Sector1/Tianve

From Elite Wiki
Revision as of 13:07, 9 November 2009 by Disembodied (talk | contribs) (Rough Guide: "on" --> "to")
Logo64 Democracy.png Tianve Logo64 RichIndustrial.png
Logo TL14.png
GalCat ID: 1:246
Location: 227,0 in the one o'clock corner of GalSector 1
Government: Democracy
Economy: Rich Industrial
Technology Level: 14
Population: 5.9 Billion
(Blue Bony Felines)
Productivity: 47200 MCr
Planet Radius: 4835km
Location of Tianve in Sector 1
Sector1Overview.png
MicroCircle.png
The planet Tianve is reasonably noted for its inhabitants' exceptional loathing of food blenders and Zero-G cricket.
Old Galactic Catalogue Entry for 1:246 (Tianve)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Tianve:

Destination Distance Gov. Eco. TL Pop. Prod
Zaatxe 3.6 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Teanrebi 5.2 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.9 Bln. 01029610296 MCr
Malama 6.8 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.8 Bln. 02688026880 MCr
Alaza 2.0 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr
Beraanxe 6.4 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Celabile 3.2 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 11Logo TL11s.png 5.2 Bln. 02745627456 MCr
Inines 5.6 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.3 Bln. 03392033920 MCr
Edreor 5.6 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.4 Bln. 02323223232 MCr
Anle 0.4 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.6 Bln. 03312033120 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Tianve

Adds scenery, including a pulsar, to the Galaxy 1 system of Tianve. A Station orbits the pulsar and fleets of pleasure liners can be seen taking tourists on flights around the pulsar. There are various adverts in the system, along with two extra 'space lanes', one between the planet and the pulsar and another between the pulsar and the witchpoint. (No Wiki page given)

Tianve Pulsar

Tianve is most noted for its famous pulsar, the top tourist attraction in the North East quadrant. Visiting by an official liner is recommended, but rental vessels are available as a cheaper option. Zero-Gee Cricket is banned on Tianve at the request of the native feline population. Tianve is also home to the Elite Combateer 'Rebecca Weston', and details on Tianve's most famous resident can be found in the Tionisla Chronicle publications - 'Status Quo' and 'Mutabilis'. (No Wiki page given)

Famous Planets 2.0

Tianve
Map of Tianve

Famous Planets 2.0. ads a texture to this planet. Click on the map right for a detailed surface image of Tianve. (Famous Planets 2.0.OXP)

Galactic Navy

Sector1 Navy Sector Command 13 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 13 in Inines. (Galactic Navy OXP)

Fiction

Status Quo

Status Quo is a novella by Drew Wagar. The author names Tianve as the birth system of the famous elite combateer Rebecca Weston.

They were docked at Tianve, a high-tech, touristy system, in the far north-east quadrant of galactic sector one. All the tourism was due to the fact that Tianve played host to the only known pulsar in accessible system space, other than that there wasn’t much else to remark on. Like many locals, Reet had never actually visited his home planet’s most famous sight.
(Status Quo, Chapter 2)

Mutabilis

Mutabilis is a sequel to Status Quo. In the prologue, Drew Wagar claims that Tianve is home to an Unofficial Galcop Conspiracy Theory Archive:

As legends go, Raxxla is one of the least well supported myths on record; no memrecs, no visios, not even a remotely plausible artefact of any kind. The only thing it has going for it is a vague similarity in the stories and that anybody who goes looking for it never comes back in one piece, physically or mentally – hardly convincing proof. Ask yourself how an entire planet can remain hidden for centuries.
Extract from the Unofficial Galcop Conspiracy Theory Archive, Tianve (Mutabilis, Prologue)

Routes and Regions

Spaceway L4

Spaceway L4

The Spaceway L4 ends here, coming from Teanrebi.

The Pulsar Worlds

The Pulsar Worlds

Tianve is a member of The Pulsar Worlds.

Rough Guide

The Rough Guide to the Ooniverse has an entry on Tianve.

The pulsar of Tianve is known throughout the 8 Galaxies. It is said that the radiation of the pulsar colored the skin of the feline population of the planet. The inhabitants are therefore also known under the name: pulsar cats. The strong radiation from both the normal Tianve star and the pulsar forces the inhabitants to be cautious when going outside although the pulsar cats have developed special skin DNA that can resist radiation for a much longer time.

Tourists that make the trip down to the surface are handed special suits and anti-radiation capsules. However after they've taken the necessary precautions they often are stunned by the beauty. The atmosphere colors the landscape in an eerie but beautiful blue.

Excerpt from "Rough Guide to the Ooniverse:Tianve"

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying memory banks here. You've got the choice to move them to Teanrebi each ton for a decent profit of 39.0 creds, with Alaza being the second choice in destinations and Beraanxe, Celabile, or Edreor last. Have your radiation shields checked and serviced before you make a gravity well run around the Tianve pulsar. I once knew a guy who happened to have a malfuntioning shield transmitter and got basically fried during the sightseeing trip.
(Excerpt from: The Traders Almanach entry for 1:246)