Killer Wolf's Dynamic HUD
The first HUD to change itself for Red Alert conditions (and also between docking, green and yellow conditions too!).
This HUD set uses features introduced in Oolite v1.74 to switch HUDs for different situations.
It's a set of dynamic HUDs that should work with any ship in Oolite except mine that have their own HUD sets. The only thing shoving a spanner in the works that I can foresee at the mo is the missile readout : it's currently set for a generic Cobra and would need amending for anything with greater amounts of missiles to get a nice centred readout. Thoughts on this will be appreciated.
In-flight (note blank missile display is due to me not having any!)
Combat, enlarged scanner etc for (hopefully) better situational awareness
Killer Wolf's other HUDs
- Steampunk HUD (2010-1)
Found lurking in his IsisInterstellar.oxp
- Isis Interstellar - general page for all his OXP's
- (RELEASE): Generic Dynamic HUDs switching (2010-13)
- Author: Killer Wolf