Search results

From Elite Wiki

Page title matches

Page text matches

  • The Combat HUD will comfortably acommodate up to Eight energy banks and Sixteen pylons, making it suitable for all available ships. Laser temperature, shields and Energy have been grouped together on the right side. The Console messages are also
    5 KB (719 words) - 02:28, 29 February 2024
  • ...are automatic. There are two, fore and aft. They are powered by the energy banks. Their status is shown on the HUD. ...trogation Console]] || Astrogatory || The principal control panel for your ship
    11 KB (1,522 words) - 03:18, 29 February 2024
  • The early game can be quite a daunting affair - you have a great ship in the Cobra Mark III, but it is woefully under-equipped at the beginning. ..._(Oolite)|Anaconda's]]) will be considered separately [[#Tactics for cargo ship|later in the document]].
    39 KB (6,811 words) - 08:38, 18 March 2024
  • ...more accurately called objectdata nowadays - a "ship" in Oolite might be a ship, a station, a rock, basically any solid object smaller than a planet (or mo ...ll the definitions necessary to include it as an entity in the game, be it ship, station, freak object or sub-entity [[shipdata_structure|(extra)]]. The fo
    71 KB (10,864 words) - 12:47, 15 April 2024
  • ...d offense is the best defense. Ruthless. Will ram another vessel if energy banks are low, ejecting in a capsule at the last moment. :'''Ship''': Cobra MK III
    2 KB (294 words) - 02:59, 29 February 2024
  • ...ment.plist]], and they're not in the "optional_equipment" list of any core ship either, so most player ships can't equip them except those that went lookin ...getting them to the overheated state will go through most of three energy banks
    4 KB (599 words) - 04:38, 29 February 2024
  • ...e a massive loss of power as the ship's systems short out. Fortunately the banks are recharged continuously by the [[Engine]] Main Drive turbines'''. ...by the police [[Viper Interceptor]]. The [[Escape Pod]] is the worst (one energy bank, slow recharge). See the '''OoliteRS.pdf''' (Reference Sheets) which c
    4 KB (590 words) - 02:38, 29 February 2024
  • ...ble performance tests in the business. Few commanders will purchase a new ship without consulting this publication. *[[Energy banks]] Special Issue
    4 KB (584 words) - 15:29, 18 March 2024
  • ...pon in space combat. Its one redeeming quality is that it generates little energy, and is therefore the weapon least prone to overheating. It is effective ou ...ilica. Power provided directly from inverse energy banks contained in main ship's drive. Each rod is capable of piercing 267mm of Flux-Locked metal.
    2 KB (279 words) - 03:37, 29 February 2024
  • ...ser tubes so there is no risk of fade out when other demands are made on a ship's main power unit. They do generate more heat, and when a certain limit is ...in less than two seconds - small ships have very little defence against a ship wielding this powerful weapon.
    17 KB (2,897 words) - 03:02, 29 February 2024
  • ...ced with polymers and metal. Basically all the luxury was taken out of the ship. Its strong selling points today are the large cargo space, the 6 energy banks and the 5 pylons. A commander can own a good trader which is also a good we
    2 KB (360 words) - 21:42, 3 April 2022
  • ...hosen using [[Library OXP]]'s "Config for AddOns" on the docked [[F4 page (ship and system interfaces)|F4 screen]].]] ...appearance of the space seems unlike what one would expect a [[Generation ship]] to encounter as it made its way from one star system to another.
    11 KB (1,727 words) - 14:44, 18 March 2024
  • ...umb|center|500px|<center>One of the Outrider's external views, showing the ship's unique HUD</center>]] The ship is fitted with a [[Pulse Laser|pulse laser]] as standard.
