Difference between revisions of "OXP"

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== What are OXPs? ==
 
 
 
[[Image:oolite-oxp-icon.png|128px|right|OXP icon]]
 
[[Image:oolite-oxp-icon.png|128px|right|OXP icon]]
An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. On the Mac the OXP is a shown as an application, which takes the form of the icon shown here. On Windows the OXP appears as a normal folder ending ".oxp". An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. Whatever your OS, you need to move the OXP into Oolite's AddOns folder. Oolite will only read an OXP if you move the .oxp folder (or Application on the Mac) into Oolite's AddOns folder.
+
An '''OXP''' ('''O'''olite e'''X'''pansion '''P'''ack) is an enhancement to the game [[Oolite]]. An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. Please note that if you run Oolite in 'Strict Play' mode (set via pressing F2 when docked or paused and then selecting 'Reset to Strict play'), OXPs are not loaded.
  
== Downloading OXPs ==
+
An '''OXZ''' is an OXP in a particular '''Z'''ipped format to make it easier for Oolite to process and for players to install - to find out what's inside one, use your unzipping tool of choice on it.
  
On this page you will find download links to all the OXPs. Most OXPs can also be found at [http://oosat.alioth.net The Oolite Satellite Resource Site] (Oosat2) or the older [http://capnhack.com/hosting/oolite/Oolite/OoSat.html Captain Hack OoSat Site] (Oosat1).
+
== Finding OXPs ==
 +
=== OXP's ===
 +
*The '''[[OXP List]]''' provides the most comprehensive list of Oolite OXP expansion packs.
 +
*[[Guide to Unlisted OXPs]] has 100 or so (which are not listed elsewhere).
 +
=== OXZ's ===
 +
*The [http://www.oolite.space/oxps/#oxp '''OXZ List'''] provides the most comprehensive list of Oolite OXZ expansion packs (but only those uploaded to the in-game Expansions Manager).
 +
*Just for fun, the [[Index of artefacts]] provides the most comprehensive analysis of these Oolite OXZ expansion packs...
 +
*there are just a handful of oxz's (mostly experimental, but including some excellent ones by phkb) not listed on the Expansions Manager/OXZ List. They are mostly in the [[Guide to Unlisted OXPs]] mixed in with everything else.
 +
*Check out the [[Oolite Starter]] which makes management of the expansions in your Ooniverse refeshing like a sip of properly chilled gin and tonic.
  
Please note however that neither of these sites have been updated for a long time, nor will they be. All updating is now done on this page of the Wiki. You should use the link shown on this page to get the latest version of the OXP. For example, the versions of Assassins.oxp, Ionics.oxp, Thargoid Wars.oxp and Spyhunter.oxp on the Captain Hack site are old versions (and contain bugs). The links on this page will take you to the latest versions.
+
=== Old versions ===
 +
For purely historical purposes (or a touch of nostalgia if you've been around Oolite for a long time) you might want to look at [http://oosat.alioth.net The Oolite Satellite Resource Site] ('''Oosat2''', quite broken but still accessible, 2006-11-04 until 2007-03-03) or the even older [http://capnhack.com/hosting/oolite/Oolite/OoSat.html Captain Hack OoSat Site] ('''Oosat1''', beginning until 2006-10-14). Oosat may have originally been hosted here on Alioth.net, as was '''Oldsat'''. They had a tendency to go off-line or to crash, losing all information. Search on the BB if you are curious!
  
The download will create a .ZIP file. Unzip it and a new folder will appear. Open this folder and you will see a folder ending .oxp and usually a README file. Move the folder ending .oxp into the Oolite AddOns folder. Next time you load up Oolite the new features added by the OXP will be added to the game. Do read the README file, as this will tell you what the OXP does. If you are updating an old version of an OXP on Oolite 1.69.1 onwards, hold down the SHIFT key whilst Oolite loads up for the first time after installing in order to ensure the cache is updated.
+
For your curiosity and maybe one or the other odd find there is also the [[OXP Attic]] which houses derelict OXPs from times long past. Also see [https://bb.oolite.space/viewtopic.php?f=2&t=20721 Recovering Lost Oxp's].
  
Below you will see a table of all the OXPs set out in alphabetical order. The link in the first column will take you to a Wiki Page giving you information on the OXP and a download link. If no Wiki page is currently available for the OXP, the link will take you directly to a download link.
+
== OXPs suitable for new players ==
 +
<!--
 +
It is suggested that players new to the game should be careful when choosing OXPs. The basic game is extremely well-balanced and has stood the test of time, but many OXPs change the balance and dynamics of the game.
  
The links in the next column will take you to Wiki Pages giving information on ships or stations added by the OXP. Many of the [[Oolite_Missions|Mission OXPs]] will contain lots of other ships, stations or weapons that are not listed here. The Wiki only gives information on the Ships listed in the galaxy wide "Jane's Spacecraft". Many military, criminal and corporate powers do not make information on the craft they build or use available to the galactic public! Below the Main Table is a list of download links to all the OXPs broken down by category.
+
To make an informed choice as to what OXPs you might want, you do need to understand the way the standard game works first, so it is recommended that new players should consider playing Oolite without game-changing OXPs for a while.
  
== Table of all OXPs ==
+
However, many OXPs will just enhance eye-candy and ambience - they make the game look better, or add features which make the Oolite experience more enjoyable without affecting the way the game plays.
  
{| width="100%" style="border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: left;"
+
To help, a [[OXP_List_for_New_Players| list of suitable OXPs for newcomers]] has been compiled. These are OXPs that will not affect gameplay but are worthwhile additions for the new player who wants a diverse and visually exciting Ooniverse.  
|-valign="top"
+
-->
! Information / Download !! Ships !! Stations !! Short Description
+
|-valign="top" bgcolor="#e7e7ff"
+
Everyone has their own idea of what OXPs should be in a starter pack, or which are just best. There are several threads on the Forum on this topic, perhaps the best-balanced and most useful for newcomers being [https://bb.oolite.space/viewtopic.php?f=2&t=11885 this one].  
| [[Aegidian's_Specials|Aegidian's Specials]]
 
| [[Mussurana]]
 
[http://wiki.alioth.net/index.php/Asp_%28Oolite%29#Notable_features Asp Mk II Special]
 
|
 
|Ships. The powerful Mussurana and an improved Asp.
 
|-valign="top"
 
| [[Aegidian's_X-Ships|Aegidian's X-Ships]]
 
| [[Python_ET_Special|Python ET Special]]
 
  
[[Cobra_Mk.2_%28Oolite%29|Cobra Mk II]]
+
== Suitability for simpler or for more difficult/advanced gaming ==
 +
There exists a way of marking an OXP's difficulty level according to the author's belief. You can find the [[OXP_Levelindicators|level indicators]] on the wiki.
  
[[Taipan]]
+
Another system in progress is [[Template:IconOXP]].
|
 
|Ships. An improved Python, the experimental Cobra Mk II and the fearsome Taipan.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.box.net/shared/p9wjemvoc8 ''Amen Brick's Pirate Clan One: The Blitzspears (NEW 07/08)'']
 
| Assassin,  Hoodlum,  Mugger,  Scoundrel and Spiv
 
|
 
|Ships. The first of the Pan Galaxy outlaw clans to rise through the leadership of some diabolical criminal genius.  What are his, or indeed hers or, further indeed, its future plans? Will their nefarious example be followed by others?  The answers are out there...  All ships in this version are playable.  Future versions (probably modular for memory saving reasons) will have more clans, joinable clans (if I master the arcane art of programming), stations and missions.  Stay untuned, folks.  Now on less of a pain file host!
 
|-valign="top"
 
| [http://www.box.net/shared/sm6fpqxsg4 ''Amen Brick's Megaships v1.2 (Amended 07/08)'']
 
| The Battleship, The Biodome, The Cruiseship, The Hospitalship, The Supercargo, The Superlifter and the Yacht:Amen Class
 
|
 
|Ships. Graceful giants cross the galaxies before our eyes.  The forlorn Biodome, destined to forever wander the Ooniverse.  The Cruiseship taking citizens to holiday planets.  The Supercargo ferrying aid to the needy.  The private Yacht filled with luxury and the prosaic Superlifter than helps giant ships get to their new homes or their final resting place.  Now amended to make spectacular explosions as they try to dock less likely (sorry!)
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replacement Sounds'']
 
|
 
|
 
| Sound Set, based on the sound set used in the Amiga version of the original Elite.
 
|-valign="top"
 
| [[Anarchies_OXP|''Anarchies.oxp'']]
 
| [[Hacker_Viper|Hacker Viper]]
 
  
[[Salvager_Phoenix|Salvager Phoenix]]
+
==Player recommendations==
 +
These commanders have put together lists of their personal favourites:
 +
*[[User:Cpt|Cpt]] (2013)
 +
*[[User:JazHaz|JazHaz]] (2013)
 +
*[[User:Zireael|Zireael]] (2014)
 +
*[[User:Norby#Recommended_OXPs|Norby]] (2015-7): includes packages of recommended OXPs for new players, the more experienced ''etc''.
 +
*[[User:CaptSolo|CaptSolo]] (2020)
  
[[Salvager_Tugger|Salvager Tugger]]
+
== Help with OXPs ==
| [[Hacker_Outpost|Hacker Outpost]]
 
  
[[Salvage_Gang|Salvage Gang]]
+
Information on OXPs can also be found on the [https://bb.oolite.space/viewforum.php?f=4 Expansion Pack Forum], the Friendliest Board This Side of Riedquat. The helpful people there will be happy to assist you with any questions you have about OXPs.
  
[[Sentinel_Station|Sentinel Station]]
+
== Tweaking your OXPs ==
 +
Do you prefer a louder ''beep'' for audible docking clearance? Would you rather your Commander's Log also recorded purchases & repairs? Do you want your Laser Booster to activate automatically upon launch?
  
[[Renegade_Station|Renegade Station]]
+
You will find recipes for modifying some of the OXPs [https://bb.oolite.space/viewtopic.php?p=216177#p216177 here].
| Feature/Ships/Stations. Complete overhaul of Oolite's legal rating system. It gets harder to become clean again. But there are some new ways to achieve this as well: Hacker Outposts can be found in the higher tech [[Powers_and_Organisations#Anarchy_Worlds|Anarchy systems]], the criminals willing to clear a fugitive's legal record. For a price of course! Salvage Gangs are spread all over the Ooniverse, providing good equipment deals. Those in Anarchy systems offer a service similar to the Hacker Outposts as well. Sentinel Stations are placed in some of the worst Anarchies. But beware! Some of them have been overthrown by the pirates and are now Renegade Stations. Good news for the pirates among the players, because these are as close to a safe-haven for you as it gets! All of these also feature their own ships.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[AMS_OXP|Anti-Missile System]]
 
|
 
|
 
|Equipment. Adds the anti-missile system, designed to offer a defence against non-standard missiles via automatically firing interceptor darts (6 per launcher, replenishable). Requires [[Missile_Analyser|Missile Analyser OXP]] by Eric Walch.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']
 
|
 
|
 
|Ships. Adds the stylish Aphid escort service.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Aquatics_OXP|Aquatics]]
 
| [[Manta_Ray|Manta Ray]], [[Shark|Shark]], [[Man_O%27_War|Man O' War]], [[Box_Escort|Box Escort]], [[Conger|Conger Cargo Hauler]], [[Hawksbill|Hawksbill Fuel Tanker]]
 
|
 
|Ships. Ships from the Aquarian Shipbuilding Corporation of Aqualina, G3 - the Manta Ray interceptor fighter, the Shark escort fighter, Man O' War general purpose carrier, Box escort, Conger cargo hauler and Hawksbill fuel tanker.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']
 
| [[Gaundlet_Armoured_Transport_Type1|Gaundlet Armoured Transport Type 1]]
 
  
[[Gaundlet_Armoured_Escort_Viper|Gaundlet Armoured Escort Viper]]
+
== Installing an OXP ==
|
 
|Ships. Convoys of well armed craft ferry gold and other valuables through the space lanes. Only a pirate with an Iron Ass would dream of attempting a robbery!
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[The Assassins Guild OXP|Assassins Guild V1.3 (Updated)]]
 
| [[Deamon_Cruiser|Deamon Cruiser]]
 
  
[[Mongoose]]
+
OXPs are installed to the folder or directory ('folder' and 'directory' are synonyms) named '''AddOns'''. Read on, we will also tell you where to find that folder.
  
