Difference between revisions of "Misjump"

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The way to force mis-jump for a mac OSX may follow thus:
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[[File:Misjump (BGS new).png|thumb|right|300px|Sequence for misjump: [[BGS]] (new version)]]
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== Misjumps ==
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These usually happen as a result of poor maintenance. One is marooned in interstellar space or witchspace, often surrounded by Thargoids! This can prove to be lethal.
  
1. Pick target system
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There ''might'' be enough fuel left in the tank to escape to the nearest system, but that is not a given. Sometimes it might be possible to use another's witchspace tunnel to escape.
  
2. Exit station
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There are a large number of oxp's which modify all this.
  
3. Get far enough away to jump
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=== Links ===
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*WitchSpace/[[Hyperspace]]
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*[[Thargoids]]
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*[[Dealing with Thargoids]]
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*[https://bb.oolite.space/viewtopic.php?f=11&t=9649 Derelict] by Ganelon - fiction
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* [https://bb.oolite.space/viewtopic.php?f=11&t=13049 An Ideal Victim!] by Cody - fiction
  
4. Initiate hyper-space countdown
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<br>'''OXP's'''
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*[[Enhanced Misjump OXP]] gives an enhanced tunnel for the witchspace misjump (2011 - before BGS below) - this one is ''very'' clever
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*[[BGS]] oxp gives an enhanced tunnel for the witchspace jump - which alters when you misjump (see above for the newest BGS version - the older version is different)
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*[[Galactic Misjump OXP]]
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*[[Interstellar Tweaks]] - a much wider range of encounters/adventures (needs supplementary OXP's too)
  
5.Hold down the down arrow key
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<br>'''OXP's which help!'''
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*[[Fuel Collector OXP]] - collect fuel (very slowly!)
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*[[Fuel Tank]] - with links to 3 alternative OXP's
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*[[Galactic Navy OXP]] - allies against the Thargoids (and can maybe hitch a lift or buy fuel).
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*[[Interstellar help OXP]] - buy an electronic thumb!
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*[[Misjump Analyser]] OXP
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*[[Wormhole restoration OXP]] - defeat the Thargoids to reopen your wormhole
  
6. Finish countdown
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== Force Misjump ==
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'''Don't''' do this unless you are either experienced or feeling suicidal!
  
7. Blast those bugs!
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The way to force mis-jump may follow thus:
If this does not work, you may either need to update Oolite or simply play normally.
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1. Pick target system
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2. Exit station
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3. Get far enough away to jump
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4. Initiate hyper-space countdown
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5. Hold down the ''up arrow'' or the ''down arrow'' key (this may vary depending on your computer! - and you need ''maximum'' pitch when the count reaches 0 - and a joystick might not manage perfect maximum)
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6. Finish countdown
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7. Blast those bugs!
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If this does not work, you may either need to update [[Oolite]] or simply play normally.
 +
 
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=== Links ===
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*[[Misjump Inducer]] OXP
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*[[User:Switeck|Variable Jump Drive OXP]] - "misjump" 11% of the way to the next system - or 73% of the way...
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*[https://bb.oolite.space/viewtopic.php?f=6&t=7917 Debate on use of fuel and time] (2010)
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*[https://bb.oolite.space/viewtopic.php?t=13729 Thread with useful advice] (2013)
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*[https://bb.oolite.space/viewtopic.php?f=2&t=17152 Misjumpier] (2015) What else might happen?
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*[https://bb.oolite.space/viewtopic.php?p=261936#p261936 a_c on perfecting your misjumps!] (2018)
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*[https://bb.oolite.space/viewtopic.php?f=2&t=21345 How to cross VOIDS in Oolite!] (2022)
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[[Category:Oolite]]
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[[Category:Concepts]]

Latest revision as of 08:27, 15 September 2024

Sequence for misjump: BGS (new version)

Misjumps

These usually happen as a result of poor maintenance. One is marooned in interstellar space or witchspace, often surrounded by Thargoids! This can prove to be lethal.

There might be enough fuel left in the tank to escape to the nearest system, but that is not a given. Sometimes it might be possible to use another's witchspace tunnel to escape.

There are a large number of oxp's which modify all this.

Links


OXP's

  • Enhanced Misjump OXP gives an enhanced tunnel for the witchspace misjump (2011 - before BGS below) - this one is very clever
  • BGS oxp gives an enhanced tunnel for the witchspace jump - which alters when you misjump (see above for the newest BGS version - the older version is different)
  • Galactic Misjump OXP
  • Interstellar Tweaks - a much wider range of encounters/adventures (needs supplementary OXP's too)


OXP's which help!

Force Misjump

Don't do this unless you are either experienced or feeling suicidal!

The way to force mis-jump may follow thus:

1. Pick target system
2. Exit station
3. Get far enough away to jump
4. Initiate hyper-space countdown
5. Hold down the up arrow or the down arrow key (this may vary depending on your computer! - and you need maximum pitch when the count reaches 0 - and a joystick might not manage perfect maximum)
6. Finish countdown
7. Blast those bugs!

If this does not work, you may either need to update Oolite or simply play normally.

Links