    11 KB (1,470 words) - 03:21, 29 February 2024
  • ...(Member of the TriAlliance) but has been found out. He travels with a five-ship Mamba convoy and can call lots of extra Mambas to his rescue if you take to Upon reaching 2600 kills you are told that a top secret ship has been stolen by the son of a pirate you have killed (Rantan Pino's son Z
    8 KB (1,440 words) - 10:28, 11 April 2021
  • ...of equipment (including shields and hyperdrive) could now be added to the ship systems. It is a combat ship, and a damn good one despite relying on a single forward military grade las
    4 KB (534 words) - 20:24, 22 July 2021
  • ...efore came with standard injectors, this ship additionally got more energy banks, a higher recharge rate, better armament and a maximum cargo load of 22 t. [[Marett Space Corporation OXP | Marett Space Corporation]] was a small ship production company but blessed with a creative designer-team under the lead
    6 KB (881 words) - 02:12, 29 February 2024
  • ...own as the YT-1300 Corellian freighter is a highly customizable multi-role ship. Manufactured by [https://starwars.fandom.com/wiki/Corellian_Engineering_Co ...he main computer they learned that the vessel they had found was a trading ship known as a YT-1300 'Falcon', more important, a secret hyperlane showed up,
    7 KB (920 words) - 11:41, 21 November 2021
  • ...tead to keep their opponent busy and thus relieve the strain on their main ship. ...be compared to human technology, in which it would rank as having 2 energy banks, which recharge at a medium speed. Also their laser system poses no major q
    6 KB (935 words) - 08:35, 16 February 2022
  • ...a piece of equipment which ejects your escape pod automatically when your energy becomes too low. ...ull, and before you can reach the button that ejects your escape pod, your ship has already vaporized and your microscopic remains are freely floating in t
    3 KB (572 words) - 02:16, 29 February 2024
  • [[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]] ...[Image:Navymed_sm.png |link= Navy_Medical_Ship |100px|]]<br>[[Navy Medical Ship]]
    17 KB (2,768 words) - 20:44, 10 March 2024
  • ...t to intercept and neutralise the incoming weapon before it can strike the ship and cause damage. ...gher planets. It is hull-mounted to allow a clear fire-path all around the ship, and needs no pylon space. The initially purchased launcher comes fitted wi
    15 KB (2,466 words) - 02:15, 29 February 2024
  • ...ost of these do not have a small variant, so you will find that your small ship defaults to the Vanilla game HUD! :* Warning signs for low altitude/energy/shields/high temperature - see Vimana HUD
    13 KB (1,866 words) - 02:53, 29 February 2024
  • ...lite)|Cargo Capacity]] <td>[[Fastest Ships (Oolite)|Max Speed]] <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate <td>[[Expensive Ships (Oolite)|Base Cost]]
    23 KB (4,407 words) - 13:49, 22 January 2016
  • ...Appear <td>Revised Tech Levels <td>Ext Cargo Cap. <td>Max Speed <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate
    22 KB (4,271 words) - 20:41, 23 January 2016
  • ....png|thumb|right|400px|F5 ''ship details'' screen showing extended list of ship equipment]] [[File:Ship Configuration F3 page (1).png|thumb|right|400px|F3 screen (top level - whit
    79 KB (12,888 words) - 04:24, 29 February 2024
  • energy = 0.5; ....91, and will hide the cost and install time values from showing on the F3 Ship Outfitting screen, leaving just the item name.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • ...s used on a large scale for station repairs, and adapted them for standard ship usage. ...repair bots to control and repair any broken equipment that happens on the ship in-flight.
    11 KB (1,567 words) - 08:45, 18 March 2024
  • It forces your ship to flicker and be removed from radar scanners so people upon whom you fire ...lso a danger if it runs out in the midst of laser fire. (It is your energy banks which allow you to survive shield failure).
    3 KB (469 words) - 02:26, 29 February 2024
  • Your Elite rating depends on your score. Depending on the ship you destroy, you get between 3 (Orbit shuttle) and 150 (Thargoid, Wolf Mk I ...is determined by chasing them for a while. Units are vertical bars on your ship's speed indicator.
    8 KB (1,251 words) - 10:26, 11 April 2021
  • Energy usage is still multiplied: a 5x burst could empty your energy banks pretty fast - so use wisely! ...Lasers]] where there is an '''S''' or '''W''' mark in the lasers column of ship tables.
