Difference between revisions of "Category:Missiles & Bombs"
From Elite Wiki
Cholmondely (talk | contribs) (Note about über weapons) |
Cholmondely (talk | contribs) (Added a little more) |
||
(8 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | [[File:Missile ad.png|right]] | ||
This page collects the zillions of different varieties of missiles & bombs. | This page collects the zillions of different varieties of missiles & bombs. | ||
− | *For tips on using them, see: [[Missile tactics]] & [[Using weapons of mass destruction]] | + | *'''For tips on using them''', see: [[Missile tactics]] & [[Using weapons of mass destruction]] |
+ | :And see [http://www.aegidian.org/bb/viewtopic.php?f=2&t=8473 What is your favorite OXP missile?] (2010) & [http://www.aegidian.org/bb/viewtopic.php?f=2&t=10855 Pylons] (2011) | ||
+ | :Also: [http://www.aegidian.org/bb/viewtopic.php?f=2&t=11528 How does a missile work?] (2012) | ||
*The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath): | *The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath): | ||
:[[Armoury]] by [[User:Thargoid|Thargoid]] | :[[Armoury]] by [[User:Thargoid|Thargoid]] | ||
+ | :[[Maegil's Missiles]] by [[User:Cmdr. Maegil|Cmdr. Maegil]] (old, 2007, still an oxp). | ||
:[[Missiles and Bombs]] also by [[User:Ramirez|Ramirez]] | :[[Missiles and Bombs]] also by [[User:Ramirez|Ramirez]] | ||
− | + | :On the other hand, the über-missiles & mines from the [[Killit OXP]] (Superweapon, MegaWeapon, UberWeapon ''etc'') have been omitted as they were never intended for serious play - but rather to make a point about [[Cheating]]. | |
− | * | + | *'''List of OXPs which also affect missiles or bombs''': |
− | :[[Guide to Accuracy OXPs]] | + | :[[Remove Individual Pylon OXP]] allows you to swap one missile for another (''without needing to sell everything you have - and then finding that the TL is too low to buy everything back'')!<br> |
+ | |||
+ | :[[Guide to Accuracy OXPs]]<br> | ||
− | :[[Missile Combat Reimagined]] | + | :[[Missile Combat Reimagined]] totally rejigs missiles and also rejigs their susceptibility to [[ECM]] <br> |
− | :[[APRIL]] | + | :[[APRIL]] - automated missile pylon reloader |
:[[Mine Safety Catch]] prevents premature release | :[[Mine Safety Catch]] prevents premature release | ||
+ | :[[Status Quo Q-bomb OXP]] - Q-bombs act as they do in the [[Status Quo]] Oolite novel | ||
:[[Missile Analyser]] allows the analysis of incoming missiles to allow selection of an appropriate defence | :[[Missile Analyser]] allows the analysis of incoming missiles to allow selection of an appropriate defence | ||
:[[Missile Booster]] gives fired missiles a speed boost (useful if flying large slow ships like a Python) | :[[Missile Booster]] gives fired missiles a speed boost (useful if flying large slow ships like a Python) | ||
− | :[[Missile Beep]] | + | :[[Missile Beep]] warns of incoming missiles |
:Missile Machine (from [[Armoury]]) manufactures the bally things from scratch! | :Missile Machine (from [[Armoury]]) manufactures the bally things from scratch! | ||
− | :[[Missiles modification]] | + | :[[Missiles modification]] two tweaks: ECM less effective & dying pilots take more time to launch a missile at you |
− | *Defence against missiles | + | *'''Defence against missiles''' |
− | :*Vanilla game defences | + | :*''Vanilla game defences'' |
::Turn & run (reduced kinetic damage on impact)! [[Witch Fuel Injectors]] really help here! | ::Turn & run (reduced kinetic damage on impact)! [[Witch Fuel Injectors]] really help here! | ||
− | ::Target incoming missile with laser (you | + | ::Target incoming missile with laser - [[STE]] helps (...but you may well need an OXP such as [[SniperLock]] to succeed) |
::Target incoming missile with another missile | ::Target incoming missile with another missile | ||
− | ::[[ECM]] | + | ::[[ECM]] (less useful against [[Hardheads]], of course...) |
− | :*OXP Defences | + | :*''OXP Defences'' |
::Anti-Missile System (AMS Darts) (from [[Armoury]]) - note that the [[Vimana HUD]] has an AMS dart counter | ::Anti-Missile System (AMS Darts) (from [[Armoury]]) - note that the [[Vimana HUD]] has an AMS dart counter | ||
