TIE/F03 Fighter
TIE/F03 Fighter | |
---|---|
Size (W×H×L) | 9m×10m×9m |
Cargo capacity | 0 TC |
Cargo bay extension | N/A |
Maximum speed | 0.50 LM |
Manoeuvrability | Roll: 1.6 Pitch: 1.6 Yaw: 1.6 Trust: 50 |
Energy banks | 2 |
Energy recharge rate |
Medium (2.5) |
Gun mounts | Fore: 2x |
Missile slots | N/A |
Shield boosters available | N/A |
Military shields available | N/A |
Hyperspace capable | No |
OXP or standard | OXP |
Available to player | Yes |
Base price | 110000 Cr |
Overview
A fast and agile long-range fighter based on the design of the TIE-Fighter. As part of Benulobiweed Inc. second TIE-line this ship was entirely assembled in the workshops of the company and offered on the open market.
While, when compared to the TIE/F01 Fighter, slower and with smaller energy storage this craft comes with 2x enhanced fore Military Lasers and Shield Boosters. With a hyperdrive installed these fighters don't rely on a carrier but could attack independently. A fully equipped squad could be a serious threat to most capital-ships.
With a similar visually to the other TIEs of this line this ship could be identified by the 2 laser guns below the cockpit.
Once in a while, you can find a decommissioned TIE/F02 Fighter in a shipyard for sale. Even if the price is reasonable for a ship of this quality you better keep in mind that the engines are incompatible with a Galactic Hyperdrive.
Upgrades
Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player. | ||
Misc. Equipment | Fuel Scoops • Escape Capsule • Docking Computers • Witch Fuel Injectors • Scanner Targeting Enhancement • Multi-Targeting System • Advanced Space Compass | |
Weaponry | Pulse Laser • Beam Laser • Military Laser • Mining Laser • Energy Bomb | |
Defence | E.C.M. System • Extra Energy Unit • Naval Energy Unit • Shield Boosters • Military Shield Enhancement • External Heat Shielding |
Remarks
The fighters engines are incompatible with a Galactic Hyperdrive. After you started them (usually when leaving a station) the drive will become damaged and later explode.
Known Issues
These textures were designed for V 1.88, the latest Oolite V 1.90 is using a much brighter light model and therefore rendering the appearance of the ships. If you prefer the previous light here is a tip from another_commander: modifying shaders
Download
This ship could be found in the star_wars_remake.OXP (coming soon).
License
This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit https://creativecommons.org/licenses/by-nc-sa/4.0.