    8 KB (1,127 words) - 00:24, 10 April 2024
  • ...he same, with a full range of equipment options available and eight energy banks with efficient rechargers already included. Since its introduction, the Boa {{ship-OXP | Oolite_ships}}
    1 KB (150 words) - 02:19, 29 February 2024
  • ...e to improve it for later versions. If you are interested in an up-to-date ship of this kind we suggest installing Fer-de-Lance NG-2. ...r the more adventures pilots with not enough cargo for a daily trader this ship never sold well.
    8 KB (1,212 words) - 11:48, 8 June 2021
  • ...to live, to make money, impress women, explore the galaxy etc. etc. - This ship'' ! Energy banks
    20 KB (2,826 words) - 02:57, 29 February 2024
  • ...ve flashing contacts show up on sensors - active Thargons, with no control ship in sight (it was there, just lurking outside of sensor range). Inexplicably ...th me everywhere for exactly this eventuality. I slowed to a stop, let the ship catch up (taking a lot of damage as a result), and then hit injectors, ejec
    8 KB (1,401 words) - 02:49, 29 February 2024
  • ...n: left; white-space:normal; word-wrap: break-word;"|Buy upgrades for your ship excluding weapons ...t-align: left; white-space:normal; word-wrap: break-word;"|Addons for your ship for blowing up the baddies
    169 KB (24,764 words) - 08:35, 18 March 2024
  • ...rket the notorious [[Contractor_ZZ1|'Contractor']] uber-ship. Although the ship is not illegal, GalCop is well aware of the Shipyard's dubious ownership an ...s the basis for their Taxis, but this actually made a lot of sense, as the ship was the right size and shape, all the development work had already been don
    5 KB (714 words) - 04:43, 29 February 2024
  • ...allowing enhanced energy transfer rates to recharge the shields ''if'' the energy is available. ...ilian and Naval versions, requiring an [[Extra Energy Unit]] or a [[Naval Energy Unit]] and providing even higher recharge rates.
    4 KB (662 words) - 03:13, 29 February 2024
  • ...ds as an extra layer of protection, while NPCs haven't. They rely on their energy only. ...ed, adding a layer of protection against damage, just like with the player ship. This makes it harder to kill NPCs, therefore this OXP has a direct impact
    3 KB (525 words) - 16:27, 15 November 2021
  • ...kes at the same time the projectiles perfectly safe for storage on a space ship. ...an added safety measure the guns will shut down if there is only one full energy bank left.
    9 KB (1,387 words) - 03:39, 29 February 2024
  • .... And what is better than a Cobra Mark III for about the same price? Why a ship that looks just like the old rust bucket, but with modern upgrades to boost 3) Energy plant replaced with superior Xenion unit.
    4 KB (565 words) - 02:26, 29 February 2024
  • ...good gauge viewability when facing the sun and good visibility outside the ship when not. Reticle Sensitivity is currently set to false. There is also a li
    3 KB (420 words) - 03:35, 29 February 2024
  • ...(narrower) than 'hud', to help you imagine a smaller cockpit in a smaller ship. { // energy bars
    16 KB (2,261 words) - 09:30, 28 April 2024
  • ...ship, except it is very fast at .5 LM. The Anguis was made to be a pirate ship, but the prototype went missing from its builder's lair, and found by Anna Nowadays, the ship can be found very rarely in the hands of pirates. With fore and aft militar
    2 KB (287 words) - 07:16, 19 January 2016
  • ...e for its massive size and overwhelming firepower; a single Imperial-class ship is capable of overwhelming most starships or devastating a hostile planet, ...em. Although the New Republic eventually upgrades its starfleet with newer ship types, the Imperial-class Star Destroyer remains in service well into the N
    14 KB (2,016 words) - 02:57, 29 February 2024
  • ...anner, Witchspace Drive, Torus Drive, Shields, Main System Drive, and Core Energy Unit into visible equipment items that can be damaged in combat, giving red ...the items have variable repair costs depending on the size / speed of your ship. All items can also be repaired by third party methods such as Thargoid's [
    8 KB (1,314 words) - 02:20, 29 February 2024
  • Condition red with close range target and shield and energy warning lights ...ook like numbers and glow to draw attention. Specifically, shields, energy banks and capacitors when below normal, target range when target is hostile, spee
    10 KB (1,497 words) - 03:15, 29 February 2024
  • ...astic remodeling of the [[Accipiter]], resulting in a loss of cargo space, energy specs, and speed but a design that enhances maneuverability. It is named a ...iter’ but only minor at best. It still possesses the same specs as that ship. Everyone should know what a shuriken is and if you encounter the pirate c
    3 KB (519 words) - 04:27, 29 February 2024
  • [[File:Caduceus.jpg|thumb|400px|right|The Caduceus über-ship: 8 energy banks, front & rear lasers, 6 broadside mounted plasma cannons, 8 missile slots . ...ship was in a universe with ships that dwarf its power, the fact that the ship is "über" is disputable.
