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  • ...- although the game allows authors of add-ons to add multiple planets to a star system. Like classic Elite, the flight model is non-[[Newtonian modelling|N == Portability to other operating systems ==
    19 KB (2,868 words) - 03:18, 29 February 2024
  • ..., a [[Gazetteer]], a book of short stories and a poster depicting the Core Systems. ...other elements of Elite present in the game other than the most well known systems and the ships.
    10 KB (1,649 words) - 02:46, 29 February 2024
  • ...nce, as well as peace keeping missions in systems of civil war or disputed systems. ...including [[Sol]] and the industrial center of [[Barnards Star]]. Several systems not within the immediate vicinity of Earth nonetheless swear allegiance to
    6 KB (923 words) - 02:43, 29 February 2024
  • *[[Long Range Scanner]] is an OXP which allows you to jump around the star system to objects you have placed there - or to jump around within the gala ...or Open Office'': By Bugbear (2012). 2 example OXPs: a pirate-ridden solar systems warning tool & Witchspace Blockades [https://bb.oolite.space/viewtopic.php?
    24 KB (3,844 words) - 03:16, 29 February 2024
  • ...es for extending their operations into space and the Moray SFB became the "Star Boat" after its ingenious adaptations were completed. Aquatic space-faring ...derpowered, making fleeing from combat very difficult and traversing solar systems slow
    2 KB (246 words) - 22:55, 20 January 2022
  • ...anetinfo.[[plist]]''' in 'AddOns/Config' contains a dictionary for each of systems for which you wish to set custom data. A list of all galaxies and planets c ==Specific Systems==
    27 KB (3,915 words) - 18:50, 14 April 2024
  • ...e makes it a problem to dock with many space stations. In many busier star systems, reservations must be made to handle a craft of this size. It also only jus ...erted Anacondas servicing a route network which covers most stable economy systems.
    9 KB (1,512 words) - 00:10, 13 March 2024
  • *[[Life Support Systems]] (standard equipment) ...ccident -- put the pod into a highly eccentric elliptical orbit around the star. By sheer chance the pod, now pitted by micrometeorites and scoured by sola
    9 KB (1,484 words) - 02:39, 29 February 2024
  • {{QuoteText|Text=...The two thousand star systems of the Cooperative once enjoyed a golden age of peace and prosperity, and p ...gets too high). Squadrons of pirates roam the space lanes freely in these systems, their usual formation being one or more large cargo-carriers equipped with
    6 KB (985 words) - 08:43, 18 March 2024
  • ...l, particularly if you are a smuggler or supply some of the more dangerous systems. You may want to actually seek out pirates if you are bounty hunting. It is ...of the best ways to get out of Dodge is to use your hyperdrive: is there a star system nearby that you can escape to, preferably a safe system? The decisio
    10 KB (1,724 words) - 02:32, 29 February 2024
  • ...uch fuel that by the time you've finished with the Thargoids, there are no systems within hyperspace range! It is a good idea to have a system selected. This Witch Fuel Injectors were developed by [[Prosset Drive Systems]]. They used a fleet of [[Cobra Mk.1 (Oolite)|Cobra Mk.1]] ships to prototy
    6 KB (953 words) - 04:42, 29 February 2024
  • ...& Planetary Compass Name Packs A, B, C & D. - for naming complex planetary systems: names planets & moons ...s: an [[MFD]] showing the system space lanes (between Witchpoint, Planet & Star).
    8 KB (1,288 words) - 02:12, 29 February 2024
  • == Star charts == // causes the given planets to be marked on the short and long range star charts
    20 KB (2,823 words) - 03:08, 29 February 2024
  • ...to uncover corruption that went to the very top of [[GalCop]]. However the star witness Mau-Mau Mau-Mau, a feline from [[Sector1/Soinuste|Soinuste]] (Chief ...different systems. Rock Hermits become centres of the Black Market in many systems, and also sell equipment such as Smuggling Compartments.
    9 KB (1,341 words) - 03:42, 29 February 2024
  • ...ple, in [[FE2]] and [[FFE]], the route [[Sol]] - [[Barnards_Star|Barnard's Star]] is the mother of all milkruns. It is very short distance, it is absolutel Take luxury goods from Sol to Barnards Star and computers or robots back to Sol. Computers and robots are usually sold
    5 KB (737 words) - 03:09, 29 February 2024
  • ...and a vacuum lock collector to actively suck hydrogen from the corona of a star. The ionised particles of the solar wind are separated by mass and charge, ...o do so until it reaches the top of the gauge, at which point life support systems will fail and you will die an agonising death).
