite OXP's

Bank of the Black Monks The existence of this seems logical to me, plus it adds to the ambience. Their one liners crack me up.
Background Set Audio and video enhance the immersion factor of the game. I even recorded a couple robotized voice overs: "Red Alert!" and "Incoming!"
Extra Fuel Tanks It can get nasty out there and sometimes one needs a topper for the witchspace fuel injectors.
Hyperradio There's nothing like your favourite tunes to while away a boring in-system flight. I even like music during combat.
Random Hits Adds Seedy Space Bars to Anarchy systems offering bounty hunter services, and some lucrative trade as well.
Random Ship Names Gives all ships of normal roles a randomly generated name. Some are plain jane but others are quite descriptive.
Tracker Works like tagging a ship or object with a tracking device which can be monitored via the ASC.

Random Hits

I re-programmed the main script, "oolite-randomHits.js", to limit Seedy Space Bars to only those anarchies where the economy type is, Poor Industrial. The maximum number of OXP locations per galaxy, and therefore unique bar names, is reduced to 16. That occurs only in galaxy four mainly because that chart has only four of the eight possible government types. As for the script's spaceBars array, I kept some names and invented new ones to my liking:

Bar Name Chart 1 Chart 2 Chart 3 Chart 4 Chart 5 Chart 6 Chart 7 Chart 8
Gile's Grotto Laarzace Isrema & Bien Telear Artesore & Onaran Revequ
The Fox and Hound Retila Isquinza Erdiares
The Old Spacer Dimadi Tiinve
Griff's Guillotine Raoror Latibi Enorar Erusat Veerbidi
Cim's Castle Soinuste Ceerla & Biusbi Tileer Riare Rabegema & Antiis
The Wanted Dead or Alive Usmaso Esarqure & Aarza Celearen Xeisanan & Ataren Quzabibi
The Bell and Braben Erbiti Isusle Rave Rianin
McLane's Mansion Leaza Usraer & Lacete Maindice Cebiledi Inlabe Atmala
Solo's Retreat Lequena Reeded Biedbi Tizaon Cecees
Jameson's Body Riraes Anquen Reriarti Belaus
PAGroove's Palace Usbiinan Anisat & Raanre Beored Enarines
Selezen's Hangout Eninre Beteona & Rainla Usxela
The Final Eight Maises Zavete Quteer Beatle
Dizzy's Dive Inoran Adien Sorezaqu
Smivs' Setee Arveisri Ravequce Beorsora
Cody's Caveat Ara Cerexe & Ceised Razari & Islaenbi Teteso Cetiisqu Zaati

Cody's caveat.png

CaptSolo's Star Charts

I love maps and map making, but don't mistake these for serious charts:
Solo's Chart One
Solo's Chart Two
Solo's Chart Three
Solo's Chart Four
Solo's Chart Five
Solo's Chart Six
Solo's Chart Seven
Solo's Chart Eight

SoloTek Industries

Cobra Mark III-XT
Copperhead Mk. II OXP
Cougar ST OXP
I Missile

Collaborative OXP's

Deepspace Ships - Deepspace Ships core addition, upgraded graphically, and made compatible with Oolite 1.80
Simon B's Ships OXP - A collection from Simon Bridge's Neolite OXP's, upgraded graphically and made compatible with Oolite 1.80.
Torus Stations - All new textures and shaders, and made compatible with Oolite 1.80.