    2 KB (302 words) - 09:26, 18 March 2024
  • ...decided to use this tried and tested workhorse as basis for its first own ship design. ...stats. This makes the Blue Racer more suitable for a role as multi-purpose ship. It is fast, maneuverable, and armed well enough to defend itself against p
    10 KB (1,721 words) - 02:27, 29 February 2024
  • ...the plan, in particular the part about constructing a new "Pirate Hunter" ship. They felt this was totally unnecessary and a waste of money, but they were ...port and starboard laser mounts. The energy plant would be adequate for a ship of this size, about the same as a Cobra Mark III. It was deemed those who
    4 KB (571 words) - 08:50, 22 April 2021
  • ...cret, but it is known that they use the Koneko Kobra Mk2 as their standard ship, and their ships are almost always confined to the Cesousla system. ...nd faster version of the Koneko Kobra Mk1. This ship will have four energy banks, no port or starboard lasers, and beam lasers in the fore and aft as standa
    4 KB (537 words) - 13:57, 12 January 2023
  • {{#ask:[[Category:Oolite ships]] [[Ship name::+]] | ?Ship name
    643 bytes (87 words) - 16:59, 10 January 2013
  • ..., the huge power plants produce the energy needed for 5 energy banks. The energy recharge rate is a bit lower, though, so sticking around for a dog fight is
    1 KB (205 words) - 05:27, 17 November 2012
  • ...g the Thargoid ship though - you will always, from the moment you buy this ship, have a legal status of fugitive which cannot be changed. Even if you jump ...ink of some more punishments for flying this uber-ironass I will make this ship fairly impossible to buy...
    3 KB (416 words) - 22:45, 16 January 2013
  • ...dustries. Below you can also find more details about the predecessor Tiger ship developed by Cyber System. ...the research costs they decided to enter the design contest the new trader ship.
    3 KB (482 words) - 20:30, 24 January 2016
  • - Fair shield recharge code (CustomShields didn't charge shields until energy banks were full) ...rs from other OXPs after the shields are depleted and the damage reach the ship's hull, providing better compatibility for other OXPs with shipTakingDamage
    12 KB (1,661 words) - 03:12, 29 February 2024
  • ...me kind scripts expert. Link, and pics. I'll try to get the stats for each ship posted on my Wiki page. The MT50Dart was intended as a tiny, swarm attack ship. The carrier, MT6000Catapult was to carry a large number of these little f
    5 KB (913 words) - 02:21, 29 February 2024
  • ...giving them unexpected (which need not be ''greater'') capabilities for a ship of that type. ===Ship OXPs===
    12 KB (2,038 words) - 10:05, 20 August 2017
  • If you choose a cheaper ship then more will be left from the starting 100.000 credits to buy equipment a The Cobra III is seems to be pretty cheap, but it is an old ship: if you installed [[ShipVersion]] OXP then you will always see the lowest v
    24 KB (3,940 words) - 00:22, 10 April 2024
  • ...ject when they have lost a fight and thus leave behind an almost destroyed ship. If you approach a derelict ship within 100m (or hurtle into it) with a low speed difference (below 10) then
    32 KB (5,055 words) - 09:25, 18 March 2024
  • This page describes the standard Oolite ship roles from 1.79 onwards. For 1.78 and earlier, see [[Role]]. ...ution. For a breakdown of the role weights of the core ships, see [[Oolite Ship Role Weights]].