    10 KB (1,662 words) - 01:01, 10 April 2024
  • ...ems, collectively known as the '''Old Worlds''', are comprised of a single star and planet, and all planets are at the correct orbit and have the necessary ...re all systems have just one inhabited world orbiting a single star. These systems are often known as "The Old Worlds" as they were amongst the first to be se
    10 KB (1,637 words) - 22:00, 13 May 2024
  • ...cer]] snob punks, compared to the feats of a true daredevil racer. To earn star cred, the limits constantly have to be pushed further.
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  • [[Category:Star systems]]
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  • ...cy. FdL refurbish Cobra Mk I design using some elements of suggested Mk II systems.<br/> ==Ship’s Systems==
    27 KB (4,239 words) - 03:35, 29 February 2024
  • ...ardened Missile]], which costs 350 credits and is only available from star systems that are tech level 9 or greater. In today's combat environment, standard m
    8 KB (1,402 words) - 03:10, 29 February 2024
  • ...potted in normal space, but typically they lurk in the spaces between star systems using a system that can interrupt witch-space transits to ambush traders. M
    9 KB (1,421 words) - 12:30, 6 November 2023
  • ...free-trade capitalism, the people, the system, and its surrounding member systems have flourished. A large, white giant star, Alioth has been of interest to humanity since before the space age. As a
    4 KB (604 words) - 10:32, 11 January 2023
  • ...drive/witch-space drive equipped ships can travel instantaneously from one star system to the other. There are limits to the maximum distance that can be t ...The target of a jump must be near a sufficiently large mass – such as a star – and must be marked by a large and complex network of equipment arranged
    11 KB (1,727 words) - 14:44, 18 March 2024
  • ...nformation on the PAD about Guild memberships, NPC's met, peculiarities of systems, ''etc''. It already does this for the [[Galactic Navy OXP]]. :: SYSTEMS: A category for special systems like Tianve, Tionisla, ''etc''.
    12 KB (1,952 words) - 05:28, 3 April 2024
  • ==System: van Maanens Star== Primary star: White dwarf star
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  • Primary star: Type 'G' yellow star [[Category:Star systems]]
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  • Primary star: Type 'G' yellow star [[Category:Star systems]]
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  • Binary system. Primary: Type 'G' yellow star [[Category:Star systems]]
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  • The now famous capital of the Alliance of Independent Systems. This system was Primary star: Bright giant star
    2 KB (301 words) - 10:35, 11 January 2023
  • Primary star: Type 'G' yellow star [[Category:Star systems]]
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  • Primary star: Type 'G' yellow star [[Category:Star systems]]
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  • ==System: Barnards Star== Primary star: Type 'M' red star
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  • Primary star: Type 'G' yellow star [[Category:Star systems]]
    1 KB (168 words) - 00:39, 12 February 2016
  • Primary star: Type 'G' yellow star [[Category:Star systems]]
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  • Famous as the first flare star system to be settled, in 3017. All surface Primary star: Type 'M' flare star
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  • Binary system. Primary: Type 'A' hot white star [[Category:Star systems]]
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  • Primary star: Type 'B' hot blue star [[Category:Star systems]]
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  • Primary star: Type 'G' yellow star [[Category:Star systems]]
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  • Primary star: Type 'F' white star {{Category:Star Systems}}
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  • Primary star: Type 'B' hot blue star [[Category:Star systems]]
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  • Primary star: Type 'M' red star [[Category:Star systems]]
    1 KB (177 words) - 00:39, 12 February 2016
  • ...purview of [[GalCop|The Galactic Co-operative of Worlds]], many different systems of government can be found. It was enshrined within its founding principles - certain extremely dangerous pirate types are only generated in Anarchy systems
    44 KB (6,882 words) - 03:37, 29 February 2024
  • ...quipment (including shields and hyperdrive) could now be added to the ship systems. The Tie Fighter is found in the [[Star Wars Ships]] OXP.
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  • Their investigation of the ship found that although a number of key systems were damaged, the main drives and navigational computer were still function ...em back to their workshops on Tezaeded. After modifying and replacing some systems with their own designs along with several cosmetic alterations, they produc
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  • ...spreadsheet] highlights Poor Agricultural and Rich Industrial planets on a star chart (the spreadsheet is in .xls format and needs the Analysis Toolpak ins ...However, completing the mission allows you to buy these units from high TL systems.}}
    25 KB (4,284 words) - 03:18, 29 February 2024
  • The '''<code>System</code>''' class represents the current star system. There is always one <code>System</code> object, available through t ...more info about the <code>coordScheme</code>, look at [[Oolite coordinate systems]]. These methods are kept for backwards-compatibility; for new development,
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  • ...olite.html Ramirez] and includes a range of new ships, stations and weapon systems. Among the new models are variations of resources originally produced by R ...variants, advanced weapon systems, new AIs and hails, and changes to star systems in response to events.
