Difference between revisions of "TIE/F03 Fighter"

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== Remarks ==
 
== Remarks ==
The fighters engines are incompatible with a [[Galactic Hyperdrive]]. After you started them (usually when leaving a station) the drive will become damaged and later explode.
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The fighter's engines are incompatible with a [[Galactic Hyperdrive]]. After you start the engines (usually when leaving a station) the hyperdrive will become damaged and later explode.
 
 
  
 
== Known Issues ==
 
== Known Issues ==

Revision as of 20:35, 12 September 2020

TIE/F03 Fighter
TIE F03 fighter.PNG
Size (W×H×L) 9m×10m×9m
Cargo capacity 0 TC
Cargo bay extension N/A
Maximum speed 0.50 LM
Manoeuvrability Roll: 1.6
Pitch: 1.6
Yaw: 1.6
Trust: 50
Energy banks 2
Energy recharge rate

Medium (2.5)

Gun mounts Fore: 2x
Missile slots N/A
Shield boosters available N/A
Military shields available N/A
Hyperspace capable No
OXP or standard OXP
Available to player Yes
Base price 110000 Cr


Overview

Fast and with great maneuverability this fighter is based on the design of the TIE-Fighter. As part of Benulobiweed Inc. second TIE-line this ship was manufactured in the workshops of the company and offered on the open market. Due to the small size, no Shield Boosters or Military Shield Enhancement could be attached. The primary armament is a pair of Beam Lasers at the front and an E.C.M. System. The absence of a hyperdrive renders the fighter totally dependent on a base, carrier, or a mothership. Ships like the Imperial Star Destroyer and the Lambda Liner T5-M02 are using TIE/F03 on their decks.


Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Escape CapsuleDocking ComputersWitch Fuel InjectorsScanner Targeting EnhancementMulti-Targeting SystemAdvanced Space Compass • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse LaserBeam LaserMilitary LaserMining LaserEnergy Bomb • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. SystemExtra Energy UnitNaval Energy UnitExternal Heat Shielding • {{{6}}} • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}


Remarks

The fighter's engines are incompatible with a Galactic Hyperdrive. After you start the engines (usually when leaving a station) the hyperdrive will become damaged and later explode.

Known Issues

These textures were designed for V 1.88; the latest Oolite V 1.90 is using a much brighter light model and therefore rendering the appearance of the ships. If you prefer the previous light here is a tip from another_commander: modifying shaders

Download

This ship could be found in the star_wars_remake.OXP (coming soon).


License

This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit https://creativecommons.org/licenses/by-nc-sa/4.0.