    10 KB (1,619 words) - 03:20, 29 February 2024
  • ...ge selector is set with n_bars = 1. So if you prefer to visualize how many banks you have, then this HUD is not for you. Pylon display will accommodate a la 1) Edit the shipdata.plist for the ship you fly and add this bit of code: hud = "dockedhud.plist";<br>
    3 KB (444 words) - 12:07, 19 January 2023
  • There are 4 new ship classes, each with a basic and an advanced (combat-optimized) type, so you Almost all of these used by pirates and police also, in all there are 20 ship versions.
    29 KB (4,725 words) - 12:34, 8 November 2022
  • ...c. came about when the D.T.T. (Death To Triangles) Design Firm and Paradox Ship Builders Inc, who had previously partnered in creating a number of outstand ...However, D.T.T. are not primarily focusing their attentions on the luxury ship market, as some other companies with similar design philosophies tend to do
    18 KB (2,933 words) - 02:32, 29 February 2024
  • [[D.T.T. Ship Builders Inc.]] have undertaken a number of commissions for the design and *Energy recharge rate - Medium
    3 KB (430 words) - 02:31, 29 February 2024
  • ...oth the sun and the nearest planet at long range, and is also reduced if a ship or any entity is approaching over scanner range also. Some far planets are too far even if you use Micro-G speeds due to your ship being unable to move faster than 90% of lightspeed without using [[Quirium]
    17 KB (2,692 words) - 05:28, 18 March 2024
  • The <code>shiplibrary.plist</code> file places ship information on the View Ship Library page when Oolite starts up, in version 1.79 or later. It is a list of dictionaries, with the following keys. Strictly, only the 'ship' key is required, but setting at least the 'class' and 'summary' keys is al
    8 KB (1,166 words) - 23:24, 14 May 2024
  • ...at least 500t cargo capacity to fit into, where it uses up almost all the energy and causes problems in the main computer - so needing a reboot after each s ...01. v0.4.0.2 Less ultimate: need undamaged equipment and at least 4 energy banks filled.
    2 KB (243 words) - 08:35, 18 March 2024
  • ..., and the EEU a system-fitted version that is automatically triggered when energy levels become critical. ...//wiki.alioth.net/img_auth.php/3/39/Energy_Equipment_1.11.oxz ''Download - Energy Equipment v1.11''].
    15 KB (2,350 words) - 21:04, 23 January 2016
  • Continually adjusts shield energy in automatic or manually chosen configuration: ...appropriate version of the Manual Configurator is installed in the player ship.
    19 KB (2,869 words) - 04:24, 29 February 2024
  • The Combat MFD (Multi-Function Display) displays information about your ship and your enemies. ====Information about your ship====
    20 KB (2,617 words) - 04:18, 19 April 2024
  • ...l as be a capable combat fighter. With a fifty percent boost in its energy banks, improved maneuverability, four missiles instead of one, and a revolutionar ...erent flaws began to show over the next couple of years of testing and the ship was ultimately scrapped in 2990.
    5 KB (842 words) - 09:19, 22 January 2016
  • Cargo-ship pilots especially like this HUD because it has an extra big scanner and add ...low); '''AFS''', '''FWS''' & '''NRG''' (AFt Shield, ForWard Shield, eNeRGy banks) <br>
    7 KB (1,112 words) - 02:28, 29 February 2024
  • ...s to the trader, the Pitviper is to the bounty-hunter. This corvette-class ship is the result of a joint venture between the Riredian Government and the Co ...details can not deny to be a human design and thus - to insect eyes - the ship looks quite ugly. But hey! They have put a nice paintwork on it.