    7 KB (1,078 words) - 04:38, 29 February 2024
  • ...of supplies, although this entry-way is too small to accommodate visiting star ships. The Docking Bay is situated on the underneath of the Bar complex, th ...rcise caution in the vicinity of a Space Bar. In addition to their weapons systems, bars are defended by a group of Sentinel Satellites. These devices perform
    5 KB (821 words) - 04:28, 29 February 2024
  • ...also be produced on board a ship by harvesting plasma from the corona of a star with a [[Fuel_Scoops| fuel scoop]] either in emergency, or for far space re ...way reaction should be possible, resulting in the destruction of the power systems, thereby either crippling or destroying Thargoid ships. It was hoped that a
    8 KB (1,195 words) - 03:38, 29 February 2024
  • ...on, Dreams01Beta, Dredger, DWCobra3, Eagle2, Executive Spaceways V2.2, Far Star, Ferdelance_NG, Ferdepai, Firewasp, Fuel Tank, fsr, Grass_Snake, Greekships ...ocity); Ramirez (Executive Spaceways V2.2, Fuel Tank & SalezaV2); ??? (Far Star); ??? (Ferdelance_NG); ??? (Ferdepai); ??? (Firewasp); ??? (Grass_Snake); 8
    21 KB (3,171 words) - 08:45, 18 March 2024
  • <tr><td>[[Moray_Star_Boat_(Oolite)|Moray Star Boat]]</td><td>15t</td><td>7t</td><td>22t</td></tr> Hyperdrives control your ability to jump to other systems. When damaged the hyperdrive might start leaking fuel, or it may fail to en
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  • ...:GalacricAlmanacMFD-7.png|thumb|right|200px|Galactic Almanac MFD: showing "Star data" (Astrogatory)]] [[File:SSLI MFD.png|thumb|right|200px|Star System Lane Indicator MFD (Astrogatory)]]
    9 KB (1,447 words) - 03:05, 29 February 2024
  • ...'factory X1' as the materials and hull plating were shipped in from nearby systems (or even made of raw materials mined from rock hermits). ...iginated by the same design agency of the [[Moray Star Boat (Oolite)|Moray Star Boat]] ('''Marine Trench Co'''). The original was first seen in orbit aroun
    10 KB (1,690 words) - 03:22, 29 February 2024
  • in the 95% of systems that do not host a Naval SecCom. high-performance GalCop Vipers threatened to rupture many poorer systems' capital budgets. Worse, although the stations were built with PD tech, cru
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  • ...one lower than the purchase TL. Occasionally equipment will be offered at systems of a slightly lower tech level than the number given here. ** "EQ_FUEL_SCOOPS": may scoop fuel from a star
    184 KB (17,196 words) - 02:39, 29 February 2024
  • However as contact with other races and star-systems grew the ship has more commonly become a large trading and convoy ship, wit
    2 KB (319 words) - 15:21, 1 July 2012
  • ...lcop 3004 for further details) most communications are done via text-based systems. ...s and com regulations. It is advisable, therefore, that all travellers and star pilots who wish to communicate with each other do so via [[BroadcastComms M
    9 KB (1,381 words) - 09:32, 27 February 2024
  • ...me gravitation perturbation out in deep space. Lave and a group of similar systems had been in a gas-poor area of space when the planets formed, thus there we ...r and Furs to Lestesi and Computers and Machinery back to Lave. The Rising Star was still only lightly equipped, just a Beam Laser, Fuel Injectors and an E
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  • ...e advertisements are brilliant! The station navigation buoy at many of the systems is transformed into an ever-changing advertisement hoarding. *Question: How do you dock a massive ship such as an [[Imperial Star Destroyer]] which is twice as long as a [[Oolite Stations|Coriolis Station]
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  • Ix was the ninth planet in the star system Alkalurops in the Dune universe. The Ixian economy depended on manuf The Ixian ships will mainly patrol in the less populated systems.
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  • | [[Star Destroyer]] *1.0.2 - Amended script to stop spawning in systems going or gone nova.
