Difference between revisions of "Deeper Space HUD"

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[[File:Deepspacehud.jpg|thumb|right|200px|DeepSpace's DeepSpace HUD]]
 
[[File:Deepspacehud.jpg|thumb|right|200px|DeepSpace's DeepSpace HUD]]
 
== History ==
 
== History ==
Pleiadian's remake of Deepspace's Deepspace HUD (2009). DeepSpace is a game designer and his [http://www.aegidian.org/bb/viewtopic.php?f=4&t=5724&p=69933#p69933 HUD] was part of his own original but unfinished Deepspace game. The lack of a license for the DeepSpace HUD entailed redesign from scratch, and Peliadian took the opportunity to add many interesting features. The process is detailed on the BB Thread linked below.
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Pleiadian's remake of Deepspace's Deepspace HUD (2009). DeepSpace is a game designer and his [https://bb.oolite.space/viewtopic.php?f=4&t=5724&p=69933#p69933 HUD] was part of his own original but unfinished Deepspace game. The lack of a license for the DeepSpace HUD entailed redesign from scratch, and Peliadian took the opportunity to add many interesting features. The process is detailed on the BB Thread linked below.
  
 
== Download ==
 
== Download ==
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== Links ==
 
== Links ==
*[http://aegidian.org/bb/viewtopic.php?f=4&t=18655 BB Thread] (2017) Shows process of creating this HUD. Note the debate about the functionality of the Current Risk notifier.
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*[https://bb.oolite.space/viewtopic.php?f=4&t=18655 BB Thread] (2017) Shows process of creating this HUD. Note the debate about the functionality of the Current Risk notifier.
 
*[http://www.marcus-s.de/ Pleiadian's website] (he seems to have removed all Oolite content) - has links to his music.
 
*[http://www.marcus-s.de/ Pleiadian's website] (he seems to have removed all Oolite content) - has links to his music.
 
*[https://github.com/thepleiadian Pleiadian's GitHub Oolite site]
 
*[https://github.com/thepleiadian Pleiadian's GitHub Oolite site]
 
*[https://www.youtube.com/watch?v=UVv7flRmIqc You Tube] (discusses Oolite between minutes 9-16 of video in German)
 
*[https://www.youtube.com/watch?v=UVv7flRmIqc You Tube] (discusses Oolite between minutes 9-16 of video in German)
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=19579 Peliadian's UI Overhaul] (2017)
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*[https://bb.oolite.space/viewtopic.php?f=2&t=19579 Peliadian's UI Overhaul] (2017)
  
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=5724&p=69933#p69933 DeepSpace on his original HUD] (2009)
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*[https://bb.oolite.space/viewtopic.php?f=4&t=5724&p=69933#p69933 DeepSpace on his original HUD] (2009)
  
 
== Gameplay and Balance Indicator ==
 
== Gameplay and Balance Indicator ==

Latest revision as of 02:33, 29 February 2024

Yellow condition (within Station Aegis)
Green condition (with Current Location Display showing on top left)

Overview

Pleiadian Laboratories presents: DeeperSpace HUD v1.1

DeeperSpace is the logical evolution of the original DeepSpace HUD, with some enhancements and refinements. Having been some weeks in testing, it has been deemed stable enough for public consumption.

Current Location Display

This HUD has a Current Location display, immediately telling you about some of the key aspects of the solar system you're in, as well as navigation info such as the nearest object, and most importantly, the Current Risk notifier. The risk tells you how dangerous the current situation around you is, at this moment. Information is updated, as it happens.

Next Jump location

Additionally, if you have the Advanced Navigational Array installed, you will get immediate info on your current set jump-destination, what the next system on your route is (depending on the mode you set), and how long this next jump will take.

Speed

As a little gimmick, the speed meter will either show your current speed, or indicate that you are in Torus Drive. If Torus is enabled, you will get to see your actual Torus Speed below the speed meter.

Crosshairs

To round it off, the crosshairs have been slightly optimized.

Red Alert

This HUD changes for each of the different conditions: Green Condition: shows jump destination at top Yellow Condition (MassLocked): shows warning at top! Red Alert Condtion: shows shields condition at top!

MFD's

This HUD supports 2 MFD's as shown.

DeepSpace's DeepSpace HUD

History

Pleiadian's remake of Deepspace's Deepspace HUD (2009). DeepSpace is a game designer and his HUD was part of his own original but unfinished Deepspace game. The lack of a license for the DeepSpace HUD entailed redesign from scratch, and Peliadian took the opportunity to add many interesting features. The process is detailed on the BB Thread linked below.

Download

Links

Gameplay and Balance Indicator

Tag-colour-green.png

DeepSpace's original was seen as very much fitting in with the aesthetic of large traders such as the Anaconda, Boa and Python.
Note: only two MFD's are supported, and the energy banks are not usually shown (bad for Strangers World). This HUD takes up a large percentage of your screen view, just as DeepSpace's original did.