    10 KB (1,612 words) - 02:28, 29 February 2024
  • Name Cost Energy Recharg Speed Pitch Mass t Eqipment ...120t you need a ship with at least 300t mass like an Anaconda or an exotic ship like these:
    7 KB (835 words) - 02:40, 29 February 2024
  • ...ax's Drift had no habitable planets and poor mineral reserves. Most of the ship's internal equipment survived the accident, and the colonists have been abl The '''Shaula'''-class survey ship you fly can carry ten modules (in addition to the generator and flight comp
    19 KB (3,170 words) - 03:43, 29 February 2024
  • ...her maximum speed, more energy banks and 2 pylons. It is purely a fighting ship, having no cargo capacity. ...echnology, the Navy Asp-X was designed, a major upgrade with a very deadly ship as result.
    4 KB (632 words) - 09:51, 10 April 2022
  • ...he market for a new ship by providing a visual, side-by-side comparison of ship specifications. A new interface screen "Ship Comparisons" allows the details of up to three ships to be displayed. Detai
    6 KB (895 words) - 04:24, 29 February 2024
  • ...ould make up for its somewhat slower velocity and manoeuvring speeds. This ship is available for both the player and the NPCs. * more energy banks (5 instead of 4).
    3 KB (413 words) - 02:27, 29 February 2024
  • ...trading. Many players who pursue a trading career will find changing their ship to a [[Python_(Oolite)|Python]] (100TC), [[Boa_(Oolite)|Boa]] (125TC), [[Bo ...those values will take up cargo space, rather than being contained by the ship's safe, which is kept on the escape pod.
    28 KB (4,739 words) - 14:36, 18 March 2024
  • ...rdened ship for any Elite Combateer. It's got marvelous energy banks for a ship of its class, and even a token amount of cargo space for all the pods of yo ...e as classy as a Terran Peacock, be sure to pick up yours now! This wonder-ship is available to you all for the low sum of 500000 Cr at any basic system wi
    2 KB (245 words) - 03:44, 29 February 2024
  • ...ations. Basically an interplanetary ambulance. Faster and with more energy banks this craft is often used by hospital ships. Since they often carry narcotic This ship is part of the star_wars_remake.OXP (coming soon)
    2 KB (222 words) - 03:08, 29 February 2024
  • ...ith 3 front laser mounts instead of 4 lasers in total. 2 additional energy banks, a bit higher reload rate and increased speed are additional features to di While this ship was never a particular successful escort it did attract the more adventurou
    2 KB (321 words) - 03:11, 29 February 2024
  • ...ighter|TIE-Fighter]]. As part of [[Benulobiweed Inc.]] first TIE-line this ship was entirely assembled in the workshops of the company and exclusively sold ...[[GalCop]] technology failed the engineers were still able to fit 5 energy banks into the small hull. Equipped with a single forward [[Military Laser]] the
    3 KB (393 words) - 04:32, 29 February 2024
  • 14 If visible - ship needs [[Maintenance|maintenance]]! 16 [[Extra Energy Unit]]
    9 KB (1,421 words) - 04:40, 29 February 2024
  • * have the [[Fer-de-Lance 3G OXP]] installed (since, as it happens, the ship referenced in the save file is one of those; if you don't use that save fil Note that activating the unit depletes two energy banks.
    3 KB (502 words) - 02:57, 29 February 2024
  • ...tics of the previous models – increased cargo capacity, manoeuvrability, energy, and shield- and missile-capability. But, exciting though it was, the ‘ya ...de-mounted plasma turrets. Those turrets pack a good punch and fire to the ship’s fore, port, and starboard.(2)
    6 KB (834 words) - 02:44, 29 February 2024
  • ...Rebalance''' & Energy Rebalance ([[Ship Configuration]] Compatible) or '''Energy Rebalance SCC''' (''modification made by [[User:Phkb|Phkb]]'') This OXP rebalances energy between shields and energy banks.
    3 KB (461 words) - 02:38, 29 February 2024
  • *'''Collapsible Shields and Fuel Consumption''': ''everything consumes energy - and using the Torus drive now reduces one's shields.'' ...allows scooping solar wind flux to compensate for everything now consuming energy.''
    26 KB (4,216 words) - 02:53, 29 February 2024
  • ...es 4 front laser mounts, an additional pylon, increased speed, more energy banks, and a higher reload rate. On the downside, no hyperdrive, {{EQ_SHIELD_BOOS Since this ship is mainly used by the more adventures commanders some creative hull paints
    5 KB (775 words) - 02:50, 29 February 2024
  • == Ship pricing == ...Uber if you had to work really long to acquire them. And the quality of a ship would directly reflect into how difficult or easy it was to acquire.
