Imperial Trader (Oolite)

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Revision as of 01:46, 25 April 2022 by Montana05 (talk | contribs)
Imperial Trader
(ADCK Imperial Trader OXP)
Imperial trader adck IT.JPG
Size (W×H×L) 156 m×61 m×126 m
Cargo capacity 125 TC
Cargo bay extension N/A
Maximum speed 0.37 LM
Manoeuvrability Pitch: 1.50
Roll: 2.00
Yaw: 1.50
Thrust: 30
Energy banks 9
Energy recharge rate

Excellent (4.50)

Gun mounts Fore: 1x
Rear: 1x
Port: 1x
Starboard: 1x
Missile slots 4
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 800,000 ₢


Overview

Designed along the same line as the Imperial Courier, in the Imperial Navy's Battle Line, the Imperial Trader is a troop transport/boarding vessel.

In civilian life, it does, however, commonly fulfill the role it's name belies.

People venture into space for all sorts of reasons - to live the life they want to live, to make money, impress women, explore the galaxy etc. etc. - This ship will enable you to do all of these things.

Get one as soon as you can.


The Imperial Trader is a military vessel found in the service of the Achenar Empire from David Braben's Frontier game. It is one of a set of three: Imperial Courier (Oolite), Imperial Explorer and this one. These ships have nothing to do with the Imperial Lictor, Imperial Censor, Imperial Qaestor etc from Dictators OXP.

In Oolite various variants of the Imperial Trader exist, some of them outdated while others unmaintained. This page is trying to offer some help for your decision which OXP to install.


ADCK's Versions (2010 & 2011, updated 2022)

Overview

The Imperial Trader from ADCK Transport Ltd is an adaptation of the military vessel found in the service of the Achenar Empire. While inferior to the technology of the Imperial Navy this is a notable vessel for GalCop standards.


History

For years, ships of the Achenar Empire could be spotted in GalCop space, although these encounters were rare. This changed when ADCK Transport Ltd acquired from unknown sources various blueprints from outer-GalCop ships. Adapting this ships to conventional technology caused nightmares to the design department, but finally the Imperial Trader was introduced to the public.

While the ship proved to be a great success, after years of pressure from the authorities the company was forced to stop the production and introduce 2 specialized alternatives instead.

The T-01 (transport) is a well armed trader while the C-01 (combat) is a powerful vessel for individuals and organizations in need of a significant weaponry. Though officially a license is required to own a C-01 a quick check of the shipyards will show that this regulation is widely ignored.


Remarks
  • This OXP's features an adaptation of the military vessel found in David Braben's Frontier game.
  • The ADCK Imperial Trader OXP ships are based on the Imperial Trader OXP (2010, outdated) and the ADCK's FFE Ships OXP (2011). Most specifications
of the T-01 are from Dertien's version of the Imperial Trader (BBS Shippack OXP).


Credits

All OXP's:

  • David Braben (Frontier game)
  • ADCK (author, models, basic textures and basic specifications)


ADCK Imperial Trader OXP:

  • Dertien (basic specifications of the T-01)
  • Slartibartfast (various modifications and corrections)
  • Griff (model and basic textures escape pods)
  • another_commander (basic specular and normal maps escape pods)


Requirements

Oolite V 1.88 or higher.


Compatibility

If you are currently flying the player-ship from ADCK's FFE Ships OXP and install the updated ADCK Imperial Trader OXP you will face some changes after installing :

  • Your energy is a bit decreased, while your trust is a little up.
  • The ship texture is replaced with materials using the latest standards.
  • The after view and the weapon positions are corrected.

Otherwise, both packages don't interfere with each other.


Tweaks

To remove the big grey blob from the ADCK FFE Ships OXP version rear view (due to the view being located inside the rear engine!) try changing the aft view in the shipdata.plist from

<key>view_position_aft</key> 
<string>0.0 20.0 -31.0</string>
  • to (Dertien's tweak):
<key>view_position_aft</key> 
<string>0.0 15.0 -51.0</string>
  • or to (Slartibartfast's tweak):
<key>view_position_aft</key> 
<string>0.0 0.0 -35.0</string>

  • In ADCK Imperial Trader OXP this error is corrected
  • See How to tweak OXZ's if you need more details


Download


License

CC BY-NC-SA.png
This work is licensed under Creative Commons Attribution Non-Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0).
To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0


Version History
  • V 2.00 / 2022/04/23 / Slartibartfast & Montana05
conversion of the original OXP (Slartibartfast)
fix of the subentities (Slartibartfast)
correction of a viewpoint (Slartibartfast)
added shiplibrary.plist (Slartibartfast)
improvement of the materials (Montana05)
included 2 new versions, both NPC and player (Montana05)
synchronized the package with ADCK's FFE Ships OXP (Montana05)
minor adjustments of the package (Montana05)
  • V 1.00 / 2011/07/03 / ADCK
ADCK's FFE Ships OXP (various ships, including this one)
  • V 1.00 / 2010/06/14 / ADCK
Imperial Trader OXP (outdated)


Quick Facts

Minimum Oolite versionCPU usage lowMemory usage lowGPU usage low

Tag-colour-green.png


Version Released License Features Category Author(s) Feedback
2.00 2022-04-23 CC BY-NC-SA 4.0 Ship Ships OXPs ADCK, Slartibartfast, Montana05 Oolite BB


Links


Dertien's Versions (2013-14)

Remarks
  • some notes from the author:
This is the BBS Imperial Trader, with rotating nacelles which has been hopefully balanced enough to "play nice" with the stock Oolite ships.
This is an updated version of the BBS Trader, which uses the shader to change parts of the ship's color. You can no longer change the color alas, since now random coloring by shader has taken over that work, you will have to wait till you see a color scheme you like at your favorite shipyard.
Thanks to Griff, this version has random colors, lasers that heat up red, engines that glow... the full monty. Griff was so kind to write this custom shader based on his Arc Elite set and especially adapted to this ship. Without Griff, and his texture notes this pack would not be so diverse, nor would it be released like it is now. Thank you my friend.