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  • ...ion giant TeraScreen advertisements at the Witchpoint (and, in some larger systems, outside the main station itself). It seemed like the problem had been solved. Unfortunately, the only systems prepared to accept unrestricted TeraScreen advertising were the Corporate S
    15 KB (2,338 words) - 04:44, 29 February 2024
  • Primary star: Type 'G' yellow star The table below lists the closest systems that import Anquphi products and export Anquphi needs, sorted by distance f
    3 KB (410 words) - 00:36, 12 February 2016
  • | Hyperspace capable probes sent to all nearby systems. ...ain the peace between the Federation and Empire as well as the independent systems. It is given a very large budget through equal contributions from the Feder
    15 KB (2,182 words) - 14:47, 24 January 2021
  • Each Star-System in Oolite (''ie'' every system of the 256 in every galaxy/sector) ha ...but you'll get a feeling for it. For more information about the Coordinate-Systems see
    19 KB (3,081 words) - 03:17, 29 February 2024
  • [[Category:Star systems]]
    3 KB (407 words) - 00:40, 12 February 2016
  • ...lds SmallRegionMap.png|right|The Old Worlds]]The Old Worlds consist of the systems [[Sector1/Reorte|Reorte]], [[Sector1/Lave|Lave]], [[Sector1/Diso|Diso]], [[ ...[[Sector1/The Old Worlds (Region)|Old Worlds]], are comprised of a single star and planet, and all planets are at the correct orbit and have the necessary
    5 KB (688 words) - 13:26, 11 October 2021
  • ...Lave, this is one of the Old World systems, with just a single planet and star. It has now been in a state of anarchy or civil war for some five hundred y
    7 KB (990 words) - 22:56, 13 May 2024
  • ...emplars (Chapter 6). ''The Interstellar Sanction are another federation of systems outside [[The Eight]] galaxies.'' === Dark Star Rising ([[User:CommonSenseOTB|CSOTB]]) ===
    10 KB (1,475 words) - 09:53, 29 March 2023
  • ...he angulated racquets) have been hampered by the lack of interest in other systems (possibly due to the extreme convolution of the rules and the vast expense ...vogue have proved of little interest to the sartorially inclined in other systems. There ''was'' a run on tricorns on some of the lobstoid worlds, but when t
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  • ...bright yellow world, and the cemetery is always between the planet and its star. As you fly close, the whole strange graveyard seems to be expanding from t ...of the worlds, and the minds and the faiths that have come to die in this Star traveller's special place.|Source=(The Dark Wheel, Chapter 3)}}
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  • [[Category:Star systems]]
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  • | Largest star | Blue super giant star
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  • ...or any system in any galaxy as of version 1.82. In previous versions, only systems for the current galaxy could be read. ...system. As this requires reading system information, it will only work for systems in the current galaxy. There is of course no guarantee that the price retur
    7 KB (953 words) - 03:19, 29 February 2024
  • star for fuel. Your reward: Some gem stones, or 1000CR (varied with remember the site of galactic hyperspace entry. Note down all systems
    12 KB (1,921 words) - 19:09, 22 April 2021
  • Dictatorships, Multi-Governments and Feudal Systems, to Anarchies, on-board computer systems to malfunction.
    37 KB (5,883 words) - 10:33, 11 April 2021
  • such systems. You can carry luxury goods from Sol to Barnard and robots probably refuse to pay at the destination port. For some systems you need
    119 KB (15,305 words) - 19:16, 22 April 2021
  • ...d all over the Ooniverse, providing good equipment deals. Those in Anarchy systems offer a service similar to the Hacker Outposts as well. Sentinel Stations a ...y version uses Shaders and requires Version 1.71 or higher of Oolite. Slow Systems will struggle to run the Shady Version, so if you find installing it is slo
    29 KB (4,314 words) - 03:17, 29 February 2024
  • |Station. Adds short-cut jump gates to suitable systems, speeding journeys between the main station and witchpoint for a fee of onl | Stations. A new type of station appears at advanced systems. (Updated 22/10/2009)
    18 KB (2,563 words) - 03:17, 29 February 2024
  • | [[Ore_Processor|Equipment]]. When mounted to a ships fuel scoop systems extracts valuable materials from asteroid fragments. A must for any Command ...e_Missions#Pirate_Coves|Mission]]. Some rock hermits in the more dangerous systems have been taken over by pirates. Traders coming too close are likely to be
    21 KB (3,237 words) - 07:52, 17 January 2023
  • | Flavour. A Target Range is found in all rich systems with stable governments: Communist, Confederacy, Democracy, and Corporate S | Ship/feature. Adds a non player flyable taxi cab ship to systems.