    37 KB (5,640 words) - 14:39, 18 March 2024
  • ...t|Vanilla game HUD<br>1 - strength of fore/aft shields<br>12 - four energy banks (which power shield generators)]] ...e shields are labelled "1" on the HUD on the right. The four yellow energy banks which together power the generators are labelled "12".
    3 KB (478 words) - 15:06, 14 September 2023
  • [[File:Caduceus.jpg|thumb|400px|right|The Caduceus über-ship: 8 energy banks, front & rear lasers, 6 broadside mounted plasma cannons, 8 missile slots . ...round your ship - as in the game coding in Elite). The debates about the [[Energy Bomb]] (see there) show the importance of this - and how many people felt i
    12 KB (2,024 words) - 05:19, 18 March 2024
  • ...its to spend. You've worked hard to get there and it's time to choose your ship. So be a real amphibian and pick like a winner and not some gonad deficient ...shots at some miscreant who's got the good sense to point the front of his ship at you while he's firing? No. You want lasers fore and aft and that's yer l
    4 KB (785 words) - 11:22, 22 February 2021
  • Some say, it runs on the tears of rival ship designers, and that in ship-spotters, it can induce spontaneous orgasms. It is, already, a legend, an i ...s to your standard issue heat shielding. You just don't want to leave this ship because, the truth is... you're far cooler when you're in one.
    3 KB (528 words) - 17:11, 20 November 2022
  • The ship's clock is started at a defined value (PLAYER_SHIP_CLOCK_START) plus the cu [[User:Aegidian|Aegidian]]'s above: the date indicated by your ship's clock (2084004 * 86400) is '''1st Jan 3015'''
    6 KB (895 words) - 13:01, 19 April 2024
  • ...at can be extended to 35 TC makes it a serviceable freighter. It might not ship as much as the Pythons of this galaxy but with its superior speed and manoe ...ranted, the stock pulse laser doesn't appear to live up to the rest of the ship but that speed and cargo capacity means that a pilot will soon be in the ma
    4 KB (741 words) - 01:59, 11 March 2021
  • ...ere, it kept coming, returning fire, heading straight for him - the energy banks dropped rapidly.<br> The klaxon stopped wailing, the energy banks began to edge back up, and the status display turned from red to yellow. He
    16 KB (2,946 words) - 03:05, 29 February 2024
  • [[File:oolite_pilot_licence.png|thumb|right|600px|Ship and equipment unlocks are enabled by an increasing kill count]] [[File:Pilot_Licence_Start.png|thumb|right|600px|Starting with just one energy bank, a beam laser helps to get things moving]]
    3 KB (468 words) - 14:09, 26 March 2024
  • ...hips already have this equipment. It will warn but not fire the ECM if the energy levels are really low. It can be enabled/disabled, via equipment activation ...wards, or both. Chopping specialized holes in the exterior of the player's ship can't help the overall resale value, especially if those items are later re
    4 KB (601 words) - 02:16, 29 February 2024
  • ...the others. So starting with the smallest and cheapest hyper-jump capable ship would create much more of a challenge - and also be more realistic. One wou ...ki> Speed Cargo Upgrade Laser Mounts Missile Bays Energy Banks & Recharge Roll & Pitch </nowiki>
    2 KB (307 words) - 02:12, 29 February 2024
  • ...s who need their pylons and have other things on their minds than watching energy readouts during combat. Cost: 20,000₢, TechLevel: 9+ (A [[User:Thargoid|T ...gy bank is remaining. The speedy recharge can cause internal damage to the ship (in the cargo, equipment or service levels). Cost: 10,000₢, TechLevel: 5+
    1 KB (181 words) - 01:37, 20 July 2021
  • ...sections; the command module, the service pod, and the superstructure. The ship features a small front profile, 75 TC cargo and high speed. There are sever ! Energy banks
    4 KB (571 words) - 02:37, 29 February 2024
  • Uncle Blix’s Guide To Upgrading Your Ship. SPACE – Interstellar Edition, Iss. 4 Vol. 143, MirrOor Publishing, 20835 ...’ asking what they should fit. It’s bad enough that they get issued a ship that as soft a new hatched grub. They don’t even get trained on what they
    24 KB (4,462 words) - 04:39, 29 February 2024
  • ! Energy banks ! Energy recharge rate
    7 KB (986 words) - 02:39, 29 February 2024
  • ...ions and design collaboration are in progress to establish a heavy capital ship as the local 249th Naval Reserve Headquarters, which may also be sent out t ...in every system in one role or another. They also have energy recharge and banks matching the player's starting Cob3.
