Difference between revisions of "Killer Wolf's Dynamic HUD"
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== Killer Wolf's other HUDs == | == Killer Wolf's other HUDs == | ||
=== Steampunk HUD === | === Steampunk HUD === | ||
− | *[ | + | *[[Steampunk HUD]] (2010-1) |
[[File:Steamhud.jpg|500px]] | [[File:Steamhud.jpg|500px]] | ||
---- | ---- | ||
+ | |||
=== Wolf HUD === | === Wolf HUD === | ||
''Found lurking in his IsisInterstellar.oxp''<div style="clear:both"></div> | ''Found lurking in his IsisInterstellar.oxp''<div style="clear:both"></div> | ||
[[File:Wolfhud.png|500px]] | [[File:Wolfhud.png|500px]] | ||
+ | |||
+ | === Custom ship HUDs === | ||
+ | These were created at the time when there was a fad for ships to come with custom HUDs | ||
+ | :Dom HUD (an option with his Vampire Dominatrix.oxp, which also includes some test huds) | ||
+ | :King Cobra HUD (has separate docked HUD's for the various docked screens) | ||
+ | :Venom Cockpit (comes in standard, mahogany and walnut burr - in his Venom.oxp) | ||
+ | :Wolf HUD (in his Werewolf.oxp: see his Dynamic HUD page above - 3 versions of this come as part of the Isis Interstellar OXP) | ||
+ | |||
---- | ---- | ||
+ | |||
== Links == | == Links == | ||
*[[Isis Interstellar]] - general page for all his OXP's | *[[Isis Interstellar]] - general page for all his OXP's | ||
− | *[ | + | *[https://bb.oolite.space/viewtopic.php?f=4&t=8195 (RELEASE): Generic Dynamic HUDs switching] (2010-13) |
− | + | *Author: [[Killer Wolf]] | |
+ | === Killer Wolf's other HUDs === | ||
+ | *[[Isis HUD]] | ||
+ | *[[Steampunk HUD]] | ||
{{HUD-OXP}} [[Category:Isis Interstellar]] | {{HUD-OXP}} [[Category:Isis Interstellar]] |
Latest revision as of 03:01, 29 February 2024
The first HUD to change itself for Red Alert conditions (and also between docking, green and yellow conditions too!).
Contents
[hide]Overview
This HUD set uses features introduced in Oolite v1.74 to switch HUDs for different situations.
It's a set of dynamic HUDs that should work with any ship in Oolite except mine that have their own HUD sets. The only thing shoving a spanner in the works that I can foresee at the mo is the missile readout : it's currently set for a generic Cobra and would need amending for anything with greater amounts of missiles to get a nice centred readout. Thoughts on this will be appreciated.
Situations
Docked
Normal Flight
In-flight (note blank missile display is due to me not having any!)
Combat
Combat, enlarged scanner etc for (hopefully) better situational awareness
Damaged
In trouble
Download link
- Generic HUD on Purgatori.net website.
- His HUD is contained in his ships: see here!
Killer Wolf's other HUDs
Steampunk HUD
- Steampunk HUD (2010-1)
Wolf HUD
Found lurking in his IsisInterstellar.oxp
Custom ship HUDs
These were created at the time when there was a fad for ships to come with custom HUDs
- Dom HUD (an option with his Vampire Dominatrix.oxp, which also includes some test huds)
- King Cobra HUD (has separate docked HUD's for the various docked screens)
- Venom Cockpit (comes in standard, mahogany and walnut burr - in his Venom.oxp)
- Wolf HUD (in his Werewolf.oxp: see his Dynamic HUD page above - 3 versions of this come as part of the Isis Interstellar OXP)
Links
- Isis Interstellar - general page for all his OXP's
- (RELEASE): Generic Dynamic HUDs switching (2010-13)
- Author: Killer Wolf