[[Nemesis]]
+
=== In OXZ format ===
 +
Download the OXZ file, and save it to your AddOns folder.
  
[[Scorpion_Frigate|Scorpion Frigate]]
+
Many OXZ format expansion packs can also be downloaded and installed for you from the [[Expansions Manager]] in Oolite. These will be placed in a separate folder which Oolite manages ('''ManagedAddOns''') - any you download yourself should go in the '''AddOns''' folder so that Oolite doesn't accidentally overwrite them.
|[[Navy Station]]
 
| [[Oolite_Missions#The_Assassins_Guild|Missions]] / Ships / Stations / Planets. 21 missions involving murder to order in Galaxy 7, available to experienced Commanders amoral enough to gain admittance to the sinister [[Powers_and_Organisations#The_Assassins_Guild|Assassins Guild]]. Updated from the versions on Oosat1 & Oosat2.
 
|-valign="top"
 
|[[Asteroid_Storm|Asteroid Storm V3.50 (Updated 20/12/08)]]
 
|
 
|
 
| Feature / [[Oolite_Missions#Asteroid_Storm|Mission]]. Adds lots of different types of Asteroids to the Universe. A [[Oolite_Missions#Asteroid_Storm|Mission]] is also included, well suited to a novice Commander. A well known station in Galaxy 1 comes under threat from a large asteroid strike. The updated version fixes a bug that meant that only one new type of asteroid was being added. Now the intended twelve varieties appear in game.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']
 
|[[Bandersnatch]]
 
|
 
|Ships. Adds a pirate capital vessel armed with plasma turrets.
 
|-valign="top"
 
| [[Black_Monk_Monastary|Bank of the Black Monks]]
 
| [[Black_Monk_Gunship|Black Monk Gunship]]
 
| [[Black_Monk_Monastary|Black Monk Monastary]]
 
| Feature / [[Oolite_Missions#Bank_of_the_Black_Monks|Mission]]. Monks aboard well armed stations appear in advanced systems. Loans are offered, defaulters will be exterminated! Two versions of the OXP are available, the [http://www.box.net/public/z2ahfudnt3 Non-Shader Bank of the Black Monks OXP'] and the [http://http://www.box.net/shared/7twwbaelcc 'Shady Bank of the Black Monks OXP']. The Non-Shader Version will run on all versions of Oolite. The Shady version uses Shaders and requires Version 1.71 or higher of Oolite. Slow Systems will struggle to run the Shady Version, so if you find installing it is slowing your system down too much, then try the Non-Shady Version.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Behemoth]]
 
| [[Behemoth]]
 
|
 
|Ships. Adds a dockable Navy Cruiser. Updated from the version on Oosat1.
 
|-valign="top"
 
| [[Behemoth_Spacewar|''Behemoth Spacewar'']]
 
|
 
|
 
|Patch. Adds intelligenge to the Behemoth and brings a combat with thargoids
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:BoomslangWIP.zip|''Boomslang'']]
 
| [[Boomslang]]
 
|
 
|Ships. Adds a mid-range multi-role ship. Used by pirates and traders alike.
 
|-valign="top"
 
| [[BuoyRepair|BuoyRepair1.02.1]]
 
| Armadillo<br>Controller<br>Guanako
 
|[[Buoy Repair Facility|Buoy Repair Facility]]
 
|Feature. Repair company for defect or destroyed nav-beacons (02/12/2008).
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/seosu.zip ''Capisastra'']
 
| [[Capisastra_Defender|Capisastra Defender]]
 
  
[[Capisastra_Hauler|Capisastra Hauler]]
+
If you want to inspect an OXZ you've downloaded with the expansion pack manager, copy it out of the '''ManagedAddOns''' folder first, then open it with your unzipping program. Some versions of the Expansions Manager can do this for you when you press the ''x'' key.
  
[[Capisastra_Warrior|Capisastra Warrior]]
+
=== In OXP format ===
|
+
Typically, an OXP is downloaded as a ZIP file though occasionally other compression tools such as 7z or rar have been used. Unzip it to find a folder with a name ending .oxp
|Ships. Capisatra pirates appear in Galaxy 4.  [[Capisastra_OXP|More Information]].
 
|-valign="top"
 
| [[Media:Wrex_1-3-4_Folder.zip|''Cargo & Wrecks V1.3.4 (Updated again)'']]
 
|
 
|
 
| Cargo. Adds lots of different types of cargo canisters.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']
 
|
 
|
 
| Utility. Reduces nebula effects. Handy if your system is finding it hard to run Oolite.
 
|-valign="top"
 
| [[Cobra_3.5|Chopped Cobra]]
 
| [[Cobra_3.5|Cobra Mk 3.5]]
 
|
 
|Ships. A slightly faster and tougher variation on the classic Cobra Mk III, at the price of a reduced cargo bay.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']
 
| [[Cobra_Clipper_SAR|Cobra Clipper SAR]]
 
|
 
|Ships. A custom Cobra Mk III to rescue stranded Commanders.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk III Njx'']
 
| [[Cobra_III_NjX|Cobra III NjX]]
 
|
 
|Ships. A faster, tougher variation on the Classic Cobra Mk III.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://sancho.dk/oolite/commies.zip ''Commies'']
 
| [[Ray_Mk.I|Ray Mk I]]
 
  
[[Giant_Ray|Giant Ray]]
+
After unzipping the file, make sure that it is ''only'' the OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the folder with the '''.oxp''' extension into the AddOns folder.
  
[[Astro_Mines|Mining Pods]]
+
Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with '''.oxp''' into the AddOns folder. This folder is found in different locations, depending on the platform.
  
[[Astro_Mines|Scavenger Rays]]
+
If you have followed these instructions and OXPs are not being recognised by the game make sure that your commander is a normal game. If you started your commander using the "Strict Mode" starting option, no OXPs will ever be used.
  
[[Sturgeon_Mk.I|Sturgeon Mk I]]
+
== Locating your AddOns folder ==
  
[[Worker%27s_Commuter|Worker's Commuter]]
+
=== Mac OS X ===
 +
Found in the folder that contains the Oolite application.<br>
  
| [[Astro_Mines|Astro Mines]]
+
Alternatively you can also have the '''AddOns''' folder in your user area at '''~/Library/Application&nbsp;Support/Oolite/AddOns/'''. When both places contain an '''AddOns''' folder, both contents are read with the content in the user libraries loading last.
  
[[CZGF|Collective Zero-G Factory]]
+
'''Troubleshooting:''' If you get an error saying "The item could not be moved because "AddOns" cannot be modified", that can happen if you weren't the user that installed Oolite.
 +
The solution is to put the OXPs of your choice in '''~/Library/Application&nbsp;Support/Oolite/AddOns/''' instead (you may need to create this folder).
 +
The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership & Permissions pane and check that it says You Can: Read & Write.
  
[[SLAPU|Solar Laboratory and Production Unit]]
+
=== Linux ===
|Ships / Stations. Commie systems have their own police forces, transports, stations and miners.
+
The location of the AddOns folder will depend on whether you chose to install Oolite to 'Home' or 'System'.
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']
 
|
 
|
 
|Alternative HUD.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']
 
| [[Condor]]
 
|
 
| Ships. A very powerful police and Navy Cruiser.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']
 
|
 
|
 
| Sound Set. The largest of the currently available sound sets, this pack replaces or adds over 40 sounds, featuring additional music and extensive use of a calm female computer voice to warn the Commander of alarming events.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] -
 
([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])
 
|[[DWCobra|Dark Wheel Cobra]]
 
|
 
|Ships. A custom Cobra Mk III model, as seen on the cover of the Elite Manual.
 
|-valign="top"
 
| [[Deep_Space_Dredger|''Deep Space Dredger'']]
 
| [[Sabre]]
 
| [[Deep_Space_Dredger|Deep Space Dredger]]
 
|Ships / Stations. Adds dockable Space Dredgers to the space lanes, defended by a squad of Saber fighters.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[DeepSpacePirates|''Deep Space Pirates'']]
 
|
 
|
 
|Feature. Normally in Oolite ships do not appear outside the space lanes. This OXP adds ships outside the space lanes. As no police patrols extend this far out pirates and other unpleasant characters can be found in deep space.
 
|-valign="top"
 
| [[Media:Deposed_1.3.3.zip|''Deposed 1.3.3'']]
 
|
 
|
 
| [[Oolite_Missions#Deposed|Mission]]. A series of missions set in Galaxy 4 for an experienced Commander. This version is now mission offering compatible with other OXP's.
 
|-valign="top" bgcolor="#e7e7ff"
 
|[http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Dictators'']
 
| [[Imperial_Censor|Imperial Censor]]
 
  
[[Imperial_Freighter|Imperial Freighter]]
+
If you chose the 'Home' installation, the AddOns directory is located in '''~/GNUstep/Applications/Oolite/AddOns'''.  The AddOns folder should be in the top level of the Oolite install directory (at the same level as the oolite.app folder)  You may have to create it.
  
[[Imperial_Lictor|Imperial Lictor]]
+
If you chose the 'System' installation, the AddOns directory will be '''~/.Oolite/Add-ons'''. You may have to create it. Note that this is a 'hidden' directory, and so you may have to turn on 'Show hidden files' in your file manager before you can see it.
  
[[Imperial_Quaestor|Imperial Quaestor]]
+
An alternative location for a 'System' installation is the '''/opt/Oolite/AddOns''' directory, but most users find this less convenient than '''~/.Oolite/Add-ons'''.
  
[[Imperial_Tanker|Imperial Tanker]]
+
=== Windows ===
 +
The AddOns folder should be in the top level of the Oolite install directory (at the same level as the oolite.app folder). Historical: if you are using the GNUStep dedicated versions (pre-Jan 2006), then the AddOns folder must be created inside the oolite.app folder.
  
[[Junta_Enforcer|Junta Enforcer]]
+
== Caveats ==
 +
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.
  
[[Revolutionary_Guard|Revolutionary Guard]]
+
== Managing a stable of OXPs ==
| [[Imperial_AstroFactory|Imperial AstroFactory]]
+
Nowadays we download OXZs through the in-game Expansions Manager - and it manages them for us. But if we tweak one, it usually becomes an OXP and must then be kept in the AddOns folder. Some older oxps have yet to be turned into OXZs and some experimental OXPs are in a similar position.
| Ships / Stations. Dictatorship systems gain their own police forces, supply craft and stations.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Diso.zip ''Diso'']
 
|
 
|[[Navy Station]]
 
| Planets / Stations. Extra planets and stations are added to the Diso system in Galaxy 1.
 
|-valign="top" bgcolor="#e7e7ff"
 
| ''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]
 
|
 
|
 
| Alternative HUD.
 
|-valign="top"
 
| [[Dragon|Dragon Assault Craft (Updated 9/8/08)]]
 
| [[Dragon|Dragon Assault Craft]]
 
|
 
| Ships / Equipment. Adds the Dragon Assault Craft, a heavy combat ship available in several different paint-jobs. Also adds the Military Smart Missile, an improved Hard Head Missile with more bang for your Credit. Both the ship and missile are available to the player and NPCs alike.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Drones_OXP|Drones]]
 
|
 
|
 
|Weapons. Three new autonomous drones to help the player (and NPCs) in combat. Fire and forget, with targetting taken from the ships scanning computers. Variants are the combat drone (standard fighting drone), the kamikaze drone (upgraded with a low yield warhead) and anti-Thargoid drone (Galcop commission, with stronger lasers and better speed and maneuverability, plus battle computer optimisation to seek and destroy Thargoid vessels). All can be recovered and possibly re-used if they survive battle.
 
|-valign="top"
 
| [[Eagle Mk II]]
 
| [[Eagle Mk II]]
 
|
 
| Ships. Adds the cheap Eagle Mk II escort vessel in several different versions, including an enhanced SE.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Energy_Equipment_OXP|Energy Equipment]]
 
|
 
|
 
|Equipment. The emergency charge device - a pylon-mounted top-up for the ships systems, and the emergency energy unit - an internally fitted automatically triggered top-up when the juice runs low.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]
 
|
 
|
 
| Equipment. Mark a position in space by deploying a pylon mounted beacon.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.arcadia-digital.net/steve/Oolite/Ships/Executive%20SpaceWays%20v2.2.zip ''Executive Spaceways'']
 
| [[Delta_Long-Range_Escort|Delta Long-Range Escort]]
 
  
[[Gemini_Escort|Gemini Escort]]
+
So, if you have large numbers of these oxps, see the following threads from the BB.
 +
*Issues with [https://bb.oolite.space/viewtopic.php?p=273473#p273473 single OXPs]
 +
*Issues with [https://bb.oolite.space/viewtopic.php?p=273490#p273490 multiple OXPs]
 +
*Issues with different copies of the game on the [https://bb.oolite.space/viewtopic.php?p=272073#p272073 same hard drive]
 +
*If you found a nice set of expansions and want to share that with others, consider using the [[Oolite Starter]]. It allows you to export and send expansion sets to other players, who then can activate it on their side.
  
