Difference between revisions of "Space Crowds"
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== Overview == | == Overview == | ||
| − | Space Crowds (SC) is basically a heavy modification of Deep Space Pirates. The changes are: | + | Space Crowds (SC) is basically a heavy modification of [[Deep Space Pirates]]. The changes are: |
* It is more focused on populating the "long lanes" than guarding the main lanes against "cheaters". SC is triggered by the use of the Torus drive rather than the location, | * It is more focused on populating the "long lanes" than guarding the main lanes against "cheaters". SC is triggered by the use of the Torus drive rather than the location, | ||
* It takes into account the base speed of your ship so the number of encounters is roughly function of the distance you travel with the Torus engaged, | * It takes into account the base speed of your ship so the number of encounters is roughly function of the distance you travel with the Torus engaged, | ||
| − | * It is less player-centric: it doesn't increase the number of ships | + | * It is less player-centric: it doesn't increase the number of ships spawned depending on your kills, and it spawns equally pirates, hunters, police, traders and very rarely Thargoid ships. |
| − | Based on and inspired from [[User:Eric Walch|Eric Walch]]'s | + | [[File:IconLib.png|right]] |
| + | Based on and inspired from [[User:Eric Walch|Eric Walch]]'s Deep Space Pirates. Should work with it, but they overlap in functionality. Configurable with [[User:Svengali|Svengali]]'s [[Library OXP]]. | ||
== License == | == License == | ||
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*[[Stellar Serpents OXP|Space Crowds - Stellar Serpent]] | *[[Stellar Serpents OXP|Space Crowds - Stellar Serpent]] | ||
*[https://bb.oolite.space/viewtopic.php?p=260258#p260258 Space Crowds - Pirate vs Pirate] (Phkb, 2017) | *[https://bb.oolite.space/viewtopic.php?p=260258#p260258 Space Crowds - Pirate vs Pirate] (Phkb, 2017) | ||
| + | *[[Total patrol OXP]] is a non player-centric alternative to Deep Space Pirates & Space Crowds | ||
== Version History == | == Version History == | ||
Latest revision as of 00:53, 31 August 2026
Adds random encounters in deep space.
Overview
Space Crowds (SC) is basically a heavy modification of Deep Space Pirates. The changes are:
- It is more focused on populating the "long lanes" than guarding the main lanes against "cheaters". SC is triggered by the use of the Torus drive rather than the location,
- It takes into account the base speed of your ship so the number of encounters is roughly function of the distance you travel with the Torus engaged,
- It is less player-centric: it doesn't increase the number of ships spawned depending on your kills, and it spawns equally pirates, hunters, police, traders and very rarely Thargoid ships.
Based on and inspired from Eric Walch's Deep Space Pirates. Should work with it, but they overlap in functionality. Configurable with Svengali's Library OXP.
License
- CC-BY-NC-SA 4.0
- Author: Astrobe
- Version 1.2.0
Links
- BB Thread (2017+)
OXP's
These OXPs add in extra combatants to the general mix
- Space Crowds - Stellar Serpent
- Space Crowds - Pirate vs Pirate (Phkb, 2017)
- Total patrol OXP is a non player-centric alternative to Deep Space Pirates & Space Crowds
Version History
- Version 1.2.0 - switch from visibility criteria to distance criteria to decide if a spawned ship should be removed - two options to however preserve asteroids and derelicts contributed by Dybal.
- Version 1.1.0 - contributed by phkb
- Version 1.0.0 - initial release
Gameplay and Balance Indicator
Good things and bad things usually end up balancing each other out.
