Difference between revisions of "Simon B's Ships OXP"
(→Shipyard) |
Cholmondely (talk | contribs) (→Simon B (2011-13): fleshed out contents of SB's Neolites collection) |
||
(17 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | [[File:Sbs python class cruiser.png|thumb|right|600px|Simon's Python retexture]] | ||
+ | This page is devoted to Simon's Neolite ships. He also created the [[Re2dux Ships]]et. | ||
== Overview == | == Overview == | ||
− | This is a collection of Simon Bridge's models and textures from the following OXP's: | + | This is a 2014 collection of Simon Bridge's models and textures from the following OXP's: |
− | + | ||
− | + | # Fer-de-Lance and Escape Pod from the 24 ships in his <b>Neolite Ships</b> OXP. | |
− | + | # Bushmaster Miner, Chameleon, Ghavial, Iguana, Monitor, Mussurana, Ophidan Yacht, Python Class Cruiser, and Salamander from <b>Neolite Companion</b> OXP (over half of them). | |
+ | # Asp Explorer, Cobra Courier, Cobra Rapier, Drake Mk I, and Wolf Mk I from <b>Neolite Wolfies</b> OXP (almost all of them). | ||
== So What? == | == So What? == | ||
− | I've always been a fan of Simon Bridge's modeling and texturing skills. My aim with this OXP was to add some visual effects by rendering the ships with new shaders and textures. Well, the shaders aren't exactly new. I used Oolite's built in vertex shader and Keeper's fragment shader. Another goal was to bring these ships up to speed for Oolite 1.80, which offers new AI's and ship roles. | + | I've always been a fan of Simon Bridge's modeling and texturing skills. My aim with this OXP was to add some visual effects by rendering the ships with new shaders and textures. Well, the shaders aren't exactly new. I used Oolite's built in vertex shader and Keeper's fragment shader. Another goal was to bring these ships up to speed for Oolite 1.80, which offers new AI's and ship roles. |
=== New Textures === | === New Textures === | ||
− | I left Simon's diffuse textures untouched but I tweaked the models in Wings3D to give each ship a streamlined appearance rather than all hard edges. I used the diffuse texture as a base and created from them the following: | + | I left Simon's diffuse textures untouched but I tweaked the models in Wings3D to give each ship a streamlined appearance rather than all hard edges. I used the diffuse texture as a base and created from them the following: |
− | + | ||
− | + | # Greyscale specular map in the alpha channel of the diffuse texture. | |
− | + | # Effects Map for glowing effects. | |
+ | # Normal Map with a greyscale hull tint map in the alpha channel. | ||
== Configuration Changes == | == Configuration Changes == | ||
I thoroughly tested each ship for validation of all hard points for the shipdata.plist. I adjusted the weapons and view positions as needed. Aft views were edited so the exhaust plume would not obscure the HUD or interfere with targeting. I amended the shipyard.plist and created a shiplibrary.plist. | I thoroughly tested each ship for validation of all hard points for the shipdata.plist. I adjusted the weapons and view positions as needed. Aft views were edited so the exhaust plume would not obscure the HUD or interfere with targeting. I amended the shipyard.plist and created a shiplibrary.plist. | ||
+ | |||
+ | == Gallery == | ||
+ | Click on thumbnails to view full sized images. | ||
+ | <gallery> | ||
+ | Image:Sbs asp-explorer.png |[[Asp Explorer (Oolite) |Asp Explorer]] | ||
+ | Image:Sbs bushmaster-miner.png |[[Bushmaster Miner |Bushmaster Miner]] | ||
+ | Image:Sbs chameleon.png |[[Chameleon (Oolite) |Chameleon]] | ||
+ | Image:Sbs cobra courier.png |[[Cobra Courier |Cobra Courier]] | ||
+ | Image:Sbs cobra rapier.png |[[Cobra Rapier |Cobra Rapier]] | ||
+ | Image:Sbs drake mk1.png |[[Drake |Drake Mk I]] | ||
+ | Image:Sbs fer-de-lance-ss.png |[[Fer de Lance SS |Fer-de-Lance SS]] | ||
+ | Image:Sbs ghavial.png |[[Ghavial (Oolite) |Ghavial]] | ||
+ | Image:Sbs iguana.png |[[Iguana (Oolite) |Iguana]] | ||
+ | Image:Sbs monitor.png |[[Monitor (Oolite) |Monitor]] | ||