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  • ...by one of the three large galactic powers, but they are safer than anarchy systems. * [[Van Maanens Star]]
    446 bytes (59 words) - 01:04, 12 February 2016
  • ...es of Majel Barrett from Star Trek (nothing against the late Ms Barrett or Star Trek; I just think the second voice is unnecessary), and greatly changed th [[File:F4 screen (OXP'd).png| thumb|center|600px|On the F4 Ship:Systems interfaces screen select '''Config for AddOns''']]
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  • The Ships Systems Department of the [[Aquarian Shipbuilding Corp. HQ|Aquarian Shipbuilding Co ...uses has also been developed, and may be available to customers at tech 10 systems (the upgrade requires an undamaged civilian-grade installation). The upgrad
    7 KB (1,107 words) - 02:58, 29 February 2024
  • ...enery, visuals or sound effects eg. planet skins, add new planets/moons to systems, move suns further away, dim nebulae, add monuments ...gn: left; overflow: hidden; white-space: nowrap;"|[[:Category:Systems_OXPs|Systems]]
    169 KB (24,764 words) - 08:35, 18 March 2024
  • ...d all over the Ooniverse, providing good equipment deals. Those in Anarchy systems offer a service similar to the Hacker Outposts as well. Sentinel Stations a ...y version uses Shaders and requires Version 1.71 or higher of Oolite. Slow Systems will struggle to run the Shady Version, so if you find installing it is slo
    85 KB (13,112 words) - 03:17, 29 February 2024
  • ...the galaxy, humankind finds itself under-prepared and overwhelmed. As star systems begin to fall, privateers take up the battle alongside the military forces
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  • ...t oversees the automated systems, plus deals with running the general ship systems. ...ly controlled by the MAC. The system will also auto-link to the ship's ECM systems if fitted, as a further line of defense.
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  • ...l station. A nebula effect is also added, making Diso one of the prettiest systems in the Galaxies. ...ly attempt to redefine the Old Worlds sector (in which Diso is located) as systems with just one planet in each of them. This oxp conflicts with that (as do a
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  • ...t anyway, but you really don't want to try and stir up any trouble in star-systems like Soorte.
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  • ...t was the problem -- and how. Don't ask me the physics, but apparently the star was entering a long-term low in its rather erratic cycle. Solar output was ...combat capabilities so much I'd decided to hop through some of the hairier systems in the local volume to see what I could pick up from any passing pirates. I
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  • They tend to operate in 'safer' systems as the elderly passengers are looking for quiet enjoyment of their cruise, The staterooms are appointed up to five-star standards, and the ships have many quality restaurants, shops, cinemas and
    9 KB (1,504 words) - 03:04, 29 February 2024
  • ...galaxy. Its an awe inspiring, beautiful, vast place; with billions of star systems, planets, moons and asteroid fields just waiting to be explored, and exploi Whether you want to trade for profit between systems, take part in multiplayer co-op mission alliances, free-for-all group battl
    6 KB (1,038 words) - 05:25, 18 March 2024
  • [[Alioth]] was a complete contrast to Phekda. One of the wealthiest systems in the galaxy, Mack was sent to a remedial school to gain basic literacy sk ...markable by this stage; his combat rating remained low since he chose safe systems in which to trade. It is probable that Mack would have quietly built the ex
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  • ...is exploration and therefore they are typically encountered investigating systems. Their remit does not include the enforcement of local or galactic law and * [[Trek HUD]] by Barabis (2008): a Star Trek NG LCARS-style (Library Computer Access & Retrieval System) HUD. See B
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  • *A star (*) after the planet name indicates that the name has been changed for the ...[[Darkside Moonshine Distillery]] - places whisky distilleries in several systems along the Tortuga Expanse
    23 KB (2,675 words) - 03:04, 29 February 2024
  • ...'''Distant Suns tweaks the appearance of every star individually.''' Every star has its colour set. Cooler red stars have their habitable planets close by ...me distance I set in Sensible Sun (55), a few closer - particularly Lave's star which is set at 20 the way a player new to Oolite without any OXPs would se
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  • ...eriods, extracting minerals and gemstones and selling them in neighbouring systems. ...t is officially acknowledged by the Federation and Alliance of Independent Systems, however the Republic of Ackedze is not recognised by, amongst others, the
    14 KB (1,969 words) - 19:46, 11 February 2016
  • ...ital telescopes, astronomers begin to discover 'exoplanets' in other solar systems. [3.3] 2130s Hyperspace capable probes sent to all nearby systems. [1]
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  • ...ice and production) that often occurs in the regular market, thus allowing systems to grow at a steady rate. Since the GCTS was founded however, certain fund ...olice forces. Interpol was left to operate exclusively in the independent systems. The future of the GCTS looked uncertain.