[[Starseeker_Personal_Shuttle|Starseeker Personal Shuttle]]
+
== Diagnostics ==
 +
With some OXPs installed, the directory structure will look something like this:<br>
 +
:'''...\AddOns\Basic-debug.oxp'''<br>
 +
:'''...\AddOns\Cabal_Common_Library1.5.1.oxp'''<br>
 +
:'''...\AddOns\Explorers'_Club_1.3.1_2012-01-21.oxp'''<br>
 +
:'''...\AddOns\halsis.oxp'''<br>
 +
:'''...\AddOns\Material Test Suite v1.2.oxp'''<br>
 +
with other directories and files under each of the .oxp directories.  You should only find .oxp directories immediately under a \AddOns directory.
  
[[Strelka_CruiseLiner|Strelka Cruise Liner]]
+
If none of your OXPs are working, are you playing in Strict Mode? Try starting a new commander from the Normal Start and see if the OXPs work then.
  
[[Trident_Executive_Shuttle|Trident Executive Shuttle]]
+
If you edit the contents of one of your OXPs and cannot see the change, restart Oolite holding down <Shift> to force Oolite to re-read all the OXP files.
|
 
| Ships. Adds the Executive SpaceWays fleet of ships. Commanders may consult the [[Executive_SpaceWays|Executive SpaceWays Sales Brochure]] for further details.
 
|-valign="top"
 
| [[External Views OXP|External Views]]
 
|
 
|
 
| Utility. Adds better outside views to all the Classic Elite Ships. Warning: Do '''not''' use with Oolite 1.70 and above! From Oolite 1.70 onwards improved outside views have been added to the game itself, so you don't need this OXP anymore. Just throw it away.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Far Star OXP|Far Star]]
 
| [[Far_Star_Murderer|Far Star Murderer]]
 
|
 
| Ships. A mid-range fighter / trader, with a fair sized cargo bay.
 
|-valign="top"
 
| [[Media:Farsun1.03.zip|''Farsun v1.03'']]
 
|
 
|
 
| Utility. Places suns further away from the planet than standard Oolite. Now fully compatible with the Nova mission.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']
 
|
 
|
 
| Ships. Adds a more powerful version of the Fer de Lance with several custom paint jobs.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']
 
| [[Ferdepai]]
 
|
 
| Ships. Adds a new fighter / trader to Galaxy 2.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://download.marlinsoftware.co.uk/Oolite/FighterHud.zip ''Fighter HUD Mk. II'']
 
| [[Fighter_HUD_%28Oolite%29|Fighter HUD]]
 
|
 
| Alternative HUD.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']
 
| [[Firewasp]]
 
|
 
| Ships. A fast interceptor.
 
|-valign="top" bgcolor="#e7e7ff"
 
| ''[[Flying Dutchman OXP|Flying Dutchman]]''
 
| [[Griff Wireframe Cobra]]
 
|
 
| Feature / Ships. Adds the small chance to meet a ''Ghost Ship'' in the Ooniverse. What is it? Some claim that it's the ghost of Commander Peter Jameson, reported lost at the end of the last Thargoid War, others that it is simply a manifestation of all those lost souls who were trapped in the trackless depths of interstellar space. One common story is the trail of bad luck and hideous deaths that follow in the wake of the ship's sightings...
 
|-valign="top"
 
| ''[[Freaky Thargoids OXP|Freaky Thargoids]]''
 
|
 
|
 
| [[shaders in Oolite|Shader]] example, requires Oolite 1.69. With this OXP installed, Thargoids will use the new Shaders.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']
 
|
 
| [[Free_Trade_Zone|Free Trade Zone]]
 
| Stations. Adds an independent trading post of dubious legality to Multi-Government systems.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']
 
| [[Frog_Space_Rickshaw|Frog Space Rickshaw]]
 
|
 
| Ships. Adds a chatty space taxi service to the safer systems.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Fuel Tank'']
 
|[[Fuel Tank]]
 
|
 
| Equipment. Mounts in place of a missile, to top up 3 light years of fuel.
 
|-valign="top"
 
| [[Galactic_Navy_OXP | Galactic Navy]]
 
| [[Navy_Frigate|Navy Frigate]]
 
  
[[Navy_Medical_Ship|Navy Medical Ship]]
+
If an OXP you installed is not working or is misbehaving, check the [[Latest.log]] file - you should see a list of the OXPs you have installed.  You should see a trend in the names which will tell you if you have installed an OXP within another OXP (move it) or two versions of an OXP (remove the older one) or it is absent suggesting you put it in the wrong place or did not get the .oxp directory extension correct (did you unzip the OXP?).
  
[[Navy_Minesweeper|Navy Minesweeper]]
+
If you know how, a system-wide search for any directory ending in ".oxp" should pull up the OXPs you have installed and they should only appear immediately beneath a '''\AddOns''' directory and never inside another .oxp directory (this is an easily-done error when extracting a zip file).
  
[[Navy_Transport|Navy Transport]]
+
Note that an OXP in the AddOns folder ''trumps'' an 'identical' OXZ in the ManagedAddOns folder. So if the OXP is an older version, it will [https://bb.oolite.space/viewtopic.php?p=218632#p218632 disable] the newer OXZ.
| [[Navy_SecCom_Station|Navy Sector Command Station]]
 
| Ships and Stations. A selection of ships and space stations that adds to the already formidible arsenal of the Galactic Navy. Allows commanders to join the Navy Reserves.  Requires the Behemoth OXP.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']
 
|
 
|
 
| Ships. The mythical Generation Ships appear from time to time.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']
 
|
 
| [[Globe_station|Globe Station]]
 
| Stations. A new type of station appears at advanced systems.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']
 
| [[Penelope_Class_Freighter|Penelope Class Freighter]]
 
  
[[Telemachus_Class_Escort|Telemachus Class Escort]]
+
=== AppleMacs ===
 +
... Strict semicolon parsing is a Mac thing. Windows and Linux use GNUstep to parse plists and that apparently is more relaxed syntax-wise than whatever it is that the Mac uses.
 +
::[[User:Another_commander|Another_commander]] from [https://bb.oolite.space/viewtopic.php?p=262814#p262814 A possible solution?] (2018).
  
[[Ulysses_Class_Interceptor|Ulysses Class Interceptor]]
+
... the libraries in the Mac seems to be less tolerant of some things than the GNUStep libraries on Linux:
|
+
:*lists are enclosed in '<font color="Red">'''('''</font>' '<font color="Red">''')'''</font>' with items separated by '<font color="Red">''','''</font>' and there must ''not'' be a comma after the last item in the list.
|Ships. A large trade ship and escorts. Sometimes also used by pirates.
+
:*objects are enclosed in '<font color="Red">'''{'''</font>' '<font color="Red">'''}'''</font>' and consist of pairs: <key> = <value>.
 +
:*Each key/value pair must have a '<font color="Red">''';'''</font>' at the end, even the last pair in the object
 +
:*''if'' the object is a value in a key/value pair in another object, it's closing '<font color="Red">'''}'''</font>' must be followed by a '<font color="Red">''';'''</font>'.
 +
::lifted from a PM from [[User:Dybal|Dybal]] (2020)
  
|-valign="top"
+
== Creating an OXP ==
| [[Griff_ArcElite|Griff ArcElite]]
+
[[File:Plist-XML-ASCII-ill.png|thumb|right|702px|XML (left) & OpenStep (right)]]
|
+
Legacy script comes in two versions: XML & OpenStep. And then there is the much more complex Javascript.
|
 
|Ships. New versions of the native Oolite ships textured & shaded to resemble how they originally appeared in the Acorn Archimedes version of Elite
 
 
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]
 
| [[Griffin_Two_%28Oolite%29|Griffin Two]]
 
|
 
|Ships. Adds the Griffin Mk II from Frontier.
 
 
 
|-valign="top"
 
| [[Griff Krait|Griff Krait]]
 
|[[Griff Krait|Griff Krait]]
 
|
 
|Ships. Adds an updated version of the [[Krait (Oolite)|Krait]] featuring [[shaders in Oolite|Shaders]]. Appearing in four different paint-jobs, the new ships are similar to the [[Krait (Oolite)|Standard Krait]] in performance and exclusively flown by members of pirate squadrons. This OXP requires [http://developer.berlios.de/project/showfiles.php?group_id=3577&release_id=13778 Version 1.71 of Oolite] or higher.
 
 
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']
 
|
 
|
 
|Stations. The Corolis Station gets a more detailed texture.
 
|-valign="top"
 
| [http://wiki.alioth.net/images/2/2d/G-HUD_Mk2.oxp.zip ''G-HUD Mk2'']
 
|
 
|
 
|Alternative HUD.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:halsis.zip|''Hal's Hot Sister'']]
 
|
 
|
 
|Sound Set, featuring a female cockpit voice.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']
 
| [[BoyRacer|Boy Racer]]
 
|
 
|Ships. The talkative (and often insulting) Boyracers appear in the more advanced systems.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.mediafire.com/file/mm2ekntynom/Hawksound.zip ''Hawksound'']
 
|
 
|
 
|Sound Set. Clean sounds. Quality female computer voice, new weapon, damage and some station interface sounds.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']
 
| [[Herald_Military_Gunboat|Herald Military Gunboat]]
 
|
 
|Ships. A powerful police and Navy interceptor.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']
 
| [[Hognose]]
 
|
 
|Ships. The chatty tug ships can be seen towing broken down ships.
 
|-valign="top"
 
|[[HoOpy Casino]]
 
|
 
|[[HoOpy Casino]]
 
|Stations. HoOpy Casinos appear near the station in advanced systems. Commanders who chose to dock can win or lose credits in games of chance.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.mediafire.com/?2vgjwpj6xdy ''Hotrods v0.52c'']
 
|
 
|
 
|Ships. Classic Elite Ships appear with custom paint jobs. Includes also a large number of custom and standard racing vehicles and a spacegang in tiger-getup that doesn't like the player. A rework, and a new name, for Custom Paints & Racers. Replaces  [http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']
 
|-valign="top"
 
|[[Hyperradio_js_OXP | Hyperradio v1.14]]
 
|
 
|
 
|This device gives you the ability to listen to your own music. It is expandable by musicpacks that can be separatly installed and compatible to OXPConfig and RepairBots. (Updated 13/11/2008)
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Icarus (Oolite)|Icarus]]
 
| [[Icarus (Oolite)|Icarus]]
 
|
 
|Ships. Adds the Icarus Light Trader from [[Seldar Shipyards]]. A small fighter / trader based on blueprints from the lost Solice system.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']
 
|
 
|
 
|Utility. Allows the player to fly all the Classic Elite Ships.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]
 
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]
 
|
 
|Ships. The powerful Imperial Courier from Frontier, constructed by [[Seldar Shipyards]]. Updated from the version on Oosat1.
 
|-valign="top"
 
| [[Interstellar help OXP|''Interstellar help'']]
 
|
 
|
 
|Feature. Allows you to help out some traders who got stuck in interstellar space without fuel. You will be rewarded.
 
|-valign="top" bgcolor="#e7e7ff"
 
| ''[[Media:Ionics-1.2.1.oxp.zip|Ionics]]''
 
| [[Ionics_Funnelweb|Ionics Funnelweb]]
 
 
 
[[Ionics_Huntsman|Ionics Huntsman]]
 
 
 
[[Ionics_Redback|Ionics Redback]]
 
 
 
[[Ionics_Whitetail|Ionics Whitetail]]
 
|
 
| [[Oolite_Missions#Ionics|Mission]]. A series of missions set in Galaxy 2 featuring the Ionics Company of Zaria. [[Ionics_OXP|More Information here.]] Updated from the version on Oosat1. Make sure you use this version, as the version on Oosat1 has a bug making one of the missions impossible to complete!
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnibus'']
 
| [[Ixian_Battle_Cruiser|Ixian Battle Cruiser]]
 
  
[[Ixian_Bezerka|Ixian Bezerka]]
+
It is intended to be easy to create expansion packs. OpenStep is relatively easy - XML and Javascript less so.
  