+ | Image:Sbs mussurana.png |[[Mussurana |Mussurana]] | ||
+ | Image:Sbs ophidian.png |[[Ophidian (Oolite) |Ophidian Yacht]] | ||
+ | Image:Sbs python class cruiser.png |[[Python Class Cruiser |Python Class Cruiser]] | ||
+ | Image:Sbs salamander.png |[[Salamander (Oolite) |Salamander]] | ||
+ | Image:Sbs wolf mk1.png |[[Wolf Mk I |Wolf Mk I]] | ||
+ | </gallery> | ||
== Shipyard == | == Shipyard == | ||
− | {| | + | {| style="background:#90A0A0;" |
| Ship || Max Cargo || Max Velocity || Energy || Weapon Facings || Pylons || Shields || Base Price | | Ship || Max Cargo || Max Velocity || Energy || Weapon Facings || Pylons || Shields || Base Price | ||
|- style="background:#E0E0E0;" | |- style="background:#E0E0E0;" | ||
Line 48: | Line 72: | ||
|- | |- | ||
|- style="background:#FFFFFF;" | |- style="background:#FFFFFF;" | ||
− | | Mussurana || 15 || 375 || 256/4.75 || | + | | Mussurana || 15 || 375 || 256/4.75 || 2 || 4 || Both || 500,000 Cr. |
|- | |- | ||
|- style="background:#E0E0E0;" | |- style="background:#E0E0E0;" | ||
Line 63: | Line 87: | ||
|} | |} | ||
− | == | + | == Manual Installation == |
− | + | Move or copy the file, "SimonB's_Ships1.0.oxz" into your AddOns folder. Where that resides depends on the location of your Oolite installation. | |
− | + | ||
− | + | == Requirements == | |
− | + | Minimum requirement is Oolite 1.80. No dependencies. | |
− | + | ||
− | + | == Download == | |
− | + | [[Media:SimonB's_Ships1.0.oxz | SimonB's_Ships OXZ]] (downloaded {{#downloads:SimonB's_Ships1.0.oxz}} times) v.1.0 <br> | |
− | + | [[MEdia:Sb-faves 1.1.3.oxz | SimonB's_Ships OXZ]] (downloaded {{#downloads:Sb-faves 1.1.3.oxz}} times) v.1.1.3 <br> | |
− | + | ||
− | + | == Lore == | |
− | + | See [https://bb.oolite.space/viewtopic.php?p=221864#p221864 Mossfoot's Tales of Woe...] (2014) | |
− | + | ||
− | + | == Links == | |
− | + | *[https://bb.oolite.space/memberlist.php?mode=viewprofile&u=2248 Simon B on BB] | |
− | + | *[[Simon B's Favorites]] | |
− | + | *[[Neolite Ships]] | |
− | + | *[[Re2dux Ships]] | |
− | + | *[[User:Simon B|Simon B]] | |
+ | |||
+ | === From [[Guide to Unlisted OXPs]] === | ||
+ | ==== Simon B (2011-13) ==== | ||
+ | *Simon Bridges' neolites ships collection in [https://app.box.com/v/neolites Box] | ||
+ | ::neotextures - collection of textures, including those for an alien coriolis and alien ships | ||
+ | ::neolite - retextures for the vanilla game ships | ||
+ | ::wakatoro - (Maori - to extend/stretch/thrust) - suite of 8 new ships (one with designer HUD) also escape capsules, drones & missiles | ||
+ | ::wakapiko - (Maori - to bend/to turn; murder/slaughter/massacre) - suite of 9 new ships | ||
+ | ::typhoon - suite of 4 new ships: appaloosa, cougar, coyote & typhoon | ||
+ | ::galcop - viper retextures, and adds in military & renegade vipers | ||
+ | ::blade - variant of the asp | ||
+ | ::arachnid - suite of 3 ships: avondale, katipo & wolf, each with their own HUD | ||
+ | ::neolite-concepts (anaconda cruiser with subentities | ||
+ | ::neolite-companion (different models for Murgh's [[Old Ships OXP]] - over a dozen ships | ||
+ | ::neolite-wolfies (based on [[Wolfwood Interstellar Technologies|Wolfwood's Variants (2006)]] - 7 ships, each with their own HUD | ||
+ | *Simon Bridges' re2dux ships collection in [https://app.box.com/s/kcvfxbsqh6 Box] | ||
+ | ::taniwha | ||
+ | ::oolific.oxp | ||
+ | ::re2dux.oxp | ||
+ | ::sb-navy | ||
+ | ::wakapiko-redux | ||
+ | ::sb-faves (cobra variants) | ||
+ | ::re2dux-vipers | ||
+ | ::constrictor | ||
+ | ::sbdestroyer-pre2 | ||
+ | ::ubertharg-pre1 | ||
+ | ::katipo | ||
+ | *[https://bb.oolite.space/viewtopic.php?f=4&t=5164 SB's notes on typhoon, ''etc''.] (2008) | ||
− | {{ | + | {{Retextures-OXP}} |
+ | {{Ship-OXP}} |
Latest revision as of 16:37, 13 August 2024
This page is devoted to Simon's Neolite ships. He also created the Re2dux Shipset.
Contents
Overview
This is a 2014 collection of Simon Bridge's models and textures from the following OXP's:
- Fer-de-Lance and Escape Pod from the 24 ships in his Neolite Ships OXP.