    75 KB (11,859 words) - 15:18, 12 May 2021
  • '''Sothis.oxp''' by itself provides a secondary station at most systems, usually on the witchpoint side of the main planet. There is the rather imp ...pharaohs through the Egyptian underworld. She was also identified with the star Sirius, which was important in recording the flooding of the Nile. She ende
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  • ...or functions are defined. Different functions may be defined for different systems. * '''For normal systems''': <code>systemWillPopulate</code> and <code>systemWillRepopulate</code>
    8 KB (1,262 words) - 03:20, 29 February 2024
  • ...ectors, each sector is essentially a cube of space containing several star systems. If you are used to various Elite maps which show depth as a vertical line Each star system contains a sun. It may also contain one or more planets (as well as
    5 KB (701 words) - 22:39, 11 December 2013
  • ...endent trade fleets must have enough range to fly between inhabited target systems in one jump - obviously if you are leading a convoy, they can still follow ...rties screen you can assign it a trade route. Available source/destination systems are any that you have previously visited.
    4 KB (810 words) - 12:42, 28 February 2014
  • ...e included [http://deephorizonindustries.com/DH-Systems.html Deep Horizons Systems] (but it is not necesary, Deep Horizons looks well also): Deep Horizons - Systems.oxp
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  • |[[#Star Base|Star Base]]<br>[[#Army Tower|Army Tower]] |Artificial Planet Construction<br>Star Fortress<br>Futuronic City
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  • '''2130s''' Hyperspace capable probes sent to all nearby systems. ...r charts, and all relevant locations are locked out of hyperdrive guidance systems
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  • ...ural. Liquor/Wines (and Furs, when they're available) are cheap in PoorAg systems and pricey on RichInd worlds.
    8 KB (1,286 words) - 03:40, 29 February 2024
  • == Systems in Galaxy Sector 4 == See [[Sector4/Systems in Galaxy Sector 4|Systems in Galaxy Sector 4]] for a detailed list.
    32 KB (3,527 words) - 04:03, 29 February 2024
  • ...Star League (Region)|The Unified Democratic Star League]] consists of the systems [[Sector4/Inceor|Inceor]], [[Sector4/Ederditi|Ederditi]], [[Sector4/Rionxe| [[Category:Sector4/Region|The Unified Democratic Star League]]
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  • Based in a rather distant star-cluster to the south-west of the fifth octant, the planets of the Conclave [[Sector5/The Tetiri Conclave (Region)|The Tetiri Conclave]] consists of the systems [[Sector5/Enatce|Enatce]], [[Sector5/Ereddive|Ereddive]], [[Sector5/Orlaed|
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  • == Systems in Galaxy Sector 8 == See [[Sector8/Systems in Galaxy Sector 8|Systems in Galaxy Sector 8]] for a detailed list.
    32 KB (3,490 words) - 18:04, 11 April 2021
  • ...e Far Arm Star Cluster (Region)|The Far Arm Star Cluster]] consists of the systems [[Sector8/Axebe|Axebe]], [[Sector8/Intiso|Intiso]], [[Sector8/Ususoner|Usus [[Category:Sector8/Region|The Far Arm Star Cluster]]
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  • ...e ships of this time are pure spacecraft, built solely to fly between Star Systems, with the GalCop stations that orbit all inhabited Worlds as their departur ...e within the hull itself. This offers maximum protection to all the ship's systems.
    11 KB (1,597 words) - 04:35, 29 February 2024
  • ...space. The colony ship's hyperdrive was severely damaged, and the dim red star they named Max's Drift had no habitable planets and poor mineral reserves. ...he player starts off in the centre of the map and explores the surrounding systems visually and with a range of sensor tools.
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  • ...he galaxy, humankind finds itself under-prepared and overwhelmed. As star systems begin to fall, privateers take up the battle alongside the military forces * [https://bb.oolite.space/viewtopic.php?f=11&t=17843 The Systems Three] (2015) on the Oolite BB. High politics in the eastern end of Galaxy
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  • Another potential impact is on systems that are reported to have disease outbreaks. If a major outbreak occurs, Ga ...the system and dock at the main station. These missions will likely be in systems close to where the outbreak is occurring.
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  • ...n "system")|F7 screen]], where the statistics about the currently selected star system are displayed. * Fixed issue with distance to unreachable systems sometimes having too many decimal places.
