Difference between revisions of "Derelicts don't count OXP"
Cholmondely (talk | contribs) (Page Created) |
(Updating BB links) |
||
Line 19: | Line 19: | ||
== Links == | == Links == | ||
− | *[ | + | *[https://bb.oolite.space/viewtopic.php?f=6&t=20825 Destroying a derelict should not count as a kill] BB Thread (2020: this OXP is posted on the second page of the thread) |
== Gameplay and Balance Indicator == | == Gameplay and Balance Indicator == |
Latest revision as of 01:34, 29 February 2024
Prevents destroying derelict ships counting as "kills"
Overview
Kills count towards one's Elite Rating. And the destruction of a derelict ship/inert Thargon is counted as a kill for you. This might be "right" - you damaged the ship so severely that you caused him to jump ship (or you destroyed the Thargoid mother ship). But - you might merely turn up at the end of a major battle between the Thargoids and the battleships of the Galactic Navy OXP and then polish off dozens of inert Thargons despite having avoided the battle. And add those dozens to your Elite rating!
This oxp prevents your destruction of derelict ships counting as kills.
More detail
OXPs change things. Towbar, Ship Version, Laser Cannons, etc, increase the likelihood that pilots will try to use escape pods, leaving more derelicts for the player to find. Galactic Navy OXP leaves the detritus of battles for the player to find. Currently it is not possible for OXPs to reliably differentiate between ships that become derelict due to the player's actions and ships that become derelict for other reasons. Therefore, this OXP subtracts one point of Elite score for each derelict destroyed by the player, negating the score awarded by the core game.
License
- Author: Milo
- License: CC-BY-NC-SA 4.0
- Required Oolite Version: v.1.74
Download
- File:Oolite.oxp.milo.derelicts dont count.1.0.oxz - download and pop in either your AddOns folder or your ManagedAddOns folder!
Links
- Destroying a derelict should not count as a kill BB Thread (2020: this OXP is posted on the second page of the thread)
Gameplay and Balance Indicator
This one is debatable. On the one hand, it makes it tougher to become Elite. On the other hand: the higher your ranking, the more tough scrapes you can get invited to - and without a properly fought-for rank, such scrapes could become lethal.