[[Ixian_Freighter_MK1|Ixian Freighter Mk I]]
+
=== Start your own OXP ===
  
[[Ixian_Gunship|Ixian Gunship]]
+
There are two quite extreme ways to go, and a compromise:
  
[[Ixian_No-Ship_Mark_I|Ixian No-Ship Mk I]]
+
* OXZs are just renamed zipped OXPs. You can decompress any existing OXZ, look inside and start tweaking.
|
+
* And you can start from scratch by creating everything yourself - this will take some advanced knowledge.
|Ships. A set of ships from Dune. Used by pirates and traders alike.
+
* There also is the middle path - to follow our predefined paths and use a bunch of templates.
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']
 
|
 
|
 
|Ships. Adds the powerful Jabberwocky fighter / trader.
 
|-valign="top"
 
| ''[[JavaScript test OXP|JavaScript test]]''
 
|
 
|
 
| [[Scripting Oolite with JavaScript|JavaScript scripting]] example, requires Oolite 1.68.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/dropbox/kestrel_falcon1_70_1.zip ''Kestrel&Falcon v1.70.1'']
 
| [[Kestrel]]
 
[[Falcon_%28Oolite%29|Falcon]]
 
|
 
| Ships. Adds a powerful Star Wars style Falcon, used by pirates and traders alike, and an interceptor used by the Police and Navy. Both models are also available on the open market. Improved from the older Kestrel.oxp and Falcon.oxp models, still avaiable from the [http://www.box.net/public/b2tic3tjsk#1:4083657 ''Benulobiweed''] main dowload area.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']
 
|
 
|
 
| Alternative HUD.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']
 
| [[Krait]]
 
  
[[Mamba]]
+
We have provided three varieties which your OXP can be. Advanced OXP creators can also combine them into a single OXP, while even more advanced creators keep them separate and then link them using dependencies. We'll cover that later.
  
[[Sidewinder]]
+
So what style of OXP is on your mind? Take one of the guided tours:
|
 
|Ships. Adds NPC versions of ships from different [[Racers#Listing_of_sponsored_teams|racing teams]].
 
|-valign="top"
 
| [http://www.mediafire.com/?zahdnac0tj1 ''Lave v1.70'']
 
|
 
|
 
| Planets. Gives the Lave System a make-over adding all the features described in The Dark Wheel novella included with the original Elite.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:Llama.zip|Llama]]
 
| [[Llama]]
 
|
 
|Ships. Adds the Llama fighter / trader. Updated from the version of Oosat1 to fix a small bug.
 
|-valign="top"
 
|[[Localhero_OXP|Localhero v1.05]]
 
|
 
|
 
|Mission. Adds a mission campaign in the first galaxies. (Updated 27.04.2008)
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']
 
|
 
|
 
| [[Oolite_Missions#The_Longway_Mission|Mission]]. A transport mission well suited to the novice in Galaxy 1.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Longshot.zip ''Longshot'']
 
| [[Longshot]]
 
|
 
|Ships. Adds the Longshot fighter / trader, regarded by many as a cheaper alternative to the Cobra Mk III.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:Lovecats_1.1.zip|''Lovecats 1.1'']]
 
|
 
|
 
| [[Oolite_Missions#Love_Cats|Mission]]. Love and betrayal amongst the feline races of Galaxy 4. A fast ship, fuel injectors, fuel scoops and a hard heart are advised before you tangle with these cats! Version 1.1 missionclash proof.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']
 
|
 
|
 
| Ships. Adds rusty versions of all the Classic Elite ships. Bargain basement prices, although these old bangers are in a poor condition compared to a brand new model. Engines may be worn out reducing maximum speeds and shield generators are frequently held together with duck-tape. When you try to trade one of these old rust buckets in at the shipyards, you may also find that the trade-in value is reduced. None the less, they are cheap and can still haul cargo between the stars.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']
 
| [[Manta]]
 
|
 
|Ships. Adds the Manta light escort craft.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']
 
| [[Adder_Mk_II|Adder Mk II]]
 
  
[[Mosquito_Trader|Mosquito Trader]]
+
*[[Create_Ship_OXP|Ship]]
 +
*[[Create_Equipment_OXP|Equipment]]
 +
*[[Create_Mission_OXP|Mission]]
  
[[Mosquito_Sport|Mosquito Sport]]
+
Alternatively, or when curious take a look at the [[OXP howto|OXP Howto]] page for full background information.
|
 
|Ships. A collection of fighters and medium traders from Marett Space Corps.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.crimsonforge.co.uk/cloister/MedusaHud.oxp.zip ''Medusa Hud'']
 
|
 
|
 
| Alternative HUD.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']
 
|
 
|
 
| Alternative HUD.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']
 
| [[Merlin_%28Oolite%29|Merlin]]
 
|
 
|Ships. An interceptor used by the Police and Navy, but also available on the open market.
 
|-valign="top"
 
| [[Media:MildAudio.oxp.zip|''MildAudio'']]
 
|
 
|
 
| Sound Set.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Military_Fiasco|Military]]
 
| [[Basilisk]]
 
  
[[Hydra]]
+
=== OXP resources ===
 +
*Here is an [[index of artefacts]] already created in OXPs.
 +
*[[Documenting your artefacts]] (OXP, ships and equipment)
 +
*[[OXP howto]]
 +
*[[Publishing your OXP]]
  
[[Leviathan]]
+
*[https://github.com/cim--/oxp-build-scripts OXP Packaging Scripts] Cim's collection for Linux (2015)
 +
*[https://bb.oolite.space/viewtopic.php?p=275434#p275434 What can OXP's ''not'' change?] (2021)
  
[[Rattle_Cutter|Rattle Cutter]]
+
Older OXPs (from [[User:Aegidian|Aegidian]]'s day were written in [[Legacy Scripting]]. Modern OXPs are written in JavaScript. Specifically oolite.jsVersion 185, an Oolite specific variant of '''ECMAv5'''. It is the same Spidermonkey version (1.8.5 - March 2011) that Firefox 4 shipped with many years ago, but it is a special build for Oolite. This is the version that we have almost always had and it has not changed between versions of the game. It is unlikely to change in the future (due to the [https://bb.oolite.space/viewtopic.php?p=256623#p256623 immense amount of work] involved in tampering with it!).
  
[[Wolf_Mk.2_%28Oolite%29|Wolf Mk II Paragon]]
+
== Loading Order of OXPs ==
|
+
OXPs loaded after other OXPs will "trump" the earlier OXPs in terms of their effects on the game. It is a similar situation with the vanilla game code, where the OXPs trump or overwrite the relevant sections of the basic oolite game. <br>
| [[Oolite_Missions#Military_Fiasco|Mission]]. A mission for the Navy available to a Commander with more than 1,000 kills. Also equips the Navy with powerful cruisers. Version 2.0 is updated version of the Military OXP over the version on Oosat2. Use this one, as the old version can clash with other Mission OXPs. You must also use the Updated version of [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships''] to play this OXP.
+
The loading order under Macs and Windows is alphabetical, while Linux is unpredictable. There is no solution for Linux load ordering as yet ([https://bb.oolite.space/viewtopic.php?p=261821#p261821 Svengali 2018]).
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']
 
|
 
| [[Military_station|Military Station]]
 
|Stations. Well armed Military Stations appear in the more advanced systems.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://download.marlinsoftware.co.uk/Oolite/stingray.zip ''Military Stingray'']
 
| [[Stingray_%28Oolite%29|Stingray]]
 
|
 
|Ships. Adds the Military Stingray to the GalCop Navy fleet. Second hand versions are sometimes available on the open market.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']
 
|
 
|
 
| Alternative HUD.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Missiles and Bombs|Missiles and Bombs]]
 
|
 
|
 
|Equipment. Adds the Cascade stand-off missile, Multiple-warhead anti-Thargoid missile, Frag Mine, Frag Missile, EMP Missile and short-range defence missile to the game. The new weapons are available to the player and NPCs alike.
 
|-valign="top"
 
| [[Missile_Rack_OXP|Missile Rack]]
 
|
 
|
 
|Weapons. Pylon mounted racks of three mini-missiles. Smaller and less powerful than standard missiles, but effectively triple the available armaments a ship can carry.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://sancho.dk/oolite/missionaries.zip ''Missionaries'']
 
| [[Happy_Eye_Pulpit_Pod|Happy Eye Pulpit Pod]]
 
|
 
|Ships. Clerics of four faiths are added to the Universe, spamming Commanders with requests to worship their Gods.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']
 
|
 
|
 
|Feature. A monument to famous Commanders can sometimes be seen near the Sun.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']
 
|
 
|
 
|Ships. Adds a vast trade ship to the Universe.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']
 
|
 
|
 
| Sound Set.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']
 
| [[Bandy-Bandy]]
 
  
[[Chuckwalla]]
+
*[[Handling OXP Dependencies with JavaScript]] - how to determine the loading order
 +
*[https://bb.oolite.space/viewtopic.php?p=189416#p189416 Nested OXP's in AddOns folder] (2012)
 +
*[https://bb.oolite.space/viewtopic.php?p=231750#p231750 Cim on the subject] (2015)
 +
*[https://bb.oolite.space/viewtopic.php?f=4&t=8928 OXP loading order] discussion, including Ahruman on the subject (2011)
  
[[Eel_Rapier|Eel Rapier]]
+
== AddOns and Managed AddOns folders ==
|
+
All versions of Oolite have an AddOns folder. Only versions 1.79 (2013) and onwards have the Managed AddOns folder.
|Ships. A fast courier craft and two light escort ships are added. Updated from the version on Oosat1. You MUST use this version for the [[Military_Fiasco|Military Fiasco]] Mission to run properly!
 
|-valign="top"
 
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']
 
|
 
|
 
|Ships. Arms the Navy with powerful cruisers including a docakable Star Trek style Starship.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']
 
| [[Hamadryad]]
 
  
[[Josher]]
+
The contents of the '''AddOns folder''' must ''not'' be zipped if they are to be recognised by Oolite - so OXZs will not work if they are in there.
  
[[Naga]]
+
The contents of the '''Managed AddOns''' folder must contain a [[Manifest.plist]] if they are to be recognised by your [[Expansions Manager]] (or by [[Oolite Starter]]). The Expansions Manager only checks ''this'' folder, not the AddOns folder.
  