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  • ...: Quirium Fuel. This trade good gets its best price at mainly agricultural systems. | Quirium Fuel || Fuel scooped from a star's corona || align="right" | 30.0 || TC
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  • <tr><td>145001-150000</td><td>Moray Medical Boat</td><td>Moray Star Boat</td></tr> <tr><td>125001-145000</td><td>Moray Star Boat</td><td></td></tr>
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  • [[File:Deep Horizons Average Industrial Planet.png|thumb|right|200px|DH - Systems: Average Industrial Planet]] [[File:Deep Horizons Extra Planet.png|thumb|right|200px|DH - Systems: Extra Planet]]
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  • ===Nova systems=== * Star textures and shaders
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  • ...ingle forward [[Military Laser]] the pilot relies on speed and the stealth systems. In addition to the standard scanner jammer a cloaking device could be inst ...[https://starwars.fandom.com/wiki/Scout_ship_(TIE_model) Scout Ship] from Star Wars universe.
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  • ...nform you of your admittance to our Order. We maintain Guild Houses in all systems of the Eight Charts, and you can be assured of a hearty welcome wherever yo ...ins of ''every'' disposition, peaceful or warlike. Engage <u>anti-masslock systems</u> on Station approach and watch your Grade soar as you dock with our Mark
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  • This OXP aims to make the suns in the solar systems more realistic. It also implements dynamic solar flares - and also a solar ...t the long story of iterations such as “hot yellow suns for agricultural systems, red and orange dwarves for industrial ones” and outline the present stat
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  • The two thousand star systems of the Cooperative once enjoyed a golden age of peace and prosperity, and p ...other elements of Elite present in the game other than the most well known systems and the ships".
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  • ...cuses on several types of Ambience OXPs - those which affect ''all'' solar systems. Also those which change minor details of the planets (''eg'' PlanetForests === Distances and star varieties (Stellar OXP's) ===
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  • ...ome out. OXPs all written in legacy script. Ships, HUDs, missions, sounds, systems (Lave, Diso) ''etc'' all increasingly scriptable. ...006 (''Monkeyspider'' Javascript engine integrated for better OXPs). Solar systems more modifiable. Now well over 250 OXPs including the [[Tionisla Orbital Gr
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  • {{QuoteText|Text=The two thousand star systems of the Cooperative once enjoyed a golden age of peace and prosperity, and p ...my OXP]] - makes trade in dangerous systems more profitable, trade in safe systems less so. So less money initially.
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  • ...en Wars Map/Diplomancy Map/Warring Systems Map.<br>This one is the Warring Systems Map: ''red cross'' means that the system is at war with somebody, no idea w [[File:Diplomancy 4 Star Wars legend.png|thumb|right|legend for Star Wars screen]]
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  • ...en. Almost all worlds have inhabitants of all species, and only the oldest systems - often predating the Cooperative itself - have a majority species. ...the Cooperative, and are the largest single species in around half of the systems. A smaller fraction, though still comparable in population to the other spe
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  • The '''Eight Charts''', the '''Eight Galaxies''', the '''Eight Systems''', the '''Eight Sectors''', the '''Eight Octants''', the '''Octagon'''. ...urs the entire galaxy: missions, but also adds in prisons, courts, changes systems, '''etc'''.
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  • ...increasing plague of pirates somewhere to find their prey in more anarchic systems. *[[Commies]] adds propaganda beacons to Commie systems
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  • ::Double injector speed bonus for scooped fuel from systems with the larger main planets ::On purchasing fuel or scooping from an unsuitable star the 'premium' fuel will be diluted and the bonus lost
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  • ...the only world in the system, in a solitary orbit around its orange dwarf star. Lave has many features in common with old Earth, including a nitrogen rich ...ds (but not yet with night-lights). Lave & Zaonce are just two of some 102 systems for Galaxies 1&2 covering the [[Famous Planets]]. See Stranger's note on hi
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  • ...ts the cabin temperature. This will rise when a ship nears the corona of a star or encounters too much atmospheric friction near the surface of a planet. I ...mbing). These are useful when calibrating directional controls following a systems upgrade or an avionics failure.
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  • ...hnology-Level-15 system is indicated by a pink [Corporate State] 5-pointed star. Technology-Level-12 Multi-Governments are indicated by the yellow-bordered ...World]] suite which reclassifies much of the astronomy, affecting ''eg.'' star colour and planet size. And the politics, TL, species etc are ''all'' alter
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  • ...map for tweaking galaxy seeds <br> Notice top lines of a complete list of systems beneath the map]] ...- and the depending on your version of Oolite - distribution of government systems, economic types ''etc'', ''etc''. The Galaxy seeds for [[The Eight]] are ha
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  • There is also information on the following systems: *[[Barnards Star]]
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  • *The planet is a mere 1,000 km from the star (while the sun is 150 ''million'' km from the earth).<br><br><br> ...it was the right decision to screw realism in the layout of the planetary systems in Elite and Oolite.|Source=([[Oolite FAQ]])}}
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  • ...restricts Oolite to [[The Eight|eight two-dimensional galaxies]] with 256 systems in each. ...have created rings, solar flares, a pulsar, ''etc''. They have changed the star types, distances, the look of the nebulae, ''etc''.