::Chaff (from [[Missiles and Bombs]]) | ::Chaff (from [[Missiles and Bombs]]) | ||
::Defence Mine (from [[Missiles and Bombs]]) | ::Defence Mine (from [[Missiles and Bombs]]) | ||
::Missile Rack (from [[Armoury]]) | ::Missile Rack (from [[Armoury]]) | ||
+ | ::[[Missile Spoof]] - a flare-based distraction for Hardheads | ||
::[[Quirium Cascade Mine Detector]] - and [[Target System Plugins]] warn of the release of Cascade Mines to allow a fast escape! | ::[[Quirium Cascade Mine Detector]] - and [[Target System Plugins]] warn of the release of Cascade Mines to allow a fast escape! | ||
− | *The [[Vanilla game]] missiles & bombs are: | + | *'''The [[Vanilla game]] missiles & bombs are''': |
:[[Missile]] (Faulcon de Lacy HM3 Homing Missile) | :[[Missile]] (Faulcon de Lacy HM3 Homing Missile) | ||
− | :[[ECM Hardened Missile]] (Faulcon de Lacy ECM-hardened HMX5 homing missile) | + | :[[ECM Hardened Missile]] (Faulcon de Lacy ECM-hardened HMX5 homing missile: ''Hardheads'') |
:[[Quirium Cascade Mine]] (Tyley-Feynman Quirium Cascade Mine) | :[[Quirium Cascade Mine]] (Tyley-Feynman Quirium Cascade Mine) | ||
:[[Energy Bomb]] (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above | :[[Energy Bomb]] (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above |
Revision as of 11:59, 5 December 2021
This page collects the zillions of different varieties of missiles & bombs.
- For tips on using them, see: Missile tactics & Using weapons of mass destruction
- And see What is your favorite OXP missile? (2010) & Pylons (2011)
- Also: How does a missile work? (2012)
- The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
- Armoury by Thargoid
- Maegil's Missiles by Cmdr. Maegil (old, 2007, still an oxp).
- Missiles and Bombs also by Ramirez
- On the other hand, the über-missiles & mines from the Killit OXP (Superweapon, MegaWeapon, UberWeapon etc) have been omitted as they were never intended for serious play - but rather to make a point about Cheating.
- List of OXPs which also affect missiles or bombs:
- Remove Individual Pylon OXP allows you to swap one missile for another (without needing to sell everything you have - and then finding that the TL is too low to buy everything back)!
- Missile Combat Reimagined totally rejigs missiles and also rejigs their susceptibility to ECM
- APRIL - automated missile pylon reloader
- Mine Safety Catch prevents premature release
- Status Quo Q-bomb OXP - Q-bombs act as they do in the Status Quo Oolite novel
- Missile Analyser allows the analysis of incoming missiles to allow selection of an appropriate defence
- Missile Booster gives fired missiles a speed boost (useful if flying large slow ships like a Python)
- Missile Beep warns of incoming missiles
- Missile Machine (from Armoury) manufactures the bally things from scratch!
- Missiles modification two tweaks: ECM less effective & dying pilots take more time to launch a missile at you
- Defence against missiles
- Vanilla game defences
- Turn & run (reduced kinetic damage on impact)! Witch Fuel Injectors really help here!
- Target incoming missile with laser - STE helps (...but you may well need an OXP such as SniperLock to succeed)
- Target incoming missile with another missile
- ECM (less useful against Hardheads, of course...)
- OXP Defences
- Anti-Missile System (AMS Darts) (from Armoury) - note that the Vimana HUD has an AMS dart counter
- Chaff (from Missiles and Bombs)
- Defence Mine (from Missiles and Bombs)
- Missile Rack (from Armoury)
- Missile Spoof - a flare-based distraction for Hardheads
- Quirium Cascade Mine Detector - and Target System Plugins warn of the release of Cascade Mines to allow a fast escape!
- The Vanilla game missiles & bombs are:
- Missile (Faulcon de Lacy HM3 Homing Missile)
- ECM Hardened Missile (Faulcon de Lacy ECM-hardened HMX5 homing missile: Hardheads)
- Quirium Cascade Mine (Tyley-Feynman Quirium Cascade Mine)
- Energy Bomb (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above
Pages in category "Missiles & Bombs"
The following 71 pages are in this category, out of 71 total.