[[Ringhals]]
+
== OXP Lists ==
|
+
*[http://www.oolite.org/oxps/ Expansion Manager OXZ list] - orderable
|Ships. Adds a variety of mining and trade ships seen in previous versions of Elite.
+
*[[OXP List]] - orderable
|-valign="top"
+
*[[Guide to Unlisted OXPs]] - with links at the bottom to older lists
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']
 
|
 
|
 
| Alternative HUD.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']
 
| [[GalCop_Viper_Mark_II|GalCop Viper Mark II]]
 
[[GalCop_Viper_Cruiser|GalCop Viper Cruiser]]
 
|
 
|Ships. Increases the types of Viper patrol ships appearing in the space lanes and defending Stations.
 
|-valign="top"
 
| [http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']
 
|
 
|
 
| Equipment. Adds a powerful, but slow moving, missile.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']
 
| [[Bushmaster_Miner|Bushmaster Miner]]
 
 
 
[[Cat_%28Oolite%29|Cat (Cougar)]]
 
 
 
[[Chameleon_%28Oolite%29|Chameleon]]
 
 
 
[[Ghavial_%28Oolite%29|Ghavial]]
 
 
 
[[Iguana_%28Oolite%29|Iguana]]
 
 
 
[[Monitor_%28Oolite%29|Monitor]]
 
 
 
[[Ophidian_%28Oolite%29|Ophidian]]
 
 
 
[[Salamander_%28Oolite%29|Salamander]]
 
|
 
|Ships. A collection of ships from ArcElite and Elite-A.
 
|-valign="top"
 
| [http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']
 
| [[L-Crate_Hauler|L-Crate Hauler]]
 
|
 
|[[Oolite_Missions#Oo-haul_Escort_Missions|Mission]]. Vast corporate bulk haulers can be seen in the space lanes. Commanders with a respectable Elite rating who chose to dock with a [[Pi-42]] base may also be offered missions to escort one of these haulers safely to its destination. You must also install the [http://sancho.dk/oolite/yaw.zip ''Your Ad Here!''] OXP for this OXP to work properly.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://wiki.alioth.net/index.php/Image:OoliteItaliano_v1.2.zip ''Oolite Italiano v1.2'']
 
|
 
|
 
|Miscellaneous. First ever Oolite localization OXP. Requires Oolite v1.72 or later.
 
|-valign="top"
 
| [http://www.box.net/public/8sclm59k58#main ''Orb'']
 
| [[Orb]]
 
|
 
|Ships. Adds a new alien race, which may (or may not) help GalCop in the battle against the Thargoids.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:Orbits.zip|''Orbits'']]
 
|
 
|
 
|Utility. Positions planets on orbits around the sun.
 
|-valign="top"
 
| [http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']
 
|
 
|
 
| [[Ore_Processor|Equipment]]. When mounted to a ships fuel scoop systems extracts valuable materials from asteroid fragments. A must for any Commander working as a miner.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/outrider.zip ''Outrider'']
 
| [[Outrider_%28Oolite%29|Outrider]]
 
|
 
| Ships. A medium fighter produced by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]].
 
|-valign="top"
 
| [[OXPConfig|OXPConfig1.06]]
 
|
 
|
 
| Tools/Utility. This tool gives you the ability to configure several oxps. It changes internal (local) settings of the oxps to enable (or disable) logging or audio functions and special settings to recognize errors or to avoid clashes. (Updated 03/11/2008)
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']
 
| [[Pallas]]
 
|
 
|Ships. A fast but lightly shielded fighter.
 
|-valign="top"
 
| [[P.A. Groove Stations OXP]]
 
|
 
|
 
|Stations. Adds lots of different types of Coriolis and Dodec Stations.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']
 
| [[Pelamis]]
 
|
 
|Ships. Adds the Pelamis trade ship.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']
 
| [[Phoenix]]
 
|
 
|Ships. A strange ship, built from salvaged parts from various Serpent Class ships.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Pirate Coves OXP|Pirate Coves]]
 
|
 
| [[Pirate Coves OXP|Pirate Coves]]
 
| [[Oolite_Missions#Pirate_Coves|Mission]]. Some rock hermits in the more dangerous systems have been taken over by pirates. Traders coming too close are likely to be assaulted by scrambled pirates keen to relive them of their cargo.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']
 
|
 
|
 
|Feature. To combat piracy GalCop sometimes deploys dummies of trade ships. Pirates who fire on them have their details transmitted to the police and face large fines.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Planetfall_OXP|Planetfall]]
 
|
 
|
 
|System. Allows the player to land on and trade at the planets and moons of each system.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Pods_OXP|Pods]]
 
|
 
|
 
|Cargo. Many new varieties of cargo pod, including fuel, missile, bulk, and empty, plus pods which take a couple of goes to scoop, jam in the fuel scoop, explode and even bring a trumble. Designed as a balanced OXP, to add some positives and some negatives to cargo scooping, to give more realism. Those of you who also use the [[UPS_Courier|UPS Courier]] OXP can also [http://www.box.net/shared/sytn2yhpu0 download a little add-on] to the OXP that applies some of the new pods to UPS ones too (UPS Courier needs to be installed for the add-on to work).
 
 
 
|-valign="top"
 
| [[Probe_OXP|Probe]]
 
|
 
|
 
|Equipment. A long-range probe missile, flies away from the ship and scans at ranges of 50km and 100km, reporting ships found back to the ship. It then turns around and comes back, ready for fuel scooping and re-use.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])
 
| [[Excalibur]]
 
[[Paladin]]
 
|
 
|Ships. A powerful combat ship, the Excalibur is offered for sale on the open market. The Paladin is the even tougher Military version, although sometimes these ships fall into the wrong hands.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]
 
| [[Python_Class_Cruiser|Python Class Cruiser]]
 
|
 
|Ships. A large powerful trade ship, which can also hold its own in battle.
 
|-valign="top" bgcolor="#e7e7ff"
 
| ''[[Media:Python_Class_Cruiser.oxp.zip|Python Class Cruiser version 2.6]]''
 
|
 
|
 
| As above, but features [[shaders in Oolite|Shaders]]. Shaders require Oolite 1.69 or later.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']
 
|[[Chicaneer Mk II]]
 
 
 
[[Chicaneer Mk IV]]
 
 
 
[[Dragster Mk I]]
 
 
 
[[Dragster Mk II]]
 
|
 
|Ships. Adds dedicated racing ships to the Universe. Although very fast, these ships are pure racers with no cargo bays and light shields. The focus on pure speed make them ill-suited to combat or trading roles.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']
 
|
 
|
 
|Feature. Adds Racing Rings to the Galaxy 1 systems of Lave and Zanoce. Fly through the rings in order and completing the race circuit will transmit the competitors time.
 
 
 
|-valign="top"
 
|[[Random Hits OXP|Random Hits Version 1.3.275 Beta (Updated 30/12/08)]]
 
|[[GalMine Hopper|GalMine Hopper]]
 
[[GalMine AutoMiner|GalMine AutoMiner]]
 
[[GalMine AutoPay Pod|GalMine AutoPay Pod]]
 
|[[Space Bar|Space Bar]]
 
|[[Oolite_Missions#Random_Hits|Missions]] / Ships / Stations / Feature. Adds [[Space Bar|Seedy Space Bars]] to the space lanes of all Anarchy Systems. Commanders who chose to dock with one can view a Bulletin Board displaying details of the local Galaxies Most Wanted Criminals. Large bounties are paid for killing or capturing one of these offenders. Missions are procedurally generated using a database of over 30,000 words creating over one trillion different Bulletin Board Advertisements. Missions are therefore effectively never-ending. This OXP requires [http://developer.berlios.de/project/showfiles.php?group_id=3577&release_id=13778 Version 1.71.2, 1.72 or 1.72.1 of Oolite].
 
 
 
|-valign="top" bgcolor="#e7e7ff"
 
|[[Realistic Shipyards|Realistic Shipyards V3.02]]
 
|All in-game ships modified in price & tech level availability.
 
 
 
 
 
190 playable ships & about 500 NPC ships
 
 
 
|All shipyards modified.
 
 
 
 
 
[[Special Interstellar Repairs- and Shipyard Facility]]
 
 
 
|Shipyards / Feature / Customisation / Ships and Ship Variants.
 
Is only fully functional with [http://developer.berlios.de/project/showfiles.php?group_id=3577&release_id=13778 Version 1.71 of Oolite]. Needs an at least medium to fast system to run properly. Big download size! (85.6 MB)
 
* Consistent ship prices & tech levels for ALL ships available in Oolite (strict and oxps)
 
* Game balance & strategic elements concerning ships enhanced
 
* Includes 85 merged ship oxps and the Fuel Tank oxp (made by other authors)
 
* All core game ships are high-res retextured with Sung's Detailed Textures
 
* Eight player ships for veteran players and a new high-tech equipment & shipyards facility not available in any other oxp
 
* In total, 190 playable ships & about 500 NPC ships
 
* Ship roles have been altered for more diversity, providing a much harder Ooniverse with whole new classes of ships!
 
* Contains a <b>complete ship stats databank</b> for ALL buyable ships of strict mode and ALL oxp ships available in the game!
 
You <b>should by all means install</b> the following OXPs alongside to this one because Realistic Shipyards V3.02 <b>is dependent on them</b>: Assassins, Commies, Hotrods, Ionics-1.2.1, Amen Brick's Pirate Clan One: The Blitzspears, Vector & Zz-Oo-Haul.
 
 
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']
 
| [[Remorse_Of_Conscience_v2|Remorse Of Conscience]]
 
|
 
|Ships. A trade ship with a large hold, that can hold its own in combat. A good upgrade from the Cobra Mk III.
 
|-valign="top" bgcolor="#e7e7ff"
 
|[[Renegade Pirates OXP|Renegade Pirates V3.0]]
 
|
 
|
 
|Ships / Feature. Adds rare very well armed pirate versions of Classic Elite ships to the more lawless  systems. These pirates carry high bounties, but their multiple lasers and plasma cannons will make mince-meat of a young Jameson. Do not install this OXP until you have an Iron Ass!
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake'']
 
|[[Renegade Viper]]
 
 
 
[[Grass Snake]]
 
|
 
|Ships. Sometimes even GalCops are victims of crime, finding their Vipers stolen from the docking berth. The joy-rider gives the stolen Viper a new lick of paint and joins a pirate fleet. Large bounties are paid for ridding the space lanes of these thieves. The Grass Snake is a trade ship with a large hold, often used by pirates.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Repair_Bots_OXP|Repair 'Bots]]
 
|
 
|
 
| Equipment. A pylon mounted cannister of repair nanobots. These can be activated in-flight, when they scan your ship for damaged equipment and attempt to fix an item of it (a random one if multiple items are found). They are reliable for lower tech items, but as the equipment gets more complicated they sometimes struggle. But if all else fails, buy, try and fly again...
 
|-valign="top"
 
| [[Rock Hermit Locator]]
 
| [[Rock Hermit Locator]]
 
|
 
|Equipment. The Rock Hermit Locator is a piece of equipment for your ship to locate Rock Hermits. Useful for miners and Traders.. You need to already have bought the advanced space compass that works in tandem with the RHL ("Rock Hermit Locator").
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']
 
| [[Bellatrix_Cruiser|Bellatrix Cruiser]]
 
 
 
[[Rigel_Bomber|Rigel Bomber]]
 
 
 
[[Saiph_Interceptor|Saiph Interceptor]]
 
|
 
|Ships / Feature. High Tech Corporate States gain their own patrol craft. Some of these ships are also available on the open market.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])
 
|
 
|
 
|Ships. Just for fun adds a (very rare) Santa Sledge to the space lanes escorted by plasma gun toting reindeer space bikers!
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:BlackBaron1.70.zip|''Scourge of the Black Baron v1.70'']]
 
|
 
|
 
| [[Oolite_Missions#The_Scourge_of_the_Black_Baron|Mission]]. A sequel to the [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around''] mission, featuring combat and transport missions. Well suited to a relative novice in Galaxy 1.
 
|-valign="top"
 
| [[Second_Wave_OXP|Second Wave]]
 
| A variety of new alien ship variants.
 
|
 
| Ships. Some new variants on the standard Thargoid Warship and Thargon Robot Fighter.
 