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  • ...at there was an alien invasion many years ago, which hampered settling the systems in the Galaxy. There are references to various power-blocs strewn around th uninhabited systems
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  • ...apped_alt_v2.0.oxp. It will add new Tetrahedron and Octahedron stations to systems according to production quota with the same ruleset as Z grOovy System stat - Tetrahedron depots: Small station found in systems with a GBP below 4032 Million C.
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  • ...rastructure and content monopoly on news, market pricing and communication systems. This has not been without controversy, with periodic claims of data hoard
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  • *''Sun Gear'' adds the first yellow star text description <br> *''Bugs, glorious bugs'' would a bug purely to systems populated with insects (not shown) <br>
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  • *The colours of the stars displayed represent the star types. <br> ...1 GUI.png|thumb|right|450px|BGS v.2.5.1's overlay for the F6 page.<br>Note systems marked by Smugglers and by Explorers Club]]
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  • *a distance modifier for the system star.. sun_distance_modifier *Star corona shimmer rate.. corona_shimmer
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  • [[File:Galactic Navy.png|thumb|right|200px|Systems: Galactic Navy]] [[File:Her Imperial Majesty's Space Navy.png|thumb|right|200px|Systems: HIMSN]]
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  • ...(Passenger contracts, Cargo contracts & Parcel contracts) and the 2 ship's systems - for changing your name from [[Jameson]] (and your next save file name) an ...[[The Galactic Almanac OXZ]] - gazetteer of what there is in your current star system
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  • ...ise yourself with these new features of your Identification and Navigation systems. [[Image:GalacticAlmanacLave5.png|right|thumb|300px|Star names and classifications are added to the F7 System Data Screen.]]
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  • [[Image:missilemfd.png|right|thumb|350px|Weapons Systems can be scanned and identified.]] The MFD Unit's Data Base contains 754 known ships, stations and weapons systems. When you target an object with the MFD Unit active, the Recognition Softwa
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  • ...know of him, Blix is the founder, owner and spokesbeing for Uncle Blix’s Star Yards, the largest independent network of shipyards in Galactic Chart 5. A ...irect fire weapons, munitions, general combat upgrades, defensive/survival systems an’ devices for commercial purposes.
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  • == Communication between star systems == ...elations Database structure was fully integrated with the ship's Financial Systems. Each IR signature constituted a corporate identity providing a distinction
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  • [[image:SSLI_MFD.png|thumb|right|320px|Star System Lane Indicator MFD]] *[[Star System Lane Indicator MFD]] (Wesfire, 2019+) tells you if you are on one of
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  • :Are there any ships, weapons or systems you are looking for ? If not already in stock, they will not take long to f * Disney+ (guilds logo based on the Star Wars franchise)
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  • ::LinkG7 Links to the lost part of G7 (some two dozen systems in the bottom left corner of the map). For navigating [[The Great Rift]] ::[[Long Range Scanner]] - [[Cheating|"cheat"]] - see ''everything'' in the star system
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  • ...nds in Papierok, a Thargoid material used in the construction of Hives and Star-nests.<br> It is normally mined from asteroids found in or near Nova systems. Because of its density a Ferroplonium crystal will normally accrete less d
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  • ...he inventory to appear. This can happen if information from the other star systems is not immediately available.
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  • *[[Star System Lane Indicator MFD]] allows you to see if you are on a Star System Lane. ...pulation Control]] is intended to limit the size of pirate groups in safer systems. The number of police patrols is also increased slightly.
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  • Picture of the Day: Star spangled Adder. [image] With all the main systems in place, I now have to think about creating and maintaining the population
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  • ...Devil%27s_Triangle_(Region)|Devil's Triangle]], a group of three anarchist systems at the heart of the Appendix. ...ter limit of the habitable zone, the scanty remnant of heat of the central star would barely be enough to maintain a cold, rarefied atmosphere in an ice-fr
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  • ...art in sequence, and play a small sound when they turn on, to indicate the systems are starting up. ...hyperspace destination unless a system map concealment OXP was active and systems had been revealed.
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  • ...which the witchspace wormhole tunnel traverses between two different star systems ...ch the [[hyperspace]] wormhole tunnel traverses between two different star systems
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