Navy Light Destroyer

From Elite Wiki
Navy Light Destroyer
Light Destroyer (Galactic Navy AddOns).png
Size (W×H×L) 107 m×53 m×186 m
Cargo capacity 10TC
Cargo bay extension 15TC
Maximum speed 0.32 LM
Manoeuvrability Pitch: 0.8
Roll: 1.8
Yaw: 1.8
Thrust: 36
Energy banks 3
Energy recharge rate

Excellent (7.56)

Gun mounts Fore: 1x
Rear: 1x
Missile slots 3
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
OXP or standard Yes
Available to player No
Base price n/a

This is an elegant craft designed by SimonB and then navalised by Spara.

Overview

You will need the Galactic Navy OXP for this to work - and Spara's Galactic Navy Facelift to retexture it!

The Light Destroyer is one of a number of add-ons for the Galactic Navy OXP.

Adding a Ship Library entry

Click on "view source" or "edit" at the top of this page. Then cut-and-paste the following formatted paragraph into a new shiplibrary.plist file!

( { class = "galactic_navy"; description = "Light Destroyer is a light capital ship employed by the Navy. "; ship = "gn_light-destroyer"; summary = "Light Destroyer"; }, )

Tweaks for the AppleMac

Click on "view source" or "edit" at the top of this page. Then cut-and-paste the following formatted long section into a new shipdata.plist file (and rename the old one)!

{ "gn_intercept-light-destroyer" = { "ai_type" = "picket-interceptAI.plist"; "like_ship" = "gn_light-destroyer"; "roles" = "intercept-transport(0.5)"; }; "gn_picket-light-destroyer" = { "ai_type" = "picketAI.plist"; "like_ship" = "gn_light-destroyer"; "roles" = "picket-transport(0.5)"; }; "gn_navy-convoy-light-destroyer" = { "ai_type" = "navyconvoyAI.plist"; "like_ship" = "gn_light-destroyer"; "roles" = "navy-convoy(0.5)"; }; "gn_navy-light-destroyer-battlegroup" = { "ai_type" = "navyBattlegroupEscortAI.plist"; "auto_ai" = "0"; "like_ship" = "gn_light-destroyer"; "roles" = "navy-battlegroup-escort(3)"; "script" = "navyBattlegroup.js"; }; "gn_light-destroyer" = { aft_eject_position = "0.0 -20.0 -85.0"; "ai_type" = "nullAI.plist"; "bounty" = 0; cargo_type = "CARGO_NOT_CARGO"; energy_recharge_rate = 3.5; exhaust = ("-16.43 -2.77 -64.00 5 5 24", "16.43 -2.77 -64.00 5 5 24"); forward_weapon_type = "WEAPON_NONE"; frangible = 0; "fuel" = 70; "has_ecm" = 1.0; "has_energy_unit" = 1.0; "has_escape_pod" = 0.9; "has_shield_booster" = 1.0; laser_color="cyanColor"; materials = { "light-destroyer_auv.png" = { diffuse_map = "gn_light-destroyer-auv.png"; emission_modulate_color = (0.9926, 0.9686, 0.7325); emission_map = {name = "gn_light-destroyer-glows.png"; }; specular_map = {name = "gn_light-destroyer-auv.png"; }; }; }; "max_cargo" = 10; max_energy = 500; max_flight_pitch = 0.8; max_flight_roll = 1.8; max_flight_speed = 320; missile_launch_position = "0.0 -9.0 60.0"; "missile_role" = "EQ_HARDENED_MISSILE"; missiles = 3; model = "gn_light-destroyer-main.dat"; name = "Navy Light Destroyer"; "pilot" = "galNavy_officer"; roles = "navy-light-destroyer"; "scan_class" = "CLASS_POLICE"; subentities = ( "gn_light-destroyer-smooth 0 0 0 1 0 0 0", "gn_light-destroyer-small-laser 6.11 -2.77 81.00 1 0 0 0", "gn_light-destroyer-small-laser -6.11 -2.77 81.00 1 0 0 0", "gn_light-destroyer-small-turret -16.13 -17.22 -53.17 0.5000 -0.8660 0 0", "gn_light-destroyer-small-turret 16.13 -17.22 -53.17 0.5000 -0.8660 0 0", "gn_light-destroyer-small-turret -39.61 4.12 -13.45 0.9239 0.9239 0.3827 -0.3827", "gn_light-destroyer-small-turret 39.61 4.12 -13.45 0.9239 0.9239 -0.3827 0.3827" ); thrust = 36; weapon_position_aft = "0.0 -2.77 -64.0"; }; "gn_light-destroyer-small-laser" = { ai_type = "nullAI.plist"; laser_color = "cyanColor"; forward_weapon_type = "WEAPON_MILITARY_LASER"; model = "gn_light-destroyer-small-laser.dat"; materials = { "light-destroyer_auv.png" = { diffuse_map = "gn_light-destroyer-auv.png"; emission_modulate_color = (0.9926, 0.9686, 0.7325); emission_map = { name = "gn_light-destroyer-glows.png"; }; specular_map = {name = "gn_light-destroyer-auv.png"; }; }; }; name = "Small Laser"; roles = "gn_light-destroyer-small-laser"; smooth = 1; }; "gn_light-destroyer-small-turret" = { ai_type = "nullAI.plist"; laser_color = "cyanColor"; model = "gn_light-destroyer-small-turret.dat"; materials = { "enginesnguns.png" = { diffuse_map = "gn_light-destroyer-enginesnguns.png"; specular_map = {name = "gn_light-destroyer-enginesnguns.png"; }; }; }; name = "Ball Turret"; roles = "gn_light-destroyer-small-ballturret"; setup_actions = ( "initialiseTurret", ); smooth = 1; thrust = 1; weapon_energy = 15; }; "gn_light-destroyer-smooth" = { ai_type="nullAI.plist"; forward_weapon_type = "WEAPON_NONE"; model = "gn_light-destroyer-smooth.dat"; materials = { "light-destroyer_auv.png" = { diffuse_map = "gn_light-destroyer-auv.png"; emission_modulate_color = (0.9926, 0.9686, 0.7325); emission_map = { name = "gn_light-destroyer-glows.png"; }; specular_map = {name = "gn_light-destroyer-auv.png"; }; }; "enginesnguns.png" = { diffuse_map = "gn_light-destroyer-enginesnguns.png"; specular_map = {name = "gn_light-destroyer-enginesnguns.png"; }; }; }; name = "Navy Light Destroyer"; roles = "gn_light-destroyer-bits"; smooth = 1; }; }

Links

Authors

Galactic Navy

See above, and...