Killer Wolf's Dynamic HUD
The first HUD to change itself for Red Alert conditions (and also between docking, green and yellow conditions too!).
Contents
[hide]Overview
This HUD set uses features introduced in Oolite v1.74 to switch HUDs for different situations.
It's a set of dynamic HUDs that should work with any ship in Oolite except mine that have their own HUD sets. The only thing shoving a spanner in the works that I can foresee at the mo is the missile readout : it's currently set for a generic Cobra and would need amending for anything with greater amounts of missiles to get a nice centred readout. Thoughts on this will be appreciated.
Situations
Docked
Normal Flight
In-flight (note blank missile display is due to me not having any!)
Combat
Combat, enlarged scanner etc for (hopefully) better situational awareness
Damaged
In trouble
Download link
- Generic HUD on Purgatori.net website.
- His HUD is contained in his ships: see here!
Killer Wolf's other HUDs
Steampunk HUD
- Steampunk HUD (2010-1)
Wolf HUD
Found lurking in his IsisInterstellar.oxp
Custom ship HUDs
These were created at the time when there was a fad for ships to come with custom HUDs
- Dom HUD (an option with his Vampire Dominatrix.oxp, which also includes some test huds)
- King Cobra HUD (has separate docked HUD's for the various docked screens)
- Venom Cockpit (comes in standard, mahogany and walnut burr - in his Venom.oxp)
- Wolf HUD (in his Werewolf.oxp: see his Dynamic HUD page above - 3 versions of this come as part of the Isis Interstellar OXP)
Links
- Isis Interstellar - general page for all his OXP's
- (RELEASE): Generic Dynamic HUDs switching (2010-13)
- Author: Killer Wolf