Difference between revisions of "Her Imperial Majesty's Space Navy"

From Elite Wiki
(Tweaks!)
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== Ships ==
 
== Ships ==
 +
(some of them)
 
[[File:HIMSN Komodo Carrier.png|thumb|right|600px]]
 
[[File:HIMSN Komodo Carrier.png|thumb|right|600px]]
 
*[[Classic X-ships]]
 
*[[Classic X-ships]]
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*[[Xeptatl's Sword]] a cameo appearance (mission is broken)
 
*[[Xeptatl's Sword]] a cameo appearance (mission is broken)
  
== Aims of this OXP ==
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== Aims of HIMSN.oxp ==
 
Cody's Synopsis (based on quotes from the thread: Cody was involved in the HIMSN team):
 
Cody's Synopsis (based on quotes from the thread: Cody was involved in the HIMSN team):
  
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One included novelty are ''magnetic grapples'' warnings!
 
One included novelty are ''magnetic grapples'' warnings!
  
 +
=== Current status of HIMSN.oxp ===
 
{{QuoteText|Text=''Re'' the HISMN project, what was still outstanding for it? On briefly looking through the last available download (v.0.701, which I think should be 0.7.0.1), I can see populator-type functions, but no missions (at least, none that I could see). Was this the next step for the project?|Source=([http://aegidian.org/bb/viewtopic.php?p=253756#p253756 Phkb (2017)]}}
 
{{QuoteText|Text=''Re'' the HISMN project, what was still outstanding for it? On briefly looking through the last available download (v.0.701, which I think should be 0.7.0.1), I can see populator-type functions, but no missions (at least, none that I could see). Was this the next step for the project?|Source=([http://aegidian.org/bb/viewtopic.php?p=253756#p253756 Phkb (2017)]}}
  

Revision as of 11:37, 13 October 2021

The Navy to the rescue!

This is an example of lore derived from the game code. You will find no mention of Her Imperial Majesty's Space Navy (HIMSN) in the literature which came with Classic Elite (the Manual or the novels The Dark Wheel & Imprint). But many of the various versions of Elite included missions - and for at least one of these, the player was instructed by Captain Curruthers of Her Majesty's Space Navy! And in our own Oolite, Captain Carruthers of Her Imperial Majesty's Space Navy once again materialises to seduce the unwary player into deeds of derring do!

The problem

So what is Her Imperial Majesty's Space Navy? All we know is that C(u/a)rruthers is a Captain of it, and that he's joined there by a second Captain as well as an Agent in other missions!

  • Is it a forerunner of the Duval Empire which exists in Frontier/Elite 2 (but is conspicuously absent in Elite & Oolite)?
  • Is it another body hinted at in the original manual? The Galactic Co-operative is only one - although the largest - of several planetary federations, and maintains trade and diplomatic links with over 2000 planets spread throughout 8 galaxies. (p11)
  • Is it GalCop's Galactic Navy?
  • Is it something else?

After prolonged confabulation amongst the early savants of Oolite, a consensus was reached.

The solution

If you are interested in a prolonged argument about the lore, click here! ==>

Show solution

Ships

(some of them)

HIMSN Komodo Carrier.png

OXPs

Aims of HIMSN.oxp

Cody's Synopsis (based on quotes from the thread: Cody was involved in the HIMSN team):

*Hopefully, a barely perceptible Navy presence, with better graphics and a few missions along the lines of the native missions.

*The idea is to create a more 'believable' Navy presence that sits more comfortably in the Ooniverse as many of us see it. The problem with GN is that it's too big. Based on canon and lore, the war against the Thargoids is played out mostly in InterGalactic space, and therefore you wouldn't expect to find a big naval presence in 'normal' space. There would not be navy ships all over the place (clogging up the spacelanes!) and the idea of numerous naval bases (SecComs) in each Galaxy also seems a bit silly. These stations also skew the game quite badly due to their market economics. Also, GN often focuses on pirates, and there is no justification for this within the game - that's what the GalCop Police are for.

We are talking about an OXP which adds a much more discrete (and believable) naval presence, with a more appropriate range of ships. It may in time also offer missions similar to the two in-built missions involving HIMSN: small, covert special-ops type missions rather than the somewhat repetitive mass shoot-em-ups that GN offers.

The Navy is there if you go looking. If you do your normal trading, mining and bounty hunting you will never see them. They do not, under any circumstances, meddle in internal system politics. So, you will not be attacked by the Navy if you are an offender or even a fugitive for that matter. That is a police matter.

This oxp seems to have been effectively sabotaged by the emergence of E:D (which seduced away both Gimi & then Pleb)!

The oxp itself (an 'alpha test') contains the ships and the bases with their AI's. Keeper republished some of his contributions here.

One included novelty are magnetic grapples warnings!

Current status of HIMSN.oxp

Re the HISMN project, what was still outstanding for it? On briefly looking through the last available download (v.0.701, which I think should be 0.7.0.1), I can see populator-type functions, but no missions (at least, none that I could see). Was this the next step for the project?
(Phkb (2017)

Looking through the oxp, one sees (all?) the ships with their AI's, and (all?) the stations (headquarters, system bases & interstellar outposts).

While it was never finished, it does work, purposefully adding a minor naval presence as outlined above. But the markets at the bases do not function, nor is there a purpose-built welcome on docking such as GN offers. The combat zones with the Thargoids have not been programmed in, nor have the missions (Stages two and three of the project).

License

  • Authors: It was authored by Gimi, Pleb, Keeper, Smivs, Cody & Disembodied. (Also Storm?).
  • License: GPL v2+ & CC-BY-NC-SA 4.0

Links

OXPs

  • Galactic Navy: the alternative to HIMSN - large, pervasive presence, and fights pirates too (oodles of ships, many of them massive, 14 sector bases in every galaxy, etc).
  • 249th Naval Reserve Wing OXP: A naval reserve wing which you can volunteer for. Works with HIMSN rather than with the Galactic Navy (which has its own Naval Reserve units which you can volunteer for).

HIMSN Lore & Development

Gimi (an officer in the Royal Norwegian Navy!) became the first Imperial Manager back in 2012. Pleb took over in 2013.

  • HIMSN p14 Smiv's summary of the relationship between the Galactic Navy & HIMSN
  • HIMSN p18 Gimi's summary of the HIMSN project
  • HIMSN p27 link (broken) to first test .oxp for HIMSN (first of half a dozen)
  • HIMSN p32 Cim's second critique
  • HIMSN p34 Norby's synopsis of good ideas in the thread so far
  • HIMSN p50 Abandonment of HIMSN due to a leaky pipe forcing purchase of new computer and consequent loss of Pleb (the Imperial Project Manager) to E:D