 
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']
 
| [[GalCop_SWAT_Viper|GalCop SWAT Viper]]
 
 
 
[[Oresrian_Trader|Oresrian Trader]]
 
|
 
|Ships. In response to increasing piracy GalCop has introduced the SWAT Viper, a beefed up version of the standard Viper. Also adds the peaceful Oresrian Trader.
 
|-valign="top"
 
| [[Sell equipment OXP|''Sell Equipment'']]
 
|
 
|
 
| Feature / Equipment. Allows you to resell all equipment you bought at an equipment store of suitable techlevel. For a small fee you purchase the "Sell xyz"-option, and are refunded 60 per cent of the original price.
 
|-valign="top" bgcolor="#e7e7ff"
 
| ''[[Shady Cobra OXP|Shady Cobra]]''
 
|
 
|
 
| Ships. A [[shaders in Oolite|Shader]] example (requires Oolite 1.69 or later). Replaces the normal model for the Cobra Mk III with one featuring the new Shaders.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']
 
| [[All_Stars_Large_Freighter|All Stars Large Freighter]]
 
 
 
[[Seymour_Class_Sled|Seymour Class Sled]]
 
 
 
[[Starbelly_Class_Sled|Starbelly Class Sled]]
 
 
 
[[Starhawk|Star Hawk]]
 
 
 
[[Starwolf_Mark_I|Starwolf Mk I]]
 
|
 
| Ships. A set of ships featuring a large trade ship and a variety of fighters and escorts.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']
 
|
 
|
 
|Ships. The Snark is a powerful fighter / trader, often used by pirates and bounty hunters.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']
 
|
 
|
 
|Ships. A pure fighter, fast and nippy but with a weak shield, no cargo bay and can be a twitchy bird to fly. Often used as an escort or part of a pirate fleet acting in a hit an run role.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']
 
|
 
|
 
| [[Oolite_Missions#Spyhunter|Mission]]. A mission for the Galactic Navy available to a Commander with a rating of 'Dangerous' or above. Spys from the Empire sometimes infiltrate GalCop space. Commanders wishing to volunteer for hunting duties should visit the Navy base at Inines in Galaxy 1.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']
 
| [[A-Wing]]
 
 
 
[[B-Wing]]
 
 
 
[[Lambdashuttle|Lambda Shuttle]]
 
 
 
[[Tie-Fighter]]
 
 
 
[[Tie-Interceptor]]
 
 
 
[[X-Wing]]
 
 
 
[[Y-Wing]]
 
|
 
|Ships. Adds a set of ships from the Star Wars Universe to Oolite. Tie Fighters are occasionally used by GalCop to support Viper patrols, but all ships are available on the open market and may be used by traders, pirates and bounty hunters alike.
 
|-valign="top" bgcolor="#e7e7ff"
 
| ''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''
 
|
 
|
 
|Replacement textures for all Classic Elite Ships. The Link will take you to the author's web-site where you can download them.
 
|-valign="top"
 
| [http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']
 
|
 
|
 
|Feature. Normally in Oolite ships tend to stick to the space lanes and so are rarely encountered on the way to the Sun. This OXP adds ships to the sun / planet corridor increasing the chance of meeting other ships whilst sun-skimming.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[SuperCobra]]
 
| [[SuperCobra]]
 
|
 
|Ships. The awesome Super Cobra. A beefed up version of the Cobra Mk III featuring larger engines, more cargo space and stronger shields.
 
|-valign="top"
 
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']
 
| [[Swift]]
 
|
 
|Ships. As the name implies, a very fast ship often used by pirates or bounty hunters. Although fast, cargo space is limited and the shield is nominal.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://download.marlinsoftware.co.uk/Oolite/system_redux.zip ''System Redux'']
 
| [[System_Redux_%28Oolite%29|System Redux]]
 
|
 
|Texture the home planet, add a planet/moon combination to each system.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']
 
|
 
| [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]]
 
| [[Oolite_Missions#Taranis|Mission]]. Adds the vast orbital [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]] to the Lerelace system in Galaxy 1. A mission is also available for law abiding Commanders with a rating of Competent or better.  You must also have the [http://oosat.alioth.net/files/outrider.zip ''Outrider''] OXP installed for this OXP to work properly.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']
 
| [[Teretrurus Mk.I|Teretrurus MK.I]]
 
|
 
|Ships. A medium fighter / trader somewhat faster and tougher than the Cobra Mk III, but with a smaller cargo bay.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']
 
| [[Terrapin]]
 
|
 
|Ships. A medium fighter / trader. A good upgrade from the Cobra Mk III.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']
 
| [[Tesoura]]
 
|
 
|Ships. A slow, but well shielded trade ship.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']
 
| [[Thargoid_Carrier|Thargoid Carrier]]
 
|
 
|Ships. Arms the Thargoids with a vast carrier capital vessel. Many OXPs increase the fire-power available to the GalCop Navy. If you chose to play with these OXPs installed, then you should really give the Bugs a chance and allow them access to this mighty craft!
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Thargoid_Wars|Thargoid Wars V4.3 (Updated)]]
 
|
 
|
 
| [[Oolite_Missions#ThargoidWars|Mission]]. War with the Thargoids intensifies featuring new attack and defense missions. To avoid young Jamesons being out-gunned, the OXP missions will run in all Galaxies except Galaxy 1. Updated from the version on Oosat1. It is important that you use the updated version as the old version will clash with many other missions.
 
|-valign="top"
 
| [[Media:Thorgorn_Threat_1.2.zip|''Thargorn Threat v1.2 (updated)'']]
 
| [[Terroriser_Frigate|Terroriser Frigate]]
 
 
 
[[Thargoid_Thargorn_Battleship|Thargoid Thargorn Battleship]]
 
 
 
[[Thargoid_Thorgon_Cruiser|Thargoid Thorgon Cruiser]]
 
|
 
|Ships. Redresses the game imbalance caused by the number of OXPs arming the Navy with warships. These Thargoid carft are very powerful and re-establish the Thargoid's place as a threat to mankind. Best played with the Behemoth OXP installed, for epic space battles.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://www.wagar.org.uk/downloads/software/oolite/tianve.zip''Tianve'']
 
|
 
|[[Navy Station]]
 
|Planets / Stations. Adds scenary, including a pulsar, to the Galaxy 1 system of Tianve. A Station orbits the pulsar and fleets of pleasure liners can be seen taking tourists on flights around the pulsar. There are various adverts in the system, along with two extra 'space lanes', one between the planet and the pulsar and another between the pulsar and the witchpoint.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Tiger.zip ''Tiger'']
 
| [[Tiger_Mark_I|Tiger Mark I]]
 
|
 
|Ships. A truly awesome (and very expensive) multi-role craft.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]
 
|
 
|
 
|Feature. Adds the graveyard to the Galaxy 1 system of Tionisla, as described in the Dark Wheel. Long dead Commanders are buried in their rusting ships amongst monuments, Stars of David, Crucifixes and other religious symbols. Security patrols will make short work of any Commander foolish enough to desecrate the tombs.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']
 
|
 
| [[Torus_station|Torus Station]]
 
|Stations. Adds a vast 2001 style space station to very high tech level systems.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Total_patrol_OXP|''Total patrol'']]
 
|
 
|
 
|Feature. Replaces the default police AIs with a totalPatrolAI which lets police ships patrol between all three major points of the system: planet, witchpoint and sun.
 
|-valign="top"
 
| [http://wiki.alioth.net/images/7/7e/Trade_outpost.zip ''Trade Outpost'']
 
| [[Trader_Outpost_%28Oolite%29|Trade Outpost]]
 
|
 
|Griff trade outpost without ads.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Traffic_Control_OXP|Traffic Control]]
 
|
 
|
 
| Station upgrade. Adds traffic control personnel to each system main station. They are happy to talk new Commanders (and older ones who've got too reliant on Docking Computers and then lost them) through approaching and manual docking with the station. There's even a cheery goodbye when you leave, just don't dawdle and block the station approach lane!
 
|-valign="top"
 
| [http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']
 
|
 
| [[Transhab_station|Transhab Station]]
 
|Stations. Adds a large station with rotating arms to some medium tech level systems.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Transports]]
 
| [[CoachWhip]]
 
 
 
[[Coral]]
 
 
 
[[Woma]]
 
|
 
|Ships. Adds more variety to the game. Passenger liners can be seen in the space lanes of the safer systems transporting paying customers to their destinations. Also features Moray Transporters and Large Woma fuel tankers to bring much needed supplies and fuel to space stations.
 
|-valign="top"
 
| [[Trident_Down|Trident Down]]
 
|
 
 
 
|
 
| [[Oolite_Missions#Trident_Down|Mission]]. A series of missions set in Galaxy 4 involving the investigation of a vicious attack on an Trident Shuttle operated by [[Executive_SpaceWays|Executive SpaceWays]]. 
 
 
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[UPS_Courier|U.P.S. Courier]]
 
|
 
|
 
|[[Oolite_Missions#UPS_Courier_Company|Mission]] / Feature. The UPS Courier service will randomly offer Commanders the option of taking goods or documents from system to system. Some say experienced Couriers may also be offered combat missions.
 
|-valign="top"
 
| [http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']
 
| [[Urutu_Mk.III|Urutu Mk III]]
 
|
 
|Ships. A medium fighter / trader from Elite-A.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']
 
| [[Urutu_Mk.IV|Urutu Mk IV]]
 
|
 
|Ships. A medium fighter / trader from Elite-A.
 
|-valign="top"
 
| [http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']
 
| [http://www.purgatori.net/Isis_Interstellar.htm Vampire]
 
|
 
|Ships. Adds the Purgatori Vampire series of combat ships. A strong combat ship in numerous different versions and paint-jobs. A Military version is used by the police, but several civilian versions of the ship are also available on the open market. Clicking the download link will take you to the sales broacher, where you can inspect further particulars and download the OXP.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Velocity_OXP|Velocity]]
 
|
 
|
 
|Ships. A fast fighter ship.
 
|-valign="top"
 
| [[Vector_OXP|Vector1.1]]
 
|
 
|
 
|Mission/Ships. Fast, rare and expensive. And some small surprises (Updated 14.12.2008)
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']
 
| [[Weeviloid_Hunter|Weeviloid Hunter]]
 
[[Weeviloid_Scoutship|Weeviloid Scoutship]]
 
|
 
|Ships. The scout-ship is a light trade ship. The hunter is a fearsome multi-gunned war ship. Little is known about the Weeviloids and many Commanders meeting them have found them hostile.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds'']
 
|
 
|
 
| Sound Set.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Welcome_Mat_OXP|Welcome Mat]]
 
|
 
|
 
| Misc. Software upgrade for the communications systems to expand the information given to the commander on arrival from witchspace into a new system. Augments the system name message with planetary biographical details via the buoy network, plus the latest safety and alien presence information from Galcop. Also fully compatible with [[OXPConfig|OXPConfig]].
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]
 
| [[Wolf_Mk.2_%28Oolite%29|Wolf Mk II]]
 
|
 
|Ships. Adds the powerful Wolf Mk II, as seen in Elite-A.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [[Media:Wolfs_variants.zip|''Wolfwood's Variants v1.5'']]
 
| [[Asp_Mk.I|Asp Mk I]]
 
 
 
[[Cobra_Courier|Cobra Courier]]
 
 
 
[[Cobra_Rapier|Cobra Rapier]]
 
 
 
[[Drake]]
 
 
 
[[Drake_Mk_II|Drake Mk II]]
 
 
 
[[Wolf Mk I]]
 
|
 
|Ships. A large selection of traders and fighters based on models seen in Classic versions of Elite. The ships strive to be on the same level with original ships and not too powerful in comparison to them. Tested on Oolite v1.70.
 
|-valign="top"
 
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']
 
|
 
|
 
| Sound Set.
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''])
 
|
 
| [[Pi-42]]
 
 
 
[[Tescoo_Oxpress|Tescoo Oxpress]]
 
 
 
[[Star]]
 
 
 
[[Mall Wart]]
 
|Feature. This OXP adds a lot of variety to the Universe. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. The updated Version 3.0 edition features 200 different adverts. The OXP also adds the Pi-42 and Tescoo Oxpress dockable bases to the space lanes of most systems with a large population.
 
|-valign="top"
 
| [http://sancho.dk/oolite/ya_set_E.zip ''Your Ad Here! Set E''])
 
|
 
| [[Sainsboory's]]
 
 
 
|Feature. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. This OXP adds an additional 50 ads. The OXP also adds the Sainsboory's dockable bases to the space lanes of most systems with a large population if [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] is installed.
 
