Difference between revisions of "Galactic Navy OXP"
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*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=6259 Galactic Navy JS OXP] Nemoricus' conversion to Javascript (2009) | *[http://www.aegidian.org/bb/viewtopic.php?f=4&t=6259 Galactic Navy JS OXP] Nemoricus' conversion to Javascript (2009) | ||
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=6299 Galactic Navy Strikes Back] Version 5 (2009-17) | *[http://www.aegidian.org/bb/viewtopic.php?f=4&t=6299 Galactic Navy Strikes Back] Version 5 (2009-17) | ||
− | *[http://www.aegidian.org/bb/viewtopic.php?f=4&t=17224 Galactic Navy Licensing] (2015) The reason Galactic Navy | + | *[http://www.aegidian.org/bb/viewtopic.php?f=4&t=17224 Galactic Navy Licensing] (2015) The reason Galactic Navy has not been updated for the [[Expansions Manager]] |
{{ship-OXP}} | {{ship-OXP}} |
Revision as of 09:42, 21 March 2021
Overview
The Galactic Navy OXP introduces a more visible Galactic Navy presence to the Ooniverse. Each galaxy now contains 14 individual Sector Commands with base systems and stations. There are several new navy ships and navy patrols including Navy Carrier Groups, frigate patrols, and convoys. Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.
Original idea and earlier versions were created by matt634. Version 5 was released by Nemoricus, with Behemoth battle group code from Commodore Eric Walch and other assistance from Thargoid. Special thanks to Screet for playtesting.
Features
Specifically this OXP adds 6 new NPC ships:
Navy Frigate |
Navy Lander |
Navy Medical Ship |
Navy Minesweeper |
Navy Shuttle |
Navy Transport |
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets. At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty. All pilots with at least a competent rating are eligible for reserve missions. Players may track their status on the interactive Reserve Leaderboard.
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.
Finally, this OXP adds a one time Special Ops mission to Galaxy Six. Players must be docked at a SecCom station and have flown at least 10 reserve sorties. A save file is included for mission testers. There is a walkthrough where you can look for hints if you get stuck.
Requires
This OXP requires the Behemoth OXP to function properly.
Updates
NOW FULLY OPTIMIZED!!
All Update Notes can be found in the Readme included with OXP
See the BB Thread for updates and latest news
Download Links
- Galactic Navy 2021 download link
- Download Galactic Navy v5.4.3. This requires Oolite version 1.74 or higher. (updated 18th October 2011)). Note that inter-alia it uses the old commodities.plist which was deprecated in 2014.
- Older version in legacy script: Download Galactic Navy v4.0
See Also
Links
This OXP was written by Matt634 in legacy script in 2007. It was updated to Javascript in 2009 by Nemoricus. He had permission from Matt634 to do this. Matt634 was then swallowed up by witchspace and no proper license has ever been received to allow updating of this OXP and posting on the Expansions Manager. To do so would involved rewriting this OXP from scratch.
- Galactic Navy OXP - Mission Ideas Needed Original post by Matt634 in 2007 (2007-8)
- Galactic Navy JS OXP Nemoricus' conversion to Javascript (2009)
- Galactic Navy Strikes Back Version 5 (2009-17)
- Galactic Navy Licensing (2015) The reason Galactic Navy has not been updated for the Expansions Manager