    5 KB (878 words) - 02:10, 29 February 2024
  • The ship was not a very popular model, but when MASSTrans GLC bought into the tradit :With its investments into various ship builders and on low tech agricultural worlds, the cooperation started to do
    8 KB (1,044 words) - 02:46, 29 February 2024
  • This ship is often used by pirates, assassins, hunters and escorts alike. The ship was not a very popular model, but when [[Fruit_Bat#Glossary|MASSTrans GLC]]
    6 KB (878 words) - 03:08, 29 February 2024
  • ...specs, and the unique '''Phased Array Particle Beam''' weapon system, each ship in the series differs in loadout and capability, making each suited for spe Energy banks: 4
    1 KB (216 words) - 21:35, 3 May 2022
  • This OXP adds the Hognose ship from the Archimedes version of Elite. ...ractice, the Hognose was little more than laser fodder. However, since the ship is a real bargain over the time, it was used for other purposes as well. Mi
    4 KB (567 words) - 02:54, 29 February 2024
  • ...nded up with was a craft that had almost enough cargo room to be a trading ship, and almost enough speed and kick to be a combat craft. ...t the advice of the design department, the decision was made to adapt this ship to the GalCop market. The unique engine caused nightmares to the developers
    11 KB (1,531 words) - 04:43, 29 February 2024
  • ...nks to six ridiculous engines on the back) and decent shielding and energy banks. Maybe slightly über, but hopefully the 650,000 price tag covers that. It {{Ship-OXP}}
    1,021 bytes (145 words) - 02:47, 29 February 2024
  • ...the ship has improved speed and cargo capacity. An ideal 'stepping stone' ship for those aspiring towards a big trader like a Cobra Mark III. ...stellar's Adder Mark III had all the necessary steps taken to register the ship design in the companies name.
    8 KB (1,153 words) - 14:33, 18 March 2024
  • * The '''Adder Mark II-R (Racer)''' is a fast ship with enhanced injectors, used by couriers and professional [[Racers|racers] [[Marett Space Corporation OXP | Marett Space Corporation]] was a small ship production company but blessed with a creative designer-team under the lead
    8 KB (1,100 words) - 02:12, 29 February 2024
  • ...even more deadly as the game mechanics change: regular engine use and the ship's systems (life support, shields, ''etc'') also require fuel for operation. *[[RocketShips]] feature fuel leaks depending on which side of the ship gets hit in combat
    1 KB (233 words) - 13:56, 8 November 2022
  • ...se laser is fatal. You must first trade to earn enough credits to arm your ship to the back teeth. ...the cash that's rolling in by now you'll want to buy some goodies for your ship.
    9 KB (1,677 words) - 13:22, 21 May 2023
  • :The closest to a fighter is arguably the [[Moray Star Boat (Oolite)]], a ship that was granted a non-canonical speed boost in Oolite. Its design doesn't Elite didn't need a varied player-ship selection but maybe Oolite could benefit from one, so if we're going to doc
    4 KB (628 words) - 02:44, 29 February 2024
  • ...r]] with a scoop for collecting trophies and a light Sidewinder. This last ship could, if necessary, act alone, sniffing out prey and directing the flock t ...shaven, but everyone was sober – work is work. Only the contents of the ship's hold were not quite ordinary for a law-abiding merchant, and in truth, th
    92 KB (16,192 words) - 02:57, 29 February 2024