Credits

A big thank you to:

  • Giles Williams, Jens Ayton and contributors for Oolite.
  • Griff, for the shaders file he took the time to write to help me create this ship.
  • All the other enthusiasts on the forum.


Requirements

ZZ_GrOovy_bbs_EagleMk1.oxp (included in the BBS Shippack OXP). This oxp requires the BBS_Eagle Mk1 since I used that oxp as its escort.
You can always change the escort type ship in the shipdata.plist should you not want to install the Eagle Mk1 for some reason.


Tweaks

Dertien intended to give the player ships 3x fore lasers which, unfortunatly, resulted in none. To get a least 1 fore laser you need to look in the shipdata.plist for

//forward_weapon_type = "WEAPON_BEAM_LASER";

and replace it with

forward_weapon_type = "WEAPON_BEAM_LASER";

in my editor it would be line 20.


To replace the Eagle Mk1 with generic ships as an escort you need to look in the shipdata.plist for

 escort_ship = "bbs_eagle_mk1_escort";

and replace it with

 "escort_role" = "escort-medium";

in my editor it would be line 9.


Download

All three Imperial ships (plus 32 others!) could be found in the BBS Shippack OXP:

For the full list of the ships in this package see here


All NPC's in this package will switch on their green and red navigation lights when in the docking queue by installing this additional oxp:

Please check the tweaks to see how to fix some of the existing errors.


License

CC BY-NC-SA.png
This work is licensed under Creative Commons Attribution Non-Commercial Share Alike 3.0 (CC BY-NC-SA 3.0).
To view a copy of this license visit http://creativecommons.org/licenses/by-nc-sa/3.0.

  • This oxp is free to use, distribute, edit or alter as you see fit without my permission.
  • It can not be used in any commercial product and cannot be sold. It is free software and should only cost you download time.
  • I am not in any way liable if your break your Oolite installation using this oxp. Use at your own risk. I have successfully tested it and it works 4 me.
  • Should you publish this mod or an altered version hereof for use in another project please have the courtesy to send me a mail at s.gordts@gmail.com with details.


Version History
  • V 1.40 / 2014/06/27 / Dertien
updated version included in the BBS Shippack OXP
  • V 1.00 / 2014/01/16 / Dertien
initial release

Please not that the history is based on the limited information's on the forum, there could be misinterpretations.


Quick Facts

Minimum Oolite versionCPU usage lowMemory usage lowGPU usage low

Tag-colour-green.png


Version Released License Features Category Author(s) Feedback
1.40 2014-06-27 CC BY-NC-SA 3.0 Ship Ships OXPs Dertien Oolite BB


Model comparisons

Imperial Trader
(BBS Shippack OXP)
Imperial Trader
(ADCK's FFE Ships OXP)
Imperial Trader
(ADCK Imperial Trader OXP)
Imperial Trader T-01
(ADCK Imperial Trader OXP)
Imperial Trader C-01
(ADCK Imperial Trader OXP)
Picture
(click to fully expand)
Imperial trader bbs 02.JPG Imperial trader adck FFE.JPG Imperial trader adck IT.JPG Imperial trader adck IT T.JPG Imperial trader adck IT C.JPG
Size (meters: WxHxL) 141 x 48 x 124 156 × 61 × 126 156 × 61 × 126 156 × 61 × 126 156 × 61 × 126
Mass (tons) 191.787 t 239.089 t 239.089 t 239.089 t 239.089 t
Cargo capacity (tons) 200 (not expandable) 125 (not expandable) 125 (not expandable) 200 (not expandable) 100 (not expandable)
Maximum speed (LM) 0.250 0.370 0.370 0.270 0.380
Maneuverability Pitch: 0.80 / Roll: 1.70 / Yaw: 0.80 Pitch: 1.50 / Roll: 2.00 / Yaw: 1.50 Pitch: 1.50 / Roll: 2.00 / Yaw: 1.50 Pitch: 1.50 / Roll: 2.00 / Yaw: 1.50 Pitch: 1.50 / Roll: 2.00 / Yaw: 1.50
Thrust 38 25 30 38 35
Energy banks 10 9 9 10 10
Energy recharge rate Medium (3.00) Excellent (4.50) Excellent (4.50) Medium (3.00) Excellent (4.50)
Gun mounts & Turrets Fore: 1x
Rear: N/A
Port: N/A
Starboard: N/A
Turrets: N/A
Fore: 1x
Rear: 1x
Port: 1x
Starboard: 1x
Turrets: N/A
Fore: 1x
Rear: 1x
Port: 1x
Starboard: 1x
Turrets: N/A
Fore: 4x
Rear: N/A
Port: N/A
Starboard: N/A
Turrets: N/A
Fore: 4x
Rear: 1x
Port: 1x
Starboard: 1x
Turrets: N/A
Missile pylons 6 4 4 6 7
Shield Upgrades Boosters & military Boosters & military Boosters & military Boosters & military Boosters & military
Hyperspace capable Yes (in 15 sec) Yes (in 15 sec) Yes (in 15 sec) Yes (in 15 sec) Yes (in 12 sec)
Available to player Yes (TL 12) Yes (TL 11) Yes (TL 11) Yes (TL 12) Yes (TL 12)
Base price (Cr) 900,000 600,000 800,000 750,000 850,000


Lore