Navy Light Destroyer

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Revision as of 21:25, 26 October 2022 by Cholmondely (talk | contribs) (Created a proper page from the old redirect)
Light Destroyer (Galactic Navy AddOns).png

This is an elegant craft designed by SimonB and then navalised by Spara.

Overview

You will need the Galactic Navy OXP for this to work - and Spara's Galactic Navy Facelift to retexture it!

The Light Destroyer is one of a number of add-ons for the Galactic Navy OXP.

Adding a Ship Library entry

Click on "view source" or "edit" at the top of this page. Then cut-and-paste the following formatted paragraph into a new shiplibraryplist file!

( { class = "galactic_navy"; description = "Light Destroyer is a light capital ship employed by the Navy. "; ship = "gn_light-destroyer"; summary = "Light Destroyer"; }, )

Tweaks for the AppleMac

Click on "view source" or "edit" at the top of this page. Then cut-and-paste the following formatted long section into a new shipdata.plist file (and rename the old one)!

{ "gn_intercept-light-destroyer" = { "ai_type" = "picket-interceptAI.plist"; "like_ship" = "gn_light-destroyer"; "roles" = "intercept-transport(0.5)"; }; "gn_picket-light-destroyer" = { "ai_type" = "picketAI.plist"; "like_ship" = "gn_light-destroyer"; "roles" = "picket-transport(0.5)"; }; "gn_navy-convoy-light-destroyer" = { "ai_type" = "navyconvoyAI.plist"; "like_ship" = "gn_light-destroyer"; "roles" = "navy-convoy(0.5)"; }; "gn_navy-light-destroyer-battlegroup" = { "ai_type" = "navyBattlegroupEscortAI.plist"; "auto_ai" = "0"; "like_ship" = "gn_light-destroyer"; "roles" = "navy-battlegroup-escort(3)"; "script" = "navyBattlegroup.js"; }; "gn_light-destroyer" = { aft_eject_position = "0.0 -20.0 -85.0"; "ai_type" = "nullAI.plist"; "bounty" = 0; cargo_type = "CARGO_NOT_CARGO"; energy_recharge_rate = 3.5; exhaust = ("-16.43 -2.77 -64.00 5 5 24", "16.43 -2.77 -64.00 5 5 24"); forward_weapon_type = "WEAPON_NONE"; frangible = 0; "fuel" = 70; "has_ecm" = 1.0; "has_energy_unit" = 1.0; "has_escape_pod" = 0.9; "has_shield_booster" = 1.0; laser_color="cyanColor"; materials = { "light-destroyer_auv.png" = { diffuse_map = "gn_light-destroyer-auv.png"; emission_modulate_color = (0.9926, 0.9686, 0.7325); emission_map = {name = "gn_light-destroyer-glows.png"; }; specular_map = {name = "gn_light-destroyer-auv.png"; }; }; }; "max_cargo" = 10; max_energy = 500; max_flight_pitch = 0.8; max_flight_roll = 1.8; max_flight_speed = 320; missile_launch_position = "0.0 -9.0 60.0"; "missile_role" = "EQ_HARDENED_MISSILE"; missiles = 3; model = "gn_light-destroyer-main.dat"; name = "Navy Light Destroyer"; "pilot" = "galNavy_officer"; roles = "navy-light-destroyer"; "scan_class" = "CLASS_POLICE"; subentities = ( "gn_light-destroyer-smooth 0 0 0 1 0 0 0", "gn_light-destroyer-small-laser 6.11 -2.77 81.00 1 0 0 0", "gn_light-destroyer-small-laser -6.11 -2.77 81.00 1 0 0 0", "gn_light-destroyer-small-turret -16.13 -17.22 -53.17 0.5000 -0.8660 0 0", "gn_light-destroyer-small-turret 16.13 -17.22 -53.17 0.5000 -0.8660 0 0", "gn_light-destroyer-small-turret -39.61 4.12 -13.45 0.9239 0.9239 0.3827 -0.3827", "gn_light-destroyer-small-turret 39.61 4.12 -13.45 0.9239 0.9239 -0.3827 0.3827" ); thrust = 36; weapon_position_aft = "0.0 -2.77 -64.0"; }; "gn_light-destroyer-small-laser" = { ai_type = "nullAI.plist"; laser_color = "cyanColor"; forward_weapon_type = "WEAPON_MILITARY_LASER"; model = "gn_light-destroyer-small-laser.dat"; materials = { "light-destroyer_auv.png" = { diffuse_map = "gn_light-destroyer-auv.png"; emission_modulate_color = (0.9926, 0.9686, 0.7325); emission_map = { name = "gn_light-destroyer-glows.png"; }; specular_map = {name = "gn_light-destroyer-auv.png"; }; }; }; name = "Small Laser"; roles = "gn_light-destroyer-small-laser"; smooth = 1; }; "gn_light-destroyer-small-turret" = { ai_type = "nullAI.plist"; laser_color = "cyanColor"; model = "gn_light-destroyer-small-turret.dat"; materials = { "enginesnguns.png" = { diffuse_map = "gn_light-destroyer-enginesnguns.png"; specular_map = {name = "gn_light-destroyer-enginesnguns.png"; }; }; }; name = "Ball Turret"; roles = "gn_light-destroyer-small-ballturret"; setup_actions = ( "initialiseTurret", ); smooth = 1; thrust = 1; weapon_energy = 15; }; "gn_light-destroyer-smooth" = { ai_type="nullAI.plist"; forward_weapon_type = "WEAPON_NONE"; model = "gn_light-destroyer-smooth.dat"; materials = { "light-destroyer_auv.png" = { diffuse_map = "gn_light-destroyer-auv.png"; emission_modulate_color = (0.9926, 0.9686, 0.7325); emission_map = { name = "gn_light-destroyer-glows.png"; }; specular_map = {name = "gn_light-destroyer-auv.png"; }; }; "enginesnguns.png" = { diffuse_map = "gn_light-destroyer-enginesnguns.png"; specular_map = {name = "gn_light-destroyer-enginesnguns.png"; }; }; }; name = "Navy Light Destroyer"; roles = "gn_light-destroyer-bits"; smooth = 1; }; }

Links

Authors

Galactic Navy

See above, and...