Difference between revisions of "Category:Sound Sets OXPs"

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*See [https://bb.oolite.space/viewtopic.php?f=2&t=17920 Sound effect OXPs] (2015) for a discussion of issues with programming sounds in Oolite.
 
*See [https://bb.oolite.space/viewtopic.php?f=2&t=17920 Sound effect OXPs] (2015) for a discussion of issues with programming sounds in Oolite.
 
*[https://bb.oolite.space/viewtopic.php?f=6&t=17365 Separate Volume Controls] for music, sound effects & speech (2015)
 
*[https://bb.oolite.space/viewtopic.php?f=6&t=17365 Separate Volume Controls] for music, sound effects & speech (2015)
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*[https://bb.oolite.space/viewtopic.php?t=17571 Split: Sound Effects] discussion about new sound effects (2015)
 
*Also [http://oolite.aegidian.org/bb/viewtopic.php?f=7&t=8221 Sound editing software for sound FX. Does anyone know?] (2010)
 
*Also [http://oolite.aegidian.org/bb/viewtopic.php?f=7&t=8221 Sound editing software for sound FX. Does anyone know?] (2010)
  
  
 
[[Category: Oolite expansion packs|ZSound Sets OXPs]] [[Category:Ambience OXPs| ]]  [[Category:OXP Lists]]
 
[[Category: Oolite expansion packs|ZSound Sets OXPs]] [[Category:Ambience OXPs| ]]  [[Category:OXP Lists]]

Latest revision as of 14:34, 30 July 2025

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This is an index of pages about OXPs containing Sound Sets.

For the vanilla game sound set see: Title music BB (Feb 03, 2006)


One of Aegidian's many tweaks to the vanilla code was to allow the game sounds to be oxp'ed.


Some of these oxps date back to c.2006-10:
Amiga Sounds, the Captain Berf voices for crewmembers, CustomSounds, Halsis (more recently modernised for BGS), Hawksound, MildAudio, Murgh's Replacement Sounds, Random Docking Music, Wiggy's Replacement Sounds, Xaotik's Replacement Sounds & Combined (Murgh, Wiggy & Xaotik's) sounds.

Many of these have been incorporated into BGS.


Others are bang up to date:
BGS (BackGround Set) & Library act as enablers for many modern sound set oxp's, as well as providing their own sound sets. See BGS for a list of compatible sound sets.


Some (XenonUI, Dangerous HUD) provide sounds for specific parts of the game. Others (Contextual Jukebox OXP) provide contextual music for gameplay.


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