 
 
|-valign="top" bgcolor="#e7e7ff"
 
| [http://sancho.dk/oolite/ya_set_F.zip ''Your Ad Here! Set F''])
 
|
 
|
 
|Feature. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. This OXP adds an additional 50 ads. The OXP also adds the Sainsboory's dockable bases to the space lanes of most systems with a large population if [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] is installed.
 
|}
 
 
 
==All OXPs by Category==
 
 
 
===Sound Sets===
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replament Sounds'']<br>
 
[http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']<br>
 
[[Media:halsis.zip|Hal's Hot Sister]] (female cockpit voice)<br>
 
[http://www.mediafire.com/file/mm2ekntynom/Hawksound.zip ''Hawksound'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']<br>
 
[[Media:MildAudio.oxp.zip|MildAudio]]<br>
 
 
 
===Alternative HUDs===
 
[http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']<br>
 
''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk.III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]<br>
 
[http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']<br>
 
[http://wiki.alioth.net/images/2/2d/G-HUD_Mk2.oxp.zip ''G-HUD Mk2'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']<br>
 
[http://www.crimsonforge.co.uk/cloister/MedusaHud.oxp.zip ''Medusa HUD'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']<br>
 
[http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']<br>
 
[http://wiki.alioth.net/images/d/d9/TrekHud.zip ''Trek HUD'']<br>
 
[[HUD images here]]
 
 
 
===Dockable Objects===
 
''[[Anarchies OXP]]''<br>
 
[[The Assassins Guild OXP|Assassins Guild V1.3]]<br>
 
[[Black_Monk_Monastary|Bank of the Black Monks]]<br>
 
[[BuoyRepair|BuoyRepair1.02.1]] - Updated (02/12/2008)<br>
 
[[Deep Space Dredger|''Deep Space Dredger '']]<br>
 
[http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']<br>
 
[http://oosat.alioth.net/files/HoOpy.zip ''HoOpy Casino'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']<br>
 
[[Planetfall_OXP|Planetfall]]<br>
 
[[Realistic_Shipyards|Realistic Shipyards V3.02]]<br>
 
[[Random Hits OXP|Random Hits Version 1.2]]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']<br>
 
[http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']<br>
 
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']<br>
 
[[P.A. Groove Stations OXP]]
 
 
 
More information on the Station images appearing in Oolite can be found [[Oolite Stations|here]].
 
 
 
[[Dockable Object images here]]
 
 
 
===Customisations by Government (or Tech Level)===
 
''[[Anarchies OXP]]''<br>
 
[[BuoyRepair|BuoyRepair1.02.1]] - Updated (02/12/2008)<br>
 
[http://sancho.dk/oolite/commies.zip ''Commies'']<br>
 
[[DeepSpacePirates|DeepSpacePirates]]<br>
 
[http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Dictators'']<br>
 
[[Random Hits OXP|Random Hits Version 1.2]]<br>
 
[[Realistic_Shipyards|Realistic Shipyards V3.02]]<br>
 
 
 
===Other System Objects===
 
[[The Assassins Guild OXP|Assassins Guild V1.3]]<br>
 
[http://oosat.alioth.net/files/Diso.zip ''Diso'']<br>
 
[http://www.mediafire.com/?zahdnac0tj1 ''Lave v1.70'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']<br>
 
[http://www.wagar.org.uk/downloads/software/oolite/tianve.zip''Tianve'']<br>
 
[http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]<br>
 
[[Traffic_Control_OXP|Traffic Control v1.01]]<br>
 
[http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0'']<br>
 
[http://sancho.dk/oolite/ya_set_E.zip ''Your Ad Here! Set E'']<br>
 
[http://sancho.dk/oolite/ya_set_F.zip ''Your Ad Here! Set F'']<br>
 
 
 
===Missions===
 
[[The Assassins Guild OXP|Assassins Guild V1.3]]<br>
 
[[Asteroid_Storm|Asteroid Storm V3.50 (Updated)]]<br>
 
[[Media:Deposed_1.3.3.zip|''Deposed 1.3.3'']]<br>
 
[[Media:Ionics-1.2.1.oxp.zip|''Ionics v.1.2.1'']]<br>
 
[[Localhero OXP|Localhero v1.05]]&nbsp;&nbsp;(Updated 27.04.2008)<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']<br>
 
[[Media:Lovecats_1.1.zip|''Lovecats 1.1'']]<br>
 
[[Military_Fiasco|Military Fiasco V2.3]]<br>
 
[http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']<br>
 
[[Random Hits OXP|Random Hits Version 1.2]]<br>
 
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']<br>
 
[[Thargoid_Wars|Thargoid Wars V4.3 (Updated)]]<br>
 
[[Trident_Down|Trident Down]]<br>
 
[[Media:BlackBaron1.70.zip| ''Scourge of the Black Baron v1.70'']]<br>
 
[http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']<br>
 
[[UPS_Courier|U.P.S. Courier]]<br>
 
[[Vector_OXP|Vector1.1]]&nbsp;&nbsp;(Updated 14.12.2008)<br>
 
 
 
More information on the numerous Oolite Missions can be found [[Oolite Missions|here]].
 
 
 
===Ship Systems===
 
''[[Anarchies OXP]]''<br>
 
[[The Assassins Guild OXP|Assassins Guild V1.3]]<br>
 
[[Drones_OXP|Drones]]<br>
 
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]<br>
 
[http://oosat.alioth.net/files/External%20Views.zip ''External Views'']<br>
 
[[Energy_Equipment_OXP|Energy Equipment]]<br>
 
[[Fuel Tank|Fuel Tank]]<br>
 
[[Hyperradio_js_OXP|''Hyperradio v1.14'']]&nbsp;&nbsp;(Updated 13/11/2008)<br>
 
[[Missile Analyser|Missile Analyser]]<br>
 
[[Target Reticle|Target Reticle]]<br>
 
[[Missiles and Bombs|Missiles and Bombs]]<br>
 
[[Missile_Rack_OXP|Missile Rack]]<br>
 
[http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']<br>
 
[http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']<br>
 
[[Probe_OXP|Probe]]<br>
 
[[Realistic_Shipyards|Realistic Shipyards V3.02]]<br>
 
[[Repair_Bots_OXP|Repair 'Bots]]<br>
 
[[Rock_Hermit_Locator|Rock Hermit Locator]]<br>
 
''[[Sell equipment OXP]]''<br>
 
[[Welcome_Mat_OXP|Welcome Mat]]<br>
 
 
 
===Ships and Ship Variants===
 
See below for ship names and stats.<br>
 
 
 
[[Aegidian's_Specials|''Aegidian's Specials'']]<br>
 
[[Aegidian's_X-Ships|''Aegidian's X-Ships'']]<br>
 
[http://uploading.com/files/CTQ4YDB4/Blitzspear%20Clan.rar.html''Amen Brick's Pirate Clan One: The Blitzspears v1.0 (new 07/08)'']<br>
 
[http://www.uploading.com/files/QERHQBAE/Amen_Bricks_Megaships.oxp.zip.html''Amen Brick's Megaships v1.1 (new 07/08)'']<br>
 
''[[Anarchies OXP]]''<br>
 
[http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']<br>
 
[[Aquatics_OXP|Aquatics]]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']<br>
 
[[Behemoth]]<br>
 
[[Media:BoomslangWIP.zip|''Boomslang'']]<br>
 
[http://oosat.alioth.net/files/seosu.zip ''Capisastra'']<br>
 
[http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']<br>
 
[http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']<br>
 
[http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']<br>
 
[http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk.III Njx'']<br>
 
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']<br>
 
[http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] - ([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])<br>
 
[[DeepSpacePirates|''DeepSpacePirates'']]<br>
 
[[Dragon|Dragon Assault Craft (Updated 9/8/08)]]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk.II'']<br>
 
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]<br>
 
[http://www.arcadia-digital.net/steve/Oolite/Ships/Executive%20SpaceWays%20v2.2.zip ''Executive Spaceways'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']<br>
 
[http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']<br>
 
[http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']<br>
 
''[[Flying Dutchman OXP|Flying Dutchman]]''<br>
 
''[[Freaky Thargoids OXP|Freaky Thargoids]]'' ([[shaders in Oolite|shader]] example, requires Oolite 1.69)<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']<br>
 
[[Galactic_Navy_OXP |''Galactic Navy'']]<br>
 
[http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']<br>
 
[[Griff_ArcElite|''Griff ArcElite Ships'']]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]<br>
 
[[Griff_Krait|''Griff Krait'']]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']<br>
 
[http://www.mediafire.com/?2vgjwpj6xdy ''Hotrods v0.52c'']<br>
 
[http://wiki.alioth.net/index.php/Icarus_%28Oolite%29 ''Icarus'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnubus'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']<br>
 
[http://capnhack.com/hosting/oolite/dropbox/kestrel_falcon1_70_1.zip ''Kestrel&Falcon v1.70.1'']<br>
 
[http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']<br>
 
[[Media:Llama.zip|''Llama'']]<br>
 
[http://oosat.alioth.net/files/Longshot.zip ''Longshot'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']<br>
 
[http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']<br>
 
[http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']<br>
 
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']<br>
 
[http://sancho.dk/oolite/missionaries.zip ''Missionaries'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']<br>
 
[http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']<br>
 
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']<br>
 
[http://www.box.net/public/8sclm59k58#main ''Orb'']<br>
 
[http://oosat.alioth.net/files/outrider.zip ''Outrider'']<br>
 
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']<br>
 
[http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']<br>
 
[http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']<br>
 
''Planets''<br>
 
[http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]<br>
 
''[[Media:Python Class Cruiser.oxp.zip|Python Class Cruiser version 2.6]]'' (Includes shaders which require Oolite 1.69 or later)<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']<br>
 
[http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']<br>
 
[[Realistic_Shipyards|Realistic Shipyards V3.02]]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']<br>
 
[http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates''] (Wait until you have an Iron Ass before installing this OXP!)<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]<br>
 
[http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']<br>
 
[http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])<br>
 
[[Second_Wave_OXP|Second Wave]] <br>
 
[http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']<br>
 
''[[Shady Cobra OXP|Shady Cobra]]''<br>
 
[http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']<br>
 
[http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']<br>
 
[http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']<br>
 
''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''<br>
 
[http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']<br>
 
[[SuperCobra|Super Cobra]]<br>
 
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']<br>
 
[http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']<br>
 
[http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']<br>
 
[http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']<br>
 
[http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']<br>
 
[[Media:Thorgorn_Threat_1.2.zip|''Thargorn Threat v1.2 (updated)'']]<br>
 
[http://oosat.alioth.net/files/Tiger.zip ''Tiger'']<br>
 
[[Transports|''Transports'']]<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Tugs'']<br>
 
[http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']<br>
 
[http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']<br>
 
[http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']<br>
 
[[Velocity_OXP|''Velocity'']]<br>
 
[[Vector_OXP|Vector1.1]]&nbsp;&nbsp;(Updated 14.12.2008)<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']<br>
 
[http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]<br>
 
[http://wiki.alioth.net/images/0/06/Wolfs_variants.zip ''Wolfwood's Variants v1.5'']<br>
 
 
 
[[Ship data table|Ship data table here]]<br>
 
More information on the Ships appearing in Oolite can be found [[Oolite Ships|here]].
 
 
 
[[Ships and Ship Variant images here]]
 
 
 
=== Other objects and miscellaneous eyecandy ===
 
[[Asteroid_Storm|Asteroid Storm]]<br>
 
[[Media:Wrex_1-3-4_Folder.zip|''Cargo & Wrecks v1.3.4'']]<br>
 
[[Famous Planets OXP|Famous_planets_oxp and FP Expansion packs]]<br>
 
[[Media:Farsun1.03.zip|''Farsun v1.03'']]<br>
 
[[Hyperradio_js_OXP|''Hyperradio v1.14'']]&nbsp;&nbsp;(Updated 13/11/2008)<br>
 
[[Media:OoliteItaliano_v1.1.zip|''Oolite Italiano v1.1'']]<br>
 
[[Media:Orbits.zip|''Orbits'']]<br>
 
[[OXPConfig|OXPConfig1.06]]&nbsp;&nbsp;(Updated 03/11/2008)<br>
 
[[Pods_OXP|Pods]]<br>
 
[[Pods_OXP#UPS_PODS|Pods UPS Pack]]<br>
 
 
 
== Installing an OXP ==
 
Unzip the OXP and place it in the folder named '''AddOns'''. Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with '''.oxp''' into the AddOns folder. This folder is found in different locations, depending on the platform:
 
 
 
=== Mac OS X ===
 
Found in the folder that contains the Oolite application.
 
 
 
'''Troubleshooting:''' If you get an error saying "The item could not be moved because "AddOns" cannot be modified", that can happen if you weren't the user that installed Oolite.
 
The solution is to put the OXP's of your choice in '''~/Library/Application&nbsp;Support/Oolite/AddOns/''' instead (you may need to create this folder).
 
