Search results

From Elite Wiki
  • ...currently selected as your destination. So, e.g., if you select any of the systems near [[Sector1/Tianve|Tianve]] on chart 1, the screen title could change fr ...hough only accessible while docked through the F4 interface, lists all the systems in the region ''etc''.
    1 KB (168 words) - 02:35, 29 February 2024
  • ...hough only accessible while docked through the F4 interface, lists all the systems in the region ''etc''. [[Category:Ambience OXPs]]
    1 KB (192 words) - 02:49, 29 February 2024
  • Guide to OXPs designed to help accuracy in combat == OXPs enhancing accuracy ==
    8 KB (1,155 words) - 02:52, 29 February 2024
  • There are almost 30 solar systems there. == OXPs ==
    3 KB (426 words) - 09:24, 18 March 2024
  • ...and system interfaces)]] ('''Manage primable equipment''' under the "Ship Systems" category). ...l worth the time spent. In that thread you will find code that allows many OXPs/OXZs to be "turned on" every time you launch from a station or make a jump.
    5 KB (800 words) - 03:37, 29 February 2024
  • ...it was the right decision to screw realism in the layout of the planetary systems in Elite and Oolite.|Source=([[Oolite FAQ]])}} Use [[Astronomical Unit]]s (OU's) instead (some OXPs facilitate this: [[Strangers World]], [[Navigation MFD]], ''etc''). <br>
    7 KB (1,225 words) - 08:14, 20 May 2024
  • ...restricts Oolite to [[The Eight|eight two-dimensional galaxies]] with 256 systems in each. ...erable by the OXPs (see [[Guide to Ambience OXPs]] for more detail). Thus, OXPs have created rings, solar flares, a pulsar, ''etc''. They have changed the
    18 KB (2,841 words) - 17:26, 14 April 2024
  • ...en is likely to have little price difference between start and destination systems because the destination system may be a similar economic type (agriculture ...~0.4₢ on average. If 100 TC of these commodities are hauled between such systems, that's only a 40₢ average profit if based only on the average price diff
    21 KB (3,396 words) - 02:23, 29 February 2024
  • A simple OXP that adds some flavour to systems that have "solar activity". The corona flare value of the sun occasionally |category = Ambience OXPs
    4 KB (598 words) - 05:03, 4 June 2024
  • ...ith [[Explorers' Club OXP|Explorers' Club]], and doesn't allow cheating in systems you're visiting for the first time. It has a risqué name. What's not to li [[Category:Equipment OXPs]]
    1 KB (170 words) - 19:46, 27 March 2024
  • == OXPs == ...mous Planets]] adds in more information (a paragraph's worth) for some 100 systems in Galaxies 1 and 2.
    3 KB (422 words) - 09:27, 8 May 2024
  • === A suite of OXPs === This OXP is currently a suite of 2 OXPs with another 2 optional OXPs:
    24 KB (3,518 words) - 19:32, 19 June 2024
  • ...at there was an alien invasion many years ago, which hampered settling the systems in the Galaxy. There are references to various power-blocs strewn around th uninhabited systems
    7 KB (1,132 words) - 03:43, 29 February 2024
  • The proto-coriolis tend to be at the poorer systems, while the "Friendship" and "Wonder" stations are at those dominated by non ...st that the 'Proto-Coriolis' may in fact be the predominant factor in some systems remaining poor.
    3 KB (479 words) - 04:28, 29 February 2024
  • I recognize that there are quite a few anti-missile systems out there, most of which use the ECM as well. But I saw none that used ONLY ...a convenient location for external exits. On top of this, the antimissile systems serve to devalue the somewhat expensive ECM-resistant "hardhead" missiles a
    4 KB (601 words) - 02:16, 29 February 2024
  • Adds ships from Random Hits, Feudal States and other ship OXPs to the Ooniverse for ambiance and challenge on the parcel and passenger mis ...red by spara's Random Hits Shipset OXP, also by the various authors' ships OXPs.
    14 KB (2,310 words) - 02:15, 29 February 2024
  • sun. It works as stand-alone OXP or in combination with other OXPs [[System Redux (Oolite)]]. Note, the installation order of your OXPs may be
    7 KB (1,128 words) - 03:21, 29 February 2024
  • Government systems (corporate/high TL) employ pilots to solve their local problems. ...Probability of incursions depends on local system government: more stable systems are safer.
    6 KB (821 words) - 04:30, 29 February 2024
  • *The list has been added to by OXPs: HUD Selector, Headlights, Naval Grid, Asteroids3D, Mine Safety Catch ''etc *Equipment & Weapons OXPs generally add to the list
    5 KB (870 words) - 08:43, 27 May 2024
  • ...t [[Rock Hermit (Oolite)|Rock Hermits]], often more expensive at luxurious systems (''eg'' high TL corporate states). If have added OXPs with luxury dockables such as [[Liners]], the markets there are often even
    1 KB (177 words) - 14:42, 18 March 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)