Thargoid Warship (Flyable)
|Thargoid Warship (Flyable)|
|Cargo capacity||0 TC|
|Cargo bay extension||15 TC|
|Maximum speed||0.50 LM|
|Energy recharge rate||
|Gun mounts||Fore, Aft, Starboard, Port|
|Shield boosters available||N/A|
|Military shields available||N/A|
|OXP or standard||Thargoid Warship (Flyable) OXP|
|Available to player||Yes|
|Base price||950,000 Cr|
First of all, this isn't going to be for everyone. Not everyone is going to agree that it is acceptable (or should even be possible/plausible) to be able to fly a Thargoid Warship. However, for those who are up for some fun, this might be of some interest...
So this is a flyable Thargoid Warship. It has the same stats as a standard Thargoid Warship, so expect massive energy banks, 5 missile slots and no cargo space. It doesn't have Thargoid Lasers, but you could add Thargoid technology to it (from other OXPs) to make it more like a real Thargoid ship. There is a penalty for flying the Thargoid ship though - you will always, from the moment you buy this ship, have a legal status of fugitive which cannot be changed. Even if you jump to a new galaxy. This will ensure that police and navy ships will always try and shoot you down.
There are some bugs, namely the view positions. They are okay but they could use some tweaking. It also comes in two editions: the Standard Edition, which allows the player to fly the standard Thargoid Warship from the core game, and the Griff Edition, which allows the player to fly different Griff models of the Thargoid Warship. I've set the price fairly high, around 950,000 credits upwards for the ship. Also the ship is nearly always available, which again is more for testing purposes. When I've managed to sort out the viewing positions a bit better and maybe think of some more punishments for flying this uber-ironass I will make this ship fairly impossible to buy...
Let it be said that full credit goes to Griff for his excellent Thargoid Warship models. To use the Griff Edition you will need Griff's shipset 1.2.25.