- Bushmaster Miner, Chameleon, Ghavial, Iguana, Monitor, Mussurana, Ophidan Yacht, Python Class Cruiser, and Salamander from Neolite Companion OXP (over half of them).
- Asp Explorer, Cobra Courier, Cobra Rapier, Drake Mk I, and Wolf Mk I from Neolite Wolfies OXP (almost all of them).
So What?
I've always been a fan of Simon Bridge's modeling and texturing skills. My aim with this OXP was to add some visual effects by rendering the ships with new shaders and textures. Well, the shaders aren't exactly new. I used Oolite's built in vertex shader and Keeper's fragment shader. Another goal was to bring these ships up to speed for Oolite 1.80, which offers new AI's and ship roles.
New Textures
I left Simon's diffuse textures untouched but I tweaked the models in Wings3D to give each ship a streamlined appearance rather than all hard edges. I used the diffuse texture as a base and created from them the following:
- Greyscale specular map in the alpha channel of the diffuse texture.
- Effects Map for glowing effects.
- Normal Map with a greyscale hull tint map in the alpha channel.
Configuration Changes
I thoroughly tested each ship for validation of all hard points for the shipdata.plist. I adjusted the weapons and view positions as needed. Aft views were edited so the exhaust plume would not obscure the HUD or interfere with targeting. I amended the shipyard.plist and created a shiplibrary.plist.
Gallery
Click on thumbnails to view full sized images.
Shipyard
Ship | Max Cargo | Max Velocity | Energy | Weapon Facings | Pylons | Shields | Base Price |
Asp Explorer | 5 | 380 | 350/4.25 | 2 | 1 | Both | 300,000 Cr. |
Chameleon | 40 | 300 | 280/3.0 | 2 | 4 | Both | 200,000 Cr. |
Cobra Courier | 30 | 350 | 256/4.5 | 4 | 2 | Both | 250,000 Cr. |
Cobra Rapier | 25 | 360 | 320/4.5 | 2 | 2 | Both | 175,000 Cr. |
Drake Mk. I | 10 | 300 | 256/2.5 | 2 | 2 | Both | 125,000 Cr. |
Fer-de-Lance SS | 12 | 350 | 256/4.5 | 2 | 2 | Both | 450,000 Cr. |
Ghavial | 25 | 250 | 300/4.0 | 4 | 4 | Boosters | 300,000 Cr. |
Iguana | 15 | 370 | 320/4.0 | 2 | 4 | Both | 280,000 Cr. |
Monitor | 50 | 180 | 420/4.0 | 4 | 5 | Both | 320,000 Cr. |
Mussurana | 15 | 375 | 256/4.75 | 2 | 4 | Both | 500,000 Cr. |
Ophidian Yacht | 20 | 360 | 220/3.0 | 2 | 2 | Both | 175,000 Cr. |
Python Class Cruiser | 75 | 350 | 450/3.5 | 2 | 4 | Boosters | 350,000 Cr. |
Salamander | 25 | 370 | 280/4.0 | 4 | 3 | Both | 250,000 Cr. |
Wolf Mk. I | 15 | 400 | 320/4.25 | 2 | 2 | Both | 250,000 Cr. |
Manual Installation
Move or copy the file, "SimonB's_Ships1.0.oxz" into your AddOns folder. Where that resides depends on the location of your Oolite installation.
Requirements
Minimum requirement is Oolite 1.80. No dependencies.
Download
SimonB's_Ships OXZ (downloaded 2590 times) v.1.0
SimonB's_Ships OXZ (downloaded 1300 times) v.1.1.3
Lore
See Mossfoot's Tales of Woe... (2014)
Links
From Guide to Unlisted OXPs
Simon B (2011-13)
- Simon Bridges' neolites ships collection in Box
- neotextures - collection of textures, including those for an alien coriolis and alien ships
- neolite - retextures for the vanilla game ships
- wakatoro - (Maori - to extend/stretch/thrust) - suite of 8 new ships (one with designer HUD) also escape capsules, drones & missiles
- wakapiko - (Maori - to bend/to turn; murder/slaughter/massacre) - suite of 9 new ships
- typhoon - suite of 4 new ships: appaloosa, cougar, coyote & typhoon
- galcop - viper retextures, and adds in military & renegade vipers
- blade - variant of the asp
- arachnid - suite of 3 ships: avondale, katipo & wolf, each with their own HUD
- neolite-concepts (anaconda cruiser with subentities
- neolite-companion (different models for Murgh's Old Ships OXP - over a dozen ships
- neolite-wolfies (based on Wolfwood's Variants (2006) - 7 ships, each with their own HUD
- Simon Bridges' re2dux ships collection in Box
- taniwha
- oolific.oxp
- re2dux.oxp
- sb-navy
- wakapiko-redux
- sb-faves (cobra variants)
- re2dux-vipers
- constrictor
- sbdestroyer-pre2
- ubertharg-pre1
- katipo
- SB's notes on typhoon, etc. (2008)