The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership & Permissions pane and check that it says You Can: Read & Write.
 
 
 
=== Linux ===
 
If the game was installed system-wide, it is in '''/usr/lib/Oolite/AddOns'''.  If it was installed just for the currently logged in user, it will be in the user's home directory, in '''$HOME/.local/lib/Oolite/AddOns''' except Debian systems.  Debian changes the folder locations to '''$HOME/.Oolite/AddOns.''', '''$HOME/Library/Application&nbsp;Support/Oolite/AddOns/''' and '''/usr/lib/GNUstep/System/Applications/AddOns.'''  This, hopefully, solves many a Debian users dilemma of where to put the OXPs.
 
 
 
=== Windows ===
 
If the installable package was used (post Jan 06) then the AddOns folder needs to be created in '''C:\Programs Files\Oolite'''. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation.
 
If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.
 
 
 
 
 
After unzipping the file, make sure that it is ''the'' OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the '''.oxp''' extension into the AddOns folder.
 
 
 
== Caveats ==
 
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.
 
 
 
== Creating an OXP ==
 
It is intended to be easy to create expansion packs. With a few simple [[List_of_software|tools]], a player can make small or big changes, and customize the gaming experience.
 
  
* [[OXP howto|How to make OXPs]]
+
*[[Brilliant but broken...]] great oxp's that need updating/fixing... (do you have the skills?)
  
[[Category:Oolite]]
 
 
[[Category:Oolite expansion packs]]
 
[[Category:Oolite expansion packs]]
 
[[Category:Factual]]
 
[[Category:Factual]]

Latest revision as of 23:16, 20 July 2024

OXP icon

An OXP (Oolite eXpansion Pack) is an enhancement to the game Oolite. An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. Please note that if you run Oolite in 'Strict Play' mode (set via pressing F2 when docked or paused and then selecting 'Reset to Strict play'), OXPs are not loaded.

An OXZ is an OXP in a particular Zipped format to make it easier for Oolite to process and for players to install - to find out what's inside one, use your unzipping tool of choice on it.

Finding OXPs

OXP's

  • The OXP List provides the most comprehensive list of Oolite OXP expansion packs.
  • Guide to Unlisted OXPs has 100 or so (which are not listed elsewhere).

OXZ's

  • The OXZ List provides the most comprehensive list of Oolite OXZ expansion packs (but only those uploaded to the in-game Expansions Manager).
  • Just for fun, the Index of artefacts provides the most comprehensive analysis of these Oolite OXZ expansion packs...
  • there are just a handful of oxz's (mostly experimental, but including some excellent ones by phkb) not listed on the Expansions Manager/OXZ List. They are mostly in the Guide to Unlisted OXPs mixed in with everything else.
  • Check out the Oolite Starter which makes management of the expansions in your Ooniverse refeshing like a sip of properly chilled gin and tonic.

Old versions

For purely historical purposes (or a touch of nostalgia if you've been around Oolite for a long time) you might want to look at The Oolite Satellite Resource Site (Oosat2, quite broken but still accessible, 2006-11-04 until 2007-03-03) or the even older Captain Hack OoSat Site (Oosat1, beginning until 2006-10-14). Oosat may have originally been hosted here on Alioth.net, as was Oldsat. They had a tendency to go off-line or to crash, losing all information. Search on the BB if you are curious!

For your curiosity and maybe one or the other odd find there is also the OXP Attic which houses derelict OXPs from times long past. Also see Recovering Lost Oxp's.

OXPs suitable for new players

Everyone has their own idea of what OXPs should be in a starter pack, or which are just best. There are several threads on the Forum on this topic, perhaps the best-balanced and most useful for newcomers being this one.

Suitability for simpler or for more difficult/advanced gaming

There exists a way of marking an OXP's difficulty level according to the author's belief. You can find the level indicators on the wiki.

Another system in progress is Template:IconOXP.

Player recommendations

These commanders have put together lists of their personal favourites:

  • Cpt (2013)
  • JazHaz (2013)
  • Zireael (2014)
  • Norby (2015-7): includes packages of recommended OXPs for new players, the more experienced etc.
  • CaptSolo (2020)

Help with OXPs

Information on OXPs can also be found on the Expansion Pack Forum, the Friendliest Board This Side of Riedquat. The helpful people there will be happy to assist you with any questions you have about OXPs.

Tweaking your OXPs

Do you prefer a louder beep for audible docking clearance? Would you rather your Commander's Log also recorded purchases & repairs? Do you want your Laser Booster to activate automatically upon launch?

You will find recipes for modifying some of the OXPs here.

Installing an OXP

OXPs are installed to the folder or directory ('folder' and 'directory' are synonyms) named AddOns. Read on, we will also tell you where to find that folder.

In OXZ format

Download the OXZ file, and save it to your AddOns folder.

Many OXZ format expansion packs can also be downloaded and installed for you from the Expansions Manager in Oolite. These will be placed in a separate folder which Oolite manages (ManagedAddOns) - any you download yourself should go in the AddOns folder so that Oolite doesn't accidentally overwrite them.

If you want to inspect an OXZ you've downloaded with the expansion pack manager, copy it out of the ManagedAddOns folder first, then open it with your unzipping program. Some versions of the Expansions Manager can do this for you when you press the x key.

In OXP format

Typically, an OXP is downloaded as a ZIP file though occasionally other compression tools such as 7z or rar have been used. Unzip it to find a folder with a name ending .oxp

After unzipping the file, make sure that it is only the OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the folder with the .oxp extension into the AddOns folder.

Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with .oxp into the AddOns folder. This folder is found in different locations, depending on the platform.

If you have followed these instructions and OXPs are not being recognised by the game make sure that your commander is a normal game. If you started your commander using the "Strict Mode" starting option, no OXPs will ever be used.

Locating your AddOns folder

Mac OS X

Found in the folder that contains the Oolite application.

Alternatively you can also have the AddOns folder in your user area at ~/Library/Application Support/Oolite/AddOns/. When both places contain an AddOns folder, both contents are read with the content in the user libraries loading last.

Troubleshooting: If you get an error saying "The item could not be moved because "AddOns" cannot be modified", that can happen if you weren't the user that installed Oolite. The solution is to put the OXPs of your choice in ~/Library/Application Support/Oolite/AddOns/ instead (you may need to create this folder). The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership & Permissions pane and check that it says You Can: Read & Write.

Linux

The location of the AddOns folder will depend on whether you chose to install Oolite to 'Home' or 'System'.

If you chose the 'Home' installation, the AddOns directory is located in ~/GNUstep/Applications/Oolite/AddOns. The AddOns folder should be in the top level of the Oolite install directory (at the same level as the oolite.app folder) You may have to create it.

If you chose the 'System' installation, the AddOns directory will be ~/.Oolite/Add-ons. You may have to create it. Note that this is a 'hidden' directory, and so you may have to turn on 'Show hidden files' in your file manager before you can see it.

An alternative location for a 'System' installation is the /opt/Oolite/AddOns directory, but most users find this less convenient than ~/.Oolite/Add-ons.

Windows

The AddOns folder should be in the top level of the Oolite install directory (at the same level as the oolite.app folder). Historical: if you are using the GNUStep dedicated versions (pre-Jan 2006), then the AddOns folder must be created inside the oolite.app folder.

Caveats

If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.

Managing a stable of OXPs

Nowadays we download OXZs through the in-game Expansions Manager - and it manages them for us. But if we tweak one, it usually becomes an OXP and must then be kept in the AddOns folder. Some older oxps have yet to be turned into OXZs and some experimental OXPs are in a similar position.

So, if you have large numbers of these oxps, see the following threads from the BB.

  • Issues with single OXPs
  • Issues with multiple OXPs
  • Issues with different copies of the game on the same hard drive
  • If you found a nice set of expansions and want to share that with others, consider using the Oolite Starter. It allows you to export and send expansion sets to other players, who then can activate it on their side.

Diagnostics

With some OXPs installed, the directory structure will look something like this:

...\AddOns\Basic-debug.oxp
...\AddOns\Cabal_Common_Library1.5.1.oxp
...\AddOns\Explorers'_Club_1.3.1_2012-01-21.oxp
...\AddOns\halsis.oxp
...\AddOns\Material Test Suite v1.2.oxp

with other directories and files under each of the .oxp directories. You should only find .oxp directories immediately under a \AddOns directory.

If none of your OXPs are working, are you playing in Strict Mode? Try starting a new commander from the Normal Start and see if the OXPs work then.

If you edit the contents of one of your OXPs and cannot see the change, restart Oolite holding down <Shift> to force Oolite to re-read all the OXP files.

If an OXP you installed is not working or is misbehaving, check the Latest.log file - you should see a list of the OXPs you have installed. You should see a trend in the names which will tell you if you have installed an OXP within another OXP (move it) or two versions of an OXP (remove the older one) or it is absent suggesting you put it in the wrong place or did not get the .oxp directory extension correct (did you unzip the OXP?).

If you know how, a system-wide search for any directory ending in ".oxp" should pull up the OXPs you have installed and they should only appear immediately beneath a \AddOns directory and never inside another .oxp directory (this is an easily-done error when extracting a zip file).

Note that an OXP in the AddOns folder trumps an 'identical' OXZ in the ManagedAddOns folder. So if the OXP is an older version, it will disable the newer OXZ.

AppleMacs

... Strict semicolon parsing is a Mac thing. Windows and Linux use GNUstep to parse plists and that apparently is more relaxed syntax-wise than whatever it is that the Mac uses.

Another_commander from A possible solution? (2018).

... the libraries in the Mac seems to be less tolerant of some things than the GNUStep libraries on Linux:

  • lists are enclosed in '(' ')' with items separated by ',' and there must not be a comma after the last item in the list.
  • objects are enclosed in '{' '}' and consist of pairs: <key> = <value>.
  • Each key/value pair must have a ';' at the end, even the last pair in the object
  • if the object is a value in a key/value pair in another object, it's closing '}' must be followed by a ';'.
lifted from a PM from Dybal (2020)

Creating an OXP

XML (left) & OpenStep (right)

Legacy script comes in two versions: XML & OpenStep. And then there is the much more complex Javascript.

It is intended to be easy to create expansion packs. OpenStep is relatively easy - XML and Javascript less so.

Start your own OXP

There are two quite extreme ways to go, and a compromise:

  • OXZs are just renamed zipped OXPs. You can decompress any existing OXZ, look inside and start tweaking.
  • And you can start from scratch by creating everything yourself - this will take some advanced knowledge.
  • There also is the middle path - to follow our predefined paths and use a bunch of templates.

We have provided three varieties which your OXP can be. Advanced OXP creators can also combine them into a single OXP, while even more advanced creators keep them separate and then link them using dependencies. We'll cover that later.

So what style of OXP is on your mind? Take one of the guided tours:

Alternatively, or when curious take a look at the OXP Howto page for full background information.

OXP resources

Older OXPs (from Aegidian's day were written in Legacy Scripting. Modern OXPs are written in JavaScript. Specifically oolite.jsVersion 185, an Oolite specific variant of ECMAv5. It is the same Spidermonkey version (1.8.5 - March 2011) that Firefox 4 shipped with many years ago, but it is a special build for Oolite. This is the version that we have almost always had and it has not changed between versions of the game. It is unlikely to change in the future (due to the immense amount of work involved in tampering with it!).

Loading Order of OXPs

OXPs loaded after other OXPs will "trump" the earlier OXPs in terms of their effects on the game. It is a similar situation with the vanilla game code, where the OXPs trump or overwrite the relevant sections of the basic oolite game.
The loading order under Macs and Windows is alphabetical, while Linux is unpredictable. There is no solution for Linux load ordering as yet (Svengali 2018).

AddOns and Managed AddOns folders

All versions of Oolite have an AddOns folder. Only versions 1.79 (2013) and onwards have the Managed AddOns folder.

The contents of the AddOns folder must not be zipped if they are to be recognised by Oolite - so OXZs will not work if they are in there.

The contents of the Managed AddOns folder must contain a Manifest.plist if they are to be recognised by your Expansions Manager (or by Oolite Starter). The Expansions Manager only checks this folder, not the AddOns folder.

OXP Lists