TIE/GA01 Fighter

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Revision as of 08:44, 23 January 2021 by Montana05 (talk | contribs)
TIE/GA01 Fighter
TIE GA01 fighter.PNG
Size (W×H×L) 16m×14m×13m
Cargo capacity 0 TC
Cargo bay extension N/A
Maximum speed 0.42 LM
Manoeuvrability Pitch: 1.6
Roll: 1.6
Yaw: 1.6
Trust: 50
Energy banks 5
Energy recharge rate

Excellent (4.5)

Gun mounts Fore: 1x
Missile slots 4
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 250000 Cr


Overview

A fast ground-attack fighter based on the design of the TIE-Fighter. As part of Benulobiweed Inc. first TIE-line this ship was entirely assembled in the workshops of the company and exclusively sold to government militaries.

Since it proofed impossible to include missiles into the ship 2 external launchers were attached to the wings. The additional load reduced the speed, however, the shield boosters are able to offer protection against some heavy hits. Mainly used for hit & run missions this fighter approaches a prior marked target, launches 4 missiles and then jumps out of the system. While originally designed for planetary attacks this tactic worked against capital-ships as well.

With a similar visually to the other TIEs of this line this ship could be identified by the 2 missile launchers attached to the wings.

Once in a while, you can find a decommissioned TIE/GA01 Fighter in a shipyard for sale. Even if the price is reasonable for a ship of this quality you better keep in mind that the engines are incompatible with a Galactic Hyperdrive.


Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Fuel Scoops • Escape Capsule • Docking Computers • Witch Fuel Injectors • Scanner Targeting Enhancement • Multi-Targeting System • Advanced Space Compass • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse Laser • Beam Laser • Military Laser • Mining Laser • Energy Bomb • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. System • Extra Energy Unit • Naval Energy Unit • Shield Boosters • Military Shield Enhancement • External Heat Shielding • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}


Remarks

Loosely based on the TIE/GT Starfighter from Star Wars universe.

The fighters engines are incompatible with a Galactic Hyperdrive. After you started them (usually when leaving a station) the drive will become damaged and later explode.


Known Issues

These textures were designed for V 1.88, the latest Oolite V 1.90 is using a much brighter light model and therefore rendering the appearance of the ships. If you prefer the previous light here is a tip from another_commander: modifying shaders


Download

This ship could be found in the star_wars_remake.OXP (coming soon).


License

This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit https://creativecommons.org/licenses/by-nc-sa/4.0.